11511 lines
198 KiB
Plaintext
11511 lines
198 KiB
Plaintext
#pragma mapfile "utils/v4.anmm"
|
|
|
|
entry {
|
|
path: "title/title01.png",
|
|
img_width: 512,
|
|
img_height: 512,
|
|
img_format: FORMAT_ARGB_4444,
|
|
sprites: {
|
|
sprite0: {x: 0.0, y: 0.0, w: 128.0, h: 32.0},
|
|
sprite1: {x: 128.0, y: 0.0, w: 128.0, h: 32.0},
|
|
sprite2: {x: 0.0, y: 32.0, w: 128.0, h: 32.0},
|
|
sprite3: {x: 128.0, y: 32.0, w: 128.0, h: 32.0},
|
|
sprite4: {x: 0.0, y: 64.0, w: 128.0, h: 32.0},
|
|
sprite5: {x: 128.0, y: 64.0, w: 128.0, h: 32.0},
|
|
sprite6: {x: 0.0, y: 96.0, w: 128.0, h: 32.0},
|
|
sprite7: {x: 128.0, y: 96.0, w: 128.0, h: 32.0},
|
|
sprite8: {x: 0.0, y: 128.0, w: 128.0, h: 32.0},
|
|
sprite9: {x: 128.0, y: 128.0, w: 128.0, h: 32.0},
|
|
sprite10: {x: 0.0, y: 160.0, w: 128.0, h: 32.0},
|
|
sprite11: {x: 128.0, y: 160.0, w: 128.0, h: 32.0},
|
|
sprite12: {x: 0.0, y: 192.0, w: 128.0, h: 32.0},
|
|
sprite13: {x: 128.0, y: 192.0, w: 128.0, h: 32.0},
|
|
sprite14: {x: 0.0, y: 224.0, w: 128.0, h: 32.0},
|
|
sprite15: {x: 128.0, y: 224.0, w: 128.0, h: 32.0},
|
|
sprite16: {x: 0.0, y: 224.0, w: 128.0, h: 32.0},
|
|
sprite17: {x: 128.0, y: 224.0, w: 128.0, h: 32.0},
|
|
sprite18: {x: 0.0, y: 224.0, w: 128.0, h: 32.0},
|
|
sprite19: {x: 128.0, y: 224.0, w: 128.0, h: 32.0},
|
|
sprite20: {x: 0.0, y: 256.0, w: 128.0, h: 32.0},
|
|
sprite21: {x: 128.0, y: 256.0, w: 128.0, h: 32.0},
|
|
sprite22: {x: 0.0, y: 288.0, w: 128.0, h: 32.0},
|
|
sprite23: {x: 128.0, y: 288.0, w: 128.0, h: 32.0},
|
|
sprite24: {x: 0.0, y: 320.0, w: 128.0, h: 32.0},
|
|
sprite25: {x: 128.0, y: 320.0, w: 128.0, h: 32.0},
|
|
sprite26: {x: 0.0, y: 352.0, w: 128.0, h: 32.0},
|
|
sprite27: {x: 128.0, y: 352.0, w: 128.0, h: 32.0},
|
|
sprite28: {x: 256.0, y: 0.0, w: 128.0, h: 32.0},
|
|
sprite29: {x: 384.0, y: 0.0, w: 128.0, h: 32.0},
|
|
sprite30: {x: 256.0, y: 32.0, w: 128.0, h: 32.0},
|
|
sprite31: {x: 384.0, y: 32.0, w: 128.0, h: 32.0},
|
|
sprite32: {x: 256.0, y: 64.0, w: 128.0, h: 32.0},
|
|
sprite33: {x: 384.0, y: 64.0, w: 128.0, h: 32.0},
|
|
sprite34: {x: 256.0, y: 96.0, w: 128.0, h: 32.0},
|
|
sprite35: {x: 384.0, y: 96.0, w: 128.0, h: 32.0},
|
|
sprite36: {x: 256.0, y: 128.0, w: 128.0, h: 32.0},
|
|
sprite37: {x: 384.0, y: 128.0, w: 128.0, h: 32.0},
|
|
sprite38: {x: 256.0, y: 160.0, w: 128.0, h: 32.0},
|
|
sprite39: {x: 384.0, y: 160.0, w: 128.0, h: 32.0},
|
|
sprite40: {x: 256.0, y: 192.0, w: 128.0, h: 32.0},
|
|
sprite41: {x: 384.0, y: 192.0, w: 128.0, h: 32.0},
|
|
sprite42: {x: 1.0, y: 481.0, w: 16.0, h: 30.0},
|
|
sprite43: {x: 19.0, y: 481.0, w: 16.0, h: 30.0},
|
|
sprite44: {x: 37.0, y: 481.0, w: 16.0, h: 30.0},
|
|
sprite45: {x: 55.0, y: 481.0, w: 16.0, h: 30.0},
|
|
sprite46: {x: 73.0, y: 481.0, w: 16.0, h: 30.0},
|
|
sprite47: {x: 91.0, y: 481.0, w: 16.0, h: 30.0},
|
|
sprite48: {x: 109.0, y: 481.0, w: 16.0, h: 30.0},
|
|
sprite49: {x: 127.0, y: 481.0, w: 16.0, h: 30.0},
|
|
sprite50: {x: 145.0, y: 481.0, w: 16.0, h: 30.0},
|
|
sprite51: {x: 163.0, y: 481.0, w: 16.0, h: 30.0},
|
|
sprite52: {x: 181.0, y: 481.0, w: 16.0, h: 30.0},
|
|
sprite53: {x: 199.0, y: 481.0, w: 16.0, h: 30.0},
|
|
sprite54: {x: 217.0, y: 481.0, w: 16.0, h: 30.0},
|
|
sprite55: {x: 235.0, y: 481.0, w: 16.0, h: 30.0},
|
|
sprite56: {x: 253.0, y: 481.0, w: 16.0, h: 30.0},
|
|
sprite57: {x: 271.0, y: 481.0, w: 16.0, h: 30.0},
|
|
sprite58: {x: 289.0, y: 481.0, w: 16.0, h: 30.0},
|
|
sprite59: {x: 307.0, y: 481.0, w: 16.0, h: 30.0},
|
|
sprite60: {x: 325.0, y: 481.0, w: 16.0, h: 30.0},
|
|
sprite61: {x: 343.0, y: 481.0, w: 16.0, h: 30.0},
|
|
sprite62: {x: 361.0, y: 481.0, w: 22.0, h: 30.0},
|
|
sprite63: {x: 385.0, y: 481.0, w: 30.0, h: 30.0},
|
|
},
|
|
}
|
|
|
|
|
|
script 0 script0 {
|
|
ins_85(1);
|
|
randMode(1);
|
|
alpha(0);
|
|
pos(480.0, 256.0, 0.0);
|
|
scriptNew(script3);
|
|
scriptNew(script4);
|
|
scriptNew(script5);
|
|
scriptNew(script6);
|
|
scriptNew(script7);
|
|
scriptNew(script8);
|
|
scriptNew(script9);
|
|
scriptNew(script10);
|
|
scriptNew(script11);
|
|
scriptNew(script12);
|
|
scriptNew(script13);
|
|
scriptNew(script14);
|
|
scriptNew(script15);
|
|
scriptNew(script16);
|
|
scriptNew(script17);
|
|
scriptNew(script18);
|
|
loop {
|
|
+10: // 10
|
|
}
|
|
|
|
interrupt[1]:
|
|
+20: // 30
|
|
delete();
|
|
}
|
|
|
|
|
|
script 1 script1 {
|
|
ins_85(1);
|
|
randMode(1);
|
|
alpha(0);
|
|
pos(448.0, 304.0, 0.0);
|
|
scriptNew(script19);
|
|
scriptNew(script20);
|
|
scriptNew(script21);
|
|
scriptNew(script22);
|
|
scriptNew(script23);
|
|
scriptNew(script29);
|
|
scriptNew(script30);
|
|
scriptNew(script31);
|
|
scriptNew(script32);
|
|
scriptNew(script37);
|
|
scriptNew(script38);
|
|
scriptNew(script39);
|
|
scriptNew(script40);
|
|
scriptNew(script24);
|
|
scriptNew(script25);
|
|
scriptNew(script26);
|
|
scriptNew(script27);
|
|
scriptNew(script28);
|
|
scriptNew(script41);
|
|
scriptNew(script42);
|
|
scriptNew(script43);
|
|
scriptNew(script44);
|
|
scriptNew(script33);
|
|
scriptNew(script34);
|
|
scriptNew(script35);
|
|
scriptNew(script36);
|
|
loop {
|
|
+10: // 10
|
|
}
|
|
|
|
interrupt[1]:
|
|
+20: // 30
|
|
delete();
|
|
}
|
|
|
|
|
|
script 2 script2 {
|
|
ins_85(1);
|
|
randMode(1);
|
|
alpha(0);
|
|
pos(480.0, 280.0, 0.0);
|
|
scriptNew(script45);
|
|
scriptNew(script46);
|
|
scriptNew(script47);
|
|
scriptNew(script48);
|
|
scriptNew(script49);
|
|
scriptNew(script50);
|
|
scriptNew(script51);
|
|
scriptNew(script52);
|
|
scriptNew(script53);
|
|
scriptNew(script54);
|
|
scriptNew(script55);
|
|
scriptNew(script56);
|
|
scriptNew(script57);
|
|
scriptNew(script58);
|
|
scriptNew(script59);
|
|
scriptNew(script60);
|
|
scriptNew(script61);
|
|
scriptNew(script62);
|
|
scriptNew(script63);
|
|
scriptNew(script64);
|
|
scriptNew(script65);
|
|
scriptNew(script66);
|
|
scriptNew(script67);
|
|
scriptNew(script68);
|
|
scriptNew(script69);
|
|
scriptNew(script70);
|
|
scriptNew(script71);
|
|
scriptNew(script72);
|
|
scriptNew(script73);
|
|
scriptNew(script74);
|
|
scriptNew(script75);
|
|
scriptNew(script76);
|
|
scriptNew(script77);
|
|
scriptNew(script78);
|
|
loop {
|
|
+10: // 10
|
|
}
|
|
|
|
interrupt[1]:
|
|
+20: // 30
|
|
delete();
|
|
}
|
|
|
|
|
|
script 3 script3 {
|
|
sprite(sprite0);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(64.0, 0.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(24);
|
|
alpha(0);
|
|
color(255, 160, 160);
|
|
posTime(15, 4, 0.0, 0.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
alphaTime(5, 4, 255);
|
|
posTime(2, 4, -4.0, 0.0, 0.0);
|
|
+2: // 2
|
|
posTime(2, 4, -2.0, 0.0, 0.0);
|
|
+2: // 4
|
|
posTime(2, 4, -7.0, 0.0, 0.0);
|
|
+2: // 6
|
|
posTime(2, 4, -4.0, 0.0, 0.0);
|
|
|
|
interrupt[17]:
|
|
posTime(4, 4, -4.0, 0.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
loop {
|
|
colorTime(20, 9, 255, 160, 160);
|
|
+20: // 26
|
|
colorTime(20, 9, 255, 255, 255);
|
|
+20: // 46
|
|
}
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 255, 160, 160);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
alpha(0);
|
|
alphaTime(1, 0, 0);
|
|
stop();
|
|
|
|
interrupt[2]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 48
|
|
color(255, 255, 255);
|
|
+2: // 50
|
|
color(64, 64, 64);
|
|
+2: // 52
|
|
color(255, 255, 255);
|
|
+2: // 54
|
|
color(64, 64, 64);
|
|
+2: // 56
|
|
color(255, 255, 255);
|
|
+2: // 58
|
|
color(64, 64, 64);
|
|
+2: // 60
|
|
color(255, 255, 255);
|
|
+2: // 62
|
|
color(64, 64, 64);
|
|
+2: // 64
|
|
color(255, 255, 255);
|
|
+2: // 66
|
|
color(64, 64, 64);
|
|
+2: // 68
|
|
color(255, 255, 255);
|
|
scaleTime(20, 4, 0.5, 0.5);
|
|
posTime(20, 4, 256.0, 332.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 0.0, 0.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 70
|
|
color(255, 255, 255);
|
|
+2: // 72
|
|
color(64, 64, 64);
|
|
+2: // 74
|
|
color(255, 255, 255);
|
|
+2: // 76
|
|
color(64, 64, 64);
|
|
+2: // 78
|
|
color(255, 255, 255);
|
|
+2: // 80
|
|
color(64, 64, 64);
|
|
+2: // 82
|
|
color(255, 255, 255);
|
|
+2: // 84
|
|
color(64, 64, 64);
|
|
+2: // 86
|
|
color(255, 255, 255);
|
|
posTime(20, 4, 64.0, 0.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 106
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 64.0, 0.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 126
|
|
delete();
|
|
}
|
|
|
|
|
|
script 4 script4 {
|
|
sprite(sprite2);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(64.0, 24.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(24);
|
|
alpha(0);
|
|
color(255, 160, 160);
|
|
+2: // 2
|
|
posTime(15, 4, 0.0, 24.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
alphaTime(5, 4, 255);
|
|
posTime(2, 4, -4.0, 24.0, 0.0);
|
|
+2: // 4
|
|
posTime(2, 4, -2.0, 24.0, 0.0);
|
|
+2: // 6
|
|
posTime(2, 4, -7.0, 24.0, 0.0);
|
|
+2: // 8
|
|
posTime(2, 4, -4.0, 24.0, 0.0);
|
|
|
|
interrupt[18]:
|
|
posTime(4, 4, -4.0, 24.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
loop {
|
|
colorTime(20, 9, 255, 160, 160);
|
|
+20: // 28
|
|
colorTime(20, 9, 255, 255, 255);
|
|
+20: // 48
|
|
}
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 255, 160, 160);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
alpha(0);
|
|
alphaTime(1, 0, 0);
|
|
stop();
|
|
|
|
interrupt[2]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 50
|
|
color(255, 255, 255);
|
|
+2: // 52
|
|
color(64, 64, 64);
|
|
+2: // 54
|
|
color(255, 255, 255);
|
|
+2: // 56
|
|
color(64, 64, 64);
|
|
+2: // 58
|
|
color(255, 255, 255);
|
|
+2: // 60
|
|
color(64, 64, 64);
|
|
+2: // 62
|
|
color(255, 255, 255);
|
|
+2: // 64
|
|
color(64, 64, 64);
|
|
+2: // 66
|
|
color(255, 255, 255);
|
|
+2: // 68
|
|
color(64, 64, 64);
|
|
+2: // 70
|
|
color(255, 255, 255);
|
|
scaleTime(20, 4, 0.5, 0.5);
|
|
posTime(20, 4, 256.0, 332.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 0.0, 24.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 72
|
|
color(255, 255, 255);
|
|
+2: // 74
|
|
color(64, 64, 64);
|
|
+2: // 76
|
|
color(255, 255, 255);
|
|
+2: // 78
|
|
color(64, 64, 64);
|
|
+2: // 80
|
|
color(255, 255, 255);
|
|
+2: // 82
|
|
color(64, 64, 64);
|
|
+2: // 84
|
|
color(255, 255, 255);
|
|
+2: // 86
|
|
color(64, 64, 64);
|
|
+2: // 88
|
|
color(255, 255, 255);
|
|
posTime(20, 4, 64.0, 24.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 108
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 64.0, 24.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 128
|
|
delete();
|
|
}
|
|
|
|
|
|
script 5 script5 {
|
|
sprite(sprite4);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(64.0, 48.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(24);
|
|
alpha(0);
|
|
color(255, 160, 160);
|
|
+4: // 4
|
|
posTime(15, 4, 0.0, 48.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[9]:
|
|
alphaTime(5, 4, 255);
|
|
posTime(2, 4, -4.0, 48.0, 0.0);
|
|
+2: // 6
|
|
posTime(2, 4, -2.0, 48.0, 0.0);
|
|
+2: // 8
|
|
posTime(2, 4, -7.0, 48.0, 0.0);
|
|
+2: // 10
|
|
posTime(2, 4, -4.0, 48.0, 0.0);
|
|
|
|
interrupt[19]:
|
|
posTime(4, 4, -4.0, 48.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
loop {
|
|
colorTime(20, 9, 255, 160, 160);
|
|
+20: // 30
|
|
colorTime(20, 9, 255, 255, 255);
|
|
+20: // 50
|
|
}
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 255, 160, 160);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
alpha(0);
|
|
alphaTime(1, 0, 0);
|
|
stop();
|
|
|
|
interrupt[2]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 52
|
|
color(255, 255, 255);
|
|
+2: // 54
|
|
color(64, 64, 64);
|
|
+2: // 56
|
|
color(255, 255, 255);
|
|
+2: // 58
|
|
color(64, 64, 64);
|
|
+2: // 60
|
|
color(255, 255, 255);
|
|
+2: // 62
|
|
color(64, 64, 64);
|
|
+2: // 64
|
|
color(255, 255, 255);
|
|
+2: // 66
|
|
color(64, 64, 64);
|
|
+2: // 68
|
|
color(255, 255, 255);
|
|
+2: // 70
|
|
color(64, 64, 64);
|
|
+2: // 72
|
|
color(255, 255, 255);
|
|
scaleTime(20, 4, 0.5, 0.5);
|
|
posTime(20, 4, 256.0, 332.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 0.0, 48.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 74
|
|
color(255, 255, 255);
|
|
+2: // 76
|
|
color(64, 64, 64);
|
|
+2: // 78
|
|
color(255, 255, 255);
|
|
+2: // 80
|
|
color(64, 64, 64);
|
|
+2: // 82
|
|
color(255, 255, 255);
|
|
+2: // 84
|
|
color(64, 64, 64);
|
|
+2: // 86
|
|
color(255, 255, 255);
|
|
+2: // 88
|
|
color(64, 64, 64);
|
|
+2: // 90
|
|
color(255, 255, 255);
|
|
posTime(20, 4, 64.0, 48.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 110
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 64.0, 48.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 130
|
|
delete();
|
|
}
|
|
|
|
|
|
script 6 script6 {
|
|
sprite(sprite6);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(64.0, 72.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(24);
|
|
alpha(0);
|
|
color(255, 160, 160);
|
|
+6: // 6
|
|
posTime(15, 4, 0.0, 72.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[10]:
|
|
alphaTime(5, 4, 255);
|
|
posTime(2, 4, -4.0, 72.0, 0.0);
|
|
+2: // 8
|
|
posTime(2, 4, -2.0, 72.0, 0.0);
|
|
+2: // 10
|
|
posTime(2, 4, -7.0, 72.0, 0.0);
|
|
+2: // 12
|
|
posTime(2, 4, -4.0, 72.0, 0.0);
|
|
|
|
interrupt[20]:
|
|
posTime(4, 4, -4.0, 72.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
loop {
|
|
colorTime(20, 9, 255, 160, 160);
|
|
+20: // 32
|
|
colorTime(20, 9, 255, 255, 255);
|
|
+20: // 52
|
|
}
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 255, 160, 160);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
alpha(0);
|
|
alphaTime(1, 0, 0);
|
|
stop();
|
|
|
|
interrupt[2]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 54
|
|
color(255, 255, 255);
|
|
+2: // 56
|
|
color(64, 64, 64);
|
|
+2: // 58
|
|
color(255, 255, 255);
|
|
+2: // 60
|
|
color(64, 64, 64);
|
|
+2: // 62
|
|
color(255, 255, 255);
|
|
+2: // 64
|
|
color(64, 64, 64);
|
|
+2: // 66
|
|
color(255, 255, 255);
|
|
+2: // 68
|
|
color(64, 64, 64);
|
|
+2: // 70
|
|
color(255, 255, 255);
|
|
+2: // 72
|
|
color(64, 64, 64);
|
|
+2: // 74
|
|
color(255, 255, 255);
|
|
scaleTime(20, 4, 0.5, 0.5);
|
|
posTime(20, 4, 256.0, 332.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 0.0, 72.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 76
|
|
color(255, 255, 255);
|
|
+2: // 78
|
|
color(64, 64, 64);
|
|
+2: // 80
|
|
color(255, 255, 255);
|
|
+2: // 82
|
|
color(64, 64, 64);
|
|
+2: // 84
|
|
color(255, 255, 255);
|
|
+2: // 86
|
|
color(64, 64, 64);
|
|
+2: // 88
|
|
color(255, 255, 255);
|
|
+2: // 90
|
|
color(64, 64, 64);
|
|
+2: // 92
|
|
color(255, 255, 255);
|
|
posTime(20, 4, 64.0, 72.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 112
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 64.0, 72.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 132
|
|
delete();
|
|
}
|
|
|
|
|
|
script 7 script7 {
|
|
sprite(sprite8);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(64.0, 96.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(24);
|
|
alpha(0);
|
|
color(255, 160, 160);
|
|
+8: // 8
|
|
posTime(15, 4, 0.0, 96.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[11]:
|
|
alphaTime(5, 4, 255);
|
|
posTime(2, 4, -4.0, 96.0, 0.0);
|
|
+2: // 10
|
|
posTime(2, 4, -2.0, 96.0, 0.0);
|
|
+2: // 12
|
|
posTime(2, 4, -7.0, 96.0, 0.0);
|
|
+2: // 14
|
|
posTime(2, 4, -4.0, 96.0, 0.0);
|
|
|
|
interrupt[21]:
|
|
posTime(4, 4, -4.0, 96.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
loop {
|
|
colorTime(20, 9, 255, 160, 160);
|
|
+20: // 34
|
|
colorTime(20, 9, 255, 255, 255);
|
|
+20: // 54
|
|
}
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 255, 160, 160);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
alpha(0);
|
|
alphaTime(1, 0, 0);
|
|
stop();
|
|
|
|
interrupt[2]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 56
|
|
color(255, 255, 255);
|
|
+2: // 58
|
|
color(64, 64, 64);
|
|
+2: // 60
|
|
color(255, 255, 255);
|
|
+2: // 62
|
|
color(64, 64, 64);
|
|
+2: // 64
|
|
color(255, 255, 255);
|
|
+2: // 66
|
|
color(64, 64, 64);
|
|
+2: // 68
|
|
color(255, 255, 255);
|
|
+2: // 70
|
|
color(64, 64, 64);
|
|
+2: // 72
|
|
color(255, 255, 255);
|
|
+2: // 74
|
|
color(64, 64, 64);
|
|
+2: // 76
|
|
color(255, 255, 255);
|
|
scaleTime(20, 4, 0.5, 0.5);
|
|
posTime(20, 4, 256.0, 332.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 0.0, 96.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 78
|
|
color(255, 255, 255);
|
|
+2: // 80
|
|
color(64, 64, 64);
|
|
+2: // 82
|
|
color(255, 255, 255);
|
|
+2: // 84
|
|
color(64, 64, 64);
|
|
+2: // 86
|
|
color(255, 255, 255);
|
|
+2: // 88
|
|
color(64, 64, 64);
|
|
+2: // 90
|
|
color(255, 255, 255);
|
|
+2: // 92
|
|
color(64, 64, 64);
|
|
+2: // 94
|
|
color(255, 255, 255);
|
|
posTime(20, 4, 64.0, 96.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 114
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 64.0, 96.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 134
|
|
delete();
|
|
}
|
|
|
|
|
|
script 8 script8 {
|
|
sprite(sprite10);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(64.0, 120.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(24);
|
|
alpha(0);
|
|
color(255, 160, 160);
|
|
+10: // 10
|
|
posTime(15, 4, 0.0, 120.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[12]:
|
|
alphaTime(5, 4, 255);
|
|
posTime(2, 4, -4.0, 120.0, 0.0);
|
|
+2: // 12
|
|
posTime(2, 4, -2.0, 120.0, 0.0);
|
|
+2: // 14
|
|
posTime(2, 4, -7.0, 120.0, 0.0);
|
|
+2: // 16
|
|
posTime(2, 4, -4.0, 120.0, 0.0);
|
|
|
|
interrupt[22]:
|
|
posTime(4, 4, -4.0, 120.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
loop {
|
|
colorTime(20, 9, 255, 160, 160);
|
|
+20: // 36
|
|
colorTime(20, 9, 255, 255, 255);
|
|
+20: // 56
|
|
}
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 255, 160, 160);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
alpha(0);
|
|
alphaTime(1, 0, 0);
|
|
stop();
|
|
|
|
interrupt[2]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 58
|
|
color(255, 255, 255);
|
|
+2: // 60
|
|
color(64, 64, 64);
|
|
+2: // 62
|
|
color(255, 255, 255);
|
|
+2: // 64
|
|
color(64, 64, 64);
|
|
+2: // 66
|
|
color(255, 255, 255);
|
|
+2: // 68
|
|
color(64, 64, 64);
|
|
+2: // 70
|
|
color(255, 255, 255);
|
|
+2: // 72
|
|
color(64, 64, 64);
|
|
+2: // 74
|
|
color(255, 255, 255);
|
|
+2: // 76
|
|
color(64, 64, 64);
|
|
+2: // 78
|
|
color(255, 255, 255);
|
|
scaleTime(20, 4, 0.5, 0.5);
|
|
posTime(20, 4, 256.0, 332.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 0.0, 120.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 80
|
|
color(255, 255, 255);
|
|
+2: // 82
|
|
color(64, 64, 64);
|
|
+2: // 84
|
|
color(255, 255, 255);
|
|
+2: // 86
|
|
color(64, 64, 64);
|
|
+2: // 88
|
|
color(255, 255, 255);
|
|
+2: // 90
|
|
color(64, 64, 64);
|
|
+2: // 92
|
|
color(255, 255, 255);
|
|
+2: // 94
|
|
color(64, 64, 64);
|
|
+2: // 96
|
|
color(255, 255, 255);
|
|
posTime(20, 4, 64.0, 120.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 116
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 64.0, 120.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 136
|
|
delete();
|
|
}
|
|
|
|
|
|
script 9 script9 {
|
|
sprite(sprite12);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(64.0, 144.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(24);
|
|
alpha(0);
|
|
color(255, 160, 160);
|
|
+12: // 12
|
|
posTime(15, 4, 0.0, 144.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[13]:
|
|
alphaTime(5, 4, 255);
|
|
posTime(2, 4, -4.0, 144.0, 0.0);
|
|
+2: // 14
|
|
posTime(2, 4, -2.0, 144.0, 0.0);
|
|
+2: // 16
|
|
posTime(2, 4, -7.0, 144.0, 0.0);
|
|
+2: // 18
|
|
posTime(2, 4, -4.0, 144.0, 0.0);
|
|
|
|
interrupt[23]:
|
|
posTime(4, 4, -4.0, 144.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
loop {
|
|
colorTime(20, 9, 255, 160, 160);
|
|
+20: // 38
|
|
colorTime(20, 9, 255, 255, 255);
|
|
+20: // 58
|
|
}
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 255, 160, 160);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
alpha(0);
|
|
alphaTime(1, 0, 0);
|
|
stop();
|
|
|
|
interrupt[2]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 60
|
|
color(255, 255, 255);
|
|
+2: // 62
|
|
color(64, 64, 64);
|
|
+2: // 64
|
|
color(255, 255, 255);
|
|
+2: // 66
|
|
color(64, 64, 64);
|
|
+2: // 68
|
|
color(255, 255, 255);
|
|
+2: // 70
|
|
color(64, 64, 64);
|
|
+2: // 72
|
|
color(255, 255, 255);
|
|
+2: // 74
|
|
color(64, 64, 64);
|
|
+2: // 76
|
|
color(255, 255, 255);
|
|
+2: // 78
|
|
color(64, 64, 64);
|
|
+2: // 80
|
|
color(255, 255, 255);
|
|
scaleTime(20, 4, 0.5, 0.5);
|
|
posTime(20, 4, 256.0, 332.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 0.0, 144.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 82
|
|
color(255, 255, 255);
|
|
+2: // 84
|
|
color(64, 64, 64);
|
|
+2: // 86
|
|
color(255, 255, 255);
|
|
+2: // 88
|
|
color(64, 64, 64);
|
|
+2: // 90
|
|
color(255, 255, 255);
|
|
+2: // 92
|
|
color(64, 64, 64);
|
|
+2: // 94
|
|
color(255, 255, 255);
|
|
+2: // 96
|
|
color(64, 64, 64);
|
|
+2: // 98
|
|
color(255, 255, 255);
|
|
posTime(20, 4, 64.0, 144.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 118
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 64.0, 144.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 138
|
|
delete();
|
|
}
|
|
|
|
|
|
script 10 script10 {
|
|
sprite(sprite14);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(64.0, 168.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(24);
|
|
alpha(0);
|
|
color(255, 160, 160);
|
|
+14: // 14
|
|
posTime(15, 4, 0.0, 168.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[14]:
|
|
alphaTime(5, 4, 255);
|
|
posTime(2, 4, -4.0, 168.0, 0.0);
|
|
+2: // 16
|
|
posTime(2, 4, -2.0, 168.0, 0.0);
|
|
+2: // 18
|
|
posTime(2, 4, -7.0, 168.0, 0.0);
|
|
+2: // 20
|
|
posTime(2, 4, -4.0, 168.0, 0.0);
|
|
|
|
interrupt[24]:
|
|
posTime(4, 4, -4.0, 168.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
loop {
|
|
colorTime(20, 9, 255, 160, 160);
|
|
+20: // 40
|
|
colorTime(20, 9, 255, 255, 255);
|
|
+20: // 60
|
|
}
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 255, 160, 160);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
alpha(0);
|
|
alphaTime(1, 0, 0);
|
|
stop();
|
|
|
|
interrupt[2]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 62
|
|
color(255, 255, 255);
|
|
+2: // 64
|
|
color(64, 64, 64);
|
|
+2: // 66
|
|
color(255, 255, 255);
|
|
+2: // 68
|
|
color(64, 64, 64);
|
|
+2: // 70
|
|
color(255, 255, 255);
|
|
+2: // 72
|
|
color(64, 64, 64);
|
|
+2: // 74
|
|
color(255, 255, 255);
|
|
+2: // 76
|
|
color(64, 64, 64);
|
|
+2: // 78
|
|
color(255, 255, 255);
|
|
+2: // 80
|
|
color(64, 64, 64);
|
|
+2: // 82
|
|
color(255, 255, 255);
|
|
scaleTime(20, 4, 0.5, 0.5);
|
|
posTime(20, 4, 256.0, 332.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 0.0, 168.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 84
|
|
color(255, 255, 255);
|
|
+2: // 86
|
|
color(64, 64, 64);
|
|
+2: // 88
|
|
color(255, 255, 255);
|
|
+2: // 90
|
|
color(64, 64, 64);
|
|
+2: // 92
|
|
color(255, 255, 255);
|
|
+2: // 94
|
|
color(64, 64, 64);
|
|
+2: // 96
|
|
color(255, 255, 255);
|
|
+2: // 98
|
|
color(64, 64, 64);
|
|
+2: // 100
|
|
color(255, 255, 255);
|
|
posTime(20, 4, 64.0, 168.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 120
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 64.0, 168.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 140
|
|
delete();
|
|
}
|
|
|
|
|
|
script 11 script11 {
|
|
sprite(sprite1);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(64.0, 0.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(255, 160, 160);
|
|
posTime(15, 4, 0.0, 0.0, 0.0);
|
|
alphaTime(15, 0, 255);
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 255, 160, 160);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
color(64, 64, 64);
|
|
colorTime(4, 0, 64, 64, 64);
|
|
alpha(255);
|
|
alphaTime(1, 0, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, -4.0, 0.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
interrupt[17]:
|
|
posTime(5, 4, 0.0, 0.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
+10: // 10
|
|
nop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 64.0, 0.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 30
|
|
delete();
|
|
}
|
|
|
|
|
|
script 12 script12 {
|
|
sprite(sprite3);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(64.0, 24.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(255, 160, 160);
|
|
+2: // 2
|
|
posTime(15, 4, 0.0, 24.0, 0.0);
|
|
alphaTime(15, 0, 255);
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 255, 160, 160);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
color(64, 64, 64);
|
|
colorTime(4, 0, 64, 64, 64);
|
|
alpha(255);
|
|
alphaTime(1, 0, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, -4.0, 24.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
interrupt[18]:
|
|
posTime(5, 4, 0.0, 24.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
+10: // 12
|
|
nop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 64.0, 24.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 32
|
|
delete();
|
|
}
|
|
|
|
|
|
script 13 script13 {
|
|
sprite(sprite5);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(64.0, 48.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(255, 160, 160);
|
|
+4: // 4
|
|
posTime(15, 4, 0.0, 48.0, 0.0);
|
|
alphaTime(15, 0, 255);
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 255, 160, 160);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
color(64, 64, 64);
|
|
colorTime(4, 0, 64, 64, 64);
|
|
alpha(255);
|
|
alphaTime(1, 0, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, -4.0, 48.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
stop();
|
|
|
|
interrupt[9]:
|
|
interrupt[19]:
|
|
posTime(5, 4, 0.0, 48.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
+10: // 14
|
|
nop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 64.0, 48.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 34
|
|
delete();
|
|
}
|
|
|
|
|
|
script 14 script14 {
|
|
sprite(sprite7);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(64.0, 72.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(255, 160, 160);
|
|
+6: // 6
|
|
posTime(15, 4, 0.0, 72.0, 0.0);
|
|
alphaTime(15, 0, 255);
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 255, 160, 160);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
color(64, 64, 64);
|
|
colorTime(4, 0, 64, 64, 64);
|
|
alpha(255);
|
|
alphaTime(1, 0, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, -4.0, 72.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
stop();
|
|
|
|
interrupt[10]:
|
|
interrupt[20]:
|
|
posTime(5, 4, 0.0, 72.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
+10: // 16
|
|
nop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 64.0, 72.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 36
|
|
delete();
|
|
}
|
|
|
|
|
|
script 15 script15 {
|
|
sprite(sprite9);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(64.0, 96.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(255, 160, 160);
|
|
+8: // 8
|
|
posTime(15, 4, 0.0, 96.0, 0.0);
|
|
alphaTime(15, 0, 255);
