before starting a new client
This commit is contained in:
parent
6708cc3e22
commit
a129a11eed
1461
Cargo.lock
generated
1461
Cargo.lock
generated
File diff suppressed because it is too large
Load diff
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@ -19,3 +19,6 @@ zerocopy = { version = "0.8.13", features = ["derive"] }
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[dev-dependencies]
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roead = "1.0.0"
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[workspace]
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members = ["proximity-client"]
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10
proximity-client/Cargo.toml
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10
proximity-client/Cargo.toml
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@ -0,0 +1,10 @@
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[package]
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name = "proximity-client"
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version = "0.1.0"
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edition = "2021"
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[dependencies]
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cpal = "0.15.3"
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tokio = { version = "1.42.0", features = ["rt", "rt-multi-thread", "macros", "sync", "io-util", "fs"] }
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webrtc = "0.12.0"
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webtransport = "0.0.0"
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17
proximity-client/src/main.rs
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17
proximity-client/src/main.rs
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@ -0,0 +1,17 @@
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use webrtc::{api::media_engine::MediaEngine, interceptor::registry::Registry, peer_connection::configuration::RTCConfiguration};
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fn main() {
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let mut m = MediaEngine::default();
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m.register_default_codecs()?;
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let mut registry = Registry::new();
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registry = register_default_interceptors(registry, &mut m)?;
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let api = APIBuilder::new().with_media_engine(m).with_interceptor_registry(registry).build();
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let config = RTCConfiguration {
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ice_servers: vec![RTCIceServer {
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urls: vec!["stun:stun.l.google.com:19302".to_owned()],
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..Default::default()
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}],
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..Default::default()
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};
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}
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@ -2,12 +2,10 @@ use glam::Vec3;
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use xtra::{Actor, Address, Handler};
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use crate::{
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broadcast_packet,
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packet::{
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Packet, PacketData,
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PacketData_variants::{Connect, Player},
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},
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protocol::String,
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}, player::broadcast_packet, protocol::String
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};
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pub struct Faker {
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20
src/main.rs
20
src/main.rs
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@ -15,14 +15,14 @@ use std::{
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use faker::Faker;
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use packet::{rw::read_packet, Packet};
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use player::PlayerActor;
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use server::web_main;
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use server::{web_main, Manager};
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use tokio::{
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net::{TcpListener, UdpSocket},
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sync::RwLock,
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};
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use tracing::{error, info, Level};
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use tracing_subscriber::{filter::FilterFn, layer::SubscriberExt, util::SubscriberInitExt, Layer};
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use xtra::{prelude::MessageChannel, Mailbox};
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use xtra::{prelude::MessageChannel, Address, Mailbox};
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type PacketChannel = MessageChannel<Packet, (), xtra::refcount::Strong>;
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pub fn clients() -> &'static RwLock<HashMap<u128, (PacketChannel, SocketAddr)>> {
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@ -31,14 +31,14 @@ pub fn clients() -> &'static RwLock<HashMap<u128, (PacketChannel, SocketAddr)>>
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&CLIENTS
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}
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pub async fn broadcast_packet(packet: Packet) {
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for (id, (address, _)) in clients().read().await.iter() {
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if *id != packet.user_id {
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let _ = address.send(packet.clone()).detach().await.unwrap();
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}
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}
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pub fn manager() -> &'static Address<Manager> {
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static MANAGER: LazyLock<Address<Manager>> = LazyLock::new(web_main);
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&MANAGER
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}
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#[tokio::main]
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async fn main() {
