Compare commits
2 commits
cf709fb43c
...
6708cc3e22
Author | SHA1 | Date | |
---|---|---|---|
Aubrey | 6708cc3e22 | ||
Aubrey | 1963549b45 |
2
.gitignore
vendored
2
.gitignore
vendored
|
@ -1,2 +1,4 @@
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|||
/target
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||||
/.direnv
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||||
*.pem
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||||
*.p12
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||||
|
|
3
.vscode/settings.json
vendored
Normal file
3
.vscode/settings.json
vendored
Normal file
|
@ -0,0 +1,3 @@
|
|||
{
|
||||
"rust-analyzer.showUnlinkedFileNotification": false
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||||
}
|
1459
Cargo.lock
generated
1459
Cargo.lock
generated
File diff suppressed because it is too large
Load diff
|
@ -4,11 +4,18 @@ version = "0.1.0"
|
|||
edition = "2021"
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||||
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||||
[dependencies]
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||||
anyhow = "1.0.94"
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||||
anyhow = { version = "1.0.94", features = ["backtrace"] }
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crc32fast = "1.4.2"
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glam = "0.29.2"
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heapless = "0.8.0"
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newtype-enum = { git = "https://github.com/mgjm/newtype-enum", version = "0.1.0" }
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tokio = { version = "1.42.0", features = ["rt", "macros", "net", "sync", "rt-multi-thread", "io-util", "io-std"] }
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tracing = "0.1.41"
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||||
tracing-subscriber = { version = "0.3.19", features = ["env-filter"] }
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uuid = { version = "1.11.0", features = ["v4"] }
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wtransport = "0.5.0"
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xtra = { version = "0.6.0", features = ["macros", "tokio"] }
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zerocopy = { version = "0.8.13", features = ["derive"] }
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||||
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||||
[dev-dependencies]
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roead = "1.0.0"
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||||
|
|
13
examples/extract.rs
Normal file
13
examples/extract.rs
Normal file
|
@ -0,0 +1,13 @@
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|||
fn main() {
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let stages = std::fs::read_dir("game/stages").unwrap();
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for stage in stages {
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let stage = stage.unwrap();
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let bytes: Vec<u8> = std::fs::read(stage.path()).unwrap();
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let data = roead::byml::Byml::from_binary(bytes).unwrap();
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let map = data.into_map().unwrap();
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let mtx: Vec<f32> =
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map.get("ProjMatrix").unwrap().as_array().unwrap().into_iter().map(|a| a.as_float().unwrap()).collect();
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let mat4 = glam::Mat4::from_cols_slice(&mtx);
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println!("{:?}", mat4);
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}
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}
|
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@ -21,6 +21,7 @@
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devShells.default = mkShell {
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buildInputs = [
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pkgs.fenix.stable.completeToolchain
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cmake
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pkg-config
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openssl
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];
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|
|
BIN
game/StagePosList.byml
Normal file
BIN
game/StagePosList.byml
Normal file
Binary file not shown.
BIN
game/WorldListFromDb.byml
Normal file
BIN
game/WorldListFromDb.byml
Normal file
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BIN
game/stages/BossRaidWorldHomeStage.byml
Normal file
BIN
game/stages/BossRaidWorldHomeStage.byml
Normal file
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BIN
game/stages/CapWorldHomeStage.byml
Normal file
BIN
game/stages/CapWorldHomeStage.byml
Normal file
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BIN
game/stages/CapWorldHomeStage1.byml
Normal file
BIN
game/stages/CapWorldHomeStage1.byml
Normal file
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BIN
game/stages/CapWorldHomeStage2.byml
Normal file
BIN
game/stages/CapWorldHomeStage2.byml
Normal file
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BIN
game/stages/CityWorldHomeStage.byml
Normal file
BIN
game/stages/CityWorldHomeStage.byml
Normal file
Binary file not shown.
BIN
game/stages/ClashWorldHomeStage.byml
Normal file
BIN
game/stages/ClashWorldHomeStage.byml
Normal file
Binary file not shown.
BIN
game/stages/CloudWorldHomeStage.byml
Normal file
BIN
game/stages/CloudWorldHomeStage.byml
Normal file
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BIN
game/stages/CloudWorldHomeStage4.byml
Normal file
BIN
game/stages/CloudWorldHomeStage4.byml
Normal file
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BIN
game/stages/ForestWorldHomeStage.byml
Normal file
BIN
game/stages/ForestWorldHomeStage.byml
Normal file
Binary file not shown.
BIN
game/stages/LakeWorldHomeStage.byml
Normal file
BIN
game/stages/LakeWorldHomeStage.byml
Normal file
Binary file not shown.
BIN
game/stages/LavaWorldHomeStage.byml
Normal file
BIN
game/stages/LavaWorldHomeStage.byml
Normal file
Binary file not shown.
BIN
game/stages/LavaWorldHomeStage1.byml
Normal file
BIN
game/stages/LavaWorldHomeStage1.byml
Normal file
Binary file not shown.
BIN
game/stages/LavaWorldHomeStage2.byml
Normal file
BIN
game/stages/LavaWorldHomeStage2.byml
Normal file
Binary file not shown.
BIN
game/stages/MoonWorldHomeStage.byml
Normal file
BIN
game/stages/MoonWorldHomeStage.byml
Normal file
Binary file not shown.
BIN
game/stages/PeachWorldHomeStage.byml
Normal file
BIN
game/stages/PeachWorldHomeStage.byml
Normal file
Binary file not shown.
BIN
game/stages/SandWorldHomeStage.byml
Normal file
BIN
game/stages/SandWorldHomeStage.byml
Normal file
Binary file not shown.
BIN
game/stages/SeaWorldHomeStage.byml
Normal file
BIN
game/stages/SeaWorldHomeStage.byml
Normal file
Binary file not shown.
BIN
game/stages/SkyWorldHomeStage.byml
Normal file
BIN
game/stages/SkyWorldHomeStage.byml
Normal file
Binary file not shown.
BIN
game/stages/SnowWorldHomeStage.byml
Normal file
BIN
game/stages/SnowWorldHomeStage.byml
Normal file
Binary file not shown.