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 255, 160, 160);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
color(64, 64, 64);
|
|
colorTime(4, 0, 64, 64, 64);
|
|
alpha(255);
|
|
alphaTime(1, 0, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, -4.0, 96.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
stop();
|
|
|
|
interrupt[11]:
|
|
interrupt[21]:
|
|
posTime(5, 4, 0.0, 96.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
+10: // 18
|
|
nop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 64.0, 96.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 38
|
|
delete();
|
|
}
|
|
|
|
|
|
script 16 script16 {
|
|
sprite(sprite11);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(64.0, 120.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(255, 160, 160);
|
|
+10: // 10
|
|
posTime(15, 4, 0.0, 120.0, 0.0);
|
|
alphaTime(15, 0, 255);
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 255, 160, 160);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
color(64, 64, 64);
|
|
colorTime(4, 0, 64, 64, 64);
|
|
alpha(255);
|
|
alphaTime(1, 0, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, -4.0, 120.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
stop();
|
|
|
|
interrupt[12]:
|
|
interrupt[22]:
|
|
posTime(5, 4, 0.0, 120.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
+10: // 20
|
|
nop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 64.0, 120.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 40
|
|
delete();
|
|
}
|
|
|
|
|
|
script 17 script17 {
|
|
sprite(sprite13);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(64.0, 144.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(255, 160, 160);
|
|
+12: // 12
|
|
posTime(15, 4, 0.0, 144.0, 0.0);
|
|
alphaTime(15, 0, 255);
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 255, 160, 160);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
color(64, 64, 64);
|
|
colorTime(4, 0, 64, 64, 64);
|
|
alpha(255);
|
|
alphaTime(1, 0, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, -4.0, 144.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
stop();
|
|
|
|
interrupt[13]:
|
|
interrupt[23]:
|
|
posTime(5, 4, 0.0, 144.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
+10: // 22
|
|
nop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 64.0, 144.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 42
|
|
delete();
|
|
}
|
|
|
|
|
|
script 18 script18 {
|
|
sprite(sprite15);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(64.0, 168.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(255, 160, 160);
|
|
+14: // 14
|
|
posTime(15, 4, 0.0, 168.0, 0.0);
|
|
alphaTime(15, 0, 255);
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 255, 160, 160);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
color(64, 64, 64);
|
|
colorTime(4, 0, 64, 64, 64);
|
|
alpha(255);
|
|
alphaTime(1, 0, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, -4.0, 168.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
stop();
|
|
|
|
interrupt[14]:
|
|
interrupt[24]:
|
|
posTime(5, 4, 0.0, 168.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
+10: // 24
|
|
nop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 64.0, 168.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 44
|
|
delete();
|
|
}
|
|
|
|
|
|
script 19 script19 {
|
|
sprite(sprite20);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(64.0, 0.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(24);
|
|
alpha(0);
|
|
color(192, 192, 255);
|
|
posTime(15, 4, 0.0, 0.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
alphaTime(5, 4, 255);
|
|
posTime(2, 4, -4.0, 0.0, 0.0);
|
|
+2: // 2
|
|
posTime(2, 4, -2.0, 0.0, 0.0);
|
|
+2: // 4
|
|
posTime(2, 4, -7.0, 0.0, 0.0);
|
|
+2: // 6
|
|
posTime(2, 4, -4.0, 0.0, 0.0);
|
|
|
|
interrupt[17]:
|
|
posTime(4, 4, -4.0, 0.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
loop {
|
|
colorTime(20, 9, 192, 192, 255);
|
|
+20: // 26
|
|
colorTime(20, 9, 255, 255, 255);
|
|
+20: // 46
|
|
}
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 192, 255);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
alpha(0);
|
|
alphaTime(1, 0, 0);
|
|
stop();
|
|
|
|
interrupt[2]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 48
|
|
color(255, 255, 255);
|
|
+2: // 50
|
|
color(64, 64, 64);
|
|
+2: // 52
|
|
color(255, 255, 255);
|
|
+2: // 54
|
|
color(64, 64, 64);
|
|
+2: // 56
|
|
color(255, 255, 255);
|
|
+2: // 58
|
|
color(64, 64, 64);
|
|
+2: // 60
|
|
color(255, 255, 255);
|
|
+2: // 62
|
|
color(64, 64, 64);
|
|
+2: // 64
|
|
color(255, 255, 255);
|
|
+2: // 66
|
|
color(64, 64, 64);
|
|
+2: // 68
|
|
color(255, 255, 255);
|
|
scaleTime(20, 4, 0.5, 0.5);
|
|
posTime(20, 4, 256.0, 332.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 0.0, 0.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 70
|
|
color(255, 255, 255);
|
|
+2: // 72
|
|
color(64, 64, 64);
|
|
+2: // 74
|
|
color(255, 255, 255);
|
|
+2: // 76
|
|
color(64, 64, 64);
|
|
+2: // 78
|
|
color(255, 255, 255);
|
|
+2: // 80
|
|
color(64, 64, 64);
|
|
+2: // 82
|
|
color(255, 255, 255);
|
|
+2: // 84
|
|
color(64, 64, 64);
|
|
+2: // 86
|
|
color(255, 255, 255);
|
|
posTime(20, 4, 64.0, 0.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 106
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 64.0, 0.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 126
|
|
delete();
|
|
}
|
|
|
|
|
|
script 20 script20 {
|
|
sprite(sprite22);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(64.0, 24.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(24);
|
|
alpha(0);
|
|
color(192, 192, 255);
|
|
+2: // 2
|
|
posTime(15, 4, 0.0, 24.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
alphaTime(5, 4, 255);
|
|
posTime(2, 4, -4.0, 24.0, 0.0);
|
|
+2: // 4
|
|
posTime(2, 4, -2.0, 24.0, 0.0);
|
|
+2: // 6
|
|
posTime(2, 4, -7.0, 24.0, 0.0);
|
|
+2: // 8
|
|
posTime(2, 4, -4.0, 24.0, 0.0);
|
|
|
|
interrupt[18]:
|
|
posTime(4, 4, -4.0, 24.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
loop {
|
|
colorTime(20, 9, 192, 192, 255);
|
|
+20: // 28
|
|
colorTime(20, 9, 255, 255, 255);
|
|
+20: // 48
|
|
}
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 192, 255);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
alpha(0);
|
|
alphaTime(1, 0, 0);
|
|
stop();
|
|
|
|
interrupt[2]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 50
|
|
color(255, 255, 255);
|
|
+2: // 52
|
|
color(64, 64, 64);
|
|
+2: // 54
|
|
color(255, 255, 255);
|
|
+2: // 56
|
|
color(64, 64, 64);
|
|
+2: // 58
|
|
color(255, 255, 255);
|
|
+2: // 60
|
|
color(64, 64, 64);
|
|
+2: // 62
|
|
color(255, 255, 255);
|
|
+2: // 64
|
|
color(64, 64, 64);
|
|
+2: // 66
|
|
color(255, 255, 255);
|
|
+2: // 68
|
|
color(64, 64, 64);
|
|
+2: // 70
|
|
color(255, 255, 255);
|
|
scaleTime(20, 4, 0.5, 0.5);
|
|
posTime(20, 4, 256.0, 332.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 0.0, 24.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 72
|
|
color(255, 255, 255);
|
|
+2: // 74
|
|
color(64, 64, 64);
|
|
+2: // 76
|
|
color(255, 255, 255);
|
|
+2: // 78
|
|
color(64, 64, 64);
|
|
+2: // 80
|
|
color(255, 255, 255);
|
|
+2: // 82
|
|
color(64, 64, 64);
|
|
+2: // 84
|
|
color(255, 255, 255);
|
|
+2: // 86
|
|
color(64, 64, 64);
|
|
+2: // 88
|
|
color(255, 255, 255);
|
|
posTime(20, 4, 64.0, 24.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 108
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 64.0, 24.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 128
|
|
delete();
|
|
}
|
|
|
|
|
|
script 21 script21 {
|
|
sprite(sprite26);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(64.0, 48.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(24);
|
|
alpha(0);
|
|
color(192, 192, 255);
|
|
+4: // 4
|
|
posTime(15, 4, 0.0, 48.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[9]:
|
|
alphaTime(5, 4, 255);
|
|
posTime(2, 4, -4.0, 48.0, 0.0);
|
|
+2: // 6
|
|
posTime(2, 4, -2.0, 48.0, 0.0);
|
|
+2: // 8
|
|
posTime(2, 4, -7.0, 48.0, 0.0);
|
|
+2: // 10
|
|
posTime(2, 4, -4.0, 48.0, 0.0);
|
|
|
|
interrupt[19]:
|
|
posTime(4, 4, -4.0, 48.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
loop {
|
|
colorTime(20, 9, 192, 192, 255);
|
|
+20: // 30
|
|
colorTime(20, 9, 255, 255, 255);
|
|
+20: // 50
|
|
}
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 192, 255);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
alpha(0);
|
|
alphaTime(1, 0, 0);
|
|
stop();
|
|
|
|
interrupt[2]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 52
|
|
color(255, 255, 255);
|
|
+2: // 54
|
|
color(64, 64, 64);
|
|
+2: // 56
|
|
color(255, 255, 255);
|
|
+2: // 58
|
|
color(64, 64, 64);
|
|
+2: // 60
|
|
color(255, 255, 255);
|
|
+2: // 62
|
|
color(64, 64, 64);
|
|
+2: // 64
|
|
color(255, 255, 255);
|
|
+2: // 66
|
|
color(64, 64, 64);
|
|
+2: // 68
|
|
color(255, 255, 255);
|
|
+2: // 70
|
|
color(64, 64, 64);
|
|
+2: // 72
|
|
color(255, 255, 255);
|
|
scaleTime(20, 4, 0.5, 0.5);
|
|
posTime(20, 4, 256.0, 332.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 0.0, 48.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 74
|
|
color(255, 255, 255);
|
|
+2: // 76
|
|
color(64, 64, 64);
|
|
+2: // 78
|
|
color(255, 255, 255);
|
|
+2: // 80
|
|
color(64, 64, 64);
|
|
+2: // 82
|
|
color(255, 255, 255);
|
|
+2: // 84
|
|
color(64, 64, 64);
|
|
+2: // 86
|
|
color(255, 255, 255);
|
|
+2: // 88
|
|
color(64, 64, 64);
|
|
+2: // 90
|
|
color(255, 255, 255);
|
|
posTime(20, 4, 64.0, 48.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 110
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 64.0, 48.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 130
|
|
delete();
|
|
}
|
|
|
|
|
|
script 22 script22 {
|
|
sprite(sprite24);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(64.0, 72.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(24);
|
|
alpha(0);
|
|
color(192, 192, 255);
|
|
+6: // 6
|
|
posTime(15, 4, 0.0, 72.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[10]:
|
|
alphaTime(5, 4, 255);
|
|
posTime(2, 4, -4.0, 72.0, 0.0);
|
|
+2: // 8
|
|
posTime(2, 4, -2.0, 72.0, 0.0);
|
|
+2: // 10
|
|
posTime(2, 4, -7.0, 72.0, 0.0);
|
|
+2: // 12
|
|
posTime(2, 4, -4.0, 72.0, 0.0);
|
|
|
|
interrupt[20]:
|
|
posTime(4, 4, -4.0, 72.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
loop {
|
|
colorTime(20, 9, 192, 192, 255);
|
|
+20: // 32
|
|
colorTime(20, 9, 255, 255, 255);
|
|
+20: // 52
|
|
}
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 192, 255);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
alpha(0);
|
|
alphaTime(1, 0, 0);
|
|
stop();
|
|
|
|
interrupt[2]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 54
|
|
color(255, 255, 255);
|
|
+2: // 56
|
|
color(64, 64, 64);
|
|
+2: // 58
|
|
color(255, 255, 255);
|
|
+2: // 60
|
|
color(64, 64, 64);
|
|
+2: // 62
|
|
color(255, 255, 255);
|
|
+2: // 64
|
|
color(64, 64, 64);
|
|
+2: // 66
|
|
color(255, 255, 255);
|
|
+2: // 68
|
|
color(64, 64, 64);
|
|
+2: // 70
|
|
color(255, 255, 255);
|
|
+2: // 72
|
|
color(64, 64, 64);
|
|
+2: // 74
|
|
color(255, 255, 255);
|
|
scaleTime(20, 4, 0.5, 0.5);
|
|
posTime(20, 4, 256.0, 332.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 0.0, 72.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 76
|
|
color(255, 255, 255);
|
|
+2: // 78
|
|
color(64, 64, 64);
|
|
+2: // 80
|
|
color(255, 255, 255);
|
|
+2: // 82
|
|
color(64, 64, 64);
|
|
+2: // 84
|
|
color(255, 255, 255);
|
|
+2: // 86
|
|
color(64, 64, 64);
|
|
+2: // 88
|
|
color(255, 255, 255);
|
|
+2: // 90
|
|
color(64, 64, 64);
|
|
+2: // 92
|
|
color(255, 255, 255);
|
|
posTime(20, 4, 64.0, 72.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 112
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 64.0, 72.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 132
|
|
delete();
|
|
}
|
|
|
|
|
|
script 23 script23 {
|
|
sprite(sprite16);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(64.0, 96.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(24);
|
|
alpha(0);
|
|
color(192, 192, 255);
|
|
+8: // 8
|
|
posTime(15, 4, 0.0, 96.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[11]:
|
|
alphaTime(5, 4, 255);
|
|
posTime(2, 4, -4.0, 96.0, 0.0);
|
|
+2: // 10
|
|
posTime(2, 4, -2.0, 96.0, 0.0);
|
|
+2: // 12
|
|
posTime(2, 4, -7.0, 96.0, 0.0);
|
|
+2: // 14
|
|
posTime(2, 4, -4.0, 96.0, 0.0);
|
|
|
|
interrupt[21]:
|
|
posTime(4, 4, -4.0, 96.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
loop {
|
|
colorTime(20, 9, 192, 192, 255);
|
|
+20: // 34
|
|
colorTime(20, 9, 255, 255, 255);
|
|
+20: // 54
|
|
}
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 192, 255);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
alpha(0);
|
|
alphaTime(1, 0, 0);
|
|
stop();
|
|
|
|
interrupt[2]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 56
|
|
color(255, 255, 255);
|
|
+2: // 58
|
|
color(64, 64, 64);
|
|
+2: // 60
|
|
color(255, 255, 255);
|
|
+2: // 62
|
|
color(64, 64, 64);
|
|
+2: // 64
|
|
color(255, 255, 255);
|
|
+2: // 66
|
|
color(64, 64, 64);
|
|
+2: // 68
|
|
color(255, 255, 255);
|
|
+2: // 70
|
|
color(64, 64, 64);
|
|
+2: // 72
|
|
color(255, 255, 255);
|
|
+2: // 74
|
|
color(64, 64, 64);
|
|
+2: // 76
|
|
color(255, 255, 255);
|
|
scaleTime(20, 4, 0.5, 0.5);
|
|
posTime(20, 4, 256.0, 332.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 0.0, 96.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 78
|
|
color(255, 255, 255);
|
|
+2: // 80
|
|
color(64, 64, 64);
|
|
+2: // 82
|
|
color(255, 255, 255);
|
|
+2: // 84
|
|
color(64, 64, 64);
|
|
+2: // 86
|
|
color(255, 255, 255);
|
|
+2: // 88
|
|
color(64, 64, 64);
|
|
+2: // 90
|
|
color(255, 255, 255);
|
|
+2: // 92
|
|
color(64, 64, 64);
|
|
+2: // 94
|
|
color(255, 255, 255);
|
|
posTime(20, 4, 64.0, 96.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 114
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 64.0, 96.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 134
|
|
delete();
|
|
}
|
|
|
|
|
|
script 24 script24 {
|
|
sprite(sprite21);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(64.0, 0.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(192, 192, 255);
|
|
posTime(15, 4, 0.0, 0.0, 0.0);
|
|
alphaTime(15, 0, 255);
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 192, 255);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
color(64, 64, 64);
|
|
colorTime(4, 0, 64, 64, 64);
|
|
alpha(255);
|
|
alphaTime(1, 0, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, -4.0, 0.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
interrupt[17]:
|
|
posTime(5, 4, 0.0, 0.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
+10: // 10
|
|
nop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 64.0, 0.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 30
|
|
delete();
|
|
}
|
|
|
|
|
|
script 25 script25 {
|
|
sprite(sprite23);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(64.0, 24.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(192, 192, 255);
|
|
+2: // 2
|
|
posTime(15, 4, 0.0, 24.0, 0.0);
|
|
alphaTime(15, 0, 255);
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 192, 255);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
color(64, 64, 64);
|
|
colorTime(4, 0, 64, 64, 64);
|
|
alpha(255);
|
|
alphaTime(1, 0, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, -4.0, 24.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
interrupt[18]:
|
|
posTime(5, 4, 0.0, 24.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
+10: // 12
|
|
nop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 64.0, 24.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 32
|
|
delete();
|
|
}
|
|
|
|
|
|
script 26 script26 {
|
|
sprite(sprite27);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(64.0, 48.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(192, 192, 255);
|
|
+4: // 4
|
|
posTime(15, 4, 0.0, 48.0, 0.0);
|
|
alphaTime(15, 0, 255);
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 192, 255);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
color(64, 64, 64);
|
|
colorTime(4, 0, 64, 64, 64);
|
|
alpha(255);
|
|
alphaTime(1, 0, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, -4.0, 48.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
stop();
|
|
|
|
interrupt[9]:
|
|
interrupt[19]:
|
|
posTime(5, 4, 0.0, 48.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
+10: // 14
|
|
nop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 64.0, 48.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 34
|
|
delete();
|
|
}
|
|
|
|
|
|
script 27 script27 {
|
|
sprite(sprite25);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(64.0, 72.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(192, 192, 255);
|
|
+6: // 6
|
|
posTime(15, 4, 0.0, 72.0, 0.0);
|
|
alphaTime(15, 0, 255);
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 192, 255);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
color(64, 64, 64);
|
|
colorTime(4, 0, 64, 64, 64);
|
|
alpha(255);
|
|
alphaTime(1, 0, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, -4.0, 72.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
stop();
|
|
|
|
interrupt[10]:
|
|
interrupt[20]:
|
|
posTime(5, 4, 0.0, 72.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
+10: // 16
|
|
nop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 64.0, 72.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 36
|
|
delete();
|
|
}
|
|
|
|
|
|
script 28 script28 {
|
|
sprite(sprite17);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(64.0, 96.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(192, 192, 255);
|
|
+8: // 8
|
|
posTime(15, 4, 0.0, 96.0, 0.0);
|
|
alphaTime(15, 0, 255);
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 192, 255);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
color(64, 64, 64);
|
|
colorTime(4, 0, 64, 64, 64);
|
|
alpha(255);
|
|
alphaTime(1, 0, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, -4.0, 96.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
stop();
|
|
|
|
interrupt[11]:
|
|
interrupt[21]:
|
|
posTime(5, 4, 0.0, 96.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
+10: // 18
|
|
nop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 64.0, 96.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 38
|
|
delete();
|
|
}
|
|
|
|
|
|
script 29 script29 {
|
|
sprite(sprite42);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(184.0, 0.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(24);
|
|
alpha(0);
|
|
color(192, 192, 255);
|
|
posTime(15, 4, 120.0, 0.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
alphaTime(5, 4, 255);
|
|
posTime(2, 4, 116.0, 0.0, 0.0);
|
|
+2: // 2
|
|
posTime(2, 4, 118.0, 0.0, 0.0);
|
|
+2: // 4
|
|
posTime(2, 4, 113.0, 0.0, 0.0);
|
|
+2: // 6
|
|
posTime(2, 4, 116.0, 0.0, 0.0);
|
|
|
|
interrupt[17]:
|
|
posTime(4, 4, 116.0, 0.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
loop {
|
|
colorTime(20, 9, 192, 192, 255);
|
|
+20: // 26
|
|
colorTime(20, 9, 255, 255, 255);
|
|
+20: // 46
|
|
}
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 192, 255);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
alpha(0);
|
|
alphaTime(1, 0, 0);
|
|
stop();
|
|
|
|
interrupt[2]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 48
|
|
color(255, 255, 255);
|
|
+2: // 50
|
|
color(64, 64, 64);
|
|
+2: // 52
|
|
color(255, 255, 255);
|
|
+2: // 54
|
|
color(64, 64, 64);
|
|
+2: // 56
|
|
color(255, 255, 255);
|
|
+2: // 58
|
|
color(64, 64, 64);
|
|
+2: // 60
|
|
color(255, 255, 255);
|
|
+2: // 62
|
|
color(64, 64, 64);
|
|
+2: // 64
|
|
color(255, 255, 255);
|
|
+2: // 66
|
|
color(64, 64, 64);
|
|
+2: // 68
|
|
color(255, 255, 255);
|
|
scaleTime(20, 4, 0.5, 0.5);
|
|
posTime(20, 4, 256.0, 332.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 120.0, 0.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 70
|
|
color(255, 255, 255);
|
|
+2: // 72
|
|
color(64, 64, 64);
|
|
+2: // 74
|
|
color(255, 255, 255);
|
|
+2: // 76
|
|
color(64, 64, 64);
|
|
+2: // 78
|
|
color(255, 255, 255);
|
|
+2: // 80
|
|
color(64, 64, 64);
|
|
+2: // 82
|
|
color(255, 255, 255);
|
|
+2: // 84
|
|
color(64, 64, 64);
|
|
+2: // 86
|
|
color(255, 255, 255);
|
|
posTime(20, 4, 184.0, 0.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 106
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 184.0, 0.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 126
|
|
delete();
|
|
}
|
|
|
|
|
|
script 30 script30 {
|
|
sprite(sprite42);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(199.0, 0.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(24);
|
|
alpha(0);
|
|
color(192, 192, 255);
|
|
posTime(15, 4, 135.0, 0.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
alphaTime(5, 4, 255);
|
|
posTime(2, 4, 131.0, 0.0, 0.0);
|
|
+2: // 2
|
|
posTime(2, 4, 133.0, 0.0, 0.0);
|
|
+2: // 4
|
|
posTime(2, 4, 128.0, 0.0, 0.0);
|
|
+2: // 6
|
|
posTime(2, 4, 131.0, 0.0, 0.0);
|
|
|
|
interrupt[17]:
|
|
posTime(4, 4, 131.0, 0.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
loop {
|
|
colorTime(20, 9, 192, 192, 255);
|
|
+20: // 26
|
|
colorTime(20, 9, 255, 255, 255);
|
|
+20: // 46
|
|
}
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 192, 255);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
alpha(0);
|
|
alphaTime(1, 0, 0);
|
|
stop();
|
|
|
|
interrupt[2]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 48
|
|
color(255, 255, 255);
|
|
+2: // 50
|
|
color(64, 64, 64);
|
|
+2: // 52
|
|
color(255, 255, 255);
|
|
+2: // 54
|
|
color(64, 64, 64);
|
|
+2: // 56
|
|
color(255, 255, 255);
|
|
+2: // 58
|
|
color(64, 64, 64);
|
|
+2: // 60
|
|
color(255, 255, 255);
|
|
+2: // 62
|
|
color(64, 64, 64);
|
|
+2: // 64
|
|
color(255, 255, 255);
|
|
+2: // 66
|
|
color(64, 64, 64);
|
|
+2: // 68
|
|
color(255, 255, 255);
|
|
scaleTime(20, 4, 0.5, 0.5);
|
|
posTime(20, 4, 256.0, 332.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 135.0, 0.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 70
|
|
color(255, 255, 255);
|
|
+2: // 72
|
|
color(64, 64, 64);
|
|
+2: // 74
|
|
color(255, 255, 255);
|
|
+2: // 76
|
|
color(64, 64, 64);
|
|
+2: // 78
|
|
color(255, 255, 255);
|
|
+2: // 80
|
|
color(64, 64, 64);
|
|
+2: // 82
|
|
color(255, 255, 255);
|
|
+2: // 84
|
|
color(64, 64, 64);
|
|
+2: // 86
|
|
color(255, 255, 255);
|
|
posTime(20, 4, 199.0, 0.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 106
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 199.0, 0.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 126
|
|
delete();
|
|
}
|
|
|
|
|
|
script 31 script31 {
|
|
sprite(sprite42);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(214.0, 0.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(24);
|
|
alpha(0);
|
|
color(192, 192, 255);
|
|
posTime(15, 4, 150.0, 0.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
alphaTime(5, 4, 255);
|
|
posTime(2, 4, 146.0, 0.0, 0.0);
|
|
+2: // 2
|
|
posTime(2, 4, 148.0, 0.0, 0.0);
|
|
+2: // 4
|
|
posTime(2, 4, 143.0, 0.0, 0.0);
|
|
+2: // 6
|
|
posTime(2, 4, 146.0, 0.0, 0.0);
|
|
|
|
interrupt[17]:
|
|
posTime(4, 4, 146.0, 0.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
loop {
|
|
colorTime(20, 9, 192, 192, 255);
|
|
+20: // 26
|
|
colorTime(20, 9, 255, 255, 255);
|
|
+20: // 46
|
|
}
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 192, 255);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
alpha(0);
|
|
alphaTime(1, 0, 0);
|
|
stop();
|
|
|
|
interrupt[2]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 48
|
|
color(255, 255, 255);
|
|
+2: // 50
|
|
color(64, 64, 64);
|
|
+2: // 52
|
|
color(255, 255, 255);
|
|
+2: // 54
|
|
color(64, 64, 64);
|
|
+2: // 56
|
|
color(255, 255, 255);
|
|
+2: // 58
|
|
color(64, 64, 64);
|
|
+2: // 60
|
|
color(255, 255, 255);
|
|
+2: // 62
|
|
color(64, 64, 64);
|
|
+2: // 64
|
|
color(255, 255, 255);
|
|
+2: // 66
|
|
color(64, 64, 64);
|
|
+2: // 68
|
|
color(255, 255, 255);
|
|
scaleTime(20, 4, 0.5, 0.5);
|
|
posTime(20, 4, 256.0, 332.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 150.0, 0.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 70
|
|
color(255, 255, 255);
|
|
+2: // 72
|
|
color(64, 64, 64);
|
|
+2: // 74
|
|
color(255, 255, 255);
|
|
+2: // 76
|
|
color(64, 64, 64);
|
|
+2: // 78
|
|
color(255, 255, 255);
|
|
+2: // 80
|
|
color(64, 64, 64);
|
|
+2: // 82
|
|
color(255, 255, 255);
|
|
+2: // 84
|
|
color(64, 64, 64);
|
|
+2: // 86
|
|
color(255, 255, 255);
|
|
posTime(20, 4, 214.0, 0.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 106
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 214.0, 0.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 126
|
|
delete();
|
|
}
|
|
|
|
|
|
script 32 script32 {
|
|
sprite(sprite62);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(229.0, 0.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(24);
|
|
alpha(0);
|
|
color(192, 192, 255);
|
|
posTime(15, 4, 165.0, 0.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
alphaTime(5, 4, 255);
|
|
posTime(2, 4, 161.0, 0.0, 0.0);
|
|
+2: // 2
|
|
posTime(2, 4, 163.0, 0.0, 0.0);
|
|
+2: // 4
|
|
posTime(2, 4, 158.0, 0.0, 0.0);
|
|
+2: // 6
|
|
posTime(2, 4, 161.0, 0.0, 0.0);
|
|
|
|
interrupt[17]:
|
|
posTime(4, 4, 161.0, 0.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
loop {
|
|
colorTime(20, 9, 192, 192, 255);
|
|
+20: // 26
|
|
colorTime(20, 9, 255, 255, 255);
|
|
+20: // 46
|
|
}
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 192, 255);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
alpha(0);
|
|
alphaTime(1, 0, 0);
|
|
stop();
|
|
|
|
interrupt[2]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 48
|
|
color(255, 255, 255);
|
|
+2: // 50
|
|
color(64, 64, 64);
|
|
+2: // 52
|
|
color(255, 255, 255);
|
|
+2: // 54
|
|
color(64, 64, 64);
|
|
+2: // 56
|
|
color(255, 255, 255);
|
|
+2: // 58
|
|
color(64, 64, 64);
|
|
+2: // 60
|
|
color(255, 255, 255);
|
|
+2: // 62
|
|
color(64, 64, 64);
|
|
+2: // 64
|
|
color(255, 255, 255);
|
|
+2: // 66
|
|
color(64, 64, 64);
|
|
+2: // 68
|
|
color(255, 255, 255);
|
|
scaleTime(20, 4, 0.5, 0.5);
|
|
posTime(20, 4, 256.0, 332.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 165.0, 0.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 70
|
|
color(255, 255, 255);
|
|
+2: // 72
|
|
color(64, 64, 64);
|
|
+2: // 74
|
|
color(255, 255, 255);
|
|
+2: // 76
|
|
color(64, 64, 64);
|
|
+2: // 78
|
|
color(255, 255, 255);
|
|
+2: // 80
|
|
color(64, 64, 64);
|
|
+2: // 82
|
|
color(255, 255, 255);
|
|
+2: // 84
|
|
color(64, 64, 64);
|
|
+2: // 86
|
|
color(255, 255, 255);
|
|
posTime(20, 4, 229.0, 0.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 106
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 229.0, 0.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 126
|
|
delete();
|
|
}
|
|
|
|
|
|
script 33 script33 {
|
|
sprite(sprite52);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(184.0, 0.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(192, 192, 255);
|
|
posTime(15, 4, 120.0, 0.0, 0.0);
|
|
alphaTime(15, 0, 255);
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 192, 255);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