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tracing_subscriber::registry()
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@ -48,8 +48,6 @@ async fn main() {
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.init();
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let tcp = TcpListener::bind("0.0.0.0:1027").await.unwrap();
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let manager = web_main();
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{
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let (address, mailbox) = Mailbox::unbounded();
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let address = xtra::spawn_tokio(
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@ -94,7 +92,7 @@ async fn main() {
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loop {
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match tcp.accept().await {
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Ok((stream, addr)) => {
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PlayerActor::new_connection(stream, addr, socket.clone(), manager.clone());
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PlayerActor::new_connection(stream, addr, socket.clone());
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}
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Err(error) => {
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error!("failed to handle connection: {error:?}");
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@ -1,16 +1,15 @@
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use std::{io::Cursor, net::SocketAddr, sync::Arc};
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use glam::Vec3;
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use tokio::{
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io::{BufReader, BufWriter},
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net::{TcpStream, UdpSocket},
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sync::mpsc,
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};
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use tracing::{error, info, info_span, trace, Instrument};
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use xtra::{prelude::MessageChannel, scoped, Actor, Address, Handler, Mailbox};
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use xtra::{prelude::MessageChannel, scoped, Actor, Handler, Mailbox};
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use crate::{
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broadcast_packet, clients,
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clients, manager,
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packet::{
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rw::{read_packet, write_packet},
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ConnectionKind, Packet, PacketData,
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@ -18,15 +17,58 @@ use crate::{
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CLIENT_NAME_SIZE,
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},
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protocol::String,
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server::{ChangedStage, Manager, PlayerConnected, PlayerMoved},
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server::{ChangedStage, PlayerConnected, PlayerDisconnected, PlayerMoved},
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};
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pub async fn broadcast_packet(packet: Packet) {
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for (id, (address, _)) in clients().read().await.iter() {
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if *id != packet.user_id {
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let _ = address.send(packet.clone()).detach().await.unwrap();
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}
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}
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match packet.data {
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PacketData::Connect(connect) => {
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manager()
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.send(PlayerConnected {
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id: packet.user_id,
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name: connect.client_name,
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})
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.await
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.unwrap();
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}
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PacketData::Disconnect(..) => {
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manager().send(PlayerDisconnected { id: packet.user_id }).await.unwrap();
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}
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PacketData::Player(player) => {
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let _ = manager()
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.send(PlayerMoved {
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id: packet.user_id,
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position: player.position,
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})
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.detach()
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.await
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.unwrap();
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}
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PacketData::Game(game) => {
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let _ = manager()
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.send(ChangedStage {
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id: packet.user_id,
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stage: game.stage,
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})
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.detach()
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.await
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.unwrap();
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}
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_ => {}
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}
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}
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pub struct PlayerActor {
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id: u128,
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connection_kind: ConnectionKind,
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name: String<CLIENT_NAME_SIZE>,
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write_sender: mpsc::UnboundedSender<WriteMessage>,
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manager: Address<Manager>,