BIN
game/stages/Special1WorldHomeStage.byml
Normal file
BIN
game/stages/Special1WorldHomeStage.byml
Normal file
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BIN
game/stages/Special2WorldHomeStage.byml
Normal file
BIN
game/stages/Special2WorldHomeStage.byml
Normal file
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BIN
game/stages/WaterfallWorldHomeStage.byml
Normal file
BIN
game/stages/WaterfallWorldHomeStage.byml
Normal file
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1
p12.nu
Normal file
1
p12.nu
Normal file
|
@ -0,0 +1 @@
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|||
openssl pkcs12 -export -in cert.pem -inkey key.pem -out server.p12
|
63
src/faker.rs
Normal file
63
src/faker.rs
Normal file
|
@ -0,0 +1,63 @@
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|||
use glam::Vec3;
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||||
use xtra::{Actor, Address, Handler};
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use crate::{
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broadcast_packet,
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packet::{
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Packet, PacketData,
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PacketData_variants::{Connect, Player},
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},
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protocol::String,
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};
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pub struct Faker {
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pub address: Address<Faker>,
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}
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impl Actor for Faker {
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type Stop = ();
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async fn stopped(self) -> Self::Stop {}
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}
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impl Handler<Packet> for Faker {
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type Return = ();
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async fn handle(&mut self, message: Packet, _: &mut xtra::Context<Self>) -> Self::Return {
|
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// trace!("got packet {message:?}");
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match message.data {
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PacketData::Connect(connect) => {
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broadcast_packet(Packet {
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user_id: 1,
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udp: message.udp,
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data: PacketData::Connect(Connect {
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client_name: String::try_from("Bot").unwrap(),
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||||
..connect
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||||
}),
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||||
})
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.await;
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||||
}
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PacketData::Player(player) => {
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let pos = Vec3::from_array(player.position);
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broadcast_packet(Packet {
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user_id: 1,
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udp: message.udp,
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data: PacketData::Player(Player {
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position: (pos + Vec3::new(0., -150., 0.)).into(),
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..player
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}),
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})
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.await;
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}
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data => {
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broadcast_packet(Packet {
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user_id: 1,
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udp: message.udp,
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data,
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})
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.await;
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||||
}
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||||
}
|
||||
}
|
||||
}
|
0
src/game/mod.rs
Normal file
0
src/game/mod.rs
Normal file
92
src/main.rs
92
src/main.rs
|
@ -1,38 +1,104 @@
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|||
pub mod faker;
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pub mod game;
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pub mod packet;
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pub mod player;
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pub mod protocol;
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pub mod server;
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use std::{collections::HashMap, sync::LazyLock};
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use std::{
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||||
collections::HashMap,
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||||
io::Cursor,
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net::{SocketAddr, ToSocketAddrs},
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||||
sync::{Arc, LazyLock},
|
||||
};
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||||
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use faker::Faker;
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use packet::{rw::read_packet, Packet};
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use player::PlayerActor;
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use tokio::{net::TcpListener, sync::RwLock};
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use tracing::{error, info};
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use tracing_subscriber::{layer::SubscriberExt, util::SubscriberInitExt};
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use xtra::Address;
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use server::web_main;
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use tokio::{
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net::{TcpListener, UdpSocket},
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sync::RwLock,
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};
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use tracing::{error, info, Level};
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use tracing_subscriber::{filter::FilterFn, layer::SubscriberExt, util::SubscriberInitExt, Layer};
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use xtra::{prelude::MessageChannel, Mailbox};
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pub fn clients() -> &'static RwLock<HashMap<u128, Address<PlayerActor>>> {
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static CLIENTS: LazyLock<RwLock<HashMap<u128, Address<PlayerActor>>>> = LazyLock::new(|| RwLock::default());
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type PacketChannel = MessageChannel<Packet, (), xtra::refcount::Strong>;
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pub fn clients() -> &'static RwLock<HashMap<u128, (PacketChannel, SocketAddr)>> {
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static CLIENTS: LazyLock<RwLock<HashMap<u128, (PacketChannel, SocketAddr)>>> = LazyLock::new(|| RwLock::default());
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||||
|
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&CLIENTS
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}
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pub async fn broadcast_packet(packet: Packet) {
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for (id, (address, _)) in clients().read().await.iter() {
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if *id != packet.user_id {
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let _ = address.send(packet.clone()).detach().await.unwrap();
|
||||
}
|
||||
}
|