color(64, 64, 64);
|
|
colorTime(4, 0, 64, 64, 64);
|
|
alpha(255);
|
|
alphaTime(1, 0, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 116.0, 0.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
interrupt[17]:
|
|
posTime(5, 4, 120.0, 0.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
+10: // 10
|
|
nop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 184.0, 0.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 30
|
|
delete();
|
|
}
|
|
|
|
|
|
script 34 script34 {
|
|
sprite(sprite52);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(199.0, 0.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(192, 192, 255);
|
|
posTime(15, 4, 135.0, 0.0, 0.0);
|
|
alphaTime(15, 0, 255);
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 192, 255);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
color(64, 64, 64);
|
|
colorTime(4, 0, 64, 64, 64);
|
|
alpha(255);
|
|
alphaTime(1, 0, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 131.0, 0.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
interrupt[17]:
|
|
posTime(5, 4, 135.0, 0.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
+10: // 10
|
|
nop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 199.0, 0.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 30
|
|
delete();
|
|
}
|
|
|
|
|
|
script 35 script35 {
|
|
sprite(sprite52);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(214.0, 0.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(192, 192, 255);
|
|
posTime(15, 4, 150.0, 0.0, 0.0);
|
|
alphaTime(15, 0, 255);
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 192, 255);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
color(64, 64, 64);
|
|
colorTime(4, 0, 64, 64, 64);
|
|
alpha(255);
|
|
alphaTime(1, 0, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 146.0, 0.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
interrupt[17]:
|
|
posTime(5, 4, 150.0, 0.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
+10: // 10
|
|
nop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 214.0, 0.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 30
|
|
delete();
|
|
}
|
|
|
|
|
|
script 36 script36 {
|
|
sprite(sprite63);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(229.0, 0.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(192, 192, 255);
|
|
posTime(15, 4, 165.0, 0.0, 0.0);
|
|
alphaTime(15, 0, 255);
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 192, 255);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
color(64, 64, 64);
|
|
colorTime(4, 0, 64, 64, 64);
|
|
alpha(255);
|
|
alphaTime(1, 0, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 161.0, 0.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
interrupt[17]:
|
|
posTime(5, 4, 165.0, 0.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
+10: // 10
|
|
nop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 229.0, 0.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 30
|
|
delete();
|
|
}
|
|
|
|
|
|
script 37 script37 {
|
|
sprite(sprite42);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(184.0, 24.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(24);
|
|
alpha(0);
|
|
color(192, 192, 255);
|
|
+2: // 2
|
|
posTime(15, 4, 120.0, 24.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
alphaTime(5, 4, 255);
|
|
posTime(2, 4, 116.0, 24.0, 0.0);
|
|
+2: // 4
|
|
posTime(2, 4, 118.0, 24.0, 0.0);
|
|
+2: // 6
|
|
posTime(2, 4, 113.0, 24.0, 0.0);
|
|
+2: // 8
|
|
posTime(2, 4, 116.0, 24.0, 0.0);
|
|
|
|
interrupt[18]:
|
|
posTime(4, 4, 116.0, 24.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
loop {
|
|
colorTime(20, 9, 192, 192, 255);
|
|
+20: // 28
|
|
colorTime(20, 9, 255, 255, 255);
|
|
+20: // 48
|
|
}
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 192, 255);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
alpha(0);
|
|
alphaTime(1, 0, 0);
|
|
stop();
|
|
|
|
interrupt[2]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 50
|
|
color(255, 255, 255);
|
|
+2: // 52
|
|
color(64, 64, 64);
|
|
+2: // 54
|
|
color(255, 255, 255);
|
|
+2: // 56
|
|
color(64, 64, 64);
|
|
+2: // 58
|
|
color(255, 255, 255);
|
|
+2: // 60
|
|
color(64, 64, 64);
|
|
+2: // 62
|
|
color(255, 255, 255);
|
|
+2: // 64
|
|
color(64, 64, 64);
|
|
+2: // 66
|
|
color(255, 255, 255);
|
|
+2: // 68
|
|
color(64, 64, 64);
|
|
+2: // 70
|
|
color(255, 255, 255);
|
|
scaleTime(20, 4, 0.5, 0.5);
|
|
posTime(20, 4, 256.0, 332.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 120.0, 24.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 72
|
|
color(255, 255, 255);
|
|
+2: // 74
|
|
color(64, 64, 64);
|
|
+2: // 76
|
|
color(255, 255, 255);
|
|
+2: // 78
|
|
color(64, 64, 64);
|
|
+2: // 80
|
|
color(255, 255, 255);
|
|
+2: // 82
|
|
color(64, 64, 64);
|
|
+2: // 84
|
|
color(255, 255, 255);
|
|
+2: // 86
|
|
color(64, 64, 64);
|
|
+2: // 88
|
|
color(255, 255, 255);
|
|
posTime(20, 4, 184.0, 24.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 108
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 184.0, 24.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 128
|
|
delete();
|
|
}
|
|
|
|
|
|
script 38 script38 {
|
|
sprite(sprite42);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(199.0, 24.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(24);
|
|
alpha(0);
|
|
color(192, 192, 255);
|
|
+2: // 2
|
|
posTime(15, 4, 135.0, 24.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
alphaTime(5, 4, 255);
|
|
posTime(2, 4, 131.0, 24.0, 0.0);
|
|
+2: // 4
|
|
posTime(2, 4, 133.0, 24.0, 0.0);
|
|
+2: // 6
|
|
posTime(2, 4, 128.0, 24.0, 0.0);
|
|
+2: // 8
|
|
posTime(2, 4, 131.0, 24.0, 0.0);
|
|
|
|
interrupt[18]:
|
|
posTime(4, 4, 131.0, 24.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
loop {
|
|
colorTime(20, 9, 192, 192, 255);
|
|
+20: // 28
|
|
colorTime(20, 9, 255, 255, 255);
|
|
+20: // 48
|
|
}
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 192, 255);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
alpha(0);
|
|
alphaTime(1, 0, 0);
|
|
stop();
|
|
|
|
interrupt[2]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 50
|
|
color(255, 255, 255);
|
|
+2: // 52
|
|
color(64, 64, 64);
|
|
+2: // 54
|
|
color(255, 255, 255);
|
|
+2: // 56
|
|
color(64, 64, 64);
|
|
+2: // 58
|
|
color(255, 255, 255);
|
|
+2: // 60
|
|
color(64, 64, 64);
|
|
+2: // 62
|
|
color(255, 255, 255);
|
|
+2: // 64
|
|
color(64, 64, 64);
|
|
+2: // 66
|
|
color(255, 255, 255);
|
|
+2: // 68
|
|
color(64, 64, 64);
|
|
+2: // 70
|
|
color(255, 255, 255);
|
|
scaleTime(20, 4, 0.5, 0.5);
|
|
posTime(20, 4, 256.0, 332.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 135.0, 24.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 72
|
|
color(255, 255, 255);
|
|
+2: // 74
|
|
color(64, 64, 64);
|
|
+2: // 76
|
|
color(255, 255, 255);
|
|
+2: // 78
|
|
color(64, 64, 64);
|
|
+2: // 80
|
|
color(255, 255, 255);
|
|
+2: // 82
|
|
color(64, 64, 64);
|
|
+2: // 84
|
|
color(255, 255, 255);
|
|
+2: // 86
|
|
color(64, 64, 64);
|
|
+2: // 88
|
|
color(255, 255, 255);
|
|
posTime(20, 4, 199.0, 24.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 108
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 199.0, 24.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 128
|
|
delete();
|
|
}
|
|
|
|
|
|
script 39 script39 {
|
|
sprite(sprite42);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(214.0, 24.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(24);
|
|
alpha(0);
|
|
color(192, 192, 255);
|
|
+2: // 2
|
|
posTime(15, 4, 150.0, 24.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
alphaTime(5, 4, 255);
|
|
posTime(2, 4, 146.0, 24.0, 0.0);
|
|
+2: // 4
|
|
posTime(2, 4, 148.0, 24.0, 0.0);
|
|
+2: // 6
|
|
posTime(2, 4, 143.0, 24.0, 0.0);
|
|
+2: // 8
|
|
posTime(2, 4, 146.0, 24.0, 0.0);
|
|
|
|
interrupt[18]:
|
|
posTime(4, 4, 146.0, 24.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
loop {
|
|
colorTime(20, 9, 192, 192, 255);
|
|
+20: // 28
|
|
colorTime(20, 9, 255, 255, 255);
|
|
+20: // 48
|
|
}
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 192, 255);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
alpha(0);
|
|
alphaTime(1, 0, 0);
|
|
stop();
|
|
|
|
interrupt[2]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 50
|
|
color(255, 255, 255);
|
|
+2: // 52
|
|
color(64, 64, 64);
|
|
+2: // 54
|
|
color(255, 255, 255);
|
|
+2: // 56
|
|
color(64, 64, 64);
|
|
+2: // 58
|
|
color(255, 255, 255);
|
|
+2: // 60
|
|
color(64, 64, 64);
|
|
+2: // 62
|
|
color(255, 255, 255);
|
|
+2: // 64
|
|
color(64, 64, 64);
|
|
+2: // 66
|
|
color(255, 255, 255);
|
|
+2: // 68
|
|
color(64, 64, 64);
|
|
+2: // 70
|
|
color(255, 255, 255);
|
|
scaleTime(20, 4, 0.5, 0.5);
|
|
posTime(20, 4, 256.0, 332.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 150.0, 24.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 72
|
|
color(255, 255, 255);
|
|
+2: // 74
|
|
color(64, 64, 64);
|
|
+2: // 76
|
|
color(255, 255, 255);
|
|
+2: // 78
|
|
color(64, 64, 64);
|
|
+2: // 80
|
|
color(255, 255, 255);
|
|
+2: // 82
|
|
color(64, 64, 64);
|
|
+2: // 84
|
|
color(255, 255, 255);
|
|
+2: // 86
|
|
color(64, 64, 64);
|
|
+2: // 88
|
|
color(255, 255, 255);
|
|
posTime(20, 4, 214.0, 24.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 108
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 214.0, 24.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 128
|
|
delete();
|
|
}
|
|
|
|
|
|
script 40 script40 {
|
|
sprite(sprite62);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(229.0, 24.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(24);
|
|
alpha(0);
|
|
color(192, 192, 255);
|
|
+2: // 2
|
|
posTime(15, 4, 165.0, 24.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
alphaTime(5, 4, 255);
|
|
posTime(2, 4, 161.0, 24.0, 0.0);
|
|
+2: // 4
|
|
posTime(2, 4, 163.0, 24.0, 0.0);
|
|
+2: // 6
|
|
posTime(2, 4, 158.0, 24.0, 0.0);
|
|
+2: // 8
|
|
posTime(2, 4, 161.0, 24.0, 0.0);
|
|
|
|
interrupt[18]:
|
|
posTime(4, 4, 161.0, 24.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
loop {
|
|
colorTime(20, 9, 192, 192, 255);
|
|
+20: // 28
|
|
colorTime(20, 9, 255, 255, 255);
|
|
+20: // 48
|
|
}
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 192, 255);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
alpha(0);
|
|
alphaTime(1, 0, 0);
|
|
stop();
|
|
|
|
interrupt[2]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 50
|
|
color(255, 255, 255);
|
|
+2: // 52
|
|
color(64, 64, 64);
|
|
+2: // 54
|
|
color(255, 255, 255);
|
|
+2: // 56
|
|
color(64, 64, 64);
|
|
+2: // 58
|
|
color(255, 255, 255);
|
|
+2: // 60
|
|
color(64, 64, 64);
|
|
+2: // 62
|
|
color(255, 255, 255);
|
|
+2: // 64
|
|
color(64, 64, 64);
|
|
+2: // 66
|
|
color(255, 255, 255);
|
|
+2: // 68
|
|
color(64, 64, 64);
|
|
+2: // 70
|
|
color(255, 255, 255);
|
|
scaleTime(20, 4, 0.5, 0.5);
|
|
posTime(20, 4, 256.0, 332.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 165.0, 24.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 72
|
|
color(255, 255, 255);
|
|
+2: // 74
|
|
color(64, 64, 64);
|
|
+2: // 76
|
|
color(255, 255, 255);
|
|
+2: // 78
|
|
color(64, 64, 64);
|
|
+2: // 80
|
|
color(255, 255, 255);
|
|
+2: // 82
|
|
color(64, 64, 64);
|
|
+2: // 84
|
|
color(255, 255, 255);
|
|
+2: // 86
|
|
color(64, 64, 64);
|
|
+2: // 88
|
|
color(255, 255, 255);
|
|
posTime(20, 4, 229.0, 24.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 108
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 229.0, 24.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 128
|
|
delete();
|
|
}
|
|
|
|
|
|
script 41 script41 {
|
|
sprite(sprite52);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(184.0, 24.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(192, 192, 255);
|
|
+2: // 2
|
|
posTime(15, 4, 120.0, 24.0, 0.0);
|
|
alphaTime(15, 0, 255);
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 192, 255);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
color(64, 64, 64);
|
|
colorTime(4, 0, 64, 64, 64);
|
|
alpha(255);
|
|
alphaTime(1, 0, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 116.0, 24.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
interrupt[18]:
|
|
posTime(5, 4, 120.0, 24.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
+10: // 12
|
|
nop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 184.0, 24.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 32
|
|
delete();
|
|
}
|
|
|
|
|
|
script 42 script42 {
|
|
sprite(sprite52);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(199.0, 24.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(192, 192, 255);
|
|
+2: // 2
|
|
posTime(15, 4, 135.0, 24.0, 0.0);
|
|
alphaTime(15, 0, 255);
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 192, 255);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
color(64, 64, 64);
|
|
colorTime(4, 0, 64, 64, 64);
|
|
alpha(255);
|
|
alphaTime(1, 0, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 131.0, 24.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
interrupt[18]:
|
|
posTime(5, 4, 135.0, 24.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
+10: // 12
|
|
nop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 199.0, 24.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 32
|
|
delete();
|
|
}
|
|
|
|
|
|
script 43 script43 {
|
|
sprite(sprite52);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(214.0, 24.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(192, 192, 255);
|
|
+2: // 2
|
|
posTime(15, 4, 150.0, 24.0, 0.0);
|
|
alphaTime(15, 0, 255);
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 192, 255);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
color(64, 64, 64);
|
|
colorTime(4, 0, 64, 64, 64);
|
|
alpha(255);
|
|
alphaTime(1, 0, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 146.0, 24.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
interrupt[18]:
|
|
posTime(5, 4, 150.0, 24.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
+10: // 12
|
|
nop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 214.0, 24.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 32
|
|
delete();
|
|
}
|
|
|
|
|
|
script 44 script44 {
|
|
sprite(sprite63);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(229.0, 24.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(192, 192, 255);
|
|
+2: // 2
|
|
posTime(15, 4, 165.0, 24.0, 0.0);
|
|
alphaTime(15, 0, 255);
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 192, 255);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
color(64, 64, 64);
|
|
colorTime(4, 0, 64, 64, 64);
|
|
alpha(255);
|
|
alphaTime(1, 0, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 161.0, 24.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
interrupt[18]:
|
|
posTime(5, 4, 165.0, 24.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
+10: // 12
|
|
nop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 229.0, 24.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 32
|
|
delete();
|
|
}
|
|
|
|
|
|
script 45 script45 {
|
|
sprite(sprite28);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(64.0, 0.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(24);
|
|
alpha(0);
|
|
color(192, 255, 192);
|
|
posTime(15, 4, 0.0, 0.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
alphaTime(5, 4, 255);
|
|
posTime(2, 4, -4.0, 0.0, 0.0);
|
|
+2: // 2
|
|
posTime(2, 4, -2.0, 0.0, 0.0);
|
|
+2: // 4
|
|
posTime(2, 4, -7.0, 0.0, 0.0);
|
|
+2: // 6
|
|
posTime(2, 4, -4.0, 0.0, 0.0);
|
|
|
|
interrupt[17]:
|
|
posTime(4, 4, -4.0, 0.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
loop {
|
|
colorTime(20, 9, 192, 255, 192);
|
|
+20: // 26
|
|
colorTime(20, 9, 255, 255, 255);
|
|
+20: // 46
|
|
}
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 255, 192);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
alpha(0);
|
|
alphaTime(1, 0, 0);
|
|
stop();
|
|
|
|
interrupt[2]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 48
|
|
color(255, 255, 255);
|
|
+2: // 50
|
|
color(64, 64, 64);
|
|
+2: // 52
|
|
color(255, 255, 255);
|
|
+2: // 54
|
|
color(64, 64, 64);
|
|
+2: // 56
|
|
color(255, 255, 255);
|
|
+2: // 58
|
|
color(64, 64, 64);
|
|
+2: // 60
|
|
color(255, 255, 255);
|
|
+2: // 62
|
|
color(64, 64, 64);
|
|
+2: // 64
|
|
color(255, 255, 255);
|
|
+2: // 66
|
|
color(64, 64, 64);
|
|
+2: // 68
|
|
color(255, 255, 255);
|
|
scaleTime(20, 4, 0.5, 0.5);
|
|
posTime(20, 4, 256.0, 332.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 0.0, 0.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 70
|
|
color(255, 255, 255);
|
|
+2: // 72
|
|
color(64, 64, 64);
|
|
+2: // 74
|
|
color(255, 255, 255);
|
|
+2: // 76
|
|
color(64, 64, 64);
|
|
+2: // 78
|
|
color(255, 255, 255);
|
|
+2: // 80
|
|
color(64, 64, 64);
|
|
+2: // 82
|
|
color(255, 255, 255);
|
|
+2: // 84
|
|
color(64, 64, 64);
|
|
+2: // 86
|
|
color(255, 255, 255);
|
|
posTime(20, 4, 64.0, 0.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 106
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 64.0, 0.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 126
|
|
delete();
|
|
}
|
|
|
|
|
|
script 46 script46 {
|
|
sprite(sprite30);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(64.0, 24.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(24);
|
|
alpha(0);
|
|
color(192, 255, 192);
|
|
+2: // 2
|
|
posTime(15, 4, 0.0, 24.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
alphaTime(5, 4, 255);
|
|
posTime(2, 4, -4.0, 24.0, 0.0);
|
|
+2: // 4
|
|
posTime(2, 4, -2.0, 24.0, 0.0);
|
|
+2: // 6
|
|
posTime(2, 4, -7.0, 24.0, 0.0);
|
|
+2: // 8
|
|
posTime(2, 4, -4.0, 24.0, 0.0);
|
|
|
|
interrupt[18]:
|
|
posTime(4, 4, -4.0, 24.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
loop {
|
|
colorTime(20, 9, 192, 255, 192);
|
|
+20: // 28
|
|
colorTime(20, 9, 255, 255, 255);
|
|
+20: // 48
|
|
}
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 255, 192);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
alpha(0);
|
|
alphaTime(1, 0, 0);
|
|
stop();
|
|
|
|
interrupt[2]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 50
|
|
color(255, 255, 255);
|
|
+2: // 52
|
|
color(64, 64, 64);
|
|
+2: // 54
|
|
color(255, 255, 255);
|
|
+2: // 56
|
|
color(64, 64, 64);
|
|
+2: // 58
|
|
color(255, 255, 255);
|
|
+2: // 60
|
|
color(64, 64, 64);
|
|
+2: // 62
|
|
color(255, 255, 255);
|
|
+2: // 64
|
|
color(64, 64, 64);
|
|
+2: // 66
|
|
color(255, 255, 255);
|
|
+2: // 68
|
|
color(64, 64, 64);
|
|
+2: // 70
|
|
color(255, 255, 255);
|
|
scaleTime(20, 4, 0.5, 0.5);
|
|
posTime(20, 4, 256.0, 332.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 0.0, 24.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 72
|
|
color(255, 255, 255);
|
|
+2: // 74
|
|
color(64, 64, 64);
|
|
+2: // 76
|
|
color(255, 255, 255);
|
|
+2: // 78
|
|
color(64, 64, 64);
|
|
+2: // 80
|
|
color(255, 255, 255);
|
|
+2: // 82
|
|
color(64, 64, 64);
|
|
+2: // 84
|
|
color(255, 255, 255);
|
|
+2: // 86
|
|
color(64, 64, 64);
|
|
+2: // 88
|
|
color(255, 255, 255);
|
|
posTime(20, 4, 64.0, 24.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 108
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 64.0, 24.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 128
|
|
delete();
|
|
}
|
|
|
|
|
|
script 47 script47 {
|
|
sprite(sprite32);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(64.0, 48.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(24);
|
|
alpha(0);
|
|
color(192, 255, 192);
|
|
+4: // 4
|
|
posTime(15, 4, 0.0, 48.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[9]:
|
|
alphaTime(5, 4, 255);
|
|
posTime(2, 4, -4.0, 48.0, 0.0);
|
|
+2: // 6
|
|
posTime(2, 4, -2.0, 48.0, 0.0);
|
|
+2: // 8
|
|
posTime(2, 4, -7.0, 48.0, 0.0);
|
|
+2: // 10
|
|
posTime(2, 4, -4.0, 48.0, 0.0);
|
|
|
|
interrupt[19]:
|
|
posTime(4, 4, -4.0, 48.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
loop {
|
|
colorTime(20, 9, 192, 255, 192);
|
|
+20: // 30
|
|
colorTime(20, 9, 255, 255, 255);
|
|
+20: // 50
|
|
}
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 255, 192);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
alpha(0);
|
|
alphaTime(1, 0, 0);
|
|
stop();
|
|
|
|
interrupt[2]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 52
|
|
color(255, 255, 255);
|
|
+2: // 54
|
|
color(64, 64, 64);
|
|
+2: // 56
|
|
color(255, 255, 255);
|
|
+2: // 58
|
|
color(64, 64, 64);
|
|
+2: // 60
|
|
color(255, 255, 255);
|
|
+2: // 62
|
|
color(64, 64, 64);
|
|
+2: // 64
|
|
color(255, 255, 255);
|
|
+2: // 66
|
|
color(64, 64, 64);
|
|
+2: // 68
|
|
color(255, 255, 255);
|
|
+2: // 70
|
|
color(64, 64, 64);
|
|
+2: // 72
|
|
color(255, 255, 255);
|
|
scaleTime(20, 4, 0.5, 0.5);
|
|
posTime(20, 4, 256.0, 332.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 0.0, 48.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 74
|
|
color(255, 255, 255);
|
|
+2: // 76
|
|
color(64, 64, 64);
|
|
+2: // 78
|
|
color(255, 255, 255);
|
|
+2: // 80
|
|
color(64, 64, 64);
|
|
+2: // 82
|
|
color(255, 255, 255);
|
|
+2: // 84
|
|
color(64, 64, 64);
|
|
+2: // 86
|
|
color(255, 255, 255);
|
|
+2: // 88
|
|
color(64, 64, 64);
|
|
+2: // 90
|
|
color(255, 255, 255);
|
|
posTime(20, 4, 64.0, 48.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 110
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 64.0, 48.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 130
|
|
delete();
|
|
}
|
|
|
|
|
|
script 48 script48 {
|
|
sprite(sprite34);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(64.0, 72.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(24);
|
|
alpha(0);
|
|
color(192, 255, 192);
|
|
+6: // 6
|
|
posTime(15, 4, 0.0, 72.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[10]:
|
|
alphaTime(5, 4, 255);
|
|
posTime(2, 4, -4.0, 72.0, 0.0);
|
|
+2: // 8
|
|
posTime(2, 4, -2.0, 72.0, 0.0);
|
|
+2: // 10
|
|
posTime(2, 4, -7.0, 72.0, 0.0);
|
|
+2: // 12
|
|
posTime(2, 4, -4.0, 72.0, 0.0);
|
|
|
|
interrupt[20]:
|
|
posTime(4, 4, -4.0, 72.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
loop {
|
|
colorTime(20, 9, 192, 255, 192);
|
|
+20: // 32
|
|
colorTime(20, 9, 255, 255, 255);
|
|
+20: // 52
|
|
}
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 255, 192);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
alpha(0);
|
|
alphaTime(1, 0, 0);
|
|
stop();
|
|
|
|
interrupt[2]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 54
|
|
color(255, 255, 255);
|
|
+2: // 56
|
|
color(64, 64, 64);
|
|
+2: // 58
|
|
color(255, 255, 255);
|
|
+2: // 60
|
|
color(64, 64, 64);
|
|
+2: // 62
|
|
color(255, 255, 255);
|
|
+2: // 64
|
|
color(64, 64, 64);
|
|
+2: // 66
|
|
color(255, 255, 255);
|
|
+2: // 68
|
|
color(64, 64, 64);
|
|
+2: // 70
|
|
color(255, 255, 255);
|
|
+2: // 72
|
|
color(64, 64, 64);
|
|
+2: // 74
|
|
color(255, 255, 255);
|
|
scaleTime(20, 4, 0.5, 0.5);
|
|
posTime(20, 4, 256.0, 332.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 0.0, 72.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 76
|
|
color(255, 255, 255);
|
|
+2: // 78
|
|
color(64, 64, 64);
|
|
+2: // 80
|
|
color(255, 255, 255);
|
|
+2: // 82
|
|
color(64, 64, 64);
|
|
+2: // 84
|
|
color(255, 255, 255);
|
|
+2: // 86
|
|
color(64, 64, 64);
|
|
+2: // 88
|
|
color(255, 255, 255);
|
|
+2: // 90
|
|
color(64, 64, 64);
|
|
+2: // 92
|
|
color(255, 255, 255);
|
|
posTime(20, 4, 64.0, 72.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 112
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 64.0, 72.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 132
|
|
delete();
|
|
}
|
|
|
|
|
|
script 49 script49 {
|
|
sprite(sprite36);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(64.0, 96.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(24);
|
|
alpha(0);
|
|
color(192, 255, 192);
|
|
+8: // 8
|
|
posTime(15, 4, 0.0, 96.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[11]:
|
|
alphaTime(5, 4, 255);
|
|
posTime(2, 4, -4.0, 96.0, 0.0);
|
|
+2: // 10
|
|
posTime(2, 4, -2.0, 96.0, 0.0);
|
|
+2: // 12
|
|
posTime(2, 4, -7.0, 96.0, 0.0);
|
|
+2: // 14
|
|
posTime(2, 4, -4.0, 96.0, 0.0);
|
|
|
|
interrupt[21]:
|
|
posTime(4, 4, -4.0, 96.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
loop {
|
|
colorTime(20, 9, 192, 255, 192);
|
|
+20: // 34
|
|
colorTime(20, 9, 255, 255, 255);
|
|
+20: // 54
|
|
}
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 255, 192);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
alpha(0);
|
|
alphaTime(1, 0, 0);
|
|
stop();
|
|
|
|
interrupt[2]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 56
|
|
color(255, 255, 255);
|
|
+2: // 58
|
|
color(64, 64, 64);
|
|
+2: // 60
|
|
color(255, 255, 255);
|
|
+2: // 62
|
|
color(64, 64, 64);
|
|
+2: // 64
|
|
color(255, 255, 255);
|
|
+2: // 66
|
|
color(64, 64, 64);
|
|
+2: // 68
|
|
color(255, 255, 255);
|
|
+2: // 70
|
|
color(64, 64, 64);
|
|
+2: // 72
|
|
color(255, 255, 255);
|
|
+2: // 74
|
|
color(64, 64, 64);
|
|
+2: // 76
|
|
color(255, 255, 255);
|
|
scaleTime(20, 4, 0.5, 0.5);
|
|
posTime(20, 4, 256.0, 332.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 0.0, 96.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 78
|
|
color(255, 255, 255);
|
|
+2: // 80
|
|
color(64, 64, 64);
|
|
+2: // 82
|
|
color(255, 255, 255);
|
|
+2: // 84
|
|
color(64, 64, 64);
|
|
+2: // 86
|
|
color(255, 255, 255);
|
|
+2: // 88
|
|
color(64, 64, 64);
|
|
+2: // 90
|
|
color(255, 255, 255);
|
|
+2: // 92
|
|
color(64, 64, 64);
|
|
+2: // 94
|
|
color(255, 255, 255);
|
|
posTime(20, 4, 64.0, 96.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 114
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 64.0, 96.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 134
|
|
delete();
|
|
}
|
|
|
|
|
|
script 50 script50 {
|
|
sprite(sprite24);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(64.0, 120.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(24);
|
|
alpha(0);
|
|
color(192, 255, 192);
|
|
+10: // 10
|
|
posTime(15, 4, 0.0, 120.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[12]:
|
|
alphaTime(5, 4, 255);
|
|
posTime(2, 4, -4.0, 120.0, 0.0);
|
|
+2: // 12
|
|
posTime(2, 4, -2.0, 120.0, 0.0);
|
|
+2: // 14
|
|
posTime(2, 4, -7.0, 120.0, 0.0);
|
|
+2: // 16
|
|
posTime(2, 4, -4.0, 120.0, 0.0);
|
|
|
|
interrupt[22]:
|
|
posTime(4, 4, -4.0, 120.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
loop {
|
|
colorTime(20, 9, 192, 255, 192);
|
|
+20: // 36
|
|
colorTime(20, 9, 255, 255, 255);
|
|
+20: // 56
|
|
}
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 255, 192);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
alpha(0);
|
|
alphaTime(1, 0, 0);
|
|
stop();
|
|
|
|
interrupt[2]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 58
|
|
color(255, 255, 255);
|
|
+2: // 60
|
|
color(64, 64, 64);
|
|
+2: // 62
|
|
color(255, 255, 255);
|
|
+2: // 64
|
|
color(64, 64, 64);
|
|
+2: // 66
|
|
color(255, 255, 255);
|
|
+2: // 68
|
|
color(64, 64, 64);
|
|
+2: // 70
|
|
color(255, 255, 255);
|
|
+2: // 72
|
|
color(64, 64, 64);
|
|
+2: // 74
|
|
color(255, 255, 255);
|
|
+2: // 76
|
|
color(64, 64, 64);
|
|
+2: // 78
|
|
