#pragma mapfile "utils/v4.anmm" entry { path: "background/stage06/stage05a.png", img_width: 256, img_height: 256, img_format: FORMAT_RGB_565, memory_priority: 11, sprites: {sprite0: {x: 0.0, y: 0.0, w: 256.0, h: 256.0}}, } script 0 script0 { type(8); sprite(sprite0); rotate(0.0, 0.0, 0.0); pos(0.0, 0.0, 0.0); scrollY(0.005); stop(); } entry { path: "background/stage06/stage05b.png", img_width: 256, img_height: 256, memory_priority: 11, sprites: {sprite1: {x: 0.0, y: 0.0, w: 256.0, h: 256.0}}, } script 1 script1 { type(8); sprite(sprite1); alpha(192); rotate(0.0, 0.0, 0.0); pos(0.0, 0.0, 0.0); scrollX(0.003); stop(); } entry { path: "background/stage06/stage06c.png", img_width: 512, img_height: 512, memory_priority: 11, sprites: {sprite2: {x: 0.0, y: 0.0, w: 512.0, h: 512.0}}, } script 2 script2 { type(1); sprite(sprite2); angleVel(0.0, 0.0, 0.0019634955); pos(224.0, 240.0, 0.0); scale(4.0, 4.0); +20: // 20 scaleTime(40, 4, 1.6, 1.6); +40: // 60 scaleTime(1000, 4, 1.0, 1.0); stop(); } entry { path: "background/stage06/stage06d.png", img_width: 8, img_height: 8, img_format: FORMAT_RGB_565, memory_priority: 11, sprites: {sprite3: {x: 0.0, y: 0.0, w: 384.0, h: 448.0}}, } script 3 script3 { type(0); sprite(sprite3); pos(224.0, 240.0, 0.0); +20: // 20 alphaTime(40, 0, 0); +40: // 60 delete(); }