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}
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enum WriteMessage {
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@ -35,7 +77,7 @@ enum WriteMessage {
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}
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impl PlayerActor {
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pub fn new_connection(stream: TcpStream, addr: SocketAddr, socket: Arc<UdpSocket>, manager: Address<Manager>) {
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pub fn new_connection(stream: TcpStream, addr: SocketAddr, socket: Arc<UdpSocket>) {
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tokio::spawn(async move {
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info!("accepted connection from {addr}");
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let (reader, writer) = stream.into_split();
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connection_kind: connect.kind,
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name: connect.client_name,
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write_sender: sender,
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manager,
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},
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)
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.instrument(span)
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@ -167,14 +208,6 @@ impl Actor for PlayerActor {
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}))
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.map_err(drop)?;
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self
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.manager
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.send(PlayerConnected {
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id: self.id,
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name: self.name,
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})
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.await
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.unwrap();
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Ok(())
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}
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async fn stopped(self) -> Self::Stop {}
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@ -213,12 +246,6 @@ impl Handler<Packet> for PlayerActor {
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trace!("suspicious packet sent: {packet:?}");
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return;
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}
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PacketData::Player(ref player) => {
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let _ = self.manager.send(PlayerMoved { id: self.id, position: Vec3::from_array(player.position)}).detach().await.unwrap();
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}
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PacketData::Game(ref game) => {
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let _ = self.manager.send(ChangedStage { id: self.id, stage: game.stage}).detach().await.unwrap();
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}
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_ => {}
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}
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@ -1,16 +1,14 @@
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mod packet;
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mod prox;
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use std::{collections::HashMap, sync::LazyLock};
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use glam::Vec3;
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use prox::ProximityPlayer;
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use tokio::sync::RwLock;
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use tracing::{error, info_span, Instrument};
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use uuid::Uuid;
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use wtransport::{Endpoint, Identity, ServerConfig};
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use xtra::{Actor, Address, Handler, Mailbox};
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use zerocopy::FromZeros;
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use zerocopy::{FromZeros, Immutable, IntoBytes};
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use crate::{
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packet::{CLIENT_NAME_SIZE, STAGE_GAME_NAME_SIZE},
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@ -77,12 +75,13 @@ impl Manager {
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}
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}
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#[derive(Debug, Clone, Copy)]
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#[derive(Debug, Clone, Copy, IntoBytes, Immutable)]
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#[repr(C, packed)]
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struct PlayerInstance {
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id: u32,
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name: String<CLIENT_NAME_SIZE>,
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position: Vec3,
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stage: String<STAGE_GAME_NAME_SIZE>,
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position: [f32; 3],
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}
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struct RequestState;
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@ -94,6 +93,8 @@ impl Handler<RequestState> for Manager {
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}
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}
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#[derive(Debug, Clone, Copy, IntoBytes, Immutable)]
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#[repr(C)]
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pub struct PlayerConnected {
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pub id: u128,
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pub name: String<CLIENT_NAME_SIZE>,
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@ -103,23 +104,26 @@ impl Handler<PlayerConnected> for Manager {
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type Return = ();
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async fn handle(&mut self, message: PlayerConnected, _: &mut xtra::Context<Self>) -> Self::Return {
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self.players.insert(
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message.id,
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PlayerInstance {