color(255, 255, 255);
|
|
scaleTime(20, 4, 0.5, 0.5);
|
|
posTime(20, 4, 256.0, 332.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 0.0, 120.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 80
|
|
color(255, 255, 255);
|
|
+2: // 82
|
|
color(64, 64, 64);
|
|
+2: // 84
|
|
color(255, 255, 255);
|
|
+2: // 86
|
|
color(64, 64, 64);
|
|
+2: // 88
|
|
color(255, 255, 255);
|
|
+2: // 90
|
|
color(64, 64, 64);
|
|
+2: // 92
|
|
color(255, 255, 255);
|
|
+2: // 94
|
|
color(64, 64, 64);
|
|
+2: // 96
|
|
color(255, 255, 255);
|
|
posTime(20, 4, 64.0, 120.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 116
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 64.0, 120.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 136
|
|
delete();
|
|
}
|
|
|
|
|
|
script 51 script51 {
|
|
sprite(sprite14);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(64.0, 144.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(24);
|
|
alpha(0);
|
|
color(192, 255, 192);
|
|
+12: // 12
|
|
posTime(15, 4, 0.0, 144.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[13]:
|
|
alphaTime(5, 4, 255);
|
|
posTime(2, 4, -4.0, 144.0, 0.0);
|
|
+2: // 14
|
|
posTime(2, 4, -2.0, 144.0, 0.0);
|
|
+2: // 16
|
|
posTime(2, 4, -7.0, 144.0, 0.0);
|
|
+2: // 18
|
|
posTime(2, 4, -4.0, 144.0, 0.0);
|
|
|
|
interrupt[23]:
|
|
posTime(4, 4, -4.0, 144.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
loop {
|
|
colorTime(20, 9, 192, 255, 192);
|
|
+20: // 38
|
|
colorTime(20, 9, 255, 255, 255);
|
|
+20: // 58
|
|
}
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 255, 192);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
alpha(0);
|
|
alphaTime(1, 0, 0);
|
|
stop();
|
|
|
|
interrupt[2]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 60
|
|
color(255, 255, 255);
|
|
+2: // 62
|
|
color(64, 64, 64);
|
|
+2: // 64
|
|
color(255, 255, 255);
|
|
+2: // 66
|
|
color(64, 64, 64);
|
|
+2: // 68
|
|
color(255, 255, 255);
|
|
+2: // 70
|
|
color(64, 64, 64);
|
|
+2: // 72
|
|
color(255, 255, 255);
|
|
+2: // 74
|
|
color(64, 64, 64);
|
|
+2: // 76
|
|
color(255, 255, 255);
|
|
+2: // 78
|
|
color(64, 64, 64);
|
|
+2: // 80
|
|
color(255, 255, 255);
|
|
scaleTime(20, 4, 0.5, 0.5);
|
|
posTime(20, 4, 256.0, 332.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 0.0, 144.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 82
|
|
color(255, 255, 255);
|
|
+2: // 84
|
|
color(64, 64, 64);
|
|
+2: // 86
|
|
color(255, 255, 255);
|
|
+2: // 88
|
|
color(64, 64, 64);
|
|
+2: // 90
|
|
color(255, 255, 255);
|
|
+2: // 92
|
|
color(64, 64, 64);
|
|
+2: // 94
|
|
color(255, 255, 255);
|
|
+2: // 96
|
|
color(64, 64, 64);
|
|
+2: // 98
|
|
color(255, 255, 255);
|
|
posTime(20, 4, 64.0, 144.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 118
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 64.0, 144.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 138
|
|
delete();
|
|
}
|
|
|
|
|
|
script 52 script52 {
|
|
sprite(sprite29);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(64.0, 0.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(192, 255, 192);
|
|
posTime(15, 4, 0.0, 0.0, 0.0);
|
|
alphaTime(15, 0, 255);
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 255, 192);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
color(64, 64, 64);
|
|
colorTime(4, 0, 64, 64, 64);
|
|
alpha(255);
|
|
alphaTime(1, 0, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, -4.0, 0.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
interrupt[17]:
|
|
posTime(5, 4, 0.0, 0.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
+10: // 10
|
|
nop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 64.0, 0.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 30
|
|
delete();
|
|
}
|
|
|
|
|
|
script 53 script53 {
|
|
sprite(sprite31);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(64.0, 24.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(192, 255, 192);
|
|
+2: // 2
|
|
posTime(15, 4, 0.0, 24.0, 0.0);
|
|
alphaTime(15, 0, 255);
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 255, 192);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
color(64, 64, 64);
|
|
colorTime(4, 0, 64, 64, 64);
|
|
alpha(255);
|
|
alphaTime(1, 0, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, -4.0, 24.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
interrupt[18]:
|
|
posTime(5, 4, 0.0, 24.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
+10: // 12
|
|
nop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 64.0, 24.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 32
|
|
delete();
|
|
}
|
|
|
|
|
|
script 54 script54 {
|
|
sprite(sprite33);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(64.0, 48.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(192, 255, 192);
|
|
+4: // 4
|
|
posTime(15, 4, 0.0, 48.0, 0.0);
|
|
alphaTime(15, 0, 255);
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 255, 192);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
color(64, 64, 64);
|
|
colorTime(4, 0, 64, 64, 64);
|
|
alpha(255);
|
|
alphaTime(1, 0, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, -4.0, 48.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
stop();
|
|
|
|
interrupt[9]:
|
|
interrupt[19]:
|
|
posTime(5, 4, 0.0, 48.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
+10: // 14
|
|
nop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 64.0, 48.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 34
|
|
delete();
|
|
}
|
|
|
|
|
|
script 55 script55 {
|
|
sprite(sprite35);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(64.0, 72.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(192, 255, 192);
|
|
+6: // 6
|
|
posTime(15, 4, 0.0, 72.0, 0.0);
|
|
alphaTime(15, 0, 255);
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 255, 192);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
color(64, 64, 64);
|
|
colorTime(4, 0, 64, 64, 64);
|
|
alpha(255);
|
|
alphaTime(1, 0, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, -4.0, 72.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
stop();
|
|
|
|
interrupt[10]:
|
|
interrupt[20]:
|
|
posTime(5, 4, 0.0, 72.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
+10: // 16
|
|
nop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 64.0, 72.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 36
|
|
delete();
|
|
}
|
|
|
|
|
|
script 56 script56 {
|
|
sprite(sprite37);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(64.0, 96.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(192, 255, 192);
|
|
+8: // 8
|
|
posTime(15, 4, 0.0, 96.0, 0.0);
|
|
alphaTime(15, 0, 255);
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 255, 192);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
color(64, 64, 64);
|
|
colorTime(4, 0, 64, 64, 64);
|
|
alpha(255);
|
|
alphaTime(1, 0, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, -4.0, 96.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
stop();
|
|
|
|
interrupt[11]:
|
|
interrupt[21]:
|
|
posTime(5, 4, 0.0, 96.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
+10: // 18
|
|
nop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 64.0, 96.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 38
|
|
delete();
|
|
}
|
|
|
|
|
|
script 57 script57 {
|
|
sprite(sprite25);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(64.0, 120.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(192, 255, 192);
|
|
+10: // 10
|
|
posTime(15, 4, 0.0, 120.0, 0.0);
|
|
alphaTime(15, 0, 255);
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 255, 192);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
color(64, 64, 64);
|
|
colorTime(4, 0, 64, 64, 64);
|
|
alpha(255);
|
|
alphaTime(1, 0, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, -4.0, 120.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
stop();
|
|
|
|
interrupt[12]:
|
|
interrupt[22]:
|
|
posTime(5, 4, 0.0, 120.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
+10: // 20
|
|
nop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 64.0, 120.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 40
|
|
delete();
|
|
}
|
|
|
|
|
|
script 58 script58 {
|
|
sprite(sprite15);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(64.0, 144.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(192, 255, 192);
|
|
+12: // 12
|
|
posTime(15, 4, 0.0, 144.0, 0.0);
|
|
alphaTime(15, 0, 255);
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 255, 192);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
color(64, 64, 64);
|
|
colorTime(4, 0, 64, 64, 64);
|
|
alpha(255);
|
|
alphaTime(1, 0, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, -4.0, 144.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
stop();
|
|
|
|
interrupt[13]:
|
|
interrupt[23]:
|
|
posTime(5, 4, 0.0, 144.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
+10: // 22
|
|
nop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 64.0, 144.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 42
|
|
delete();
|
|
}
|
|
|
|
|
|
script 59 script59 {
|
|
sprite(sprite42);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(164.0, 0.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(24);
|
|
alpha(0);
|
|
color(192, 255, 192);
|
|
posTime(15, 4, 100.0, 0.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
alphaTime(5, 4, 255);
|
|
posTime(2, 4, 96.0, 0.0, 0.0);
|
|
+2: // 2
|
|
posTime(2, 4, 98.0, 0.0, 0.0);
|
|
+2: // 4
|
|
posTime(2, 4, 93.0, 0.0, 0.0);
|
|
+2: // 6
|
|
posTime(2, 4, 96.0, 0.0, 0.0);
|
|
|
|
interrupt[17]:
|
|
posTime(4, 4, 96.0, 0.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
loop {
|
|
colorTime(20, 9, 192, 255, 192);
|
|
+20: // 26
|
|
colorTime(20, 9, 255, 255, 255);
|
|
+20: // 46
|
|
}
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 255, 192);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
alpha(0);
|
|
alphaTime(1, 0, 0);
|
|
stop();
|
|
|
|
interrupt[2]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 48
|
|
color(255, 255, 255);
|
|
+2: // 50
|
|
color(64, 64, 64);
|
|
+2: // 52
|
|
color(255, 255, 255);
|
|
+2: // 54
|
|
color(64, 64, 64);
|
|
+2: // 56
|
|
color(255, 255, 255);
|
|
+2: // 58
|
|
color(64, 64, 64);
|
|
+2: // 60
|
|
color(255, 255, 255);
|
|
+2: // 62
|
|
color(64, 64, 64);
|
|
+2: // 64
|
|
color(255, 255, 255);
|
|
+2: // 66
|
|
color(64, 64, 64);
|
|
+2: // 68
|
|
color(255, 255, 255);
|
|
scaleTime(20, 4, 0.5, 0.5);
|
|
posTime(20, 4, 256.0, 332.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 100.0, 0.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 70
|
|
color(255, 255, 255);
|
|
+2: // 72
|
|
color(64, 64, 64);
|
|
+2: // 74
|
|
color(255, 255, 255);
|
|
+2: // 76
|
|
color(64, 64, 64);
|
|
+2: // 78
|
|
color(255, 255, 255);
|
|
+2: // 80
|
|
color(64, 64, 64);
|
|
+2: // 82
|
|
color(255, 255, 255);
|
|
+2: // 84
|
|
color(64, 64, 64);
|
|
+2: // 86
|
|
color(255, 255, 255);
|
|
posTime(20, 4, 164.0, 0.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 106
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 164.0, 0.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 126
|
|
delete();
|
|
}
|
|
|
|
|
|
script 60 script60 {
|
|
sprite(sprite42);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(184.0, 0.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(24);
|
|
alpha(0);
|
|
color(192, 255, 192);
|
|
posTime(15, 4, 120.0, 0.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
alphaTime(5, 4, 255);
|
|
posTime(2, 4, 116.0, 0.0, 0.0);
|
|
+2: // 2
|
|
posTime(2, 4, 118.0, 0.0, 0.0);
|
|
+2: // 4
|
|
posTime(2, 4, 113.0, 0.0, 0.0);
|
|
+2: // 6
|
|
posTime(2, 4, 116.0, 0.0, 0.0);
|
|
|
|
interrupt[17]:
|
|
posTime(4, 4, 116.0, 0.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
loop {
|
|
colorTime(20, 9, 192, 255, 192);
|
|
+20: // 26
|
|
colorTime(20, 9, 255, 255, 255);
|
|
+20: // 46
|
|
}
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 255, 192);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
alpha(0);
|
|
alphaTime(1, 0, 0);
|
|
stop();
|
|
|
|
interrupt[2]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 48
|
|
color(255, 255, 255);
|
|
+2: // 50
|
|
color(64, 64, 64);
|
|
+2: // 52
|
|
color(255, 255, 255);
|
|
+2: // 54
|
|
color(64, 64, 64);
|
|
+2: // 56
|
|
color(255, 255, 255);
|
|
+2: // 58
|
|
color(64, 64, 64);
|
|
+2: // 60
|
|
color(255, 255, 255);
|
|
+2: // 62
|
|
color(64, 64, 64);
|
|
+2: // 64
|
|
color(255, 255, 255);
|
|
+2: // 66
|
|
color(64, 64, 64);
|
|
+2: // 68
|
|
color(255, 255, 255);
|
|
scaleTime(20, 4, 0.5, 0.5);
|
|
posTime(20, 4, 256.0, 332.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 120.0, 0.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 70
|
|
color(255, 255, 255);
|
|
+2: // 72
|
|
color(64, 64, 64);
|
|
+2: // 74
|
|
color(255, 255, 255);
|
|
+2: // 76
|
|
color(64, 64, 64);
|
|
+2: // 78
|
|
color(255, 255, 255);
|
|
+2: // 80
|
|
color(64, 64, 64);
|
|
+2: // 82
|
|
color(255, 255, 255);
|
|
+2: // 84
|
|
color(64, 64, 64);
|
|
+2: // 86
|
|
color(255, 255, 255);
|
|
posTime(20, 4, 184.0, 0.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 106
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 184.0, 0.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 126
|
|
delete();
|
|
}
|
|
|
|
|
|
script 61 script61 {
|
|
sprite(sprite42);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(164.0, 24.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(24);
|
|
alpha(0);
|
|
color(192, 255, 192);
|
|
+2: // 2
|
|
posTime(15, 4, 100.0, 24.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
alphaTime(5, 4, 255);
|
|
posTime(2, 4, 96.0, 24.0, 0.0);
|
|
+2: // 4
|
|
posTime(2, 4, 98.0, 24.0, 0.0);
|
|
+2: // 6
|
|
posTime(2, 4, 93.0, 24.0, 0.0);
|
|
+2: // 8
|
|
posTime(2, 4, 96.0, 24.0, 0.0);
|
|
|
|
interrupt[18]:
|
|
posTime(4, 4, 96.0, 24.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
loop {
|
|
colorTime(20, 9, 192, 255, 192);
|
|
+20: // 28
|
|
colorTime(20, 9, 255, 255, 255);
|
|
+20: // 48
|
|
}
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 255, 192);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
alpha(0);
|
|
alphaTime(1, 0, 0);
|
|
stop();
|
|
|
|
interrupt[2]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 50
|
|
color(255, 255, 255);
|
|
+2: // 52
|
|
color(64, 64, 64);
|
|
+2: // 54
|
|
color(255, 255, 255);
|
|
+2: // 56
|
|
color(64, 64, 64);
|
|
+2: // 58
|
|
color(255, 255, 255);
|
|
+2: // 60
|
|
color(64, 64, 64);
|
|
+2: // 62
|
|
color(255, 255, 255);
|
|
+2: // 64
|
|
color(64, 64, 64);
|
|
+2: // 66
|
|
color(255, 255, 255);
|
|
+2: // 68
|
|
color(64, 64, 64);
|
|
+2: // 70
|
|
color(255, 255, 255);
|
|
scaleTime(20, 4, 0.5, 0.5);
|
|
posTime(20, 4, 256.0, 332.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 100.0, 24.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 72
|
|
color(255, 255, 255);
|
|
+2: // 74
|
|
color(64, 64, 64);
|
|
+2: // 76
|
|
color(255, 255, 255);
|
|
+2: // 78
|
|
color(64, 64, 64);
|
|
+2: // 80
|
|
color(255, 255, 255);
|
|
+2: // 82
|
|
color(64, 64, 64);
|
|
+2: // 84
|
|
color(255, 255, 255);
|
|
+2: // 86
|
|
color(64, 64, 64);
|
|
+2: // 88
|
|
color(255, 255, 255);
|
|
posTime(20, 4, 164.0, 24.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 108
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 164.0, 24.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 128
|
|
delete();
|
|
}
|
|
|
|
|
|
script 62 script62 {
|
|
sprite(sprite42);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(184.0, 24.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(24);
|
|
alpha(0);
|
|
color(192, 255, 192);
|
|
+2: // 2
|
|
posTime(15, 4, 120.0, 24.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
alphaTime(5, 4, 255);
|
|
posTime(2, 4, 116.0, 24.0, 0.0);
|
|
+2: // 4
|
|
posTime(2, 4, 118.0, 24.0, 0.0);
|
|
+2: // 6
|
|
posTime(2, 4, 113.0, 24.0, 0.0);
|
|
+2: // 8
|
|
posTime(2, 4, 116.0, 24.0, 0.0);
|
|
|
|
interrupt[18]:
|
|
posTime(4, 4, 116.0, 24.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
loop {
|
|
colorTime(20, 9, 192, 255, 192);
|
|
+20: // 28
|
|
colorTime(20, 9, 255, 255, 255);
|
|
+20: // 48
|
|
}
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 255, 192);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
alpha(0);
|
|
alphaTime(1, 0, 0);
|
|
stop();
|
|
|
|
interrupt[2]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 50
|
|
color(255, 255, 255);
|
|
+2: // 52
|
|
color(64, 64, 64);
|
|
+2: // 54
|
|
color(255, 255, 255);
|
|
+2: // 56
|
|
color(64, 64, 64);
|
|
+2: // 58
|
|
color(255, 255, 255);
|
|
+2: // 60
|
|
color(64, 64, 64);
|
|
+2: // 62
|
|
color(255, 255, 255);
|
|
+2: // 64
|
|
color(64, 64, 64);
|
|
+2: // 66
|
|
color(255, 255, 255);
|
|
+2: // 68
|
|
color(64, 64, 64);
|
|
+2: // 70
|
|
color(255, 255, 255);
|
|
scaleTime(20, 4, 0.5, 0.5);
|
|
posTime(20, 4, 256.0, 332.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 120.0, 24.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 72
|
|
color(255, 255, 255);
|
|
+2: // 74
|
|
color(64, 64, 64);
|
|
+2: // 76
|
|
color(255, 255, 255);
|
|
+2: // 78
|
|
color(64, 64, 64);
|
|
+2: // 80
|
|
color(255, 255, 255);
|
|
+2: // 82
|
|
color(64, 64, 64);
|
|
+2: // 84
|
|
color(255, 255, 255);
|
|
+2: // 86
|
|
color(64, 64, 64);
|
|
+2: // 88
|
|
color(255, 255, 255);
|
|
posTime(20, 4, 184.0, 24.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 108
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 184.0, 24.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 128
|
|
delete();
|
|
}
|
|
|
|
|
|
script 63 script63 {
|
|
sprite(sprite42);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(164.0, 48.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(24);
|
|
alpha(0);
|
|
color(192, 255, 192);
|
|
+4: // 4
|
|
posTime(15, 4, 100.0, 48.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[9]:
|
|
alphaTime(5, 4, 255);
|
|
posTime(2, 4, 96.0, 48.0, 0.0);
|
|
+2: // 6
|
|
posTime(2, 4, 98.0, 48.0, 0.0);
|
|
+2: // 8
|
|
posTime(2, 4, 93.0, 48.0, 0.0);
|
|
+2: // 10
|
|
posTime(2, 4, 96.0, 48.0, 0.0);
|
|
|
|
interrupt[19]:
|
|
posTime(4, 4, 96.0, 48.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
loop {
|
|
colorTime(20, 9, 192, 255, 192);
|
|
+20: // 30
|
|
colorTime(20, 9, 255, 255, 255);
|
|
+20: // 50
|
|
}
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 255, 192);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
alpha(0);
|
|
alphaTime(1, 0, 0);
|
|
stop();
|
|
|
|
interrupt[2]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 52
|
|
color(255, 255, 255);
|
|
+2: // 54
|
|
color(64, 64, 64);
|
|
+2: // 56
|
|
color(255, 255, 255);
|
|
+2: // 58
|
|
color(64, 64, 64);
|
|
+2: // 60
|
|
color(255, 255, 255);
|
|
+2: // 62
|
|
color(64, 64, 64);
|
|
+2: // 64
|
|
color(255, 255, 255);
|
|
+2: // 66
|
|
color(64, 64, 64);
|
|
+2: // 68
|
|
color(255, 255, 255);
|
|
+2: // 70
|
|
color(64, 64, 64);
|
|
+2: // 72
|
|
color(255, 255, 255);
|
|
scaleTime(20, 4, 0.5, 0.5);
|
|
posTime(20, 4, 256.0, 332.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 100.0, 48.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 74
|
|
color(255, 255, 255);
|
|
+2: // 76
|
|
color(64, 64, 64);
|
|
+2: // 78
|
|
color(255, 255, 255);
|
|
+2: // 80
|
|
color(64, 64, 64);
|
|
+2: // 82
|
|
color(255, 255, 255);
|
|
+2: // 84
|
|
color(64, 64, 64);
|
|
+2: // 86
|
|
color(255, 255, 255);
|
|
+2: // 88
|
|
color(64, 64, 64);
|
|
+2: // 90
|
|
color(255, 255, 255);
|
|
posTime(20, 4, 164.0, 48.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 110
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 164.0, 48.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 130
|
|
delete();
|
|
}
|
|
|
|
|
|
script 64 script64 {
|
|
sprite(sprite42);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(184.0, 48.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(24);
|
|
alpha(0);
|
|
color(192, 255, 192);
|
|
+4: // 4
|
|
posTime(15, 4, 120.0, 48.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[9]:
|
|
alphaTime(5, 4, 255);
|
|
posTime(2, 4, 116.0, 48.0, 0.0);
|
|
+2: // 6
|
|
posTime(2, 4, 118.0, 48.0, 0.0);
|
|
+2: // 8
|
|
posTime(2, 4, 113.0, 48.0, 0.0);
|
|
+2: // 10
|
|
posTime(2, 4, 116.0, 48.0, 0.0);
|
|
|
|
interrupt[19]:
|
|
posTime(4, 4, 116.0, 48.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
loop {
|
|
colorTime(20, 9, 192, 255, 192);
|
|
+20: // 30
|
|
colorTime(20, 9, 255, 255, 255);
|
|
+20: // 50
|
|
}
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 255, 192);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
alpha(0);
|
|
alphaTime(1, 0, 0);
|
|
stop();
|
|
|
|
interrupt[2]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 52
|
|
color(255, 255, 255);
|
|
+2: // 54
|
|
color(64, 64, 64);
|
|
+2: // 56
|
|
color(255, 255, 255);
|
|
+2: // 58
|
|
color(64, 64, 64);
|
|
+2: // 60
|
|
color(255, 255, 255);
|
|
+2: // 62
|
|
color(64, 64, 64);
|
|
+2: // 64
|
|
color(255, 255, 255);
|
|
+2: // 66
|
|
color(64, 64, 64);
|
|
+2: // 68
|
|
color(255, 255, 255);
|
|
+2: // 70
|
|
color(64, 64, 64);
|
|
+2: // 72
|
|
color(255, 255, 255);
|
|
scaleTime(20, 4, 0.5, 0.5);
|
|
posTime(20, 4, 256.0, 332.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 120.0, 48.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 74
|
|
color(255, 255, 255);
|
|
+2: // 76
|
|
color(64, 64, 64);
|
|
+2: // 78
|
|
color(255, 255, 255);
|
|
+2: // 80
|
|
color(64, 64, 64);
|
|
+2: // 82
|
|
color(255, 255, 255);
|
|
+2: // 84
|
|
color(64, 64, 64);
|
|
+2: // 86
|
|
color(255, 255, 255);
|
|
+2: // 88
|
|
color(64, 64, 64);
|
|
+2: // 90
|
|
color(255, 255, 255);
|
|
posTime(20, 4, 184.0, 48.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 110
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 184.0, 48.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 130
|
|
delete();
|
|
}
|
|
|
|
|
|
script 65 script65 {
|
|
sprite(sprite42);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(164.0, 72.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(24);
|
|
alpha(0);
|
|
color(192, 255, 192);
|
|
+6: // 6
|
|
posTime(15, 4, 100.0, 72.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[10]:
|
|
alphaTime(5, 4, 255);
|
|
posTime(2, 4, 96.0, 72.0, 0.0);
|
|
+2: // 8
|
|
posTime(2, 4, 98.0, 72.0, 0.0);
|
|
+2: // 10
|
|
posTime(2, 4, 93.0, 72.0, 0.0);
|
|
+2: // 12
|
|
posTime(2, 4, 96.0, 72.0, 0.0);
|
|
|
|
interrupt[20]:
|
|
posTime(4, 4, 96.0, 72.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
loop {
|
|
colorTime(20, 9, 192, 255, 192);
|
|
+20: // 32
|
|
colorTime(20, 9, 255, 255, 255);
|
|
+20: // 52
|
|
}
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 255, 192);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
alpha(0);
|
|
alphaTime(1, 0, 0);
|
|
stop();
|
|
|
|
interrupt[2]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 54
|
|
color(255, 255, 255);
|
|
+2: // 56
|
|
color(64, 64, 64);
|
|
+2: // 58
|
|
color(255, 255, 255);
|
|
+2: // 60
|
|
color(64, 64, 64);
|
|
+2: // 62
|
|
color(255, 255, 255);
|
|
+2: // 64
|
|
color(64, 64, 64);
|
|
+2: // 66
|
|
color(255, 255, 255);
|
|
+2: // 68
|
|
color(64, 64, 64);
|
|
+2: // 70
|
|
color(255, 255, 255);
|
|
+2: // 72
|
|
color(64, 64, 64);
|
|
+2: // 74
|
|
color(255, 255, 255);
|
|
scaleTime(20, 4, 0.5, 0.5);
|
|
posTime(20, 4, 256.0, 332.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 100.0, 72.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 76
|
|
color(255, 255, 255);
|
|
+2: // 78
|
|
color(64, 64, 64);
|
|
+2: // 80
|
|
color(255, 255, 255);
|
|
+2: // 82
|
|
color(64, 64, 64);
|
|
+2: // 84
|
|
color(255, 255, 255);
|
|
+2: // 86
|
|
color(64, 64, 64);
|
|
+2: // 88
|
|
color(255, 255, 255);
|
|
+2: // 90
|
|
color(64, 64, 64);
|
|
+2: // 92
|
|
color(255, 255, 255);
|
|
posTime(20, 4, 164.0, 72.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 112
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 164.0, 72.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 132
|
|
delete();
|
|
}
|
|
|
|
|
|
script 66 script66 {
|
|
sprite(sprite42);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(184.0, 72.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(24);
|
|
alpha(0);
|
|
color(192, 255, 192);
|
|
+6: // 6
|
|
posTime(15, 4, 120.0, 72.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[10]:
|
|
alphaTime(5, 4, 255);
|
|
posTime(2, 4, 116.0, 72.0, 0.0);
|
|
+2: // 8
|
|
posTime(2, 4, 118.0, 72.0, 0.0);
|
|
+2: // 10
|
|
posTime(2, 4, 113.0, 72.0, 0.0);
|
|
+2: // 12
|
|
posTime(2, 4, 116.0, 72.0, 0.0);
|
|
|
|
interrupt[20]:
|
|
posTime(4, 4, 116.0, 72.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
loop {
|
|
colorTime(20, 9, 192, 255, 192);
|
|
+20: // 32
|
|
colorTime(20, 9, 255, 255, 255);
|
|
+20: // 52
|
|
}
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 255, 192);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
alpha(0);
|
|
alphaTime(1, 0, 0);
|
|
stop();
|
|
|
|
interrupt[2]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 54
|
|
color(255, 255, 255);
|
|
+2: // 56
|
|
color(64, 64, 64);
|
|
+2: // 58
|
|
color(255, 255, 255);
|
|
+2: // 60
|
|
color(64, 64, 64);
|
|
+2: // 62
|
|
color(255, 255, 255);
|
|
+2: // 64
|
|
color(64, 64, 64);
|
|
+2: // 66
|
|
color(255, 255, 255);
|
|
+2: // 68
|
|
color(64, 64, 64);
|
|
+2: // 70
|
|
color(255, 255, 255);
|
|
+2: // 72
|
|
color(64, 64, 64);
|
|
+2: // 74
|
|
color(255, 255, 255);
|
|
scaleTime(20, 4, 0.5, 0.5);
|
|
posTime(20, 4, 256.0, 332.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 120.0, 72.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 76
|
|
color(255, 255, 255);
|
|
+2: // 78
|
|
color(64, 64, 64);
|
|
+2: // 80
|
|
color(255, 255, 255);
|
|
+2: // 82
|
|
color(64, 64, 64);
|
|
+2: // 84
|
|
color(255, 255, 255);
|
|
+2: // 86
|
|
color(64, 64, 64);
|
|
+2: // 88
|
|
color(255, 255, 255);
|
|
+2: // 90
|
|
color(64, 64, 64);
|
|
+2: // 92
|
|
color(255, 255, 255);
|
|
posTime(20, 4, 184.0, 72.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 112
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 184.0, 72.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 132
|
|
delete();
|
|
}
|
|
|
|
|
|
script 67 script67 {
|
|
sprite(sprite42);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(164.0, 96.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(24);
|
|
alpha(0);
|
|
color(192, 255, 192);
|
|
+8: // 8
|
|
posTime(15, 4, 100.0, 96.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[11]:
|
|
alphaTime(5, 4, 255);
|
|
posTime(2, 4, 96.0, 96.0, 0.0);
|
|
+2: // 10
|
|
posTime(2, 4, 98.0, 96.0, 0.0);
|
|
+2: // 12
|
|
posTime(2, 4, 93.0, 96.0, 0.0);
|
|
+2: // 14
|
|
posTime(2, 4, 96.0, 96.0, 0.0);
|
|
|
|
interrupt[21]:
|
|
posTime(4, 4, 96.0, 96.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
loop {
|
|
colorTime(20, 9, 192, 255, 192);
|
|
+20: // 34
|
|
colorTime(20, 9, 255, 255, 255);
|
|
+20: // 54
|
|
}
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 255, 192);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
alpha(0);
|
|
alphaTime(1, 0, 0);
|
|
stop();
|
|
|
|