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}
|
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|
||||
#[tokio::main]
|
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async fn main() {
|
||||
//.with(EnvFilter::from_default_env())
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tracing_subscriber::registry().with(tracing_subscriber::fmt::layer()).init();
|
||||
tracing_subscriber::registry()
|
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.with(tracing_subscriber::fmt::layer().with_filter(FilterFn::new(|meta| {
|
||||
*meta.level() < Level::INFO || meta.module_path().unwrap().contains("smo_server")
|
||||
})))
|
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.init();
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let tcp = TcpListener::bind("0.0.0.0:1027").await.unwrap();
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let manager = web_main();
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|
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{
|
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let (address, mailbox) = Mailbox::unbounded();
|
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let address = xtra::spawn_tokio(
|
||||
Faker {
|
||||
address: address.clone(),
|
||||
},
|
||||
(address, mailbox),
|
||||
);
|
||||
clients().write().await.insert(
|
||||
1,
|
||||
(
|
||||
MessageChannel::new(address),
|
||||
"0.0.0.0:1027".to_socket_addrs().unwrap().next().unwrap(),
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
let socket = Arc::new(UdpSocket::bind("0.0.0.0:1027").await.unwrap());
|
||||
tokio::spawn({
|
||||
let socket = socket.clone();
|
||||
async move {
|
||||
loop {
|
||||
let mut packet = [0u8; 256];
|
||||
let (size, _addr) = socket.recv_from(&mut packet).await.unwrap();
|
||||
// trace!("got packet from {_addr:?}");
|
||||
match read_packet(&mut Cursor::new(&mut packet[..size]), true).await {
|
||||
Ok(packet) => {
|
||||
// info!("packet from udp {packet:?}");
|
||||
if let Some(client) = clients().read().await.get(&packet.user_id) {
|
||||
let _ = client.0.send(packet).detach().await;
|
||||
}
|
||||
}
|
||||
Err(error) => {
|
||||
error!("udp packet error: {error:?}");
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
info!("listening on port 1027");
|
||||
loop {
|
||||
match tcp.accept().await {
|
||||
Ok((stream, addr)) => {
|
||||
PlayerActor::new_connection(stream, addr);
|
||||
PlayerActor::new_connection(stream, addr, socket.clone(), manager.clone());
|
||||
}
|
||||
Err(error) => {
|
||||
error!("failed to handle connection: {error:?}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// let socket = Arc::new(UdpSocket::bind("0.0.0.0:1027").await.unwrap());
|
||||
// let mut packet = [0u8; 1024];
|
||||
}
|
||||
|
|
|
@ -1,14 +1,9 @@
|
|||
use core::str;
|
||||
use std::{
|
||||
ffi::CStr,
|
||||
fmt::{Debug, Display},
|
||||
};
|
||||
pub mod rw;
|
||||
|
||||
use anyhow::{bail, Context};
|
||||
use newtype_enum::newtype_enum;
|
||||
use zerocopy::{
|
||||
FromBytes, FromZeros, Immutable, IntoBytes, KnownLayout, Unaligned,
|
||||
};
|
||||
use zerocopy::{FromZeros, Immutable, IntoBytes, KnownLayout};
|
||||
|
||||
use crate::protocol::{Bool, String};
|
||||
|
||||
#[derive(Debug, Clone, Copy, FromZeros, IntoBytes, KnownLayout, Immutable)]
|
||||
#[repr(C, packed)]
|
||||
|
@ -35,24 +30,25 @@ pub enum PacketKind {
|
|||
ChangeStage = 11,
|
||||
Command = 12,
|
||||
UdpInit = 13,
|
||||
HolePunch = 14
|
||||
HolePunch = 14,
|
||||
}
|
||||
|
||||
const COSTUME_NAME_SIZE: usize = 0x20;
|
||||
const CAP_ANIM_SIZE: usize = 0x30;
|
||||
const STAGE_GAME_NAME_SIZE: usize = 0x40;
|
||||
pub const STAGE_GAME_NAME_SIZE: usize = 0x40;
|
||||
const STAGE_CHANGE_NAME_SIZE: usize = 0x30;
|
||||
const STAGE_ID_SIZE: usize = 0x10;
|
||||
const CLIENT_NAME_SIZE: usize = COSTUME_NAME_SIZE;
|
||||
pub const CLIENT_NAME_SIZE: usize = COSTUME_NAME_SIZE;
|
||||
|
||||
#[derive(Debug)]
|
||||
#[derive(Clone, Debug)]
|
||||
pub struct Packet {
|
||||
pub user_id: u128,
|
||||
pub udp: bool,
|
||||
pub data: PacketData,
|
||||
}
|
||||
|
||||
#[newtype_enum]
|
||||
#[derive(Debug)]
|
||||
#[derive(Clone, Debug)]
|
||||
pub enum PacketData {
|
||||
Unknown(Vec<u8>),
|
||||
#[derive(FromZeros, IntoBytes, KnownLayout, Immutable)]
|
||||
|
@ -129,9 +125,9 @@ pub enum PacketData {
|
|||
#[derive(FromZeros, IntoBytes, KnownLayout, Immutable)]
|
||||
#[repr(C, packed)]
|
||||
UdpInit {
|
||||
port: u16
|
||||
port: u16,
|
||||
},
|
||||
HolePunch
|
||||
HolePunch,
|
||||
}
|
||||
|
||||
pub enum TagUpdateBit {
|
||||
|
@ -145,69 +141,3 @@ pub enum ConnectionKind {
|
|||
New = 0,
|
||||
Old = 1,
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq, FromBytes, IntoBytes, KnownLayout, Immutable, Unaligned)]
|
||||
#[repr(C)]
|
||||
pub struct Bool(u8);
|
||||
|
||||
impl Bool {
|
||||
pub fn new(value: bool) -> Bool {
|
||||
Bool(if value { 1 } else { 0 })
|
||||
}
|
||||
pub fn get(&self) -> bool {
|
||||
self.0 != 0
|
||||
}
|
||||
}
|
||||
|
||||
impl From<bool> for Bool {
|
||||
fn from(value: bool) -> Self {
|
||||
Bool::new(value)
|
||||
}
|
||||
}
|
||||
|
||||
impl From<Bool> for bool {
|
||||
fn from(value: Bool) -> Self {
|
||||
value.get()
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord, FromBytes, IntoBytes, KnownLayout, Immutable, Unaligned)]
|
||||
#[repr(C)]
|
||||
pub struct String<const N: usize>([u8; N]);
|
||||
|
||||
impl<const N: usize> String<N> {
|
||||
pub fn to_str(&self) -> anyhow::Result<&str> {
|
||||
let cstr = CStr::from_bytes_until_nul(&self.0).context("interpreting bytes as c-string")?;
|
||||
cstr.to_str().context("verifying string has utf-8")
|
||||
// let str = str::from_utf8(&self.0).context("verifying string has utf-8")?;
|
||||
// Ok(str.trim_end_matches('\0'))
|
||||
}
|
||||
pub fn assert_valid(&self) -> anyhow::Result<()> {
|
||||
self.to_str().map(drop)
|
||||
}
|
||||
}
|
||||
|
||||
impl<const N: usize> TryFrom<&str> for String<N> {
|
||||
type Error = anyhow::Error;
|
||||
fn try_from(value: &str) -> Result<Self, Self::Error> {
|
||||
let mut buf = [0; N];
|
||||
if value.len() > N {
|
||||
bail!("seggs")
|
||||
}
|
||||
|
||||
value.write_to_prefix(&mut buf).unwrap();
|
||||
|
||||
Ok(Self(buf))
|
||||
}
|
||||
}
|
||||
|
||||
impl<const N: usize> Display for String<N> {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
Display::fmt(self.to_str().expect("failed to parse string"), f)
|
||||
}
|
||||
}
|
||||
impl<const N: usize> Debug for String<N> {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
Debug::fmt(self.to_str().expect("failed to parse string"), f)
|
||||
}
|
||||
}
|
114
src/packet/rw.rs
Normal file
114
src/packet/rw.rs
Normal file
|
@ -0,0 +1,114 @@
|
|||
use anyhow::{bail, Context};
|
||||
use tokio::io::{AsyncReadExt, AsyncWriteExt};
|
||||
use zerocopy::{IntoBytes, TryFromBytes};
|
||||
|
||||
use crate::packet::{
|
||||
Packet, PacketData,
|
||||
PacketData_variants::{Command, Disconnect, HolePunch},
|
||||
PacketHeader, PacketKind,
|
||||
};
|
||||
|
||||
pub async fn read_packet<R: AsyncReadExt + Unpin>(reader: &mut R, udp: bool) -> anyhow::Result<Packet> {
|
||||
let mut header = [0; size_of::<PacketHeader>()];
|
||||
reader.read_exact(&mut header).await.context("reading data")?;
|
||||
let Ok(header) = PacketHeader::try_read_from_bytes(&header) else {
|
||||
bail!("parsing packet buffer")
|
||||
};
|
||||
|
||||
macro_rules! read_data {
|
||||
($read: expr, $size: expr, $ty: ident $(, $field:ident => $assert: expr)*) => {{
|
||||
async fn read_data<R: AsyncReadExt + Unpin>(reader: &mut R, size: u16) -> anyhow::Result<PacketData> {
|
||||
type T = crate::packet::PacketData_variants::$ty;
|
||||
let size = size as usize;
|
||||
if size < size_of::<T>() {
|
||||
bail!("buffer too small for packet: expected {}, got {size}", size_of::<T>())
|
||||
}
|
||||
let mut data = [0; u16::MAX as usize];
|
||||
reader.read_exact(&mut data[..size]).await.context("reading data")?;
|
||||
let packet_data = match T::try_read_from_bytes(&data[..size_of::<T>()]) {
|
||||
Ok(data) => data,
|
||||
Err(error) => {
|
||||
bail!(concat!("interpreting ", stringify!($ty), ": {:?}"), error)
|
||||
}
|
||||
};
|
||||
|
||||
$(
|
||||
{
|
||||
let $field = packet_data.$field;
|
||||
$assert
|
||||
}?;
|
||||
)*
|
||||
Ok(PacketData::$ty(packet_data))
|
||||
}
|
||||
type _FixIntellisense = crate::packet::PacketData_variants::$ty;
|
||||
read_data($read, $size).await?