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id: {
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let id = {
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let id = self.next_id;
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self.next_id += 1;
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id
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},
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};
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self.players.insert(
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message.id,
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PlayerInstance {
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id,
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name: message.name,
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position: Vec3::ZERO,
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position: [0.0; 3],
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stage: String::new_zeroed(),
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},
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);
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self.broadcast(PlayerConnected { id: id as u128, name: message.name}).await;
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}
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}
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#[derive(Clone, Copy)]
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#[derive(Debug, Clone, Copy, IntoBytes, Immutable)]
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#[repr(C)]
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pub struct PlayerDisconnected {
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pub id: u128,
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}
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@ -128,31 +132,39 @@ impl Handler<PlayerDisconnected> for Manager {
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type Return = ();
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async fn handle(&mut self, message: PlayerDisconnected, _: &mut xtra::Context<Self>) -> Self::Return {
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if self.players.remove(&message.id).is_some() {
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self.broadcast(message).await;
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if let Some(player) = self.players.remove(&message.id) {
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self.broadcast(PlayerDisconnected { id: player.id as u128 }).await;
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}
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}
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}
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#[derive(Clone, Copy)]
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#[derive(Debug, Clone, Copy, IntoBytes, Immutable)]
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#[repr(C, packed)]
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pub struct PlayerMoved {
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pub id: u128,
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pub position: Vec3,
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pub position: [f32; 3],
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}
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impl Handler<PlayerMoved> for Manager {
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type Return = ();
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async fn handle(&mut self, message: PlayerMoved, _: &mut xtra::Context<Self>) -> Self::Return {
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if let Some(player) = self.players.get_mut(&message.id) {
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let id = message.id;
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if let Some(player) = self.players.get_mut(&id) {
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player.position = message.position;
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self.broadcast(message).await;
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let id = player.id;
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self
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.broadcast(PlayerMoved {
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id: id as u128,
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..message
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})
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.await;
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}
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}
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}
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#[derive(Clone, Copy)]
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#[derive(Debug, Clone, Copy, IntoBytes, Immutable)]
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#[repr(C, packed)]
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pub struct ChangedStage {
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pub id: u128,
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pub stage: String<STAGE_GAME_NAME_SIZE>,
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@ -162,9 +174,16 @@ impl Handler<ChangedStage> for Manager {
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type Return = ();
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async fn handle(&mut self, message: ChangedStage, _: &mut xtra::Context<Self>) -> Self::Return {
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if let Some(player) = self.players.get_mut(&message.id) {
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let id = message.id;
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if let Some(player) = self.players.get_mut(&id) {
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player.stage = message.stage;
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self.broadcast(message).await;
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let id = player.id;
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self
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.broadcast(ChangedStage {
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id: id as u128,
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..message
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})
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.await;
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}
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}
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}
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|
|
|
@ -1,30 +0,0 @@
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use zerocopy::{Immutable, IntoBytes};
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use crate::{