interrupt[2]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 56
|
|
color(255, 255, 255);
|
|
+2: // 58
|
|
color(64, 64, 64);
|
|
+2: // 60
|
|
color(255, 255, 255);
|
|
+2: // 62
|
|
color(64, 64, 64);
|
|
+2: // 64
|
|
color(255, 255, 255);
|
|
+2: // 66
|
|
color(64, 64, 64);
|
|
+2: // 68
|
|
color(255, 255, 255);
|
|
+2: // 70
|
|
color(64, 64, 64);
|
|
+2: // 72
|
|
color(255, 255, 255);
|
|
+2: // 74
|
|
color(64, 64, 64);
|
|
+2: // 76
|
|
color(255, 255, 255);
|
|
scaleTime(20, 4, 0.5, 0.5);
|
|
posTime(20, 4, 256.0, 332.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 100.0, 96.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 78
|
|
color(255, 255, 255);
|
|
+2: // 80
|
|
color(64, 64, 64);
|
|
+2: // 82
|
|
color(255, 255, 255);
|
|
+2: // 84
|
|
color(64, 64, 64);
|
|
+2: // 86
|
|
color(255, 255, 255);
|
|
+2: // 88
|
|
color(64, 64, 64);
|
|
+2: // 90
|
|
color(255, 255, 255);
|
|
+2: // 92
|
|
color(64, 64, 64);
|
|
+2: // 94
|
|
color(255, 255, 255);
|
|
posTime(20, 4, 164.0, 96.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 114
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 164.0, 96.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 134
|
|
delete();
|
|
}
|
|
|
|
|
|
script 68 script68 {
|
|
sprite(sprite42);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(184.0, 96.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(24);
|
|
alpha(0);
|
|
color(192, 255, 192);
|
|
+8: // 8
|
|
posTime(15, 4, 120.0, 96.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[11]:
|
|
alphaTime(5, 4, 255);
|
|
posTime(2, 4, 116.0, 96.0, 0.0);
|
|
+2: // 10
|
|
posTime(2, 4, 118.0, 96.0, 0.0);
|
|
+2: // 12
|
|
posTime(2, 4, 113.0, 96.0, 0.0);
|
|
+2: // 14
|
|
posTime(2, 4, 116.0, 96.0, 0.0);
|
|
|
|
interrupt[21]:
|
|
posTime(4, 4, 116.0, 96.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
loop {
|
|
colorTime(20, 9, 192, 255, 192);
|
|
+20: // 34
|
|
colorTime(20, 9, 255, 255, 255);
|
|
+20: // 54
|
|
}
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 255, 192);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
alpha(0);
|
|
alphaTime(1, 0, 0);
|
|
stop();
|
|
|
|
interrupt[2]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 56
|
|
color(255, 255, 255);
|
|
+2: // 58
|
|
color(64, 64, 64);
|
|
+2: // 60
|
|
color(255, 255, 255);
|
|
+2: // 62
|
|
color(64, 64, 64);
|
|
+2: // 64
|
|
color(255, 255, 255);
|
|
+2: // 66
|
|
color(64, 64, 64);
|
|
+2: // 68
|
|
color(255, 255, 255);
|
|
+2: // 70
|
|
color(64, 64, 64);
|
|
+2: // 72
|
|
color(255, 255, 255);
|
|
+2: // 74
|
|
color(64, 64, 64);
|
|
+2: // 76
|
|
color(255, 255, 255);
|
|
scaleTime(20, 4, 0.5, 0.5);
|
|
posTime(20, 4, 256.0, 332.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 120.0, 96.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 78
|
|
color(255, 255, 255);
|
|
+2: // 80
|
|
color(64, 64, 64);
|
|
+2: // 82
|
|
color(255, 255, 255);
|
|
+2: // 84
|
|
color(64, 64, 64);
|
|
+2: // 86
|
|
color(255, 255, 255);
|
|
+2: // 88
|
|
color(64, 64, 64);
|
|
+2: // 90
|
|
color(255, 255, 255);
|
|
+2: // 92
|
|
color(64, 64, 64);
|
|
+2: // 94
|
|
color(255, 255, 255);
|
|
posTime(20, 4, 184.0, 96.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 114
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 184.0, 96.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 134
|
|
delete();
|
|
}
|
|
|
|
|
|
script 69 script69 {
|
|
sprite(sprite52);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(164.0, 0.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(192, 255, 192);
|
|
posTime(15, 4, 100.0, 0.0, 0.0);
|
|
alphaTime(15, 0, 255);
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 255, 192);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
color(64, 64, 64);
|
|
colorTime(4, 0, 64, 64, 64);
|
|
alpha(255);
|
|
alphaTime(1, 0, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 96.0, 0.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
interrupt[17]:
|
|
posTime(5, 4, 100.0, 0.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
+10: // 10
|
|
nop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 164.0, 0.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 30
|
|
delete();
|
|
}
|
|
|
|
|
|
script 70 script70 {
|
|
sprite(sprite52);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(184.0, 0.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(192, 255, 192);
|
|
posTime(15, 4, 120.0, 0.0, 0.0);
|
|
alphaTime(15, 0, 255);
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 255, 192);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
color(64, 64, 64);
|
|
colorTime(4, 0, 64, 64, 64);
|
|
alpha(255);
|
|
alphaTime(1, 0, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 116.0, 0.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
interrupt[17]:
|
|
posTime(5, 4, 120.0, 0.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
+10: // 10
|
|
nop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 184.0, 0.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 30
|
|
delete();
|
|
}
|
|
|
|
|
|
script 71 script71 {
|
|
sprite(sprite52);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(164.0, 24.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(192, 255, 192);
|
|
+2: // 2
|
|
posTime(15, 4, 100.0, 24.0, 0.0);
|
|
alphaTime(15, 0, 255);
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 255, 192);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
color(64, 64, 64);
|
|
colorTime(4, 0, 64, 64, 64);
|
|
alpha(255);
|
|
alphaTime(1, 0, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 96.0, 24.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
interrupt[18]:
|
|
posTime(5, 4, 100.0, 24.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
+10: // 12
|
|
nop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 164.0, 24.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 32
|
|
delete();
|
|
}
|
|
|
|
|
|
script 72 script72 {
|
|
sprite(sprite52);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(184.0, 24.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(192, 255, 192);
|
|
+2: // 2
|
|
posTime(15, 4, 120.0, 24.0, 0.0);
|
|
alphaTime(15, 0, 255);
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 255, 192);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
color(64, 64, 64);
|
|
colorTime(4, 0, 64, 64, 64);
|
|
alpha(255);
|
|
alphaTime(1, 0, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 116.0, 24.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
interrupt[18]:
|
|
posTime(5, 4, 120.0, 24.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
+10: // 12
|
|
nop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 184.0, 24.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 32
|
|
delete();
|
|
}
|
|
|
|
|
|
script 73 script73 {
|
|
sprite(sprite52);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(164.0, 48.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(192, 255, 192);
|
|
+4: // 4
|
|
posTime(15, 4, 100.0, 48.0, 0.0);
|
|
alphaTime(15, 0, 255);
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 255, 192);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
color(64, 64, 64);
|
|
colorTime(4, 0, 64, 64, 64);
|
|
alpha(255);
|
|
alphaTime(1, 0, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 96.0, 48.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
stop();
|
|
|
|
interrupt[9]:
|
|
interrupt[19]:
|
|
posTime(5, 4, 100.0, 48.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
+10: // 14
|
|
nop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 164.0, 48.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 34
|
|
delete();
|
|
}
|
|
|
|
|
|
script 74 script74 {
|
|
sprite(sprite52);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(184.0, 48.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(192, 255, 192);
|
|
+4: // 4
|
|
posTime(15, 4, 120.0, 48.0, 0.0);
|
|
alphaTime(15, 0, 255);
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 255, 192);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
color(64, 64, 64);
|
|
colorTime(4, 0, 64, 64, 64);
|
|
alpha(255);
|
|
alphaTime(1, 0, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 116.0, 48.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
stop();
|
|
|
|
interrupt[9]:
|
|
interrupt[19]:
|
|
posTime(5, 4, 120.0, 48.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
+10: // 14
|
|
nop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 184.0, 48.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 34
|
|
delete();
|
|
}
|
|
|
|
|
|
script 75 script75 {
|
|
sprite(sprite52);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(164.0, 72.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(192, 255, 192);
|
|
+6: // 6
|
|
posTime(15, 4, 100.0, 72.0, 0.0);
|
|
alphaTime(15, 0, 255);
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 255, 192);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
color(64, 64, 64);
|
|
colorTime(4, 0, 64, 64, 64);
|
|
alpha(255);
|
|
alphaTime(1, 0, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 96.0, 72.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
stop();
|
|
|
|
interrupt[10]:
|
|
interrupt[20]:
|
|
posTime(5, 4, 100.0, 72.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
+10: // 16
|
|
nop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 164.0, 72.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 36
|
|
delete();
|
|
}
|
|
|
|
|
|
script 76 script76 {
|
|
sprite(sprite52);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(184.0, 72.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(192, 255, 192);
|
|
+6: // 6
|
|
posTime(15, 4, 120.0, 72.0, 0.0);
|
|
alphaTime(15, 0, 255);
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 255, 192);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
color(64, 64, 64);
|
|
colorTime(4, 0, 64, 64, 64);
|
|
alpha(255);
|
|
alphaTime(1, 0, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 116.0, 72.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
stop();
|
|
|
|
interrupt[10]:
|
|
interrupt[20]:
|
|
posTime(5, 4, 120.0, 72.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
+10: // 16
|
|
nop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 184.0, 72.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 36
|
|
delete();
|
|
}
|
|
|
|
|
|
script 77 script77 {
|
|
sprite(sprite52);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(164.0, 96.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(192, 255, 192);
|
|
+8: // 8
|
|
posTime(15, 4, 100.0, 96.0, 0.0);
|
|
alphaTime(15, 0, 255);
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 255, 192);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
color(64, 64, 64);
|
|
colorTime(4, 0, 64, 64, 64);
|
|
alpha(255);
|
|
alphaTime(1, 0, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 96.0, 96.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
stop();
|
|
|
|
interrupt[11]:
|
|
interrupt[21]:
|
|
posTime(5, 4, 100.0, 96.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
+10: // 18
|
|
nop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 164.0, 96.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 38
|
|
delete();
|
|
}
|
|
|
|
|
|
script 78 script78 {
|
|
sprite(sprite52);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(184.0, 96.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(192, 255, 192);
|
|
+8: // 8
|
|
posTime(15, 4, 120.0, 96.0, 0.0);
|
|
alphaTime(15, 0, 255);
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 192, 255, 192);
|
|
caseReturn();
|
|
|
|
interrupt[29]:
|
|
color(64, 64, 64);
|
|
colorTime(4, 0, 64, 64, 64);
|
|
alpha(255);
|
|
alphaTime(1, 0, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 116.0, 96.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
stop();
|
|
|
|
interrupt[11]:
|
|
interrupt[21]:
|
|
posTime(5, 4, 120.0, 96.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
+10: // 18
|
|
nop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 184.0, 96.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 38
|
|
delete();
|
|
}
|
|
|
|
|
|
entry {
|
|
path: "title/title00a.png",
|
|
img_width: 512,
|
|
img_height: 480,
|
|
sprites: {sprite64: {x: 0.0, y: 0.0, w: 512.0, h: 480.0}},
|
|
}
|
|
|
|
|
|
script 79 script79 {
|
|
scriptNew(script81);
|
|
sprite(sprite64);
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(1, 1);
|
|
layer(20);
|
|
pos(0.0, 0.0, 0.0);
|
|
alpha(0);
|
|
+80: // 80
|
|
alphaTime(30, 0, 255);
|
|
+60: // 140
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
alphaTime(60, 0, 0);
|
|
+60: // 200
|
|
delete();
|
|
}
|
|
|
|
|
|
script 80 script80 {
|
|
scriptNew(script82);
|
|
sprite(sprite64);
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(1, 1);
|
|
layer(20);
|
|
pos(0.0, 0.0, 0.0);
|
|
alpha(0);
|
|
alphaTime(30, 0, 255);
|
|
+60: // 60
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
alphaTime(60, 0, 0);
|
|
+60: // 120
|
|
delete();
|
|
}
|
|
|
|
|
|
entry {
|
|
path: "title/title00a.png",
|
|
img_width: 128,
|
|
img_height: 480,
|
|
offset_x: 512,
|
|
sprites: {sprite65: {x: 0.0, y: 0.0, w: 128.0, h: 480.0}},
|
|
}
|
|
|
|
|
|
script 81 script81 {
|
|
sprite(sprite65);
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(1, 1);
|
|
layer(20);
|
|
pos(512.0, 0.0, 0.0);
|
|
alpha(0);
|
|
+80: // 80
|
|
alphaTime(30, 0, 255);
|
|
+60: // 140
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
alphaTime(60, 0, 0);
|
|
+60: // 200
|
|
delete();
|
|
}
|
|
|
|
|
|
script 82 script82 {
|
|
sprite(sprite65);
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(1, 1);
|
|
layer(20);
|
|
pos(512.0, 0.0, 0.0);
|
|
alpha(0);
|
|
alphaTime(30, 0, 255);
|
|
+60: // 60
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
alphaTime(60, 0, 0);
|
|
+60: // 120
|
|
delete();
|
|
}
|
|
|
|
|
|
entry {
|
|
path: "title/title_logo.png",
|
|
img_width: 1024,
|
|
img_height: 256,
|
|
img_format: FORMAT_ARGB_4444,
|
|
sprites: {
|
|
sprite66: {x: 0.0, y: 0.0, w: 128.0, h: 128.0},
|
|
sprite67: {x: 128.0, y: 0.0, w: 96.0, h: 96.0},
|
|
sprite68: {x: 224.0, y: 0.0, w: 160.0, h: 128.0},
|
|
sprite69: {x: 384.0, y: 0.0, w: 128.0, h: 128.0},
|
|
sprite70: {x: 512.0, y: 0.0, w: 96.0, h: 96.0},
|
|
sprite71: {x: 608.0, y: 0.0, w: 224.0, h: 16.0},
|
|
sprite72: {x: 0.0, y: 128.0, w: 640.0, h: 64.0},
|
|
},
|
|
}
|
|
|
|
|
|
script 83 script83 {
|
|
alpha(0);
|
|
scriptNew(script85);
|
|
+14: // 14
|
|
scriptNew(script86);
|
|
+14: // 28
|
|
scriptNew(script87);
|
|
+14: // 42
|
|
scriptNew(script88);
|
|
+14: // 56
|
|
scriptNew(script89);
|
|
+14: // 70
|
|
scriptNew(script90);
|
|
scriptNew(script91);
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
+15: // 85
|
|
delete();
|
|
}
|
|
|
|
|
|
script 84 script84 {
|
|
alpha(0);
|
|
scriptNew(script85);
|
|
scriptNew(script86);
|
|
scriptNew(script87);
|
|
scriptNew(script88);
|
|
scriptNew(script89);
|
|
scriptNew(script90);
|
|
scriptNew(script91);
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
+15: // 15
|
|
delete();
|
|
}
|
|
|
|
|
|
script 85 script85 {
|
|
sprite(sprite66);
|
|
ins_85(1);
|
|
randMode(1);
|
|
blendMode(1);
|
|
layer(22);
|
|
pos(270.0, 70.0, 0.0);
|
|
type(3);
|
|
rotate(0.0, 0.0, -3.1415927);
|
|
rotateTime(16, 4, 0.0, 0.0, 0.0);
|
|
scale(0.0, 0.0);
|
|
scaleTime(8, 4, 1.5, 1.5);
|
|
+8: // 8
|
|
scaleTime(8, 1, 1.0, 1.0);
|
|
+8: // 16
|
|
type(3);
|
|
blendMode(0);
|
|
wait(120);
|
|
loop {
|
|
posTime(200, 9, 274.0, 70.0, 0.0);
|
|
+200: // 216
|
|
posTime(200, 9, 266.0, 70.0, 0.0);
|
|
+200: // 416
|
|
}
|
|
+60: // 476
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
+20: // 496
|
|
colorTime(20, 4, 128, 128, 128);
|
|
posTime(20, 4, 12.0, 420.0, 0.0);
|
|
scaleTime(20, 4, 0.5, 0.5);
|
|
+20: // 516
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
colorTime(20, 4, 255, 255, 255);
|
|
posTime(20, 4, 32.0, 240.0, 0.0);
|
|
scaleTime(20, 4, 1.0, 1.0);
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
alphaTime(15, 0, 0);
|
|
+15: // 531
|
|
delete();
|
|
}
|
|
|
|
|
|
script 86 script86 {
|
|
sprite(sprite67);
|
|
ins_85(1);
|
|
randMode(1);
|
|
blendMode(1);
|
|
layer(22);
|
|
pos(338.0, 136.0, 0.0);
|
|
type(3);
|
|
rotate(0.0, 0.0, -3.1415927);
|
|
rotateTime(16, 4, 0.0, 0.0, 0.0);
|
|
scale(0.0, 0.0);
|
|
scaleTime(8, 4, 1.5, 1.5);
|
|
+8: // 8
|
|
scaleTime(8, 1, 1.0, 1.0);
|
|
+8: // 16
|
|
type(3);
|
|
blendMode(0);
|
|
wait(60);
|
|
loop {
|
|
posTime(200, 9, 334.0, 136.0, 0.0);
|
|
+200: // 216
|
|
posTime(200, 9, 342.0, 136.0, 0.0);
|
|
+200: // 416
|
|
}
|
|
+60: // 476
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
+20: // 496
|
|
colorTime(20, 4, 128, 128, 128);
|
|
posTime(20, 4, 12.0, 420.0, 0.0);
|
|
scaleTime(20, 4, 0.5, 0.5);
|
|
+20: // 516
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
colorTime(20, 4, 255, 255, 255);
|
|
posTime(20, 4, 32.0, 240.0, 0.0);
|
|
scaleTime(20, 4, 1.0, 1.0);
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
alphaTime(15, 0, 0);
|
|
+15: // 531
|
|
delete();
|
|
}
|
|
|
|
|
|
script 87 script87 {
|
|
sprite(sprite68);
|
|
ins_85(1);
|
|
randMode(1);
|
|
blendMode(1);
|
|
layer(22);
|
|
pos(320.0, 218.0, 0.0);
|
|
type(3);
|
|
rotate(0.0, 0.0, -3.1415927);
|
|
rotateTime(16, 4, 0.0, 0.0, 0.0);
|
|
scale(0.0, 0.0);
|
|
scaleTime(8, 4, 1.5, 1.5);
|
|
+8: // 8
|
|
scaleTime(8, 1, 1.0, 1.0);
|
|
+8: // 16
|
|
type(3);
|
|
blendMode(0);
|
|
wait(170);
|
|
loop {
|
|
posTime(200, 9, 316.0, 218.0, 0.0);
|
|
+200: // 216
|
|
posTime(200, 9, 324.0, 218.0, 0.0);
|
|
+200: // 416
|
|
}
|
|
+60: // 476
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
+20: // 496
|
|
colorTime(20, 4, 128, 128, 128);
|
|
posTime(20, 4, 12.0, 420.0, 0.0);
|
|
scaleTime(20, 4, 0.5, 0.5);
|
|
+20: // 516
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
colorTime(20, 4, 255, 255, 255);
|
|
posTime(20, 4, 32.0, 240.0, 0.0);
|
|
scaleTime(20, 4, 1.0, 1.0);
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
alphaTime(15, 0, 0);
|
|
+15: // 531
|
|
delete();
|
|
}
|
|
|
|
|
|
script 88 script88 {
|
|
sprite(sprite69);
|
|
ins_85(1);
|
|
randMode(1);
|
|
blendMode(1);
|
|
layer(22);
|
|
pos(404.0, 314.0, 0.0);
|
|
type(3);
|
|
rotate(0.0, 0.0, -3.1415927);
|
|
rotateTime(16, 4, 0.0, 0.0, 0.0);
|
|
scale(0.0, 0.0);
|
|
scaleTime(8, 4, 1.5, 1.5);
|
|
+8: // 8
|
|
scaleTime(8, 1, 1.0, 1.0);
|
|
+8: // 16
|
|
type(3);
|
|
blendMode(0);
|
|
wait(20);
|
|
loop {
|
|
posTime(200, 9, 408.0, 314.0, 0.0);
|
|
+200: // 216
|
|
posTime(200, 9, 400.0, 314.0, 0.0);
|
|
+200: // 416
|
|
}
|
|
+60: // 476
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
+20: // 496
|
|
colorTime(20, 4, 128, 128, 128);
|
|
posTime(20, 4, 12.0, 420.0, 0.0);
|
|
scaleTime(20, 4, 0.5, 0.5);
|
|
+20: // 516
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
colorTime(20, 4, 255, 255, 255);
|
|
posTime(20, 4, 32.0, 240.0, 0.0);
|
|
scaleTime(20, 4, 1.0, 1.0);
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
alphaTime(15, 0, 0);
|
|
+15: // 531
|
|
delete();
|
|
}
|
|
|
|
|
|
script 89 script89 {
|
|
sprite(sprite70);
|
|
ins_85(1);
|
|
randMode(1);
|
|
blendMode(1);
|
|
layer(22);
|
|
pos(368.0, 392.0, 0.0);
|
|
type(3);
|
|
rotate(0.0, 0.0, -3.1415927);
|
|
rotateTime(16, 4, 0.0, 0.0, 0.0);
|
|
scale(0.0, 0.0);
|
|
scaleTime(8, 4, 1.5, 1.5);
|
|
+8: // 8
|
|
scaleTime(8, 1, 1.0, 1.0);
|
|
+8: // 16
|
|
type(3);
|
|
blendMode(0);
|
|
wait(90);
|
|
loop {
|
|
posTime(200, 9, 371.0, 392.0, 0.0);
|
|
+200: // 216
|
|
posTime(200, 9, 365.0, 392.0, 0.0);
|
|
+200: // 416
|
|
}
|
|
+60: // 476
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
+20: // 496
|
|
colorTime(20, 4, 128, 128, 128);
|
|
posTime(20, 4, 12.0, 420.0, 0.0);
|
|
scaleTime(20, 4, 0.5, 0.5);
|
|
+20: // 516
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
colorTime(20, 4, 255, 255, 255);
|
|
posTime(20, 4, 32.0, 240.0, 0.0);
|
|
scaleTime(20, 4, 1.0, 1.0);
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
alphaTime(15, 0, 0);
|
|
+15: // 531
|
|
delete();
|
|
}
|
|
|
|
|
|
script 90 script90 {
|
|
sprite(sprite72);
|
|
ins_85(1);
|
|
randMode(1);
|
|
type(3);
|
|
layer(23);
|
|
pos(320.0, 260.0, 0.0);
|
|
posTime(16, 0, 320.0, 260.0, 0.0);
|
|
rotateTime(16, 4, 0.0, 0.0, -0.3926991);
|
|
scale(0.0, 0.1);
|
|
scaleTime(10, 4, 1.0, 0.1);
|
|
+10: // 10
|
|
scaleTime(10, 4, 1.0, 1.0);
|
|
+600: // 610
|
|
nop();
|
|
loop {
|
|
+2: // 612
|
|
blendMode(1);
|
|
+2: // 614
|
|
blendMode(0);
|
|
+2: // 616
|
|
blendMode(1);
|
|
+2: // 618
|
|
blendMode(0);
|
|
+2: // 620
|
|
blendMode(1);
|
|
+2: // 622
|
|
blendMode(0);
|
|
+300: // 922
|
|
}
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
alphaTime(15, 0, 0);
|
|
+15: // 937
|
|
delete();
|
|
}
|
|
|
|
|
|
script 91 script91 {
|
|
sprite(sprite71);
|
|
ins_85(1);
|
|
randMode(1);
|
|
type(0);
|
|
layer(23);
|
|
anchor(2, 0);
|
|
alpha(0);
|
|
alphaTime(60, 0, 255);
|
|
pos(244.0, 468.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
alphaTime(15, 0, 0);
|
|
+15: // 15
|
|
delete();
|
|
}
|
|
|
|
|
|
entry {
|
|
path: "title/select00.png",
|
|
img_width: 512,
|
|
img_height: 512,
|
|
sprites: {sprite73: {x: 0.0, y: 0.0, w: 512.0, h: 480.0}},
|
|
}
|
|
|
|
|
|
script 92 script92 {
|
|
scriptNew(script94);
|
|
sprite(sprite73);
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(1, 1);
|
|
layer(20);
|
|
pos(0.0, 0.0, 0.0);
|
|
alpha(0);
|
|
alphaTime(60, 0, 255);
|
|
+60: // 60
|
|
nop();
|
|
loop {
|
|
colorTime(300, 9, 128, 128, 128);
|
|
+300: // 360
|
|
colorTime(300, 9, 255, 255, 255);
|
|
+300: // 660
|
|
}
|
|
+60: // 720
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
alphaTime(60, 0, 0);
|
|
+60: // 780
|
|
delete();
|
|
}
|
|
|
|
|
|
script 93 script93 {
|
|
scriptNew(script95);
|
|
sprite(sprite73);
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(1, 1);
|
|
layer(20);
|
|
pos(0.0, 0.0, 0.0);
|
|
color(128, 128, 128);
|
|
alpha(0);
|
|
alphaTime(60, 0, 255);
|
|
+60: // 60
|
|
nop();
|
|
loop {
|
|
colorTime(300, 9, 64, 64, 64);
|
|
+300: // 360
|
|
colorTime(300, 9, 128, 128, 128);
|
|
+300: // 660
|
|
}
|
|
+60: // 720
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
alphaTime(60, 0, 0);
|
|
+60: // 780
|
|
delete();
|
|
}
|
|
|
|
|
|
entry {
|
|
path: "title/select00b.png",
|
|
img_width: 128,
|
|
img_height: 512,
|
|
sprites: {sprite74: {x: 0.0, y: 0.0, w: 128.0, h: 480.0}},
|
|
}
|
|
|
|
|
|
script 94 script94 {
|
|
sprite(sprite74);
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(1, 1);
|
|
layer(20);
|
|
pos(512.0, 0.0, 0.0);
|
|
alpha(0);
|
|
alphaTime(60, 0, 255);
|
|
+60: // 60
|
|
nop();
|
|
loop {
|
|
colorTime(300, 9, 128, 128, 128);
|
|
+300: // 360
|
|
colorTime(300, 9, 255, 255, 255);
|
|
+300: // 660
|
|
}
|
|
|
|
interrupt[1]:
|
|
alphaTime(60, 0, 0);
|
|
+60: // 720
|
|
delete();
|
|
}
|
|
|
|
|
|
script 95 script95 {
|
|
sprite(sprite74);
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(1, 1);
|
|
layer(20);
|
|
pos(512.0, 0.0, 0.0);
|
|
alpha(0);
|
|
color(128, 128, 128);
|
|
alphaTime(60, 0, 255);
|
|
+60: // 60
|
|
nop();
|
|
loop {
|
|
colorTime(300, 9, 64, 64, 64);
|
|
+300: // 360
|
|
colorTime(300, 9, 128, 128, 128);
|
|
+300: // 660
|
|
}
|
|
|
|
interrupt[1]:
|
|
alphaTime(60, 0, 0);
|
|
+60: // 720
|
|
delete();
|
|
}
|
|
|
|
|
|
entry {
|
|
path: "title/select01.png",
|
|
img_width: 256,
|
|
img_height: 512,
|
|
sprites: {
|
|
sprite75: {x: 0.0, y: 0.0, w: 256.0, h: 48.0},
|
|
sprite76: {x: 0.0, y: 48.0, w: 256.0, h: 48.0},
|
|
sprite77: {x: 0.0, y: 96.0, w: 256.0, h: 48.0},
|
|
sprite78: {x: 0.0, y: 144.0, w: 256.0, h: 48.0},
|
|
sprite79: {x: 0.0, y: 192.0, w: 256.0, h: 48.0},
|
|
sprite80: {x: 0.0, y: 240.0, w: 256.0, h: 48.0},
|
|
sprite81: {x: 0.0, y: 288.0, w: 256.0, h: 48.0},
|
|
sprite82: {x: 0.0, y: 336.0, w: 256.0, h: 48.0},
|
|
sprite83: {x: 0.0, y: 384.0, w: 256.0, h: 48.0},
|
|
sprite84: {x: 1.0, y: 497.0, w: 14.0, h: 14.0},
|
|
},
|
|
}
|
|
|
|
|
|
script 96 script96 {
|
|
sprite(sprite75);
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(1, 1);
|
|
layer(24);
|
|
pos(-256.0, 24.0, 0.0);
|
|
posTime(20, 4, 32.0, 24.0, 0.0);
|
|
+20: // 20
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, -256.0, 24.0, 0.0);
|
|
+20: // 40
|
|
delete();
|
|
}
|
|
|
|
|
|
script 97 script97 {
|
|
sprite(sprite76);
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(1, 1);
|
|
layer(24);
|
|
pos(-256.0, 24.0, 0.0);
|
|
posTime(20, 4, 32.0, 24.0, 0.0);
|
|
+20: // 20
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, -256.0, 24.0, 0.0);
|
|
+20: // 40
|
|
delete();
|
|
}
|
|
|
|
|
|
script 98 script98 {
|
|
sprite(sprite77);
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(1, 1);
|
|
layer(24);
|
|
pos(-256.0, 24.0, 0.0);
|
|
posTime(20, 4, 32.0, 24.0, 0.0);
|
|
+20: // 20
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, -256.0, 24.0, 0.0);
|
|
+20: // 40
|
|
delete();
|
|
}
|
|
|
|
|
|
script 99 script99 {
|
|
sprite(sprite78);
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(1, 1);
|
|
layer(24);
|
|
pos(-256.0, 24.0, 0.0);
|
|
posTime(20, 4, 32.0, 24.0, 0.0);
|
|
+20: // 20
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, -256.0, 24.0, 0.0);
|
|
+20: // 40
|
|
delete();
|
|
}
|
|
|
|
|
|
script 100 script100 {
|
|
sprite(sprite79);
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(1, 1);
|
|
layer(24);
|
|
pos(-256.0, 24.0, 0.0);
|
|
posTime(20, 4, 32.0, 24.0, 0.0);
|
|
+20: // 20
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, -256.0, 24.0, 0.0);
|
|
+20: // 40
|
|
delete();
|
|
}
|
|
|
|
|
|
script 101 script101 {
|
|
sprite(sprite80);
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(1, 1);
|
|
layer(24);
|
|
pos(-256.0, 24.0, 0.0);
|
|
posTime(20, 4, 32.0, 24.0, 0.0);
|
|
+20: // 20
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, -256.0, 24.0, 0.0);
|
|
+20: // 40
|
|
delete();
|
|
}
|
|
|
|
|
|
script 102 script102 {
|
|
sprite(sprite81);
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(1, 1);
|
|
layer(24);
|
|
pos(-256.0, 24.0, 0.0);
|
|
posTime(20, 4, 32.0, 24.0, 0.0);
|
|
+20: // 20
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, -256.0, 24.0, 0.0);
|
|
+20: // 40
|
|
delete();
|
|
}
|
|
|
|
|
|
script 103 script103 {
|
|
sprite(sprite82);
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(1, 1);
|
|
layer(24);
|
|
pos(-256.0, 24.0, 0.0);
|
|
posTime(20, 4, 32.0, 24.0, 0.0);
|
|
+20: // 20
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, -256.0, 24.0, 0.0);
|
|
+20: // 40
|
|
delete();
|
|
}
|
|
|
|
|
|
script 104 script104 {
|
|
sprite(sprite83);
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(1, 1);
|
|
layer(24);
|
|
pos(-256.0, 24.0, 0.0);
|
|
posTime(20, 4, 32.0, 24.0, 0.0);
|
|
+20: // 20
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, -256.0, 24.0, 0.0);
|
|
+20: // 40
|
|
delete();
|
|
}
|
|
|
|
|
|
script 105 script105 {
|
|
sprite(sprite84);
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(0, 0);
|
|
layer(23);
|
|
alpha(128);
|
|
pos(254.0, 270.0, 0.0);
|
|
scaleTime(20, 4, 14.0, 10.0);
|
|
alphaTime(20, 4, 208);
|
|
+20: // 20
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