|
||||
}};
|
||||
}
|
||||
|
||||
let data: PacketData = match header.kind {
|
||||
PacketKind::Unknown => {
|
||||
let mut data = vec![0; header.size.into()];
|
||||
reader.read_exact(&mut data).await.context("reading unknown data")?;
|
||||
PacketData::Unknown(data)
|
||||
}
|
||||
PacketKind::Init => read_data!(reader, header.size, Init),
|
||||
PacketKind::Player => read_data!(reader, header.size, Player),
|
||||
PacketKind::Cap => read_data!(reader, header.size, Cap, anim => anim.assert_valid()),
|
||||
PacketKind::Game => read_data!(reader, header.size, Game, stage => stage.assert_valid()),
|
||||
PacketKind::Tag => read_data!(reader, header.size, Tag),
|
||||
PacketKind::Connect => read_data!(reader, header.size, Connect),
|
||||
PacketKind::Disconnect => PacketData::Disconnect(Disconnect),
|
||||
PacketKind::Costume => read_data!(reader, header.size, Costume),
|
||||
PacketKind::Shine => read_data!(reader, header.size, Shine),
|
||||
PacketKind::Capture => read_data!(reader, header.size, Capture),
|
||||
PacketKind::ChangeStage => read_data!(reader, header.size, ChangeStage),
|
||||
PacketKind::Command => PacketData::Command(Command),
|
||||
PacketKind::UdpInit => read_data!(reader, header.size, UdpInit),
|
||||
PacketKind::HolePunch => PacketData::HolePunch(HolePunch),
|
||||
};
|
||||
|
||||
Ok(Packet {
|
||||
user_id: header.user_id,
|
||||
udp,
|
||||
data,
|
||||
})
|
||||
}
|
||||
|
||||
pub async fn write_packet<W: AsyncWriteExt + Unpin>(writer: &mut W, id: u128, data: PacketData) -> anyhow::Result<()> {
|
||||
let (kind, slice) = match &data {
|
||||
PacketData::Unknown(vec) => {
|
||||
if vec.len() >= (256 as usize) {
|
||||
bail!("unknown packet vec too large")
|
||||
}
|
||||
(PacketKind::Unknown, vec.as_slice())
|
||||
}
|
||||
PacketData::Init(init) => (PacketKind::Init, init.as_bytes()),
|
||||
PacketData::Player(player) => (PacketKind::Player, player.as_bytes()),
|
||||
PacketData::Cap(cap) => (PacketKind::Cap, cap.as_bytes()),
|
||||
PacketData::Game(game) => (PacketKind::Game, game.as_bytes()),
|
||||
PacketData::Tag(tag) => (PacketKind::Tag, tag.as_bytes()),
|
||||
PacketData::Connect(connect) => (PacketKind::Connect, connect.as_bytes()),
|
||||
PacketData::Disconnect(..) => (PacketKind::Disconnect, [].as_slice()),
|
||||
PacketData::Costume(costume) => (PacketKind::Costume, costume.as_bytes()),
|
||||
PacketData::Shine(shine) => (PacketKind::Shine, shine.as_bytes()),
|
||||
PacketData::Capture(capture) => (PacketKind::Capture, capture.as_bytes()),
|
||||
PacketData::ChangeStage(change_stage) => (PacketKind::ChangeStage, change_stage.as_bytes()),
|
||||
PacketData::Command(..) => (PacketKind::Command, [].as_slice()),
|
||||
PacketData::UdpInit(udp_init) => (PacketKind::UdpInit, udp_init.as_bytes()),
|
||||
PacketData::HolePunch(..) => (PacketKind::HolePunch, [].as_slice()),
|
||||
};
|
||||
|
||||
writer
|
||||
.write_all(
|
||||
PacketHeader {
|
||||
kind,
|
||||
size: slice.len() as u16,
|
||||
user_id: id,
|
||||
}
|
||||
.as_bytes(),
|
||||
)
|
||||
.await
|
||||
.context("writing header")?;
|
||||
writer.write_all(slice).await.context("writing data")?;
|
||||
writer.flush().await.context("flushing writer")
|
||||
}
|
344
src/player.rs
344
src/player.rs
|
@ -1,183 +1,231 @@
|
|||
use std::{net::SocketAddr, time::Duration};
|
||||
use std::{io::Cursor, net::SocketAddr, sync::Arc};
|
||||
|
||||
use anyhow::{bail, Context};
|
||||
use glam::Vec3;
|
||||
use tokio::{
|
||||
io::{AsyncReadExt, AsyncWriteExt, BufReader, BufWriter},
|
||||
net::{
|
||||
tcp::{OwnedReadHalf, OwnedWriteHalf},
|
||||
TcpStream,
|
||||
}, sync::mpsc, time::Instant,
|
||||
io::{BufReader, BufWriter},
|
||||
net::{TcpStream, UdpSocket},
|
||||
sync::mpsc,
|
||||
};
|
||||
use tracing::{info, info_span, trace, Instrument};
|
||||
use zerocopy::{IntoBytes, TryFromBytes};
|
||||
use tracing::{error, info, info_span, trace, Instrument};
|
||||
use xtra::{prelude::MessageChannel, scoped, Actor, Address, Handler, Mailbox};
|
||||
|
||||
use crate::packet::{
|
||||
Packet, PacketData,
|
||||
PacketData_variants::{Cap, Command, Connect, Disconnect, HolePunch, Init, Player},
|
||||
PacketHeader, PacketKind, String,
|
||||
use crate::{
|
||||
broadcast_packet, clients,
|
||||
packet::{
|
||||
rw::{read_packet, write_packet},
|
||||
ConnectionKind, Packet, PacketData,
|
||||
PacketData_variants::{Connect, HolePunch, Init, UdpInit},
|
||||
CLIENT_NAME_SIZE,
|
||||
},
|
||||
protocol::String,
|
||||
server::{ChangedStage, Manager, PlayerConnected, PlayerMoved},
|
||||
};
|
||||
|
||||
// #[derive(Actor)]
|
||||
pub struct PlayerActor {
|
||||
write_half: BufWriter<OwnedWriteHalf>,
|
||||
id: u128,
|
||||
connection_kind: ConnectionKind,
|
||||
name: String<CLIENT_NAME_SIZE>,
|
||||
write_sender: mpsc::UnboundedSender<WriteMessage>,
|
||||
manager: Address<Manager>,
|
||||
}
|
||||
|
||||
enum WriteMessage {
|
||||
Data(Packet),
|
||||
SetUdp(u16),
|
||||
}
|
||||
|
||||
impl PlayerActor {
|
||||
pub async fn read_packet(reader: &mut BufReader<OwnedReadHalf>) -> anyhow::Result<Packet> {
|
||||
let mut header = [0; size_of::<PacketHeader>()];
|
||||
reader.read_exact(&mut header).await.context("reading data")?;
|
||||
let Ok(header) = PacketHeader::try_read_from_bytes(&header) else {
|
||||
bail!("parsing packet buffer")
|
||||
};
|
||||
|
||||
macro_rules! read_data {
|
||||
($read: expr, $size: expr, $ty: ident $(, $field:ident => $assert: expr)*) => {{
|
||||
async fn read_data(reader: &mut BufReader<OwnedReadHalf>, size: u16) -> anyhow::Result<PacketData> {
|
||||
type T = crate::packet::PacketData_variants::$ty;
|
||||
let size = size as usize;
|
||||
if size < size_of::<T>() {
|
||||
bail!("buffer too small for packet: expected {}, got {size}", size_of::<T>())
|
||||
}
|
||||
let mut data = [0; u16::MAX as usize];
|
||||
reader.read_exact(&mut data[..size]).await.context("reading data")?;
|
||||
let packet_data = match T::try_read_from_bytes(&data[..size_of::<T>()]) {
|
||||
Ok(data) => data,
|
||||
Err(error) => {
|
||||
bail!(concat!("interpreting ", stringify!($ty), ": {:?}"), error)
|
||||
}
|
||||
};
|
||||
|
||||
$(
|
||||
{
|
||||
let $field = packet_data.$field;
|
||||
$assert
|
||||
}?;
|
||||
)*
|
||||
Ok(PacketData::$ty(packet_data))
|
||||
}
|
||||
type _FixIntellisense = crate::packet::PacketData_variants::$ty;
|
||||
read_data($read, $size).await?