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packet::{CLIENT_NAME_SIZE, STAGE_GAME_NAME_SIZE},
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protocol::String,
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};
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use super::PlayerInstance;
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#[allow(unused)]
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#[derive(Debug, IntoBytes, Immutable)]
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#[repr(C, packed)]
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pub struct HelloPlayer {
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name: String<CLIENT_NAME_SIZE>,
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id: u32,
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position: [f32; 3],
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stage: String<STAGE_GAME_NAME_SIZE>,
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}
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impl From<PlayerInstance> for HelloPlayer {
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fn from(value: PlayerInstance) -> Self {
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Self {
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id: value.id,
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name: value.name,
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position: value.position.to_array(),
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stage: value.stage,
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}
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}
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}
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|
@ -1,20 +1,21 @@
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use core::str;
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use std::sync::Arc;
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use tokio::io::AsyncWriteExt;
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use tracing::{info_span, trace, warn, Instrument};
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use tracing::{error, info, info_span, trace, warn, Instrument};
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use uuid::Uuid;
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use wtransport::endpoint::IncomingSession;
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use xtra::{Actor, Address, Handler, Mailbox};
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use zerocopy::IntoBytes;
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use zerocopy::{FromZeros, IntoBytes};
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use super::{
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listeners, packet::HelloPlayer, ChangedStage, Manager, PlayerConnected, PlayerDisconnected, PlayerMoved, RequestState,
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};
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use crate::protocol::String;
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use super::{listeners, ChangedStage, Manager, PlayerConnected, PlayerDisconnected, PlayerMoved, RequestState};
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pub struct ProximityPlayer {
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id: Uuid,
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_send: wtransport::SendStream,
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_connection: wtransport::Connection,
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send: wtransport::SendStream,
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connection: Arc<wtransport::Connection>,
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}
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impl ProximityPlayer {
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|
@ -22,8 +23,9 @@ impl ProximityPlayer {
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tokio::spawn(
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async move {
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trace!("proximity chat client connected");
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let connection =
|
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session.await.expect("failed to acknowledge session").accept().await.expect("failed to accept session");
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let connection = Arc::new(
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session.await.expect("failed to acknowledge session").accept().await.expect("failed to accept session"),
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);
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|
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let (mut send, mut recv) = connection.accept_bi().await.expect("failed to start channel");
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trace!("getting peerjs uuid");
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|
@ -38,12 +40,31 @@ impl ProximityPlayer {
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send.write_u8(state.len() as u8).await.expect("failed to write length");
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for player in state.values() {
|
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trace!("sending player {player:?}");
|
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send.write_all(HelloPlayer::from(*player).as_bytes()).await.expect("failed to write player");
|
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send.write_all(player.as_bytes()).await.expect("failed to write player");
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}
|
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|
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{
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let listeners = listeners().read().await;
|
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send.write_u32_le(listeners.len() as u32).await.expect("failed to write peer length");
|
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for (id, _) in listeners.iter() {
|
||||
let mut str = String::<36>::new_zeroed();
|
||||
id.as_hyphenated().encode_lower(str.as_mut_bytes());
|
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send.write_all(str.as_bytes()).await.expect("failed to write peer id")
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||||
}
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||||
}
|
||||
|
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let (address, mailbox) = Mailbox::unbounded();
|
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listeners().write().await.insert(id, address);
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xtra::run(mailbox, ProximityPlayer { id, _send: send, _connection: connection }).instrument(span).await;
|