scaleTime(20, 4, 0.0, 0.0);
|
|
+20: // 40
|
|
delete();
|
|
}
|
|
|
|
|
|
script 106 script106 {
|
|
sprite(sprite84);
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(0, 0);
|
|
layer(23);
|
|
alpha(128);
|
|
pos(382.0, 270.0, 0.0);
|
|
scaleTime(20, 4, 14.0, 10.0);
|
|
alphaTime(20, 4, 208);
|
|
+20: // 20
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
scaleTime(20, 4, 0.0, 0.0);
|
|
+20: // 40
|
|
delete();
|
|
}
|
|
|
|
|
|
entry {
|
|
path: "title/rank00.png",
|
|
img_width: 512,
|
|
img_height: 512,
|
|
sprites: {
|
|
sprite85: {x: 0.0, y: 0.0, w: 256.0, h: 96.0},
|
|
sprite86: {x: 0.0, y: 96.0, w: 256.0, h: 96.0},
|
|
sprite87: {x: 0.0, y: 192.0, w: 256.0, h: 96.0},
|
|
sprite88: {x: 0.0, y: 288.0, w: 256.0, h: 96.0},
|
|
sprite89: {x: 0.0, y: 384.0, w: 256.0, h: 96.0},
|
|
sprite90: {x: 256.0, y: 0.0, w: 256.0, h: 96.0},
|
|
sprite91: {x: 256.0, y: 96.0, w: 256.0, h: 96.0},
|
|
sprite92: {x: 256.0, y: 192.0, w: 256.0, h: 96.0},
|
|
sprite93: {x: 256.0, y: 288.0, w: 256.0, h: 96.0},
|
|
sprite94: {x: 256.0, y: 384.0, w: 256.0, h: 96.0},
|
|
},
|
|
}
|
|
|
|
|
|
script 107 script107 {
|
|
sprite(sprite85);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(0.0, 0.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(24);
|
|
alpha(0);
|
|
color(255, 255, 255);
|
|
posTime(15, 4, 0.0, 0.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
interrupt[18]:
|
|
layer(21);
|
|
alphaTime(30, 0, 0);
|
|
posTime(30, 4, 0.0, -128.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[9]:
|
|
interrupt[19]:
|
|
layer(22);
|
|
alphaTime(30, 0, 0);
|
|
posTime(30, 4, 0.0, -256.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[10]:
|
|
interrupt[20]:
|
|
layer(23);
|
|
alphaTime(30, 0, 0);
|
|
posTime(30, 4, 0.0, -384.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
interrupt[17]:
|
|
layer(24);
|
|
alphaTime(30, 0, 255);
|
|
posTime(30, 4, 0.0, 0.0, 0.0);
|
|
loop {
|
|
colorTime(20, 4, 255, 255, 255);
|
|
+20: // 20
|
|
colorTime(20, 4, 255, 255, 255);
|
|
+20: // 40
|
|
}
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 255, 255, 255);
|
|
caseReturn();
|
|
|
|
interrupt[2]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 42
|
|
color(255, 255, 255);
|
|
+2: // 44
|
|
color(64, 64, 64);
|
|
+2: // 46
|
|
color(255, 255, 255);
|
|
+2: // 48
|
|
color(64, 64, 64);
|
|
+2: // 50
|
|
color(255, 255, 255);
|
|
+2: // 52
|
|
color(64, 64, 64);
|
|
+2: // 54
|
|
color(255, 255, 255);
|
|
+2: // 56
|
|
color(64, 64, 64);
|
|
+2: // 58
|
|
color(255, 255, 255);
|
|
+2: // 60
|
|
color(64, 64, 64);
|
|
+2: // 62
|
|
color(255, 255, 255);
|
|
scaleTime(20, 4, 0.5, 0.5);
|
|
posTime(20, 4, 64.0, 240.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 64
|
|
color(255, 255, 255);
|
|
+2: // 66
|
|
color(64, 64, 64);
|
|
+2: // 68
|
|
color(255, 255, 255);
|
|
+2: // 70
|
|
color(64, 64, 64);
|
|
+2: // 72
|
|
color(255, 255, 255);
|
|
+2: // 74
|
|
color(64, 64, 64);
|
|
+2: // 76
|
|
color(255, 255, 255);
|
|
+2: // 78
|
|
color(64, 64, 64);
|
|
+2: // 80
|
|
color(255, 255, 255);
|
|
posTime(20, 4, 64.0, 0.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 100
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 0.0, 0.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 120
|
|
delete();
|
|
}
|
|
|
|
|
|
script 108 script108 {
|
|
sprite(sprite86);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(0.0, 0.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(24);
|
|
alpha(0);
|
|
color(255, 255, 255);
|
|
+2: // 2
|
|
posTime(15, 4, 0.0, 0.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[9]:
|
|
interrupt[19]:
|
|
layer(21);
|
|
alphaTime(30, 0, 0);
|
|
posTime(30, 4, 0.0, -128.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[10]:
|
|
interrupt[20]:
|
|
layer(22);
|
|
alphaTime(30, 0, 0);
|
|
posTime(30, 4, 0.0, -256.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
interrupt[17]:
|
|
layer(23);
|
|
alphaTime(30, 0, 0);
|
|
posTime(30, 4, 0.0, 128.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
interrupt[18]:
|
|
layer(24);
|
|
alphaTime(30, 0, 255);
|
|
posTime(30, 4, 0.0, 0.0, 0.0);
|
|
loop {
|
|
colorTime(20, 4, 255, 255, 255);
|
|
+20: // 22
|
|
colorTime(20, 4, 255, 255, 255);
|
|
+20: // 42
|
|
}
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 255, 255, 255);
|
|
caseReturn();
|
|
|
|
interrupt[2]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 44
|
|
color(255, 255, 255);
|
|
+2: // 46
|
|
color(64, 64, 64);
|
|
+2: // 48
|
|
color(255, 255, 255);
|
|
+2: // 50
|
|
color(64, 64, 64);
|
|
+2: // 52
|
|
color(255, 255, 255);
|
|
+2: // 54
|
|
color(64, 64, 64);
|
|
+2: // 56
|
|
color(255, 255, 255);
|
|
+2: // 58
|
|
color(64, 64, 64);
|
|
+2: // 60
|
|
color(255, 255, 255);
|
|
+2: // 62
|
|
color(64, 64, 64);
|
|
+2: // 64
|
|
color(255, 255, 255);
|
|
scaleTime(20, 4, 0.5, 0.5);
|
|
posTime(20, 4, 64.0, 240.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 66
|
|
color(255, 255, 255);
|
|
+2: // 68
|
|
color(64, 64, 64);
|
|
+2: // 70
|
|
color(255, 255, 255);
|
|
+2: // 72
|
|
color(64, 64, 64);
|
|
+2: // 74
|
|
color(255, 255, 255);
|
|
+2: // 76
|
|
color(64, 64, 64);
|
|
+2: // 78
|
|
color(255, 255, 255);
|
|
+2: // 80
|
|
color(64, 64, 64);
|
|
+2: // 82
|
|
color(255, 255, 255);
|
|
posTime(20, 4, 64.0, 0.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 102
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 0.0, 0.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 122
|
|
delete();
|
|
}
|
|
|
|
|
|
script 109 script109 {
|
|
sprite(sprite87);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(0.0, 0.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(24);
|
|
alpha(0);
|
|
color(255, 255, 255);
|
|
+4: // 4
|
|
posTime(15, 4, 0.0, 0.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[10]:
|
|
interrupt[20]:
|
|
layer(21);
|
|
alphaTime(30, 0, 0);
|
|
posTime(30, 4, 0.0, -128.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
interrupt[17]:
|
|
layer(22);
|
|
alphaTime(30, 0, 0);
|
|
posTime(30, 4, 0.0, 256.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
interrupt[18]:
|
|
layer(23);
|
|
alphaTime(30, 0, 0);
|
|
posTime(30, 4, 0.0, 128.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[9]:
|
|
interrupt[19]:
|
|
layer(24);
|
|
alphaTime(30, 0, 255);
|
|
posTime(30, 4, 0.0, 0.0, 0.0);
|
|
loop {
|
|
colorTime(20, 4, 255, 255, 255);
|
|
+20: // 24
|
|
colorTime(20, 4, 255, 255, 255);
|
|
+20: // 44
|
|
}
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 255, 255, 255);
|
|
caseReturn();
|
|
|
|
interrupt[2]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 46
|
|
color(255, 255, 255);
|
|
+2: // 48
|
|
color(64, 64, 64);
|
|
+2: // 50
|
|
color(255, 255, 255);
|
|
+2: // 52
|
|
color(64, 64, 64);
|
|
+2: // 54
|
|
color(255, 255, 255);
|
|
+2: // 56
|
|
color(64, 64, 64);
|
|
+2: // 58
|
|
color(255, 255, 255);
|
|
+2: // 60
|
|
color(64, 64, 64);
|
|
+2: // 62
|
|
color(255, 255, 255);
|
|
+2: // 64
|
|
color(64, 64, 64);
|
|
+2: // 66
|
|
color(255, 255, 255);
|
|
scaleTime(20, 4, 0.5, 0.5);
|
|
posTime(20, 4, 64.0, 240.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 68
|
|
color(255, 255, 255);
|
|
+2: // 70
|
|
color(64, 64, 64);
|
|
+2: // 72
|
|
color(255, 255, 255);
|
|
+2: // 74
|
|
color(64, 64, 64);
|
|
+2: // 76
|
|
color(255, 255, 255);
|
|
+2: // 78
|
|
color(64, 64, 64);
|
|
+2: // 80
|
|
color(255, 255, 255);
|
|
+2: // 82
|
|
color(64, 64, 64);
|
|
+2: // 84
|
|
color(255, 255, 255);
|
|
posTime(20, 4, 64.0, 0.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 104
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 0.0, 0.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 124
|
|
delete();
|
|
}
|
|
|
|
|
|
script 110 script110 {
|
|
sprite(sprite88);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(0.0, 0.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(24);
|
|
alpha(0);
|
|
color(255, 255, 255);
|
|
+6: // 6
|
|
posTime(15, 4, 0.0, 0.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
interrupt[17]:
|
|
layer(21);
|
|
alphaTime(30, 0, 0);
|
|
posTime(30, 4, 0.0, 384.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
interrupt[18]:
|
|
layer(22);
|
|
alphaTime(30, 0, 0);
|
|
posTime(30, 4, 0.0, 256.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[9]:
|
|
interrupt[19]:
|
|
layer(23);
|
|
alphaTime(30, 0, 0);
|
|
posTime(30, 4, 0.0, 128.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[10]:
|
|
interrupt[20]:
|
|
layer(24);
|
|
alphaTime(30, 0, 255);
|
|
posTime(30, 4, 0.0, 0.0, 0.0);
|
|
loop {
|
|
colorTime(20, 4, 255, 255, 255);
|
|
+20: // 26
|
|
colorTime(20, 4, 255, 255, 255);
|
|
+20: // 46
|
|
}
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 255, 255, 255);
|
|
caseReturn();
|
|
|
|
interrupt[2]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 48
|
|
color(255, 255, 255);
|
|
+2: // 50
|
|
color(64, 64, 64);
|
|
+2: // 52
|
|
color(255, 255, 255);
|
|
+2: // 54
|
|
color(64, 64, 64);
|
|
+2: // 56
|
|
color(255, 255, 255);
|
|
+2: // 58
|
|
color(64, 64, 64);
|
|
+2: // 60
|
|
color(255, 255, 255);
|
|
+2: // 62
|
|
color(64, 64, 64);
|
|
+2: // 64
|
|
color(255, 255, 255);
|
|
+2: // 66
|
|
color(64, 64, 64);
|
|
+2: // 68
|
|
color(255, 255, 255);
|
|
scaleTime(20, 4, 0.5, 0.5);
|
|
posTime(20, 4, 64.0, 240.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 70
|
|
color(255, 255, 255);
|
|
+2: // 72
|
|
color(64, 64, 64);
|
|
+2: // 74
|
|
color(255, 255, 255);
|
|
+2: // 76
|
|
color(64, 64, 64);
|
|
+2: // 78
|
|
color(255, 255, 255);
|
|
+2: // 80
|
|
color(64, 64, 64);
|
|
+2: // 82
|
|
color(255, 255, 255);
|
|
+2: // 84
|
|
color(64, 64, 64);
|
|
+2: // 86
|
|
color(255, 255, 255);
|
|
posTime(20, 4, 64.0, 0.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 106
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 0.0, 0.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 126
|
|
delete();
|
|
}
|
|
|
|
|
|
script 111 script111 {
|
|
sprite(sprite89);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(0.0, 0.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(24);
|
|
alpha(0);
|
|
color(255, 255, 255);
|
|
posTime(15, 4, 0.0, 0.0, 0.0);
|
|
|
|
interrupt[7]:
|
|
interrupt[17]:
|
|
layer(24);
|
|
alphaTime(30, 0, 255);
|
|
posTime(30, 4, 0.0, 0.0, 0.0);
|
|
loop {
|
|
colorTime(20, 4, 255, 255, 255);
|
|
+20: // 20
|
|
colorTime(20, 4, 255, 255, 255);
|
|
+20: // 40
|
|
}
|
|
|
|
interrupt[2]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 42
|
|
color(255, 255, 255);
|
|
+2: // 44
|
|
color(64, 64, 64);
|
|
+2: // 46
|
|
color(255, 255, 255);
|
|
+2: // 48
|
|
color(64, 64, 64);
|
|
+2: // 50
|
|
color(255, 255, 255);
|
|
+2: // 52
|
|
color(64, 64, 64);
|
|
+2: // 54
|
|
color(255, 255, 255);
|
|
+2: // 56
|
|
color(64, 64, 64);
|
|
+2: // 58
|
|
color(255, 255, 255);
|
|
+2: // 60
|
|
color(64, 64, 64);
|
|
+2: // 62
|
|
color(255, 255, 255);
|
|
scaleTime(20, 4, 0.5, 0.5);
|
|
posTime(20, 4, 64.0, 240.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 64
|
|
color(255, 255, 255);
|
|
+2: // 66
|
|
color(64, 64, 64);
|
|
+2: // 68
|
|
color(255, 255, 255);
|
|
+2: // 70
|
|
color(64, 64, 64);
|
|
+2: // 72
|
|
color(255, 255, 255);
|
|
+2: // 74
|
|
color(64, 64, 64);
|
|
+2: // 76
|
|
color(255, 255, 255);
|
|
+2: // 78
|
|
color(64, 64, 64);
|
|
+2: // 80
|
|
color(255, 255, 255);
|
|
posTime(20, 4, 64.0, 0.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 100
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 0.0, 0.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 120
|
|
delete();
|
|
}
|
|
|
|
|
|
script 112 script112 {
|
|
sprite(sprite90);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(0.0, 0.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(255, 255, 255);
|
|
posTime(15, 4, 0.0, 0.0, 0.0);
|
|
alphaTime(15, 0, 255);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
alphaTime(5, 4, 255);
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
interrupt[17]:
|
|
layer(24);
|
|
colorTime(30, 0, 255, 255, 255);
|
|
alphaTime(30, 0, 255);
|
|
posTime(30, 4, 0.0, 0.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
interrupt[18]:
|
|
layer(21);
|
|
colorTime(30, 0, 128, 128, 128);
|
|
alphaTime(30, 0, 255);
|
|
posTime(30, 4, 0.0, -128.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[9]:
|
|
interrupt[19]:
|
|
layer(22);
|
|
colorTime(30, 0, 32, 32, 32);
|
|
alphaTime(30, 0, 255);
|
|
posTime(30, 4, 0.0, -256.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[10]:
|
|
interrupt[20]:
|
|
layer(23);
|
|
colorTime(30, 0, 16, 16, 16);
|
|
alphaTime(30, 0, 255);
|
|
posTime(30, 4, 0.0, -384.0, 0.0);
|
|
stop();
|
|
layer(23);
|
|
|
|
interrupt[6]:
|
|
+10: // 10
|
|
nop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 0.0, 0.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 30
|
|
delete();
|
|
}
|
|
|
|
|
|
script 113 script113 {
|
|
sprite(sprite91);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(0.0, 0.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(255, 255, 255);
|
|
+2: // 2
|
|
posTime(15, 4, 0.0, 0.0, 0.0);
|
|
alphaTime(15, 0, 255);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
alphaTime(5, 4, 255);
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
interrupt[18]:
|
|
layer(24);
|
|
colorTime(30, 0, 255, 255, 255);
|
|
alphaTime(30, 0, 255);
|
|
posTime(30, 4, 0.0, 0.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[9]:
|
|
interrupt[19]:
|
|
layer(21);
|
|
colorTime(30, 0, 128, 128, 128);
|
|
alphaTime(30, 0, 255);
|
|
posTime(30, 4, 0.0, -128.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[10]:
|
|
interrupt[20]:
|
|
layer(22);
|
|
colorTime(30, 0, 32, 32, 32);
|
|
alphaTime(30, 0, 255);
|
|
posTime(30, 4, 0.0, -256.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
interrupt[17]:
|
|
layer(23);
|
|
colorTime(30, 0, 128, 128, 128);
|
|
alphaTime(30, 0, 255);
|
|
posTime(30, 4, 0.0, 128.0, 0.0);
|
|
stop();
|
|
layer(23);
|
|
|
|
interrupt[6]:
|
|
+10: // 12
|
|
nop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 0.0, 0.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 32
|
|
delete();
|
|
}
|
|
|
|
|
|
script 114 script114 {
|
|
sprite(sprite92);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(0.0, 0.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(255, 255, 255);
|
|
+4: // 4
|
|
posTime(15, 4, 0.0, 0.0, 0.0);
|
|
alphaTime(15, 0, 255);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
alphaTime(5, 4, 255);
|
|
stop();
|
|
|
|
interrupt[9]:
|
|
interrupt[19]:
|
|
layer(24);
|
|
colorTime(30, 0, 255, 255, 255);
|
|
alphaTime(30, 0, 255);
|
|
posTime(30, 4, 0.0, 0.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[10]:
|
|
interrupt[20]:
|
|
layer(21);
|
|
colorTime(30, 0, 128, 128, 128);
|
|
alphaTime(30, 0, 255);
|
|
posTime(30, 4, 0.0, -128.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
interrupt[17]:
|
|
layer(22);
|
|
colorTime(30, 0, 32, 32, 32);
|
|
alphaTime(30, 0, 255);
|
|
posTime(30, 4, 0.0, 256.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
interrupt[18]:
|
|
layer(23);
|
|
colorTime(30, 0, 128, 128, 128);
|
|
alphaTime(30, 0, 255);
|
|
posTime(30, 4, 0.0, 128.0, 0.0);
|
|
stop();
|
|
layer(23);
|
|
|
|
interrupt[6]:
|
|
+10: // 14
|
|
nop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 0.0, 0.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 34
|
|
delete();
|
|
}
|
|
|
|
|
|
script 115 script115 {
|
|
sprite(sprite93);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(0.0, 0.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(255, 255, 255);
|
|
+6: // 6
|
|
posTime(15, 4, 0.0, 0.0, 0.0);
|
|
alphaTime(15, 0, 255);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
alphaTime(5, 4, 255);
|
|
stop();
|
|
|
|
interrupt[10]:
|
|
interrupt[20]:
|
|
layer(24);
|
|
colorTime(30, 0, 255, 255, 255);
|
|
alphaTime(30, 0, 255);
|
|
posTime(30, 4, 0.0, 0.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
interrupt[17]:
|
|
layer(21);
|
|
colorTime(30, 0, 16, 16, 16);
|
|
alphaTime(30, 0, 255);
|
|
posTime(30, 4, 0.0, 384.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
interrupt[18]:
|
|
layer(22);
|
|
colorTime(30, 0, 32, 32, 32);
|
|
alphaTime(30, 0, 255);
|
|
posTime(30, 4, 0.0, 256.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[9]:
|
|
interrupt[19]:
|
|
layer(23);
|
|
colorTime(30, 0, 128, 128, 128);
|
|
alphaTime(30, 0, 255);
|
|
posTime(30, 4, 0.0, 128.0, 0.0);
|
|
stop();
|
|
layer(23);
|
|
|
|
interrupt[6]:
|
|
+10: // 16
|
|
nop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 0.0, 0.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 36
|
|
delete();
|
|
}
|
|
|
|
|
|
script 116 script116 {
|
|
sprite(sprite94);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(0.0, 0.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(255, 255, 255);
|
|
posTime(15, 4, 0.0, 0.0, 0.0);
|
|
alphaTime(15, 0, 255);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
alphaTime(5, 4, 255);
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
interrupt[17]:
|
|
layer(24);
|
|
colorTime(30, 0, 255, 255, 255);
|
|
alphaTime(30, 0, 255);
|
|
posTime(30, 4, 0.0, 0.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
interrupt[18]:
|
|
layer(21);
|
|
colorTime(30, 0, 0, 0, 0);
|
|
alphaTime(30, 0, 255);
|
|
posTime(30, 4, 0.0, -128.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[9]:
|
|
interrupt[19]:
|
|
layer(22);
|
|
colorTime(30, 0, 0, 0, 0);
|
|
alphaTime(30, 0, 255);
|
|
posTime(30, 4, 0.0, -256.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[10]:
|
|
interrupt[20]:
|
|
layer(23);
|
|
colorTime(30, 0, 0, 0, 0);
|
|
alphaTime(30, 0, 255);
|
|
posTime(30, 4, 0.0, -384.0, 0.0);
|
|
stop();
|
|
layer(23);
|
|
|
|
interrupt[6]:
|
|
+10: // 10
|
|
nop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 0.0, 0.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 30
|
|
delete();
|
|
}
|
|
|
|
|
|
script 117 script117 {
|
|
ins_85(1);
|
|
randMode(1);
|
|
alpha(0);
|
|
pos(192.0, 178.0, 0.0);
|
|
scriptNew(script112);
|
|
scriptNew(script113);
|
|
scriptNew(script114);
|
|
scriptNew(script115);
|
|
scriptNew(script107);
|
|
scriptNew(script108);
|
|
scriptNew(script109);
|
|
scriptNew(script110);
|
|
loop {
|
|
+10: // 10
|
|
}
|
|
|
|
interrupt[1]:
|
|
+20: // 30
|
|
delete();
|
|
}
|
|
|
|
|
|
script 118 script118 {
|
|
ins_85(1);
|
|
randMode(1);
|
|
alpha(0);
|
|
pos(192.0, 178.0, 0.0);
|
|
scriptNew(script111);
|
|
loop {
|
|
+10: // 10
|
|
}
|
|
|
|
interrupt[1]:
|
|
+20: // 30
|
|
delete();
|
|
}
|
|
|
|
|
|
entry {
|
|
path: "title/sl_pl00.png",
|
|
img_width: 512,
|
|
img_height: 512,
|
|
sprites: {
|
|
sprite95: {x: 0.0, y: 0.0, w: 304.0, h: 416.0},
|
|
sprite96: {x: 304.0, y: 0.0, w: 208.0, h: 416.0},
|
|
},
|
|
}
|
|
|
|
|
|
script 119 script119 {
|
|
sprite(sprite95);
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(0, 1);
|
|
layer(22);
|
|
alpha(0);
|
|
alphaTime(5, 4, 255);
|
|
color(255, 255, 255);
|
|
pos(384.0, -48.0, 0.0);
|
|
posTime(15, 4, 384.0, -48.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
colorTime(1, 0, 255, 255, 255);
|
|
alphaTime(5, 4, 255);
|
|
posTime(2, 4, 380.0, -48.0, 0.0);
|
|
+2: // 2
|
|
posTime(2, 4, 382.0, -48.0, 0.0);
|
|
+2: // 4
|
|
posTime(2, 4, 377.0, -48.0, 0.0);
|
|
+2: // 6
|
|
posTime(2, 4, 380.0, -48.0, 0.0);
|
|
|
|
interrupt[17]:
|
|
layer(23);
|
|
posTime(4, 4, 380.0, -48.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
colorTime(1, 0, 255, 255, 255);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
layer(22);
|
|
posTime(14, 4, 160.0, -48.0, 0.0);
|
|
colorTime(10, 0, 64, 64, 64);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 8
|
|
color(255, 255, 255);
|
|
+2: // 10
|
|
color(64, 64, 64);
|
|
+2: // 12
|
|
color(255, 255, 255);
|
|
+2: // 14
|
|
color(64, 64, 64);
|
|
+2: // 16
|
|
color(255, 255, 255);
|
|
+2: // 18
|
|
color(64, 64, 64);
|
|
+2: // 20
|
|
color(255, 255, 255);
|
|
+2: // 22
|
|
color(64, 64, 64);
|
|
+2: // 24
|
|
color(255, 255, 255);
|
|
+2: // 26
|
|
color(64, 64, 64);
|
|
+2: // 28
|
|
color(255, 255, 255);
|
|
+2: // 30
|
|
color(64, 64, 64);
|
|
+2: // 32
|
|
color(255, 255, 255);
|
|
+2: // 34
|
|
color(64, 64, 64);
|
|
+2: // 36
|
|
color(255, 255, 255);
|
|
posTime(20, 4, 480.0, -48.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
alphaTime(20, 0, 0);
|
|
+20: // 56
|
|
delete();
|
|
}
|
|
|
|
|
|
script 120 script120 {
|
|
sprite(sprite96);
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(0, 1);
|
|
layer(22);
|
|
alpha(0);
|
|
alphaTime(5, 4, 255);
|
|
color(255, 255, 255);
|
|
pos(256.0, -48.0, 0.0);
|
|
posTime(15, 4, 256.0, -48.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
colorTime(1, 0, 255, 255, 255);
|
|
alphaTime(5, 4, 255);
|
|
posTime(2, 4, 252.0, -48.0, 0.0);
|
|
+2: // 2
|
|
posTime(2, 4, 254.0, -48.0, 0.0);
|
|
+2: // 4
|
|
posTime(2, 4, 249.0, -48.0, 0.0);
|
|
+2: // 6
|
|
posTime(2, 4, 252.0, -48.0, 0.0);
|
|
|
|
interrupt[18]:
|
|
layer(23);
|
|
posTime(4, 4, 252.0, -48.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
colorTime(1, 0, 255, 255, 255);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
layer(22);
|
|
posTime(14, 4, 480.0, -48.0, 0.0);
|
|
colorTime(10, 0, 64, 64, 64);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 8
|
|
color(255, 255, 255);
|
|
+2: // 10
|
|
color(64, 64, 64);
|
|
+2: // 12
|
|
color(255, 255, 255);
|
|
+2: // 14
|
|
color(64, 64, 64);
|
|
+2: // 16
|
|
color(255, 255, 255);
|
|
+2: // 18
|
|
color(64, 64, 64);
|
|
+2: // 20
|
|
color(255, 255, 255);
|
|
+2: // 22
|
|
color(64, 64, 64);
|
|
+2: // 24
|
|
color(255, 255, 255);
|
|
+2: // 26
|
|
color(64, 64, 64);
|
|
+2: // 28
|
|
color(255, 255, 255);
|
|
+2: // 30
|
|
color(64, 64, 64);
|
|
+2: // 32
|
|
color(255, 255, 255);
|
|
+2: // 34
|
|
color(64, 64, 64);
|
|
+2: // 36
|
|
color(255, 255, 255);
|
|
posTime(20, 4, 128.0, -48.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
alphaTime(20, 0, 0);
|
|
+20: // 56
|
|
delete();
|
|
}
|
|
|
|
|
|
entry {
|
|
path: "title/sl_pl00b.png",
|
|
img_width: 256,
|
|
img_height: 256,
|
|
sprites: {sprite97: {x: 0.0, y: 0.0, w: 256.0, h: 256.0}},
|
|
}
|
|
|
|
|
|
script 121 script121 {
|
|
sprite(sprite97);
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(0, 1);
|
|
layer(22);
|
|
alpha(0);
|
|
color(255, 255, 255);
|
|
pos(0.0, 32.0, 0.0);
|
|
posTime(15, 4, 192.0, 32.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
colorTime(1, 0, 255, 255, 255);
|
|
alphaTime(5, 4, 255);
|
|
posTime(20, 4, 192.0, 32.0, 0.0);
|
|
+20: // 20
|
|
posTime(2, 4, 192.0, 32.0, 0.0);
|
|
|
|
interrupt[17]:
|
|
layer(23);
|
|
posTime(4, 4, 188.0, 32.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
colorTime(1, 0, 255, 255, 255);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
layer(22);
|
|
posTime(4, 4, 0.0, 32.0, 0.0);
|
|
alphaTime(5, 0, 0);
|
|
colorTime(10, 0, 64, 64, 64);
|
|
pos(0.0, 32.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 22
|
|
color(255, 255, 255);
|
|
+2: // 24
|
|
color(64, 64, 64);
|
|
+2: // 26
|
|
color(255, 255, 255);
|
|
+2: // 28
|
|
color(64, 64, 64);
|
|
+2: // 30
|
|
color(255, 255, 255);
|
|
+2: // 32
|
|
color(64, 64, 64);
|
|
+2: // 34
|
|
color(255, 255, 255);
|
|
+2: // 36
|
|
color(64, 64, 64);
|
|
+2: // 38
|
|
color(255, 255, 255);
|
|
+2: // 40
|
|
color(64, 64, 64);
|
|
+2: // 42
|
|
color(255, 255, 255);
|
|
+2: // 44
|
|
color(64, 64, 64);
|
|
+2: // 46
|
|
color(255, 255, 255);
|
|
+2: // 48
|
|
color(64, 64, 64);
|
|
+2: // 50
|
|
color(255, 255, 255);
|
|
+2: // 52
|
|
color(64, 64, 64);
|
|
posTime(20, 4, 352.0, 32.0, 0.0);
|
|
alphaTime(20, 4, 128);
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
alphaTime(20, 0, 0);
|
|
+20: // 72
|
|
delete();
|
|
}
|
|
|
|
|
|
entry {
|
|
path: "title/sl_pl01b.png",
|
|
img_width: 256,
|
|
img_height: 256,
|
|
sprites: {sprite98: {x: 0.0, y: 0.0, w: 256.0, h: 256.0}},
|
|
}
|
|
|
|
|
|
script 122 script122 {
|
|
sprite(sprite98);
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(0, 1);
|
|
layer(22);
|
|
alpha(0);
|
|
color(255, 255, 255);
|
|
pos(640.0, 32.0, 0.0);
|
|
posTime(15, 4, 464.0, 32.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
colorTime(1, 0, 255, 255, 255);
|
|
alphaTime(5, 4, 255);
|
|
posTime(20, 4, 464.0, 32.0, 0.0);
|
|
+20: // 20
|
|
posTime(2, 4, 464.0, 32.0, 0.0);
|
|
|
|
interrupt[18]:
|
|
layer(23);
|
|
posTime(4, 4, 460.0, 32.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
colorTime(1, 0, 255, 255, 255);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
layer(22);
|
|
posTime(4, 4, 640.0, 32.0, 0.0);
|
|
alphaTime(5, 0, 0);
|
|
colorTime(10, 0, 64, 64, 64);
|
|
pos(640.0, 32.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 22
|
|
color(255, 255, 255);
|
|
+2: // 24
|
|
color(64, 64, 64);
|
|
+2: // 26
|
|
color(255, 255, 255);
|
|
+2: // 28
|
|
color(64, 64, 64);
|
|
+2: // 30
|
|
color(255, 255, 255);
|
|
+2: // 32
|
|
color(64, 64, 64);
|
|
+2: // 34
|
|
color(255, 255, 255);
|
|
+2: // 36
|
|
color(64, 64, 64);
|
|
+2: // 38
|
|
color(255, 255, 255);
|
|
+2: // 40
|
|
color(64, 64, 64);
|
|
+2: // 42
|
|
color(255, 255, 255);
|
|
+2: // 44
|
|
color(64, 64, 64);
|
|
+2: // 46
|
|
color(255, 255, 255);
|
|
+2: // 48
|
|
color(64, 64, 64);
|
|
+2: // 50
|
|
color(255, 255, 255);
|
|
+2: // 52
|
|
color(64, 64, 64);
|
|
posTime(20, 4, 304.0, 32.0, 0.0);
|
|
alphaTime(20, 4, 128);
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
alphaTime(20, 0, 0);
|
|
+20: // 72
|
|
delete();
|
|
}
|
|
|
|
|
|
script 123 script123 {
|
|
ins_85(1);
|
|
randMode(1);
|
|
alpha(0);
|
|
pos(0.0, 96.0, 0.0);
|
|
scriptNew(script121);
|
|
scriptNew(script122);
|
|
scriptNew(script119);
|
|
scriptNew(script120);
|
|
loop {
|
|
+60: // 60
|
|
}
|
|
|
|
interrupt[1]:
|
|
+20: // 80
|
|
delete();
|
|
}
|
|
|
|
|
|
entry {
|
|
path: "title/weapon.png",
|
|
img_width: 512,
|
|
img_height: 256,
|
|
img_format: FORMAT_ARGB_4444,
|
|
sprites: {
|
|
sprite99: {x: 0.0, y: 0.0, w: 256.0, h: 32.0},
|
|
sprite100: {x: 0.0, y: 32.0, w: 256.0, h: 32.0},
|
|
sprite101: {x: 0.0, y: 64.0, w: 256.0, h: 32.0},
|
|
sprite102: {x: 0.0, y: 96.0, w: 256.0, h: 32.0},
|
|
sprite103: {x: 0.0, y: 128.0, w: 256.0, h: 32.0},
|
|
sprite104: {x: 0.0, y: 160.0, w: 256.0, h: 32.0},
|
|
sprite105: {x: 256.0, y: 0.0, w: 256.0, h: 32.0},
|
|
sprite106: {x: 256.0, y: 32.0, w: 256.0, h: 32.0},
|
|
sprite107: {x: 256.0, y: 64.0, w: 256.0, h: 32.0},
|
|
sprite108: {x: 256.0, y: 96.0, w: 256.0, h: 32.0},
|
|
sprite109: {x: 256.0, y: 128.0, w: 256.0, h: 32.0},
|
|
sprite110: {x: 256.0, y: 160.0, w: 256.0, h: 32.0},
|
|
sprite111: {x: 0.0, y: 192.0, w: 128.0, h: 64.0},
|
|
},
|
|
}
|
|
|
|
|
|
script 124 script124 {
|
|
sprite(sprite99);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(0.0, 0.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(255, 255, 255);
|
|
posTime(15, 4, 0.0, 0.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
interrupt[18]:
|
|
interrupt[9]:
|
|
interrupt[19]:
|
|
posTime(10, 4, 0.0, 0.0, 0.0);
|
|
alphaTime(10, 4, 0);
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
interrupt[17]:
|
|
alphaTime(10, 4, 255);
|
|
posTime(10, 4, 0.0, 0.0, 0.0);
|
|
loop {
|
|
colorTime(60, 9, 255, 255, 255);
|
|
+60: // 60
|
|
colorTime(60, 9, 255, 255, 255);
|
|
+60: // 120
|
|
}
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 255, 255, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
alphaTime(10, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 122
|
|
color(255, 255, 255);
|
|
+2: // 124
|
|
color(64, 64, 64);
|
|
+2: // 126
|
|
color(255, 255, 255);
|
|
+2: // 128
|
|
color(64, 64, 64);
|
|
+2: // 130
|
|
color(255, 255, 255);
|
|
+2: // 132
|
|
color(64, 64, 64);
|
|
+2: // 134
|
|
color(255, 255, 255);
|
|
+2: // 136
|
|
color(64, 64, 64);
|
|
+2: // 138
|
|
color(255, 255, 255);
|
|
+20: // 158
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 0.0, 0.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 178
|
|
delete();
|
|
}
|
|
|
|
|
|
script 125 script125 {
|
|
sprite(sprite100);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(0.0, 38.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(255, 255, 255);
|
|
+2: // 2
|
|
posTime(15, 4, 0.0, 38.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
interrupt[17]:
|
|
alphaTime(10, 4, 0);
|
|
posTime(10, 4, 0.0, 166.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[9]:
|
|
interrupt[19]:
|
|
alphaTime(10, 4, 0);
|
|
posTime(10, 4, 0.0, 38.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
interrupt[18]:
|
|
alphaTime(10, 4, 255);
|
|
posTime(10, 4, 0.0, 38.0, 0.0);
|
|
loop {
|
|
colorTime(60, 9, 255, 255, 255);
|
|
+60: // 62
|
|
colorTime(60, 9, 255, 255, 255);
|
|
+60: // 122
|
|
}
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 255, 255, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
alphaTime(10, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 124
|
|
color(255, 255, 255);
|
|
+2: // 126
|
|
color(64, 64, 64);
|
|
+2: // 128
|
|
color(255, 255, 255);
|
|
+2: // 130
|
|
color(64, 64, 64);
|
|
+2: // 132
|
|
color(255, 255, 255);
|
|
+2: // 134
|
|
color(64, 64, 64);
|
|
+2: // 136
|
|
color(255, 255, 255);
|
|
+2: // 138
|
|
color(64, 64, 64);
|
|
+2: // 140
|
|
color(255, 255, 255);
|
|
+20: // 160
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 0.0, 38.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 180
|
|
delete();
|
|
}
|
|
|
|
|
|
script 126 script126 {
|
|
sprite(sprite101);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(0.0, 76.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(255, 255, 255);
|
|
+4: // 4
|
|
posTime(15, 4, 0.0, 76.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
interrupt[18]:
|
|
interrupt[7]:
|
|
interrupt[17]:
|
|
alphaTime(10, 4, 0);
|
|
posTime(10, 4, 0.0, 204.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[9]:
|
|
interrupt[19]:
|
|
alphaTime(10, 4, 255);
|
|
posTime(10, 4, 0.0, 76.0, 0.0);
|
|
loop {
|
|
colorTime(60, 9, 255, 255, 255);
|
|
+60: // 64
|
|
colorTime(60, 9, 255, 255, 255);
|
|
+60: // 124
|
|
}
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 255, 255, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
alphaTime(10, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 126
|
|
color(255, 255, 255);
|
|
+2: // 128
|
|
color(64, 64, 64);
|
|
+2: // 130
|
|
color(255, 255, 255);
|
|
+2: // 132
|
|
color(64, 64, 64);
|
|
+2: // 134
|
|
color(255, 255, 255);
|
|
+2: // 136
|
|
color(64, 64, 64);
|
|
+2: // 138
|
|
color(255, 255, 255);
|
|
+2: // 140
|
|
color(64, 64, 64);
|
|
+2: // 142
|
|
color(255, 255, 255);
|
|
+20: // 162
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 0.0, 76.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 182
|
|
delete();
|
|
}
|
|
|
|
|
|
script 127 script127 {
|
|
sprite(sprite102);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(0.0, 0.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(255, 255, 255);
|
|
posTime(15, 4, 0.0, 0.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
interrupt[18]:
|
|
interrupt[9]:
|
|
interrupt[19]:
|
|
posTime(10, 4, 0.0, 0.0, 0.0);
|
|
alphaTime(10, 4, 0);
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
interrupt[17]:
|
|
alphaTime(10, 4, 255);
|
|
posTime(10, 4, 0.0, 0.0, 0.0);
|
|
loop {
|
|
colorTime(60, 9, 255, 255, 255);
|
|
+60: // 60
|
|
colorTime(60, 9, 255, 255, 255);
|
|
+60: // 120
|
|
}
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 255, 255, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
alphaTime(10, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 122
|
|
color(255, 255, 255);
|
|
+2: // 124
|
|
color(64, 64, 64);
|
|
+2: // 126
|
|
color(255, 255, 255);
|
|
+2: // 128
|
|
color(64, 64, 64);
|
|
+2: // 130
|
|
color(255, 255, 255);
|
|
+2: // 132
|
|
color(64, 64, 64);
|
|
+2: // 134
|
|
color(255, 255, 255);
|
|
+2: // 136
|
|
color(64, 64, 64);
|
|
+2: // 138
|
|
color(255, 255, 255);
|
|
+20: // 158
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 0.0, 0.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 178
|
|
delete();
|
|
}
|
|
|
|
|
|
script 128 script128 {
|
|
sprite(sprite103);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(0.0, 38.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(255, 255, 255);
|
|
+2: // 2
|
|
posTime(15, 4, 0.0, 38.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
interrupt[17]:
|
|
alphaTime(10, 4, 0);
|
|
posTime(10, 4, 0.0, 166.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[9]:
|
|
interrupt[19]:
|
|
alphaTime(10, 4, 0);
|
|
posTime(10, 4, 0.0, 38.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
interrupt[18]:
|
|
alphaTime(10, 4, 255);
|
|
posTime(10, 4, 0.0, 38.0, 0.0);
|
|
loop {
|
|
colorTime(60, 9, 255, 255, 255);
|
|
+60: // 62
|
|
colorTime(60, 9, 255, 255, 255);
|
|
+60: // 122
|
|
}
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 255, 255, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
alphaTime(10, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 124
|
|
color(255, 255, 255);
|
|
+2: // 126
|
|
color(64, 64, 64);
|
|
+2: // 128
|
|
color(255, 255, 255);
|
|
+2: // 130
|
|
color(64, 64, 64);
|
|
+2: // 132
|
|
color(255, 255, 255);
|
|
+2: // 134
|
|
color(64, 64, 64);
|
|
+2: // 136
|
|
color(255, 255, 255);
|
|
+2: // 138
|
|
color(64, 64, 64);
|
|
+2: // 140
|
|
color(255, 255, 255);
|
|
+20: // 160
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 0.0, 38.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 180
|
|
delete();
|
|
}
|
|
|
|
|
|
script 129 script129 {
|
|
sprite(sprite104);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(0.0, 76.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(255, 255, 255);
|
|
+4: // 4
|
|
posTime(15, 4, 0.0, 76.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
interrupt[18]:
|
|
interrupt[7]:
|
|
interrupt[17]:
|
|
alphaTime(10, 4, 0);
|
|
posTime(10, 4, 0.0, 204.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[9]:
|
|
interrupt[19]:
|
|
alphaTime(10, 4, 255);
|
|
posTime(10, 4, 0.0, 76.0, 0.0);
|
|
loop {
|
|
colorTime(60, 9, 255, 255, 255);
|
|
+60: // 64
|
|
colorTime(60, 9, 255, 255, 255);
|
|
+60: // 124
|
|
}
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 255, 255, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
alphaTime(10, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 126
|
|
color(255, 255, 255);
|
|
+2: // 128
|
|
color(64, 64, 64);
|
|
+2: // 130
|
|
color(255, 255, 255);
|
|
+2: // 132
|
|
color(64, 64, 64);
|
|
+2: // 134
|
|
color(255, 255, 255);
|
|
+2: // 136
|
|
color(64, 64, 64);
|
|
+2: // 138
|
|
color(255, 255, 255);
|
|
+2: // 140
|
|
color(64, 64, 64);
|
|
+2: // 142
|
|
color(255, 255, 255);
|
|
+20: // 162
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 0.0, 76.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 182
|
|
delete();
|
|
}
|
|
|
|
|
|
script 130 script130 {
|
|
sprite(sprite105);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(0.0, 0.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(255, 255, 255);
|
|
posTime(15, 4, 0.0, 0.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
interrupt[18]:
|
|
interrupt[9]:
|
|
interrupt[19]:
|
|
alphaTime(10, 4, 255);
|
|
posTime(10, 4, 0.0, 0.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
interrupt[17]:
|
|
alphaTime(10, 4, 0);
|
|
posTime(10, 4, 0.0, 0.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 255, 255, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 2
|
|
color(255, 255, 255);
|
|
+2: // 4
|
|
color(64, 64, 64);
|
|
+2: // 6
|
|
color(255, 255, 255);
|
|
+2: // 8
|
|
color(64, 64, 64);
|
|
+2: // 10
|
|
color(255, 255, 255);
|
|
+2: // 12
|
|
color(64, 64, 64);
|
|
+2: // 14
|
|
color(255, 255, 255);
|
|
+2: // 16
|
|
color(64, 64, 64);
|
|
+2: // 18
|
|
color(255, 255, 255);
|
|
+20: // 38
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 0.0, 0.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 58
|
|
delete();
|
|
}
|
|
|
|
|
|
script 131 script131 {
|
|
sprite(sprite106);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(0.0, 38.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(255, 255, 255);
|
|
+2: // 2
|
|
posTime(15, 4, 0.0, 38.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
interrupt[17]:
|
|
alphaTime(10, 4, 255);
|
|
posTime(10, 4, 0.0, 166.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[9]:
|
|
interrupt[19]:
|
|
alphaTime(10, 4, 255);
|
|
posTime(10, 4, 0.0, 38.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
interrupt[18]:
|
|
alphaTime(10, 4, 255);
|
|
posTime(10, 4, 0.0, 38.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 255, 255, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 4
|
|
color(255, 255, 255);
|
|
+2: // 6
|
|
color(64, 64, 64);
|
|
+2: // 8
|
|
color(255, 255, 255);
|
|
+2: // 10
|
|
color(64, 64, 64);
|
|
+2: // 12
|
|
color(255, 255, 255);
|
|
+2: // 14
|
|
color(64, 64, 64);
|
|
+2: // 16
|
|
color(255, 255, 255);
|
|
+2: // 18
|
|
color(64, 64, 64);
|
|
+2: // 20
|
|
color(255, 255, 255);
|
|
+20: // 40
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 0.0, 38.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 60
|
|
delete();
|
|
}
|
|
|
|
|
|
script 132 script132 {
|
|
sprite(sprite107);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(0.0, 76.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(255, 255, 255);
|
|
+4: // 4
|
|
posTime(15, 4, 0.0, 76.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
interrupt[18]:
|
|
interrupt[7]:
|
|
interrupt[17]:
|
|
alphaTime(10, 4, 255);
|
|
posTime(10, 4, 0.0, 204.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[9]:
|
|
interrupt[19]:
|
|
alphaTime(10, 4, 0);
|
|
posTime(10, 4, 0.0, 76.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 255, 255, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 6
|
|
color(255, 255, 255);
|
|
+2: // 8
|
|
color(64, 64, 64);
|
|
+2: // 10
|
|
color(255, 255, 255);
|
|
+2: // 12
|
|
color(64, 64, 64);
|
|
+2: // 14
|
|
color(255, 255, 255);
|
|
+2: // 16
|
|
color(64, 64, 64);
|
|
+2: // 18
|
|
color(255, 255, 255);
|
|
+2: // 20
|
|
color(64, 64, 64);
|
|
+2: // 22
|
|
color(255, 255, 255);
|
|
+20: // 42
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 0.0, 76.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 62
|
|
delete();
|
|
}
|
|
|
|
|
|
script 133 script133 {
|
|
sprite(sprite108);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(0.0, 0.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(255, 255, 255);
|
|
posTime(15, 4, 0.0, 0.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
interrupt[18]:
|
|
interrupt[9]:
|
|
interrupt[19]:
|
|
alphaTime(10, 4, 255);
|
|
posTime(10, 4, 0.0, 0.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
interrupt[17]:
|
|
alphaTime(10, 4, 0);
|
|
posTime(10, 4, 0.0, 0.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 255, 255, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 2
|
|
color(255, 255, 255);
|
|
+2: // 4
|
|
color(64, 64, 64);
|
|
+2: // 6
|
|
color(255, 255, 255);
|
|
+2: // 8
|
|
color(64, 64, 64);
|
|
+2: // 10
|
|
color(255, 255, 255);
|
|
+2: // 12
|
|
color(64, 64, 64);
|
|
+2: // 14
|
|
color(255, 255, 255);
|
|
+2: // 16
|
|
color(64, 64, 64);
|
|
+2: // 18
|
|
color(255, 255, 255);
|
|
+20: // 38
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 0.0, 0.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 58
|
|
delete();
|
|
}
|
|
|
|
|
|
script 134 script134 {
|
|
sprite(sprite109);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(0.0, 38.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(255, 255, 255);
|
|
+2: // 2
|
|
posTime(15, 4, 0.0, 38.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
interrupt[17]:
|
|
alphaTime(10, 4, 255);
|
|
posTime(10, 4, 0.0, 166.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[9]:
|
|
interrupt[19]:
|
|
alphaTime(10, 4, 255);
|
|
posTime(10, 4, 0.0, 38.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
interrupt[18]:
|
|
alphaTime(10, 4, 255);
|
|
posTime(10, 4, 0.0, 38.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 255, 255, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 4
|
|
color(255, 255, 255);
|
|
+2: // 6
|
|
color(64, 64, 64);
|
|
+2: // 8
|
|
color(255, 255, 255);
|
|
+2: // 10
|
|
color(64, 64, 64);
|
|
+2: // 12
|
|
color(255, 255, 255);
|
|
+2: // 14
|
|
color(64, 64, 64);
|
|
+2: // 16
|
|
color(255, 255, 255);
|
|
+2: // 18
|
|
color(64, 64, 64);
|
|
+2: // 20
|
|
color(255, 255, 255);
|
|
+20: // 40
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 0.0, 38.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 60
|
|
delete();
|
|
}
|
|
|
|
|
|
script 135 script135 {
|
|
sprite(sprite110);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(0.0, 76.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(255, 255, 255);
|
|
+4: // 4
|
|
posTime(15, 4, 0.0, 76.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
interrupt[18]:
|
|
interrupt[7]:
|
|
interrupt[17]:
|
|
alphaTime(10, 4, 255);
|
|
posTime(10, 4, 0.0, 204.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[9]:
|
|
interrupt[19]:
|
|
alphaTime(10, 4, 0);
|
|
posTime(10, 4, 0.0, 76.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 255, 255, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 6
|
|
color(255, 255, 255);
|
|
+2: // 8
|
|
color(64, 64, 64);
|
|
+2: // 10
|
|
color(255, 255, 255);
|
|
+2: // 12
|
|
color(64, 64, 64);
|
|
+2: // 14
|
|
color(255, 255, 255);
|
|
+2: // 16
|
|
color(64, 64, 64);
|
|
+2: // 18
|
|
color(255, 255, 255);
|
|
+2: // 20
|
|
color(64, 64, 64);
|
|
+2: // 22
|
|
color(255, 255, 255);
|
|
+20: // 42
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 0.0, 76.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 62
|
|
delete();
|
|
}
|
|
|
|
|
|
script 136 script136 {
|
|
sprite(sprite111);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(-64.0, -24.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
posTime(15, 4, -64.0, -24.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
alphaTime(5, 4, 255);
|
|
posTime(2, 4, -68.0, -24.0, 0.0);
|
|
+2: // 2
|
|
posTime(2, 4, -66.0, -24.0, 0.0);
|
|
+2: // 4
|
|
posTime(2, 4, -71.0, -24.0, 0.0);
|
|
+2: // 6
|
|
posTime(2, 4, -68.0, -24.0, 0.0);
|
|
|
|
interrupt[17]:
|
|
posTime(4, 4, -68.0, -24.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
loop {
|
|
colorTime(60, 9, 255, 255, 255);
|
|
+60: // 66
|
|
colorTime(60, 9, 255, 255, 255);
|
|
+60: // 126
|
|
}
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 255, 255, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, -64.0, -24.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
+20: // 146
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, -64.0, -24.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 166
|
|
delete();
|
|
}
|
|
|
|
|
|
script 137 script137 {
|
|
sprite(sprite111);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(-64.0, 14.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
+2: // 2
|
|
posTime(15, 4, -64.0, 14.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
alphaTime(5, 4, 255);
|
|
posTime(2, 4, -68.0, 14.0, 0.0);
|
|
+2: // 4
|
|
posTime(2, 4, -66.0, 14.0, 0.0);
|
|
+2: // 6
|
|
posTime(2, 4, -71.0, 14.0, 0.0);
|
|
+2: // 8
|
|
posTime(2, 4, -68.0, 14.0, 0.0);
|
|
|
|
interrupt[18]:
|
|
posTime(4, 4, -68.0, 14.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
loop {
|
|
colorTime(60, 9, 255, 255, 255);
|
|
+60: // 68
|
|
colorTime(60, 9, 255, 255, 255);
|
|
+60: // 128
|
|
}
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 255, 255, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, -64.0, 14.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
+20: // 148
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, -64.0, 14.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 168
|
|
delete();
|
|
}
|
|
|
|
|
|
script 138 script138 {
|
|
sprite(sprite111);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(-64.0, 52.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
+4: // 4
|
|
posTime(15, 4, -64.0, 52.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
stop();
|
|
|
|
interrupt[9]:
|
|
alphaTime(5, 4, 255);
|
|
posTime(2, 4, -68.0, 52.0, 0.0);
|
|
+2: // 6
|
|
posTime(2, 4, -66.0, 52.0, 0.0);
|
|
+2: // 8
|
|
posTime(2, 4, -71.0, 52.0, 0.0);
|
|
+2: // 10
|
|
posTime(2, 4, -68.0, 52.0, 0.0);
|
|
|
|
interrupt[19]:
|
|
posTime(4, 4, -68.0, 52.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
loop {
|
|
colorTime(60, 9, 255, 255, 255);
|
|
+60: // 70
|
|
colorTime(60, 9, 255, 255, 255);
|
|
+60: // 130
|
|
}
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 255, 255, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, -64.0, 52.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
+20: // 150
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, -64.0, 52.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 170
|
|
delete();
|
|
}
|
|
|
|
|
|
script 139 script139 {
|
|
sprite(sprite111);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(-64.0, -24.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
posTime(15, 4, -64.0, -24.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
alphaTime(5, 4, 255);
|
|
posTime(2, 4, -68.0, -24.0, 0.0);
|
|
+2: // 2
|
|
posTime(2, 4, -66.0, -24.0, 0.0);
|
|
+2: // 4
|
|
posTime(2, 4, -71.0, -24.0, 0.0);
|
|
+2: // 6
|
|
posTime(2, 4, -68.0, -24.0, 0.0);
|
|
|
|
interrupt[17]:
|
|
posTime(4, 4, -68.0, -24.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
loop {
|
|
colorTime(60, 9, 255, 255, 255);
|
|
+60: // 66
|
|
colorTime(60, 9, 255, 255, 255);
|
|
+60: // 126
|
|
}
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 255, 255, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, -64.0, -24.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
+20: // 146
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, -64.0, -24.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 166
|
|
delete();
|
|
}
|
|
|
|
|
|
script 140 script140 {
|
|
sprite(sprite111);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(-64.0, 14.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
+2: // 2
|
|
posTime(15, 4, -64.0, 14.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
alphaTime(5, 4, 255);
|
|
posTime(2, 4, -68.0, 14.0, 0.0);
|
|
+2: // 4
|
|
posTime(2, 4, -66.0, 14.0, 0.0);
|
|
+2: // 6
|
|
posTime(2, 4, -71.0, 14.0, 0.0);
|
|
+2: // 8
|
|
posTime(2, 4, -68.0, 14.0, 0.0);
|
|
|
|
interrupt[18]:
|
|
posTime(4, 4, -68.0, 14.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
loop {
|
|
colorTime(60, 9, 255, 255, 255);
|
|
+60: // 68
|
|
colorTime(60, 9, 255, 255, 255);
|
|
+60: // 128
|
|
}
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 255, 255, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, -64.0, 14.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
+20: // 148
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, -64.0, 14.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 168
|
|
delete();
|
|
}
|
|
|
|
|
|
script 141 script141 {
|
|
sprite(sprite111);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(-64.0, 52.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
+4: // 4
|
|
posTime(15, 4, -64.0, 52.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
stop();
|
|
|
|
interrupt[9]:
|
|
alphaTime(5, 4, 255);
|
|
posTime(2, 4, -68.0, 52.0, 0.0);
|
|
+2: // 6
|
|
posTime(2, 4, -66.0, 52.0, 0.0);
|
|
+2: // 8
|
|
posTime(2, 4, -71.0, 52.0, 0.0);
|
|
+2: // 10
|
|
posTime(2, 4, -68.0, 52.0, 0.0);
|
|
|
|
interrupt[19]:
|
|
posTime(4, 4, -68.0, 52.0, 0.0);
|
|
alphaTime(5, 4, 255);
|
|
loop {
|
|
colorTime(60, 9, 255, 255, 255);
|
|
+60: // 70
|
|
colorTime(60, 9, 255, 255, 255);
|
|
+60: // 130
|
|
}
|
|
stop();
|
|
|
|
interrupt[27]:
|
|
colorTime(4, 0, 0, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[28]:
|
|
colorTime(4, 0, 255, 255, 255);
|
|
caseReturn();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, -64.0, 52.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
+20: // 150
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, -64.0, 52.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 170
|
|
delete();
|
|
}
|
|
|
|
|
|
script 142 script142 {
|
|
ins_85(1);
|
|
randMode(1);
|
|
alpha(0);
|
|
pos(64.0, 128.0, 0.0);
|
|
scriptNew(script130);
|
|
scriptNew(script131);
|
|
scriptNew(script132);
|
|
scriptNew(script124);
|
|
scriptNew(script125);
|
|
scriptNew(script126);
|
|
scriptNew(script144);
|
|
scriptNew(script145);
|
|
scriptNew(script146);
|
|
scriptNew(script136);
|
|
scriptNew(script137);
|
|
scriptNew(script138);
|
|
loop {
|
|
+60: // 60
|
|
}
|
|
|
|
interrupt[1]:
|
|
+20: // 80
|
|
delete();
|
|
}
|
|
|
|
|
|
script 143 script143 {
|
|
ins_85(1);
|
|
randMode(1);
|
|
alpha(0);
|
|
pos(160.0, 160.0, 0.0);
|
|
scriptNew(script133);
|
|
scriptNew(script134);
|
|
scriptNew(script135);
|
|
scriptNew(script127);
|
|
scriptNew(script128);
|
|
scriptNew(script129);
|
|
scriptNew(script147);
|
|
scriptNew(script148);
|
|
scriptNew(script149);
|
|
scriptNew(script139);
|
|
scriptNew(script140);
|
|
scriptNew(script141);
|
|
loop {
|
|
+60: // 60
|
|
}
|
|
|
|
interrupt[1]:
|
|
+20: // 80
|
|
delete();
|
|
}
|
|
|
|
|
|
script 144 script144 {
|
|
sprite(sprite112);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(64.0, 36.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(255, 255, 255);
|
|
posTime(15, 4, 64.0, 36.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
posTime(10, 4, 64.0, 36.0, 0.0);
|
|
+10: // 10
|
|
alphaTime(10, 4, 255);
|
|
stop();
|
|
|
|
interrupt[17]:
|
|
posTime(10, 4, 64.0, 36.0, 0.0);
|
|
+10: // 20
|
|
alphaTime(10, 4, 255);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 64.0, 36.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 22
|
|
color(255, 255, 255);
|
|
+2: // 24
|
|
color(64, 64, 64);
|
|
+2: // 26
|
|
color(255, 255, 255);
|
|
+2: // 28
|
|
color(64, 64, 64);
|
|
+2: // 30
|
|
color(255, 255, 255);
|
|
+2: // 32
|
|
color(64, 64, 64);
|
|
+2: // 34
|
|
color(255, 255, 255);
|
|
+2: // 36
|
|
color(64, 64, 64);
|
|
+2: // 38
|
|
color(255, 255, 255);
|
|
+20: // 58
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 64.0, 36.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 78
|
|
delete();
|
|
}
|
|
|
|
|
|
script 145 script145 {
|
|
sprite(sprite113);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(64.0, 74.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(255, 255, 255);
|
|
+2: // 2
|
|
posTime(15, 4, 64.0, 74.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
posTime(10, 4, 64.0, 74.0, 0.0);
|
|
+10: // 12
|
|
alphaTime(10, 4, 255);
|
|
stop();
|
|
|
|
interrupt[18]:
|
|
posTime(10, 4, 64.0, 74.0, 0.0);
|
|
+10: // 22
|
|
alphaTime(10, 4, 255);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 64.0, 74.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 24
|
|
color(255, 255, 255);
|
|
+2: // 26
|
|
color(64, 64, 64);
|
|
+2: // 28
|
|
color(255, 255, 255);
|
|
+2: // 30
|
|
color(64, 64, 64);
|
|
+2: // 32
|
|
color(255, 255, 255);
|
|
+2: // 34
|
|
color(64, 64, 64);
|
|
+2: // 36
|
|
color(255, 255, 255);
|
|
+2: // 38
|
|
color(64, 64, 64);
|
|
+2: // 40
|
|
color(255, 255, 255);
|
|
+20: // 60
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 64.0, 74.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 80
|
|
delete();
|
|
}
|
|
|
|
|
|
script 146 script146 {
|
|
sprite(sprite114);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(64.0, 112.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(255, 255, 255);
|
|
+4: // 4
|
|
posTime(15, 4, 64.0, 112.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[9]:
|
|
posTime(10, 4, 64.0, 112.0, 0.0);
|
|
+10: // 14
|
|
alphaTime(10, 4, 255);
|
|
stop();
|
|
|
|
interrupt[19]:
|
|
posTime(10, 4, 64.0, 112.0, 0.0);
|
|
+10: // 24
|
|
alphaTime(10, 4, 255);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 64.0, 112.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 26
|
|
color(255, 255, 255);
|
|
+2: // 28
|
|
color(64, 64, 64);
|
|
+2: // 30
|
|
color(255, 255, 255);
|
|
+2: // 32
|
|
color(64, 64, 64);
|
|
+2: // 34
|
|
color(255, 255, 255);
|
|
+2: // 36
|
|
color(64, 64, 64);
|
|
+2: // 38
|
|
color(255, 255, 255);
|
|
+2: // 40
|
|
color(64, 64, 64);
|
|
+2: // 42
|
|
color(255, 255, 255);
|
|
+20: // 62
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 64.0, 112.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 82
|
|
delete();
|
|
}
|
|
|
|
|
|
script 147 script147 {
|
|
sprite(sprite115);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(64.0, 36.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(255, 255, 255);
|
|
posTime(15, 4, 64.0, 36.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
posTime(10, 4, 64.0, 36.0, 0.0);
|
|
+10: // 10
|
|
alphaTime(10, 4, 255);
|
|
stop();
|
|
|
|
interrupt[17]:
|
|
posTime(10, 4, 64.0, 36.0, 0.0);
|
|
+10: // 20
|
|
alphaTime(10, 4, 255);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 64.0, 36.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 22
|
|
color(255, 255, 255);
|
|
+2: // 24
|
|
color(64, 64, 64);
|
|
+2: // 26
|
|
color(255, 255, 255);
|
|
+2: // 28
|
|
color(64, 64, 64);
|
|
+2: // 30
|
|
color(255, 255, 255);
|
|
+2: // 32
|
|
color(64, 64, 64);
|
|
+2: // 34
|
|
color(255, 255, 255);
|
|
+2: // 36
|
|
color(64, 64, 64);
|
|
+2: // 38
|
|
color(255, 255, 255);
|
|
+20: // 58
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 64.0, 36.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 78
|
|
delete();
|
|
}
|
|
|
|
|
|
script 148 script148 {
|
|
sprite(sprite116);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(64.0, 74.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(255, 255, 255);
|
|
+2: // 2
|
|
posTime(15, 4, 64.0, 74.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
posTime(10, 4, 64.0, 74.0, 0.0);
|
|
+10: // 12
|
|
alphaTime(10, 4, 255);
|
|
stop();
|
|
|
|
interrupt[18]:
|
|
posTime(10, 4, 64.0, 74.0, 0.0);
|
|
+10: // 22
|
|
alphaTime(10, 4, 255);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 64.0, 74.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 24
|
|
color(255, 255, 255);
|
|
+2: // 26
|
|
color(64, 64, 64);
|
|
+2: // 28
|
|
color(255, 255, 255);
|
|
+2: // 30
|
|
color(64, 64, 64);
