#pragma mapfile "utils/v4.anmm"

entry {
    path: "background/stage06/stage05a.png",
    img_width: 256,
    img_height: 256,
    img_format: FORMAT_RGB_565,
    memory_priority: 11,
    sprites: {sprite0: {x: 0.0, y: 0.0, w: 256.0, h: 256.0}},
}


script 0 script0 {
    type(8);
    sprite(sprite0);
    rotate(0.0, 0.0, 0.0);
    pos(0.0, 0.0, 0.0);
    scrollY(0.005);
    stop();
}


entry {
    path: "background/stage06/stage05b.png",
    img_width: 256,
    img_height: 256,
    memory_priority: 11,
    sprites: {sprite1: {x: 0.0, y: 0.0, w: 256.0, h: 256.0}},
}


script 1 script1 {
    type(8);
    sprite(sprite1);
    alpha(192);
    rotate(0.0, 0.0, 0.0);
    pos(0.0, 0.0, 0.0);
    scrollX(0.003);
    stop();
}


entry {
    path: "background/stage06/stage06c.png",
    img_width: 512,
    img_height: 512,
    memory_priority: 11,
    sprites: {sprite2: {x: 0.0, y: 0.0, w: 512.0, h: 512.0}},
}


script 2 script2 {
    type(1);
    sprite(sprite2);
    angleVel(0.0, 0.0, 0.0019634955);
    pos(224.0, 240.0, 0.0);
    scale(4.0, 4.0);
+20: // 20
    scaleTime(40, 4, 1.6, 1.6);
+40: // 60
    scaleTime(1000, 4, 1.0, 1.0);
    stop();
}


entry {
    path: "background/stage06/stage06d.png",
    img_width: 8,
    img_height: 8,
    img_format: FORMAT_RGB_565,
    memory_priority: 11,
    sprites: {sprite3: {x: 0.0, y: 0.0, w: 384.0, h: 448.0}},
}


script 3 script3 {
    type(0);
    sprite(sprite3);
    pos(224.0, 240.0, 0.0);
+20: // 20
    alphaTime(40, 0, 0);
+40: // 60
    delete();
}