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listeners().write().await.insert(id, address.clone());
|
||||
tokio::spawn({
|
||||
let connection = connection.clone();
|
||||
async move {
|
||||
connection.closed().await;
|
||||
let _ = address.send(Stop).await;
|
||||
}
|
||||
.instrument(span.clone())
|
||||
});
|
||||
xtra::run(mailbox, ProximityPlayer { id, send, connection }).instrument(span).await;
|
||||
}
|
||||
.in_current_span(),
|
||||
);
|
||||
|
@ -53,39 +74,204 @@ impl ProximityPlayer {
|
|||
impl Actor for ProximityPlayer {
|
||||
type Stop = ();
|
||||
|
||||
async fn started(&mut self, _: &Mailbox<Self>) -> Result<(), Self::Stop> {
|
||||
for listener in listeners().write().await.iter() {
|
||||
if *listener.0 != self.id {
|
||||
let _ = listener
|
||||
.1
|
||||
.send(PeerConnectionChanged {
|
||||
id: self.id,
|
||||
connected: true,
|
||||
})
|
||||
.detach()
|
||||
.await;
|
||||
}
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
async fn stopped(self) -> Self::Stop {
|
||||
listeners().write().await.remove(&self.id);
|
||||
for listener in listeners().write().await.iter() {
|
||||
if *listener.0 != self.id {
|
||||
let _ = listener
|
||||
.1
|
||||
.send(PeerConnectionChanged {
|
||||
id: self.id,
|
||||
connected: false,
|
||||
})
|
||||
.detach()
|
||||
.await;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
struct Stop;
|
||||
impl Handler<Stop> for ProximityPlayer {
|
||||
type Return = ();
|
||||
|
||||
async fn handle(&mut self, _: Stop, ctx: &mut xtra::Context<Self>) -> Self::Return {
|
||||
info!("connection closed (stopped)");
|
||||
ctx.stop_self();
|
||||
}
|
||||
}
|
||||
|
||||
struct PeerConnectionChanged {
|
||||
id: Uuid,
|
||||
connected: bool,
|
||||
}
|
||||
impl Handler<PeerConnectionChanged> for ProximityPlayer {
|
||||
type Return = ();
|
||||
|
||||
async fn handle(&mut self, message: PeerConnectionChanged, ctx: &mut xtra::Context<Self>) -> Self::Return {
|
||||
let mut id = String::new_zeroed();
|
||||
|
||||
message.id.hyphenated().encode_lower(id.as_mut_bytes());
|
||||
let event = packet::Packet {
|
||||
kind: packet::Kind::PeerConnectionChanged,
|
||||
data: packet::PeerConnectionChanged {
|
||||
id,
|
||||
connected: message.connected,
|
||||
},
|
||||
};
|
||||
|
||||
if let Err(error) = self.send.write_all(event.as_bytes()).await {
|
||||
error!("error while sending player move {error}");
|
||||
ctx.stop_self();
|
||||
}
|
||||
}
|
||||
}
|
||||
impl Handler<PlayerConnected> for ProximityPlayer {
|
||||
type Return = ();
|
||||
|
||||
async fn handle(&mut self, _message: PlayerConnected, _: &mut xtra::Context<Self>) -> Self::Return {
|
||||
warn!("todo: implement player connected")
|
||||
async fn handle(&mut self, message: PlayerConnected, ctx: &mut xtra::Context<Self>) -> Self::Return {
|
||||
let event = packet::Packet {
|
||||
kind: packet::Kind::Connected,
|
||||
data: packet::Connected {
|
||||
id: message.id as u32,
|
||||
name: message.name,
|
||||
},
|
||||
};
|
||||
|
||||
if let Err(error) = self.send.write_all(event.as_bytes()).await {
|
||||
error!("error while sending player move {error}");
|
||||
ctx.stop_self();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Handler<PlayerDisconnected> for ProximityPlayer {
|
||||
type Return = ();
|
||||
|
||||
async fn handle(&mut self, _message: PlayerDisconnected, _: &mut xtra::Context<Self>) -> Self::Return {
|
||||
warn!("todo: implement player disconnected")
|
||||
async fn handle(&mut self, message: PlayerDisconnected, ctx: &mut xtra::Context<Self>) -> Self::Return {
|
||||
warn!("todo: implement player disconnected");
|
||||
let event = packet::Packet {
|
||||
kind: packet::Kind::Disconnected,
|
||||
data: packet::Disconnected { id: message.id as u32 },
|
||||
};
|
||||
|
||||
if let Err(error) = self.send.write_all(event.as_bytes()).await {
|
||||
error!("error while sending player move {error}");
|
||||
ctx.stop_self();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Handler<PlayerMoved> for ProximityPlayer {
|
||||
type Return = ();
|
||||
|
||||
async fn handle(&mut self, _message: PlayerMoved, _: &mut xtra::Context<Self>) -> Self::Return {
|
||||
warn!("todo: implement player moved")
|
||||
async fn handle(&mut self, message: PlayerMoved, ctx: &mut xtra::Context<Self>) -> Self::Return {
|
||||
let event = packet::Packet {
|
||||
kind: packet::Kind::Moved,
|
||||
data: packet::Moved {
|
||||
id: message.id as u32,
|
||||
position: message.position,
|
||||
},
|
||||
};
|
||||
|
||||
if let Err(error) = self.connection.send_datagram(event.as_bytes()) {
|
||||
error!("error while sending player move {error}");
|
||||
ctx.stop_self();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Handler<ChangedStage> for ProximityPlayer {
|
||||
type Return = ();
|
||||
|
||||
async fn handle(&mut self, _message: ChangedStage, _: &mut xtra::Context<Self>) -> Self::Return {
|
||||
warn!("todo: implement changed stage")
|
||||
async fn handle(&mut self, message: ChangedStage, ctx: &mut xtra::Context<Self>) -> Self::Return {
|
||||
warn!("todo: implement changed stage");
|
||||
let event = packet::Packet {
|
||||
kind: packet::Kind::StageChanged,
|
||||
data: packet::StageChanged {
|
||||
id: message.id as u32,
|
||||
stage_name: message.stage,
|
||||
},
|
||||
};
|
||||
|
||||
if let Err(error) = self.send.write_all(event.as_bytes()).await {
|
||||
error!("error while sending player move {error}");
|
||||
ctx.stop_self();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub mod packet {
|
||||
use zerocopy::{Immutable, IntoBytes};
|
||||
|
||||
use crate::{
|
||||
packet::{CLIENT_NAME_SIZE, STAGE_GAME_NAME_SIZE},
|
||||
protocol::String,
|
||||
};
|
||||
|
||||
#[derive(IntoBytes, Immutable)]
|
||||
#[repr(C, packed)]
|
||||
pub struct Packet<T> {
|
||||
pub kind: Kind,
|
||||
pub data: T,
|
||||
}
|
||||
|
||||
#[derive(IntoBytes, Immutable)]
|
||||
#[repr(u8)]
|
||||
pub enum Kind {
|
||||
Connected = 0,
|
||||
Disconnected = 1,
|
||||
Moved = 2,
|
||||
StageChanged = 3,
|
||||
PeerConnectionChanged = 4,
|
||||
}
|
||||
|
||||
#[derive(IntoBytes, Immutable)]
|
||||
#[repr(C, packed)]
|
||||
pub struct Connected {
|
||||
pub id: u32,
|
||||
pub name: String<CLIENT_NAME_SIZE>,
|
||||
}
|
||||
|
||||
#[derive(IntoBytes, Immutable)]
|
||||
#[repr(C, packed)]
|
||||
pub struct Disconnected {
|
||||
pub id: u32,
|
||||
}
|
||||
|
||||
#[derive(IntoBytes, Immutable)]
|
||||
#[repr(C, packed)]
|
||||
pub struct Moved {
|
||||
pub id: u32,
|
||||
pub position: [f32; 3],
|
||||
}
|
||||
|
||||
#[derive(IntoBytes, Immutable)]
|
||||
#[repr(C, packed)]
|
||||
pub struct StageChanged {
|
||||
pub id: u32,
|
||||
pub stage_name: String<STAGE_GAME_NAME_SIZE>,
|
||||
}
|
||||
|
||||
#[derive(IntoBytes, Immutable)]
|
||||
#[repr(C, packed)]
|
||||
pub struct PeerConnectionChanged {
|
||||
pub id: String<36>,
|
||||
pub connected: bool,
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue