#pragma mapfile "utils/v4.anmm"

entry {
    path: "title/title_ver.png",
    img_width: 128,
    img_height: 16,
    img_format: FORMAT_ARGB_4444,
    sprites: {sprite0: {x: 1.0, y: 1.0, w: 126.0, h: 14.0}},
}


script 0 script0 {
    sprite(sprite0);
    ins_85(1);
    randMode(1);
    pos(368.0, 432.0, 0.0);
    anchor(0, 1);
    layer(24);
    alpha(0);
+30: // 30
    alphaTime(30, 0, 255);
    stop();

interrupt[3]:
    alphaTime(60, 0, 64);
+60: // 90
    layer(24);
    stop();

interrupt[2]:
    layer(24);
    alphaTime(60, 0, 255);
    stop();

interrupt[1]:
    alphaTime(10, 0, 0);
+10: // 100
    delete();
}
