#pragma mapfile "utils/v4.anmm" entry { path: "title/title_ver.png", img_width: 128, img_height: 16, img_format: FORMAT_ARGB_4444, sprites: {sprite0: {x: 1.0, y: 1.0, w: 126.0, h: 14.0}}, } script 0 script0 { sprite(sprite0); ins_85(1); randMode(1); pos(368.0, 432.0, 0.0); anchor(0, 1); layer(24); alpha(0); +30: // 30 alphaTime(30, 0, 255); stop(); interrupt[3]: alphaTime(60, 0, 64); +60: // 90 layer(24); stop(); interrupt[2]: layer(24); alphaTime(60, 0, 255); stop(); interrupt[1]: alphaTime(10, 0, 0); +10: // 100 delete(); }