|
||||
}};
|
||||
}
|
||||
|
||||
let data: PacketData = match header.kind {
|
||||
PacketKind::Unknown => {
|
||||
let mut data = vec![0; header.size.into()];
|
||||
reader.read_exact(&mut data).await.context("reading unknown data")?;
|
||||
PacketData::Unknown(data)
|
||||
}
|
||||
PacketKind::Init => read_data!(reader, header.size, Init),
|
||||
PacketKind::Player => read_data!(reader, header.size, Player),
|
||||
PacketKind::Cap => read_data!(reader, header.size, Cap, anim => anim.assert_valid()),
|
||||
PacketKind::Game => read_data!(reader, header.size, Game, stage => stage.assert_valid()),
|
||||
PacketKind::Tag => read_data!(reader, header.size, Tag),
|
||||
PacketKind::Connect => read_data!(reader, header.size, Connect),
|
||||
PacketKind::Disconnect => PacketData::Disconnect(Disconnect),
|
||||
PacketKind::Costume => read_data!(reader, header.size, Costume),
|
||||
PacketKind::Shine => read_data!(reader, header.size, Shine),
|
||||
PacketKind::Capture => read_data!(reader, header.size, Capture),
|
||||
PacketKind::ChangeStage => read_data!(reader, header.size, ChangeStage),
|
||||
PacketKind::Command => PacketData::Command(Command),
|
||||
PacketKind::UdpInit => read_data!(reader, header.size, UdpInit),
|
||||
PacketKind::HolePunch => PacketData::HolePunch(HolePunch),
|
||||
};
|
||||
|
||||
Ok(Packet {
|
||||
user_id: header.user_id,
|
||||
data,
|
||||
})
|
||||
}
|
||||
|
||||
pub async fn write_packet(writer: &mut BufWriter<OwnedWriteHalf>, id: u128, data: PacketData) -> anyhow::Result<()> {
|
||||
let (kind, slice) = match &data {
|
||||
PacketData::Unknown(vec) => {
|
||||
if vec.len() >= (u16::MAX as usize) {
|
||||
bail!("unknown packet vec too large")
|
||||
}
|
||||
(PacketKind::Unknown, vec.as_slice())
|
||||
}
|
||||
PacketData::Init(init) => (PacketKind::Init, init.as_bytes()),
|
||||
PacketData::Player(player) => (PacketKind::Player, player.as_bytes()),
|
||||
PacketData::Cap(cap) => (PacketKind::Cap, cap.as_bytes()),
|
||||
PacketData::Game(game) => (PacketKind::Game, game.as_bytes()),
|
||||
PacketData::Tag(tag) => (PacketKind::Tag, tag.as_bytes()),
|
||||
PacketData::Connect(connect) => (PacketKind::Connect, connect.as_bytes()),
|
||||
PacketData::Disconnect(..) => (PacketKind::Disconnect, [].as_slice()),
|
||||
PacketData::Costume(costume) => (PacketKind::Costume, costume.as_bytes()),
|
||||
PacketData::Shine(shine) => (PacketKind::Shine, shine.as_bytes()),
|
||||
PacketData::Capture(capture) => (PacketKind::Capture, capture.as_bytes()),
|
||||
PacketData::ChangeStage(change_stage) => (PacketKind::ChangeStage, change_stage.as_bytes()),
|
||||
PacketData::Command(..) => (PacketKind::Command, [].as_slice()),
|
||||
PacketData::UdpInit(udp_init) => (PacketKind::UdpInit, udp_init.as_bytes()),
|
||||
PacketData::HolePunch(..) => (PacketKind::HolePunch, [].as_slice()),
|
||||
};
|
||||
|
||||
writer
|
||||
.write_all(
|
||||
PacketHeader {
|
||||
kind,
|
||||
size: slice.len() as u16,
|
||||
user_id: id,
|
||||
}
|
||||
.as_bytes(),
|
||||
)
|
||||
.await
|
||||
.context("writing header")?;
|
||||
writer.write_all(slice).await.context("writing data")?;
|
||||
writer.flush().await.context("flushing writer")
|
||||
}
|
||||
|
||||
pub fn new_connection(stream: TcpStream, addr: SocketAddr) {
|
||||
pub fn new_connection(stream: TcpStream, addr: SocketAddr, socket: Arc<UdpSocket>, manager: Address<Manager>) {
|
||||
tokio::spawn(async move {
|
||||
info!("accepted connection from {addr}");
|
||||
let (reader, writer) = stream.into_split();
|
||||
let mut reader = BufReader::new(reader);
|
||||
let mut writer = BufWriter::new(writer);
|
||||
let packet = Self::read_packet(&mut reader).await.unwrap();
|
||||
let packet = read_packet(&mut reader, false).await.unwrap();
|
||||
let Packet {
|
||||
user_id,
|
||||
data: PacketData::Connect(connect),
|
||||
..