|
|
+2: // 32
|
|
color(255, 255, 255);
|
|
+2: // 34
|
|
color(64, 64, 64);
|
|
+2: // 36
|
|
color(255, 255, 255);
|
|
+2: // 38
|
|
color(64, 64, 64);
|
|
+2: // 40
|
|
color(255, 255, 255);
|
|
+20: // 60
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 64.0, 74.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 80
|
|
delete();
|
|
}
|
|
|
|
|
|
script 149 script149 {
|
|
sprite(sprite117);
|
|
ins_85(1);
|
|
randMode(1);
|
|
pos(64.0, 112.0, 0.0);
|
|
anchor(1, 1);
|
|
layer(23);
|
|
alpha(0);
|
|
color(255, 255, 255);
|
|
+4: // 4
|
|
posTime(15, 4, 64.0, 112.0, 0.0);
|
|
stop();
|
|
|
|
interrupt[9]:
|
|
posTime(10, 4, 64.0, 112.0, 0.0);
|
|
+10: // 14
|
|
alphaTime(10, 4, 255);
|
|
stop();
|
|
|
|
interrupt[19]:
|
|
posTime(10, 4, 64.0, 112.0, 0.0);
|
|
+10: // 24
|
|
alphaTime(10, 4, 255);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
posTime(5, 4, 64.0, 112.0, 0.0);
|
|
alphaTime(5, 4, 0);
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
colorTime(1, 0, 64, 64, 64);
|
|
+2: // 26
|
|
color(255, 255, 255);
|
|
+2: // 28
|
|
color(64, 64, 64);
|
|
+2: // 30
|
|
color(255, 255, 255);
|
|
+2: // 32
|
|
color(64, 64, 64);
|
|
+2: // 34
|
|
color(255, 255, 255);
|
|
+2: // 36
|
|
color(64, 64, 64);
|
|
+2: // 38
|
|
color(255, 255, 255);
|
|
+2: // 40
|
|
color(64, 64, 64);
|
|
+2: // 42
|
|
color(255, 255, 255);
|
|
+20: // 62
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
posTime(20, 4, 64.0, 112.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 82
|
|
delete();
|
|
}
|
|
|
|
|
|
entry {
|
|
path: "title/weapon_00a.png",
|
|
img_width: 512,
|
|
img_height: 128,
|
|
img_format: FORMAT_ARGB_4444,
|
|
sprites: {sprite112: {x: 0.0, y: 0.0, w: 512.0, h: 128.0}},
|
|
}
|
|
|
|
|
|
entry {
|
|
path: "title/weapon_00b.png",
|
|
img_width: 512,
|
|
img_height: 128,
|
|
img_format: FORMAT_ARGB_4444,
|
|
sprites: {sprite113: {x: 0.0, y: 0.0, w: 512.0, h: 128.0}},
|
|
}
|
|
|
|
|
|
entry {
|
|
path: "title/weapon_00c.png",
|
|
img_width: 512,
|
|
img_height: 128,
|
|
img_format: FORMAT_ARGB_4444,
|
|
sprites: {sprite114: {x: 0.0, y: 0.0, w: 512.0, h: 128.0}},
|
|
}
|
|
|
|
|
|
entry {
|
|
path: "title/weapon_01a.png",
|
|
img_width: 512,
|
|
img_height: 128,
|
|
img_format: FORMAT_ARGB_4444,
|
|
sprites: {sprite115: {x: 0.0, y: 0.0, w: 512.0, h: 128.0}},
|
|
}
|
|
|
|
|
|
entry {
|
|
path: "title/weapon_01b.png",
|
|
img_width: 512,
|
|
img_height: 128,
|
|
img_format: FORMAT_ARGB_4444,
|
|
sprites: {sprite116: {x: 0.0, y: 0.0, w: 512.0, h: 128.0}},
|
|
}
|
|
|
|
|
|
entry {
|
|
path: "title/weapon_01c.png",
|
|
img_width: 512,
|
|
img_height: 128,
|
|
img_format: FORMAT_ARGB_4444,
|
|
sprites: {sprite117: {x: 0.0, y: 0.0, w: 512.0, h: 128.0}},
|
|
}
|
|
|
|
|
|
entry {
|
|
path: "title/result00.png",
|
|
img_width: 256,
|
|
img_height: 256,
|
|
img_format: FORMAT_ARGB_4444,
|
|
sprites: {
|
|
sprite118: {x: 0.0, y: 0.0, w: 128.0, h: 16.0},
|
|
sprite119: {x: 128.0, y: 0.0, w: 128.0, h: 16.0},
|
|
sprite120: {x: 0.0, y: 16.0, w: 128.0, h: 16.0},
|
|
sprite121: {x: 128.0, y: 16.0, w: 128.0, h: 16.0},
|
|
sprite122: {x: 0.0, y: 32.0, w: 128.0, h: 16.0},
|
|
sprite123: {x: 128.0, y: 32.0, w: 128.0, h: 16.0},
|
|
sprite124: {x: 0.0, y: 48.0, w: 128.0, h: 16.0},
|
|
sprite125: {x: 128.0, y: 48.0, w: 128.0, h: 16.0},
|
|
sprite126: {x: 0.0, y: 64.0, w: 128.0, h: 16.0},
|
|
sprite127: {x: 128.0, y: 64.0, w: 128.0, h: 16.0},
|
|
sprite128: {x: 0.0, y: 80.0, w: 128.0, h: 16.0},
|
|
sprite129: {x: 128.0, y: 80.0, w: 128.0, h: 16.0},
|
|
sprite130: {x: 0.0, y: 96.0, w: 128.0, h: 16.0},
|
|
sprite131: {x: 128.0, y: 96.0, w: 96.0, h: 16.0},
|
|
sprite132: {x: 0.0, y: 112.0, w: 96.0, h: 16.0},
|
|
sprite133: {x: 128.0, y: 112.0, w: 96.0, h: 16.0},
|
|
sprite134: {x: 0.0, y: 128.0, w: 16.0, h: 16.0},
|
|
sprite135: {x: 16.0, y: 128.0, w: 16.0, h: 16.0},
|
|
sprite136: {x: 32.0, y: 128.0, w: 16.0, h: 16.0},
|
|
sprite137: {x: 48.0, y: 128.0, w: 16.0, h: 16.0},
|
|
sprite138: {x: 0.0, y: 144.0, w: 256.0, h: 16.0},
|
|
},
|
|
}
|
|
|
|
|
|
script 150 script150 {
|
|
sprite(sprite118);
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(0, 0);
|
|
layer(22);
|
|
pos(128.0, 80.0, 0.0);
|
|
alpha(0);
|
|
alphaTime(10, 0, 255);
|
|
scale(0.0, 1.0);
|
|
scaleTime(10, 0, 1.0, 1.0);
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
pos(128.0, 80.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
scaleTime(20, 0, 1.0, 0.0);
|
|
+20: // 20
|
|
delete();
|
|
}
|
|
|
|
|
|
script 151 script151 {
|
|
sprite(sprite119);
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(0, 0);
|
|
layer(22);
|
|
pos(128.0, 80.0, 0.0);
|
|
alpha(0);
|
|
alphaTime(10, 0, 255);
|
|
scale(0.0, 1.0);
|
|
scaleTime(10, 0, 1.0, 1.0);
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
pos(128.0, 80.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
scaleTime(20, 0, 1.0, 0.0);
|
|
+20: // 20
|
|
delete();
|
|
}
|
|
|
|
|
|
script 152 script152 {
|
|
sprite(sprite120);
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(0, 0);
|
|
layer(22);
|
|
pos(224.0, 80.0, 0.0);
|
|
alpha(0);
|
|
alphaTime(10, 0, 255);
|
|
scale(0.0, 1.0);
|
|
scaleTime(10, 0, 1.0, 1.0);
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
pos(224.0, 80.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
scaleTime(20, 0, 1.0, 0.0);
|
|
+20: // 20
|
|
delete();
|
|
}
|
|
|
|
|
|
script 153 script153 {
|
|
sprite(sprite121);
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(0, 0);
|
|
layer(22);
|
|
pos(224.0, 80.0, 0.0);
|
|
alpha(0);
|
|
alphaTime(10, 0, 255);
|
|
scale(0.0, 1.0);
|
|
scaleTime(10, 0, 1.0, 1.0);
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
pos(224.0, 80.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
scaleTime(20, 0, 1.0, 0.0);
|
|
+20: // 20
|
|
delete();
|
|
}
|
|
|
|
|
|
script 154 script154 {
|
|
sprite(sprite122);
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(0, 0);
|
|
layer(22);
|
|
pos(224.0, 80.0, 0.0);
|
|
alpha(0);
|
|
alphaTime(10, 0, 255);
|
|
scale(0.0, 1.0);
|
|
scaleTime(10, 0, 1.0, 1.0);
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
pos(224.0, 80.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
scaleTime(20, 0, 1.0, 0.0);
|
|
+20: // 20
|
|
delete();
|
|
}
|
|
|
|
|
|
script 155 script155 {
|
|
sprite(sprite123);
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(0, 0);
|
|
layer(22);
|
|
pos(224.0, 80.0, 0.0);
|
|
alpha(0);
|
|
alphaTime(10, 0, 255);
|
|
scale(0.0, 1.0);
|
|
scaleTime(10, 0, 1.0, 1.0);
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
pos(224.0, 80.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
scaleTime(20, 0, 1.0, 0.0);
|
|
+20: // 20
|
|
delete();
|
|
}
|
|
|
|
|
|
script 156 script156 {
|
|
sprite(sprite124);
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(0, 0);
|
|
layer(22);
|
|
pos(224.0, 80.0, 0.0);
|
|
alpha(0);
|
|
alphaTime(10, 0, 255);
|
|
scale(0.0, 1.0);
|
|
scaleTime(10, 0, 1.0, 1.0);
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
pos(224.0, 80.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
scaleTime(20, 0, 1.0, 0.0);
|
|
+20: // 20
|
|
delete();
|
|
}
|
|
|
|
|
|
script 157 script157 {
|
|
sprite(sprite125);
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(0, 0);
|
|
layer(22);
|
|
pos(224.0, 80.0, 0.0);
|
|
alpha(0);
|
|
alphaTime(10, 0, 255);
|
|
scale(0.0, 1.0);
|
|
scaleTime(10, 0, 1.0, 1.0);
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
pos(224.0, 80.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
scaleTime(20, 0, 1.0, 0.0);
|
|
+20: // 20
|
|
delete();
|
|
}
|
|
|
|
|
|
script 158 script158 {
|
|
sprite(sprite126);
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(0, 0);
|
|
layer(22);
|
|
pos(320.0, 112.0, 0.0);
|
|
alpha(0);
|
|
alphaTime(10, 0, 255);
|
|
scale(0.0, 1.0);
|
|
scaleTime(10, 0, 1.0, 1.0);
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
pos(320.0, 112.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
scaleTime(20, 0, 1.0, 0.0);
|
|
+20: // 20
|
|
delete();
|
|
}
|
|
|
|
|
|
script 159 script159 {
|
|
sprite(sprite127);
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(0, 0);
|
|
layer(22);
|
|
pos(320.0, 112.0, 0.0);
|
|
alpha(0);
|
|
alphaTime(10, 0, 255);
|
|
scale(0.0, 1.0);
|
|
scaleTime(10, 0, 1.0, 1.0);
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
pos(320.0, 112.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
scaleTime(20, 0, 1.0, 0.0);
|
|
+20: // 20
|
|
delete();
|
|
}
|
|
|
|
|
|
script 160 script160 {
|
|
sprite(sprite128);
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(0, 0);
|
|
layer(22);
|
|
pos(320.0, 112.0, 0.0);
|
|
alpha(0);
|
|
alphaTime(10, 0, 255);
|
|
scale(0.0, 1.0);
|
|
scaleTime(10, 0, 1.0, 1.0);
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
pos(320.0, 112.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
scaleTime(20, 0, 1.0, 0.0);
|
|
+20: // 20
|
|
delete();
|
|
}
|
|
|
|
|
|
script 161 script161 {
|
|
sprite(sprite129);
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(0, 0);
|
|
layer(22);
|
|
pos(320.0, 112.0, 0.0);
|
|
alpha(0);
|
|
alphaTime(10, 0, 255);
|
|
scale(0.0, 1.0);
|
|
scaleTime(10, 0, 1.0, 1.0);
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
pos(320.0, 112.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
scaleTime(20, 0, 1.0, 0.0);
|
|
+20: // 20
|
|
delete();
|
|
}
|
|
|
|
|
|
script 162 script162 {
|
|
sprite(sprite130);
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(0, 0);
|
|
layer(22);
|
|
pos(320.0, 112.0, 0.0);
|
|
alpha(0);
|
|
alphaTime(10, 0, 255);
|
|
scale(0.0, 1.0);
|
|
scaleTime(10, 0, 1.0, 1.0);
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
pos(320.0, 112.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
scaleTime(20, 0, 1.0, 0.0);
|
|
+20: // 20
|
|
delete();
|
|
}
|
|
|
|
|
|
script 163 script163 {
|
|
sprite(sprite131);
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(0, 0);
|
|
layer(22);
|
|
pos(256.0, 384.0, 0.0);
|
|
alpha(0);
|
|
alphaTime(10, 0, 255);
|
|
scale(0.0, 1.0);
|
|
scaleTime(10, 0, 1.0, 1.0);
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
pos(256.0, 384.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
scaleTime(20, 0, 1.0, 0.0);
|
|
+20: // 20
|
|
delete();
|
|
}
|
|
|
|
|
|
script 164 script164 {
|
|
sprite(sprite132);
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(0, 0);
|
|
layer(22);
|
|
pos(256.0, 402.0, 0.0);
|
|
alpha(0);
|
|
alphaTime(10, 0, 255);
|
|
scale(0.0, 1.0);
|
|
scaleTime(10, 0, 1.0, 1.0);
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
pos(256.0, 402.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
scaleTime(20, 0, 1.0, 0.0);
|
|
+20: // 20
|
|
delete();
|
|
}
|
|
|
|
|
|
script 165 script165 {
|
|
sprite(sprite133);
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(0, 0);
|
|
layer(22);
|
|
pos(256.0, 420.0, 0.0);
|
|
alpha(0);
|
|
alphaTime(10, 0, 255);
|
|
scale(0.0, 1.0);
|
|
scaleTime(10, 0, 1.0, 1.0);
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
pos(256.0, 420.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
scaleTime(20, 0, 1.0, 0.0);
|
|
+20: // 20
|
|
delete();
|
|
}
|
|
|
|
|
|
script 166 script166 {
|
|
sprite(sprite134);
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(0, 0);
|
|
layer(22);
|
|
pos(64.0, 80.0, 0.0);
|
|
alpha(0);
|
|
alphaTime(10, 0, 255);
|
|
+10: // 10
|
|
nop();
|
|
loop {
|
|
colorTime(15, 9, 128, 128, 128);
|
|
+15: // 25
|
|
colorTime(15, 9, 255, 255, 255);
|
|
+15: // 40
|
|
}
|
|
|
|
interrupt[2]:
|
|
scale(1.8, 1.8);
|
|
scaleTime(8, 0, 1.0, 1.0);
|
|
caseReturn();
|
|
|
|
interrupt[1]:
|
|
pos(64.0, 80.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
scaleTime(20, 0, 1.0, 0.0);
|
|
+20: // 60
|
|
delete();
|
|
}
|
|
|
|
|
|
script 167 script167 {
|
|
sprite(sprite135);
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(0, 0);
|
|
layer(22);
|
|
pos(288.0, 80.0, 0.0);
|
|
alpha(0);
|
|
alphaTime(10, 0, 255);
|
|
+10: // 10
|
|
nop();
|
|
loop {
|
|
colorTime(15, 9, 128, 128, 128);
|
|
+15: // 25
|
|
colorTime(15, 9, 255, 255, 255);
|
|
+15: // 40
|
|
}
|
|
|
|
interrupt[2]:
|
|
scale(1.8, 1.8);
|
|
scaleTime(8, 0, 1.0, 1.0);
|
|
caseReturn();
|
|
|
|
interrupt[1]:
|
|
pos(288.0, 80.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
scaleTime(20, 0, 1.0, 0.0);
|
|
+20: // 60
|
|
delete();
|
|
}
|
|
|
|
|
|
script 168 script168 {
|
|
sprite(sprite136);
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(0, 0);
|
|
layer(22);
|
|
pos(320.0, 96.0, 0.0);
|
|
alpha(0);
|
|
alphaTime(10, 0, 255);
|
|
+10: // 10
|
|
nop();
|
|
loop {
|
|
colorTime(15, 9, 128, 128, 128);
|
|
+15: // 25
|
|
colorTime(15, 9, 255, 255, 255);
|
|
+15: // 40
|
|
}
|
|
|
|
interrupt[2]:
|
|
scale(1.8, 1.8);
|
|
scaleTime(8, 0, 1.0, 1.0);
|
|
caseReturn();
|
|
|
|
interrupt[1]:
|
|
pos(320.0, 96.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
scaleTime(20, 0, 1.0, 0.0);
|
|
+20: // 60
|
|
delete();
|
|
}
|
|
|
|
|
|
script 169 script169 {
|
|
sprite(sprite137);
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(0, 0);
|
|
layer(22);
|
|
pos(320.0, 128.0, 0.0);
|
|
alpha(0);
|
|
alphaTime(10, 0, 255);
|
|
+10: // 10
|
|
nop();
|
|
loop {
|
|
colorTime(15, 9, 128, 128, 128);
|
|
+15: // 25
|
|
colorTime(15, 9, 255, 255, 255);
|
|
+15: // 40
|
|
}
|
|
|
|
interrupt[2]:
|
|
scale(1.8, 1.8);
|
|
scaleTime(8, 0, 1.0, 1.0);
|
|
caseReturn();
|
|
|
|
interrupt[1]:
|
|
pos(320.0, 128.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
scaleTime(20, 0, 1.0, 0.0);
|
|
+20: // 60
|
|
delete();
|
|
}
|
|
|
|
|
|
script 170 script170 {
|
|
sprite(sprite138);
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(0, 0);
|
|
layer(22);
|
|
pos(320.0, 448.0, 0.0);
|
|
alpha(0);
|
|
alphaTime(10, 0, 255);
|
|
+10: // 10
|
|
nop();
|
|
loop {
|
|
colorTime(15, 9, 128, 128, 128);
|
|
+15: // 25
|
|
colorTime(15, 9, 255, 255, 255);
|
|
+15: // 40
|
|
}
|
|
|
|
interrupt[2]:
|
|
scale(1.8, 1.8);
|
|
scaleTime(8, 0, 1.0, 1.0);
|
|
caseReturn();
|
|
|
|
interrupt[1]:
|
|
pos(320.0, 448.0, 0.0);
|
|
alphaTime(20, 0, 0);
|
|
scaleTime(20, 0, 1.0, 0.0);
|
|
+20: // 60
|
|
delete();
|
|
}
|
|
|
|
|
|
entry {
|
|
path: "@",
|
|
has_data: false,
|
|
rt_width: 512,
|
|
rt_height: 512,
|
|
rt_format: FORMAT_ARGB_4444,
|
|
sprites: {
|
|
sprite139: {x: 0.0, y: 0.0, w: 512.0, h: 18.0},
|
|
sprite140: {x: 0.0, y: 18.0, w: 512.0, h: 18.0},
|
|
sprite141: {x: 0.0, y: 36.0, w: 512.0, h: 18.0},
|
|
sprite142: {x: 0.0, y: 54.0, w: 512.0, h: 18.0},
|
|
sprite143: {x: 0.0, y: 72.0, w: 512.0, h: 18.0},
|
|
sprite144: {x: 0.0, y: 90.0, w: 512.0, h: 18.0},
|
|
sprite145: {x: 0.0, y: 108.0, w: 512.0, h: 18.0},
|
|
sprite146: {x: 0.0, y: 126.0, w: 512.0, h: 18.0},
|
|
sprite147: {x: 0.0, y: 144.0, w: 512.0, h: 18.0},
|
|
sprite148: {x: 0.0, y: 162.0, w: 512.0, h: 18.0},
|
|
sprite149: {x: 0.0, y: 180.0, w: 512.0, h: 18.0},
|
|
sprite150: {x: 0.0, y: 198.0, w: 512.0, h: 18.0},
|
|
sprite151: {x: 0.0, y: 216.0, w: 512.0, h: 18.0},
|
|
sprite152: {x: 0.0, y: 234.0, w: 512.0, h: 18.0},
|
|
sprite153: {x: 0.0, y: 252.0, w: 512.0, h: 18.0},
|
|
sprite154: {x: 0.0, y: 270.0, w: 512.0, h: 18.0},
|
|
sprite155: {x: 0.0, y: 288.0, w: 512.0, h: 18.0},
|
|
sprite156: {x: 0.0, y: 306.0, w: 512.0, h: 18.0},
|
|
sprite157: {x: 0.0, y: 324.0, w: 512.0, h: 18.0},
|
|
sprite158: {x: 0.0, y: 342.0, w: 512.0, h: 18.0},
|
|
sprite159: {x: 0.0, y: 360.0, w: 512.0, h: 18.0},
|
|
sprite160: {x: 0.0, y: 378.0, w: 512.0, h: 18.0},
|
|
sprite161: {x: 0.0, y: 396.0, w: 512.0, h: 18.0},
|
|
sprite162: {x: 0.0, y: 414.0, w: 512.0, h: 18.0},
|
|
sprite163: {x: 0.0, y: 432.0, w: 512.0, h: 18.0},
|
|
sprite164: {x: 0.0, y: 450.0, w: 512.0, h: 18.0},
|
|
sprite165: {x: 0.0, y: 468.0, w: 512.0, h: 18.0},
|
|
sprite166: {x: 0.0, y: 486.0, w: 512.0, h: 18.0},
|
|
},
|
|
}
|
|
|
|
|
|
script 171 script171 {
|
|
sprite(sprite139);
|
|
anchor(1, 1);
|
|
pos(64.0, 96.0, 0.0);
|
|
layer(22);
|
|
resampleMode(1);
|
|
stopHide();
|
|
|
|
interrupt[2]:
|
|
colorTime(4, 0, 255, 255, 128);
|
|
+10: // 10
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
colorTime(4, 0, 128, 128, 128);
|
|
+60: // 70
|
|
stop();
|
|
|
|
interrupt[5]:
|
|
alphaTime(10, 0, 0);
|
|
+10: // 80
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
alphaTime(10, 0, 0);
|
|
+10: // 90
|
|
delete();
|
|
}
|
|
|
|
|
|
script 172 script172 {
|
|
sprite(sprite140);
|
|
anchor(1, 1);
|
|
pos(64.0, 116.0, 0.0);
|
|
layer(22);
|
|
resampleMode(1);
|
|
stopHide();
|
|
|
|
interrupt[2]:
|
|
colorTime(4, 0, 255, 255, 128);
|
|
+10: // 10
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
colorTime(4, 0, 128, 128, 128);
|
|
+60: // 70
|
|
stop();
|
|
|
|
interrupt[5]:
|
|
alphaTime(10, 0, 0);
|
|
+10: // 80
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
alphaTime(10, 0, 0);
|
|
+10: // 90
|
|
delete();
|
|
}
|
|
|
|
|
|
script 173 script173 {
|
|
sprite(sprite141);
|
|
anchor(1, 1);
|
|
pos(64.0, 136.0, 0.0);
|
|
layer(22);
|
|
resampleMode(1);
|
|
stopHide();
|
|
|
|
interrupt[2]:
|
|
colorTime(4, 0, 255, 255, 128);
|
|
+10: // 10
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
colorTime(4, 0, 128, 128, 128);
|
|
+60: // 70
|
|
stop();
|
|
|
|
interrupt[5]:
|
|
alphaTime(10, 0, 0);
|
|
+10: // 80
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
alphaTime(10, 0, 0);
|
|
+10: // 90
|
|
delete();
|
|
}
|
|
|
|
|
|
script 174 script174 {
|
|
sprite(sprite142);
|
|
anchor(1, 1);
|
|
pos(64.0, 156.0, 0.0);
|
|
layer(22);
|
|
resampleMode(1);
|
|
stopHide();
|
|
|
|
interrupt[2]:
|
|
colorTime(4, 0, 255, 255, 128);
|
|
+10: // 10
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
colorTime(4, 0, 128, 128, 128);
|
|
+60: // 70
|
|
stop();
|
|
|
|
interrupt[5]:
|
|
alphaTime(10, 0, 0);
|
|
+10: // 80
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
alphaTime(10, 0, 0);
|
|
+10: // 90
|
|
delete();
|
|
}
|
|
|
|
|
|
script 175 script175 {
|
|
sprite(sprite143);
|
|
anchor(1, 1);
|
|
pos(64.0, 176.0, 0.0);
|
|
layer(22);
|
|
resampleMode(1);
|
|
stopHide();
|
|
|
|
interrupt[2]:
|
|
colorTime(4, 0, 255, 255, 128);
|
|
+10: // 10
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
colorTime(4, 0, 128, 128, 128);
|
|
+60: // 70
|
|
stop();
|
|
|
|
interrupt[5]:
|
|
alphaTime(10, 0, 0);
|
|
+10: // 80
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
alphaTime(10, 0, 0);
|
|
+10: // 90
|
|
delete();
|
|
}
|
|
|
|
|
|
script 176 script176 {
|
|
sprite(sprite144);
|
|
anchor(1, 1);
|
|
pos(64.0, 196.0, 0.0);
|
|
layer(22);
|
|
resampleMode(1);
|
|
stopHide();
|
|
|
|
interrupt[2]:
|
|
colorTime(4, 0, 255, 255, 128);
|
|
+10: // 10
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
colorTime(4, 0, 128, 128, 128);
|
|
+60: // 70
|
|
stop();
|
|
|
|
interrupt[5]:
|
|
alphaTime(10, 0, 0);
|
|
+10: // 80
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
alphaTime(10, 0, 0);
|
|
+10: // 90
|
|
delete();
|
|
}
|
|
|
|
|
|
script 177 script177 {
|
|
sprite(sprite145);
|
|
anchor(1, 1);
|
|
pos(64.0, 216.0, 0.0);
|
|
layer(22);
|
|
resampleMode(1);
|
|
stopHide();
|
|
|
|
interrupt[2]:
|
|
colorTime(4, 0, 255, 255, 128);
|
|
+10: // 10
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
colorTime(4, 0, 128, 128, 128);
|
|
+60: // 70
|
|
stop();
|
|
|
|
interrupt[5]:
|
|
alphaTime(10, 0, 0);
|
|
+10: // 80
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
alphaTime(10, 0, 0);
|
|
+10: // 90
|
|
delete();
|
|
}
|
|
|
|
|
|
script 178 script178 {
|
|
sprite(sprite146);
|
|
anchor(1, 1);
|
|
pos(64.0, 236.0, 0.0);
|
|
layer(22);
|
|
resampleMode(1);
|
|
stopHide();
|
|
|
|
interrupt[2]:
|
|
colorTime(4, 0, 255, 255, 128);
|
|
+10: // 10
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
colorTime(4, 0, 128, 128, 128);
|
|
+60: // 70
|
|
stop();
|
|
|
|
interrupt[5]:
|
|
alphaTime(10, 0, 0);
|
|
+10: // 80
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
alphaTime(10, 0, 0);
|
|
+10: // 90
|
|
delete();
|
|
}
|
|
|
|
|
|
script 179 script179 {
|
|
sprite(sprite147);
|
|
anchor(1, 1);
|
|
pos(64.0, 256.0, 0.0);
|
|
layer(22);
|
|
resampleMode(1);
|
|
stopHide();
|
|
|
|
interrupt[2]:
|
|
colorTime(4, 0, 255, 255, 128);
|
|
+10: // 10
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
colorTime(4, 0, 128, 128, 128);
|
|
+60: // 70
|
|
stop();
|
|
|
|
interrupt[5]:
|
|
alphaTime(10, 0, 0);
|
|
+10: // 80
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
alphaTime(10, 0, 0);
|
|
+10: // 90
|
|
delete();
|
|
}
|
|
|
|
|
|
script 180 script180 {
|
|
sprite(sprite148);
|
|
anchor(1, 1);
|
|
pos(64.0, 276.0, 0.0);
|
|
layer(22);
|
|
resampleMode(1);
|
|
stopHide();
|
|
|
|
interrupt[2]:
|
|
colorTime(4, 0, 255, 255, 128);
|
|
+10: // 10
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
colorTime(4, 0, 128, 128, 128);
|
|
+60: // 70
|
|
stop();
|
|
|
|
interrupt[5]:
|
|
alphaTime(10, 0, 0);
|
|
+10: // 80
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
alphaTime(10, 0, 0);
|
|
+10: // 90
|
|
delete();
|
|
}
|
|
|
|
|
|
script 181 script181 {
|
|
sprite(sprite149);
|
|
anchor(1, 1);
|
|
pos(64.0, 296.0, 0.0);
|
|
layer(22);
|
|
resampleMode(1);
|
|
stopHide();
|
|
|
|
interrupt[2]:
|
|
colorTime(4, 0, 255, 255, 128);
|
|
+10: // 10
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
colorTime(4, 0, 128, 128, 128);
|
|
+60: // 70
|
|
stop();
|
|
|
|
interrupt[5]:
|
|
alphaTime(10, 0, 0);
|
|
+10: // 80
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
alphaTime(10, 0, 0);
|
|
+10: // 90
|
|
delete();
|
|
}
|
|
|
|
|
|
script 182 script182 {
|
|
sprite(sprite150);
|
|
anchor(1, 1);
|
|
pos(64.0, 316.0, 0.0);
|
|
layer(22);
|
|
resampleMode(1);
|
|
stopHide();
|
|
|
|
interrupt[2]:
|
|
colorTime(4, 0, 255, 255, 128);
|
|
+10: // 10
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
colorTime(4, 0, 128, 128, 128);
|
|
+60: // 70
|
|
stop();
|
|
|
|
interrupt[5]:
|
|
alphaTime(10, 0, 0);
|
|
+10: // 80
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
alphaTime(10, 0, 0);
|
|
+10: // 90
|
|
delete();
|
|
}
|
|
|
|
|
|
script 183 script183 {
|
|
sprite(sprite151);
|
|
anchor(1, 1);
|
|
pos(64.0, 336.0, 0.0);
|
|
layer(22);
|
|
resampleMode(1);
|
|
stopHide();
|
|
|
|
interrupt[2]:
|
|
colorTime(4, 0, 255, 255, 128);
|
|
+10: // 10
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
colorTime(4, 0, 128, 128, 128);
|
|
+60: // 70
|
|
stop();
|
|
|
|
interrupt[5]:
|
|
alphaTime(10, 0, 0);
|
|
+10: // 80
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
alphaTime(10, 0, 0);
|
|
+10: // 90
|
|
delete();
|
|
}
|
|
|
|
|
|
script 184 script184 {
|
|
sprite(sprite152);
|
|
anchor(1, 1);
|
|
pos(64.0, 356.0, 0.0);
|
|
layer(22);
|
|
resampleMode(1);
|
|
stopHide();
|
|
|
|
interrupt[2]:
|
|
colorTime(4, 0, 255, 255, 128);
|
|
+10: // 10
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
colorTime(4, 0, 128, 128, 128);
|
|
+60: // 70
|
|
stop();
|
|
|
|
interrupt[5]:
|
|
alphaTime(10, 0, 0);
|
|
+10: // 80
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
alphaTime(10, 0, 0);
|
|
+10: // 90
|
|
delete();
|
|
}
|
|
|
|
|
|
script 185 script185 {
|
|
sprite(sprite153);
|
|
anchor(1, 1);
|
|
pos(64.0, 376.0, 0.0);
|
|
layer(22);
|
|
resampleMode(1);
|
|
stopHide();
|
|
|
|
interrupt[2]:
|
|
colorTime(4, 0, 255, 255, 128);
|
|
+10: // 10
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
colorTime(4, 0, 128, 128, 128);
|
|
+60: // 70
|
|
stop();
|
|
|
|
interrupt[5]:
|
|
alphaTime(10, 0, 0);
|
|
+10: // 80
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
alphaTime(10, 0, 0);
|
|
+10: // 90
|
|
delete();
|
|
}
|
|
|
|
|
|
script 186 script186 {
|
|
sprite(sprite154);
|
|
anchor(1, 1);
|
|
pos(64.0, 396.0, 0.0);
|
|
layer(22);
|
|
resampleMode(1);
|
|
stopHide();
|
|
|
|
interrupt[2]:
|
|
colorTime(4, 0, 255, 255, 128);
|
|
+10: // 10
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
colorTime(4, 0, 128, 128, 128);
|
|
+60: // 70
|
|
stop();
|
|
|
|
interrupt[5]:
|
|
alphaTime(10, 0, 0);
|
|
+10: // 80
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
alphaTime(10, 0, 0);
|
|
+10: // 90
|
|
delete();
|
|
}
|
|
|
|
|
|
script 187 script187 {
|
|
sprite(sprite155);
|
|
anchor(1, 1);
|
|
pos(64.0, 416.0, 0.0);
|
|
layer(22);
|
|
resampleMode(1);
|
|
stopHide();
|
|
|
|
interrupt[2]:
|
|
colorTime(4, 0, 255, 255, 128);
|
|
+10: // 10
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
colorTime(4, 0, 128, 128, 128);
|
|
+60: // 70
|
|
stop();
|
|
|
|
interrupt[5]:
|
|
alphaTime(10, 0, 0);
|
|
+10: // 80
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
alphaTime(10, 0, 0);
|
|
+10: // 90
|
|
delete();
|
|
}
|
|
|
|
|
|
script 188 script188 {
|
|
sprite(sprite156);
|
|
anchor(1, 1);
|
|
pos(64.0, 436.0, 0.0);
|
|
layer(22);
|
|
resampleMode(1);
|
|
stopHide();
|
|
|
|
interrupt[2]:
|
|
colorTime(4, 0, 255, 255, 128);
|
|
+10: // 10
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
colorTime(4, 0, 128, 128, 128);
|
|
+60: // 70
|
|
stop();
|
|
|
|
interrupt[5]:
|
|
alphaTime(10, 0, 0);
|
|
+10: // 80
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
alphaTime(10, 0, 0);
|
|
+10: // 90
|
|
delete();
|
|
}
|
|
|
|
|
|
script 189 script189 {
|
|
sprite(sprite157);
|
|
anchor(1, 1);
|
|
pos(64.0, 476.0, 0.0);
|
|
layer(22);
|
|
resampleMode(1);
|
|
stopHide();
|
|
|
|
interrupt[2]:
|
|
colorTime(4, 0, 255, 255, 128);
|
|
+10: // 10
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
colorTime(4, 0, 128, 128, 128);
|
|
+60: // 70
|
|
stop();
|
|
|
|
interrupt[5]:
|
|
alphaTime(10, 0, 0);
|
|
+10: // 80
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
alphaTime(10, 0, 0);
|
|
+10: // 90
|
|
delete();
|
|
}
|
|
|
|
|
|
script 190 script190 {
|
|
sprite(sprite158);
|
|
anchor(1, 1);
|
|
pos(64.0, 496.0, 0.0);
|
|
layer(22);
|
|
resampleMode(1);
|
|
stopHide();
|
|
|
|
interrupt[2]:
|
|
colorTime(4, 0, 255, 255, 128);
|
|
+10: // 10
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
colorTime(4, 0, 128, 128, 128);
|
|
+60: // 70
|
|
stop();
|
|
|
|
interrupt[5]:
|
|
alphaTime(10, 0, 0);
|
|
+10: // 80
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
alphaTime(10, 0, 0);
|
|
+10: // 90
|
|
delete();
|
|
}
|
|
|
|
|
|
script 191 script191 {
|
|
sprite(sprite159);
|
|
anchor(1, 1);
|
|
pos(64.0, 516.0, 0.0);
|
|
layer(22);
|
|
resampleMode(1);
|
|
stopHide();
|
|
|
|
interrupt[2]:
|
|
colorTime(4, 0, 255, 255, 128);
|
|
+10: // 10
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
colorTime(4, 0, 128, 128, 128);
|
|
+60: // 70
|
|
stop();
|
|
|
|
interrupt[5]:
|
|
alphaTime(10, 0, 0);
|
|
+10: // 80
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
alphaTime(10, 0, 0);
|
|
+10: // 90
|
|
delete();
|
|
}
|
|
|
|
|
|
script 192 script192 {
|
|
sprite(sprite160);
|
|
anchor(1, 1);
|
|
pos(64.0, 536.0, 0.0);
|
|
layer(22);
|
|
resampleMode(1);
|
|
stopHide();
|
|
|
|
interrupt[2]:
|
|
colorTime(4, 0, 255, 255, 128);
|
|
+10: // 10
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
colorTime(4, 0, 128, 128, 128);
|
|
+60: // 70
|
|
stop();
|
|
|
|
interrupt[5]:
|
|
alphaTime(10, 0, 0);
|
|
+10: // 80
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
alphaTime(10, 0, 0);
|
|
+10: // 90
|
|
delete();
|
|
}
|