|
||||
} = packet
|
||||
else {
|
||||
tracing::error!("not a valid player!");
|
||||
return;
|
||||
};
|
||||
|
||||
let bot_id = user_id + 1;
|
||||
Self::write_packet(&mut writer, user_id, PacketData::Init(Init { max_players: 8 }))
|
||||
.await
|
||||
.expect("msfrarausfhsdagsdgkog");
|
||||
Self::write_packet(&mut writer, bot_id, PacketData::Connect(Connect { kind: crate::packet::ConnectionKind::New, client_name: String::try_from("Bot").unwrap(), max_player: 8 }))
|
||||
write_packet(&mut writer, user_id, PacketData::Init(Init { max_players: 8 }))
|
||||
.await
|
||||
.expect("msfrarausfhsdagsdgkog");
|
||||
|
||||
let span = info_span!("", player = connect.client_name.to_string());
|
||||
let span = info_span!("Client", player = connect.client_name.to_string());
|
||||
let (address, mailbox) = Mailbox::bounded(512);
|
||||
let (sender, mut receiver) = mpsc::unbounded_channel();
|
||||
tokio::spawn(async move {
|
||||
while let Some((instant, packet)) = receiver.recv().await {
|
||||
tokio::time::sleep_until(instant).await;
|
||||
Self::write_packet(&mut writer, bot_id, packet).await.unwrap();
|
||||
}
|
||||
}.instrument(span.clone()));
|
||||
|
||||
async move {
|
||||
info!("connected {user_id}");
|
||||
tokio::spawn(scoped(&address.downgrade(), {
|
||||
let address = address.downgrade();
|
||||
async move {
|
||||
let ip = addr.ip();
|
||||
let mut addr = None;
|
||||
while let Some(message) = receiver.recv().await {
|
||||
match message {
|
||||
WriteMessage::Data(Packet { user_id, udp, data }) => {
|
||||
// trace!("writing packet {udp:?}, {data:?}");
|
||||
let res = if udp {
|
||||
async {
|
||||
let Some(addr) = addr else {
|
||||
trace!("no address set yet");
|
||||
return Ok(());
|
||||
};
|
||||
// trace!("sending udp packet: {data:?}");
|
||||
|
||||
loop {
|
||||
let packet = Self::read_packet(&mut reader).await.unwrap();
|
||||
trace!("got packet {packet:?}");
|
||||
let sender = sender.clone();
|
||||
tokio::spawn(async move {
|
||||
let _ = sender.send((Instant::now().checked_add(Duration::from_millis(200)).unwrap(), match packet.data {
|
||||
PacketData::Player(player) => PacketData::Player(Player {position: [player.position[0], -20., player.position[2]], ..player}),
|
||||
PacketData::Cap(cap) => PacketData::Cap(Cap {position: [cap.position[0], -20., cap.position[2]], ..cap}),
|
||||
pass => pass,
|
||||
}));
|
||||
});
|
||||
let mut buf = [0; 256];
|
||||
let mut writer = Cursor::new(buf.as_mut_slice());
|
||||
write_packet(&mut writer, user_id, data).await?;
|
||||
|
||||
socket.send_to(&buf, &addr).await.expect("kys");
|
||||
|
||||
Ok(())
|
||||
}
|
||||
.await
|
||||
} else {
|
||||
write_packet(&mut writer, user_id, data).await
|
||||
};
|
||||
|
||||
if let Err(error) = res {
|
||||
error!("error while writing packet: {error:?}");
|
||||
let _ = address.send(StopError).detach().await;
|
||||
return;
|
||||
}
|
||||
}
|
||||
WriteMessage::SetUdp(port) => {
|
||||
trace!("set udp port, connected on udp!");
|
||||
addr = Some(SocketAddr::new(ip, port))
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
.instrument(span.clone())
|
||||
}));
|
||||
tokio::spawn(scoped(
|
||||
&address.downgrade(),
|
||||
{
|
||||
let address = address.downgrade();
|
||||
async move {
|
||||
info!("connected {user_id}");
|
||||
|
||||
loop {
|
||||
match read_packet(&mut reader, false).await {
|
||||
Ok(packet) => {
|
||||
let _ = address.send(packet).detach().await;
|
||||
}
|
||||
Err(error) => {
|
||||
error!("error while reading packet: {error:?}");
|
||||
let _ = address.send(StopError).detach().await;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
.instrument(span.clone()),
|
||||
));
|
||||
clients().write().await.insert(user_id, (MessageChannel::new(address), addr));
|
||||
xtra::run(
|
||||
mailbox,
|
||||
PlayerActor {
|
||||
id: user_id,
|
||||
connection_kind: connect.kind,
|
||||
name: connect.client_name,
|
||||
write_sender: sender,
|
||||
manager,
|
||||
},
|
||||
)
|
||||
.instrument(span)
|
||||
.await;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
impl Actor for PlayerActor {
|
||||
type Stop = ();
|
||||
|
||||
async fn started(&mut self, _: &Mailbox<Self>) -> Result<(), Self::Stop> {
|
||||
broadcast_packet(Packet {
|
||||
user_id: self.id,
|
||||
udp: false,
|
||||
data: PacketData::Connect(Connect {
|
||||
kind: self.connection_kind,
|
||||
max_player: 8,
|
||||
client_name: self.name,
|
||||
}),
|
||||
})
|
||||
.await;
|
||||
self
|
||||
.write_sender
|
||||
.send(WriteMessage::Data(Packet {
|
||||
user_id: 0,
|
||||
udp: false,
|
||||
data: PacketData::UdpInit(UdpInit { port: 1027 }),
|
||||
}))
|
||||
.map_err(drop)?;
|
||||
|
||||
self
|
||||
.manager
|
||||
.send(PlayerConnected {
|
||||
id: self.id,
|
||||
name: self.name,
|
||||
})
|
||||
.await
|
||||
.unwrap();
|
||||
Ok(())
|
||||
}
|
||||
async fn stopped(self) -> Self::Stop {}
|
||||
}
|
||||
struct StopError;
|
||||
impl Handler<StopError> for PlayerActor {
|
||||
type Return = ();
|
||||
|
||||
async fn handle(&mut self, _: StopError, ctx: &mut xtra::Context<Self>) -> Self::Return {
|
||||
ctx.stop_all();
|
||||
}
|
||||
}
|
||||
|
||||
impl Handler<Packet> for PlayerActor {
|
||||
type Return = ();
|
||||
|
||||
async fn handle(&mut self, packet: Packet, _: &mut xtra::Context<Self>) {
|
||||
if matches!(packet.data, PacketData::HolePunch(..)) {
|
||||
trace!("hole puncher");
|
||||
return;
|
||||
}
|
||||
|
||||
if packet.user_id == self.id {
|
||||
match packet.data {
|
||||
PacketData::UdpInit(UdpInit { port }) => {
|
||||
trace!("hole puncher");
|
||||
let _ = self.write_sender.send(WriteMessage::SetUdp(port));
|
||||
let _ = self.write_sender.send(WriteMessage::Data(Packet {
|
||||
user_id: 0,
|
||||
udp: true,
|
||||
data: PacketData::HolePunch(HolePunch),
|
||||
}));
|
||||
return;
|
||||
}
|
||||
PacketData::Connect(..) | PacketData::Init(..) => {
|
||||
trace!("suspicious packet sent: {packet:?}");
|
||||
return;
|
||||
}
|
||||
PacketData::Player(ref player) => {
|
||||
let _ = self.manager.send(PlayerMoved { id: self.id, position: Vec3::from_array(player.position)}).detach().await.unwrap();
|
||||
}
|
||||
PacketData::Game(ref game) => {
|
||||
let _ = self.manager.send(ChangedStage { id: self.id, stage: game.stage}).detach().await.unwrap();
|
||||
}
|
||||
|
||||
_ => {}
|
||||
}
|
||||
|
||||
broadcast_packet(packet).await;
|
||||
} else {
|
||||
let _ = self.write_sender.send(WriteMessage::Data(packet));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
76
src/protocol.rs
Normal file
76
src/protocol.rs
Normal file
|
@ -0,0 +1,76 @@
|
|||
use std::{
|
||||
ffi::CStr,
|
||||
fmt::{Debug, Display},
|
||||
};
|
||||
|
||||
use anyhow::{bail, Context};
|
||||
use zerocopy::{FromBytes, Immutable, IntoBytes, KnownLayout, Unaligned};
|
||||
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq, FromBytes, IntoBytes, KnownLayout, Immutable, Unaligned)]
|
||||
#[repr(C)]
|
||||
pub struct Bool(u8);
|
||||
|
||||
impl Bool {
|
||||
pub fn new(value: bool) -> Bool {
|
||||
Bool(if value { 1 } else { 0 })
|
||||
}
|
||||
pub fn get(&self) -> bool {
|
||||
self.0 != 0
|
||||
}
|
||||
}
|
||||
|
||||
impl From<bool> for Bool {
|
||||
fn from(value: bool) -> Self {
|
||||
Bool::new(value)
|
||||
}
|
||||
}
|
||||
|
||||
impl From<Bool> for bool {
|
||||
fn from(value: Bool) -> Self {
|
||||
value.get()
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord, FromBytes, IntoBytes, KnownLayout, Immutable, Unaligned)]
|
||||
#[repr(C)]
|
||||
pub struct String<const N: usize>([u8; N]);
|
||||
|
||||
impl<const N: usize> String<N> {
|
||||
pub fn as_str(&self) -> &str {
|
||||
self.try_as_str().expect("wasn't a string")
|
||||
}
|
||||
pub fn try_as_str(&self) -> anyhow::Result<&str> {
|
||||
let cstr = CStr::from_bytes_until_nul(&self.0).context("interpreting bytes as c-string")?;
|
||||
cstr.to_str().context("verifying string has utf-8")
|
||||
// let str = str::from_utf8(&self.0).context("verifying string has utf-8")?;
|
||||
// Ok(str.trim_end_matches('\0'))
|
||||
}
|
||||
pub fn assert_valid(&self) -> anyhow::Result<()> {
|
||||
self.try_as_str().map(drop)
|
||||
}
|
||||
}
|
||||
|
||||
impl<const N: usize> TryFrom<&str> for String<N> {
|
||||
type Error = anyhow::Error;
|
||||
fn try_from(value: &str) -> Result<Self, Self::Error> {
|
||||
let mut buf = [0; N];
|
||||
if value.len() > N {
|
||||
bail!("seggs")
|
||||
}
|
||||
|
||||
value.write_to_prefix(&mut buf).unwrap();
|
||||
|
||||
Ok(Self(buf))
|
||||
}
|
||||
}
|
||||
|
||||
impl<const N: usize> Display for String<N> {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
Display::fmt(self.try_as_str().expect("failed to parse string"), f)
|
||||
}
|
||||
}
|
||||
impl<const N: usize> Debug for String<N> {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
Debug::fmt(self.try_as_str().expect("failed to parse string"), f)
|
||||
}
|
||||
}
|
170
src/server/mod.rs
Normal file
170
src/server/mod.rs
Normal file
|
@ -0,0 +1,170 @@
|
|||
mod packet;
|
||||
mod prox;
|
||||
|
||||
use std::{collections::HashMap, sync::LazyLock};
|
||||
|
||||
use glam::Vec3;
|
||||
use prox::ProximityPlayer;
|
||||
use tokio::sync::RwLock;
|
||||
use tracing::{error, info_span, Instrument};
|
||||
use uuid::Uuid;
|
||||
use wtransport::{Endpoint, Identity, ServerConfig};
|
||||
use xtra::{Actor, Address, Handler, Mailbox};
|
||||
use zerocopy::FromZeros;
|
||||
|
||||
use crate::{
|
||||
packet::{CLIENT_NAME_SIZE, STAGE_GAME_NAME_SIZE},
|
||||
protocol::String,
|
||||
};
|
||||
|
||||
fn listeners() -> &'static RwLock<HashMap<Uuid, Address<ProximityPlayer>>> {
|
||||
static LISTENERS: LazyLock<RwLock<HashMap<Uuid, Address<ProximityPlayer>>>> = LazyLock::new(Default::default);
|
||||
|
||||
&LISTENERS
|
||||
}
|
||||
|
||||
pub fn web_main() -> Address<Manager> {
|
||||
let span = info_span!("wt");
|
||||
|
||||
let manager = xtra::spawn_tokio(
|
||||
Manager {
|
||||
players: HashMap::new(),
|
||||
next_id: 0,
|
||||
},
|
||||
Mailbox::bounded(8),
|
||||
);
|
||||
tokio::spawn({
|
||||
let manager = manager.clone();
|
||||
async move {
|
||||
if let Err(result) = webtransport_server(manager).await {
|
||||
error!("{:?}", result);
|
||||
}
|
||||
}
|
||||
.instrument(span)
|
||||
});
|
||||
manager
|
||||
}
|
||||
|
||||
async fn webtransport_server(manager: Address<Manager>) -> anyhow::Result<()> {
|
||||
// let identity = Identity::self_signed(["localhost", "127.0.0.1", "::1"]).unwrap();
|
||||
let identity = Identity::load_pemfiles("./cert.pem", "./key.pem").await.unwrap();
|
||||
|
||||
let config = ServerConfig::builder().with_bind_default(4433).with_identity(identity).build();
|
||||
|
||||
let endpoint = Endpoint::server(config)?;
|
||||
|
||||
loop {
|
||||
let connection = endpoint.accept().await;
|
||||
|
||||
ProximityPlayer::spawn(connection, manager.clone());
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Actor)]
|
||||
pub struct Manager {
|
||||
players: HashMap<u128, PlayerInstance>,
|
||||
next_id: u32,
|
||||
}
|
||||
|
||||
impl Manager {
|
||||
pub async fn broadcast<M: Copy + Send + 'static>(&self, message: M)
|
||||
where
|
||||
ProximityPlayer: Handler<M>,
|
||||
{
|
||||
for player in listeners().read().await.values() {
|
||||
let _ = player.send(message).detach().await;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
struct PlayerInstance {
|
||||
id: u32,
|
||||
name: String<CLIENT_NAME_SIZE>,
|
||||
position: Vec3,
|
||||
stage: String<STAGE_GAME_NAME_SIZE>,
|
||||
}
|
||||
|
||||
struct RequestState;
|
||||
impl Handler<RequestState> for Manager {
|
||||
type Return = HashMap<u128, PlayerInstance>;
|
||||
|
||||
async fn handle(&mut self, _: RequestState, _: &mut xtra::Context<Self>) -> Self::Return {
|
||||
self.players.clone()
|
||||
}
|
||||
}
|
||||
|
||||
pub struct PlayerConnected {
|
||||
pub id: u128,
|
||||
pub name: String<CLIENT_NAME_SIZE>,
|
||||
}
|
||||
|
||||
impl Handler<PlayerConnected> for Manager {
|
||||
type Return = ();
|
||||
|
||||
async fn handle(&mut self, message: PlayerConnected, _: &mut xtra::Context<Self>) -> Self::Return {
|
||||
self.players.insert(
|
||||
message.id,
|
||||
PlayerInstance {
|
||||
id: {
|
||||
let id = self.next_id;
|
||||
self.next_id += 1;
|
||||
id
|
||||
},
|
||||
name: message.name,
|
||||
position: Vec3::ZERO,
|
||||
stage: String::new_zeroed(),
|
||||
},
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy)]
|
||||
pub struct PlayerDisconnected {
|
||||
pub id: u128,
|
||||
}
|
||||
|
||||
impl Handler<PlayerDisconnected> for Manager {
|
||||
type Return = ();
|
||||
|
||||
async fn handle(&mut self, message: PlayerDisconnected, _: &mut xtra::Context<Self>) -> Self::Return {
|
||||
if self.players.remove(&message.id).is_some() {
|
||||
self.broadcast(message).await;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy)]
|
||||
pub struct PlayerMoved {
|
||||
pub id: u128,
|
||||
pub position: Vec3,
|
||||
}
|
||||
|
||||
impl Handler<PlayerMoved> for Manager {
|
||||
type Return = ();
|
||||
|
||||
async fn handle(&mut self, message: PlayerMoved, _: &mut xtra::Context<Self>) -> Self::Return {
|
||||
if let Some(player) = self.players.get_mut(&message.id) {
|
||||
player.position = message.position;
|
||||
|
||||
self.broadcast(message).await;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy)]
|
||||
pub struct ChangedStage {
|
||||
pub id: u128,
|
||||
pub stage: String<STAGE_GAME_NAME_SIZE>,
|
||||
}
|
||||
|
||||
impl Handler<ChangedStage> for Manager {
|
||||
type Return = ();
|
||||
|
||||
async fn handle(&mut self, message: ChangedStage, _: &mut xtra::Context<Self>) -> Self::Return {
|
||||
if let Some(player) = self.players.get_mut(&message.id) {
|
||||
player.stage = message.stage;
|
||||
self.broadcast(message).await;
|
||||
}
|
||||
}
|
||||
}
|
30
src/server/packet.rs
Normal file
30
src/server/packet.rs
Normal file
|
@ -0,0 +1,30 @@
|
|||
use zerocopy::{Immutable, IntoBytes};
|
||||
|
||||
use crate::{
|
||||
packet::{CLIENT_NAME_SIZE, STAGE_GAME_NAME_SIZE},
|
||||
protocol::String,
|
||||
};
|
||||
|
||||
use super::PlayerInstance;
|
||||
|
||||
#[allow(unused)]
|
||||
#[derive(Debug, IntoBytes, Immutable)]
|
||||
#[repr(C, packed)]
|
||||
pub struct HelloPlayer {
|
||||
name: String<CLIENT_NAME_SIZE>,
|
||||
id: u32,
|
||||
position: [f32; 3],
|
||||
stage: String<STAGE_GAME_NAME_SIZE>,
|
||||
}
|
||||
|
||||
impl From<PlayerInstance> for HelloPlayer {
|
||||
fn from(value: PlayerInstance) -> Self {
|
||||
Self {
|
||||
id: value.id,
|
||||
name: value.name,
|
||||
position: value.position.to_array(),
|
||||
stage: value.stage,
|
||||
}
|
||||
}
|
||||
|
||||
}
|
91
src/server/prox.rs
Normal file
91
src/server/prox.rs
Normal file
|
@ -0,0 +1,91 @@
|
|||
use core::str;
|
||||
|
||||
use tokio::io::AsyncWriteExt;
|
||||
use tracing::{info_span, trace, warn, Instrument};
|
||||
use uuid::Uuid;
|
||||
use wtransport::endpoint::IncomingSession;
|
||||
use xtra::{Actor, Address, Handler, Mailbox};
|
||||
use zerocopy::IntoBytes;
|
||||
|
||||
use super::{
|
||||
listeners, packet::HelloPlayer, ChangedStage, Manager, PlayerConnected, PlayerDisconnected, PlayerMoved, RequestState,
|
||||
};
|
||||
|
||||
pub struct ProximityPlayer {
|
||||
id: Uuid,
|
||||
_send: wtransport::SendStream,
|
||||
_connection: wtransport::Connection,
|
||||
}
|
||||
|
||||
impl ProximityPlayer {
|
||||
pub fn spawn(session: IncomingSession, manager: Address<Manager>) {
|
||||
tokio::spawn(
|
||||
async move {
|
||||
trace!("proximity chat client connected");
|
||||
let connection =
|
||||
session.await.expect("failed to acknowledge session").accept().await.expect("failed to accept session");
|
||||
|
||||
let (mut send, mut recv) = connection.accept_bi().await.expect("failed to start channel");
|
||||
trace!("getting peerjs uuid");
|
||||
let mut buffer = [0; 36];
|
||||
recv.read_exact(buffer.as_mut_bytes()).await.expect("failed to read uuid");
|
||||
let id = Uuid::parse_str(str::from_utf8(&buffer).expect("expected utf8")).expect("failed to parse uuid");
|
||||
let span = info_span!("", %id);
|
||||
span.in_scope(||trace!( "uuid parsed"));
|
||||
|
||||
let state = manager.send(RequestState).await.unwrap();
|
||||
|
||||
send.write_u8(state.len() as u8).await.expect("failed to write length");
|
||||
for player in state.values() {
|
||||
trace!("sending player {player:?}");
|
||||
send.write_all(HelloPlayer::from(*player).as_bytes()).await.expect("failed to write player");
|
||||
}
|
||||
|
||||
let (address, mailbox) = Mailbox::unbounded();
|
||||
listeners().write().await.insert(id, address);
|
||||
xtra::run(mailbox, ProximityPlayer { id, _send: send, _connection: connection }).instrument(span).await;
|
||||
}
|
||||
.in_current_span(),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
impl Actor for ProximityPlayer {
|
||||
type Stop = ();
|
||||
|
||||
async fn stopped(self) -> Self::Stop {
|
||||
listeners().write().await.remove(&self.id);
|
||||
}
|
||||
}
|
||||
|
||||
impl Handler<PlayerConnected> for ProximityPlayer {
|
||||
type Return = ();
|
||||
|
||||
async fn handle(&mut self, _message: PlayerConnected, _: &mut xtra::Context<Self>) -> Self::Return {
|
||||
warn!("todo: implement player connected")
|
||||
}
|
||||
}
|
||||
|
||||
impl Handler<PlayerDisconnected> for ProximityPlayer {
|
||||
type Return = ();
|
||||
|
||||
async fn handle(&mut self, _message: PlayerDisconnected, _: &mut xtra::Context<Self>) -> Self::Return {
|
||||
warn!("todo: implement player disconnected")
|
||||
}
|
||||
}
|
||||
|
||||
impl Handler<PlayerMoved> for ProximityPlayer {
|
||||
type Return = ();
|
||||
|
||||
async fn handle(&mut self, _message: PlayerMoved, _: &mut xtra::Context<Self>) -> Self::Return {
|
||||
warn!("todo: implement player moved")
|
||||
}
|
||||
}
|
||||
|
||||
impl Handler<ChangedStage> for ProximityPlayer {
|
||||
type Return = ();
|
||||
|
||||
async fn handle(&mut self, _message: ChangedStage, _: &mut xtra::Context<Self>) -> Self::Return {
|
||||
warn!("todo: implement changed stage")
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue