2577 lines
46 KiB
Plaintext
2577 lines
46 KiB
Plaintext
#pragma mapfile "utils/v4.anmm"
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entry {
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path: "player/pl01/pl01.png",
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img_width: 256,
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img_height: 256,
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img_format: FORMAT_ARGB_4444,
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sprites: {
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sprite0: {x: 1.0, y: 1.0, w: 30.0, h: 46.0},
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sprite1: {x: 33.0, y: 1.0, w: 30.0, h: 46.0},
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sprite2: {x: 65.0, y: 1.0, w: 30.0, h: 46.0},
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sprite3: {x: 97.0, y: 1.0, w: 30.0, h: 46.0},
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sprite4: {x: 129.0, y: 1.0, w: 30.0, h: 46.0},
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sprite5: {x: 161.0, y: 1.0, w: 30.0, h: 46.0},
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sprite6: {x: 193.0, y: 1.0, w: 30.0, h: 46.0},
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sprite7: {x: 225.0, y: 1.0, w: 30.0, h: 46.0},
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sprite8: {x: 1.0, y: 49.0, w: 30.0, h: 46.0},
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sprite9: {x: 33.0, y: 49.0, w: 30.0, h: 46.0},
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sprite10: {x: 65.0, y: 49.0, w: 30.0, h: 46.0},
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sprite11: {x: 97.0, y: 49.0, w: 30.0, h: 46.0},
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sprite12: {x: 129.0, y: 49.0, w: 30.0, h: 46.0},
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sprite13: {x: 161.0, y: 49.0, w: 30.0, h: 46.0},
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sprite14: {x: 193.0, y: 49.0, w: 30.0, h: 46.0},
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sprite15: {x: 225.0, y: 49.0, w: 30.0, h: 46.0},
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sprite16: {x: 1.0, y: 97.0, w: 30.0, h: 46.0},
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sprite17: {x: 33.0, y: 97.0, w: 30.0, h: 46.0},
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sprite18: {x: 65.0, y: 97.0, w: 30.0, h: 46.0},
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sprite19: {x: 97.0, y: 97.0, w: 30.0, h: 46.0},
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sprite20: {x: 129.0, y: 97.0, w: 30.0, h: 46.0},
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sprite21: {x: 161.0, y: 97.0, w: 30.0, h: 46.0},
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sprite22: {x: 193.0, y: 97.0, w: 30.0, h: 46.0},
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sprite23: {x: 225.0, y: 97.0, w: 30.0, h: 46.0},
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sprite24: {x: 0.0, y: 144.0, w: 32.0, h: 16.0},
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sprite25: {x: 32.0, y: 144.0, w: 32.0, h: 16.0},
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sprite26: {x: 64.0, y: 144.0, w: 32.0, h: 16.0},
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sprite27: {x: 96.0, y: 144.0, w: 32.0, h: 16.0},
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sprite28: {x: 32.0, y: 160.0, w: 32.0, h: 8.0},
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sprite29: {x: 16.0, y: 160.0, w: 16.0, h: 16.0},
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sprite30: {x: 0.0, y: 192.0, w: 64.0, h: 64.0},
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sprite31: {x: 0.0, y: 160.0, w: 16.0, h: 16.0},
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sprite32: {x: 96.0, y: 192.0, w: 32.0, h: 32.0},
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sprite33: {x: 128.0, y: 192.0, w: 32.0, h: 32.0},
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sprite34: {x: 160.0, y: 192.0, w: 32.0, h: 32.0},
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sprite35: {x: 192.0, y: 192.0, w: 32.0, h: 32.0},
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sprite36: {x: 0.0, y: 178.0, w: 480.0, h: 14.0},
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sprite37: {x: 128.0, y: 144.0, w: 16.0, h: 16.0},
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sprite38: {x: 64.0, y: 160.0, w: 16.0, h: 16.0},
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sprite39: {x: 80.0, y: 160.0, w: 16.0, h: 16.0},
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sprite40: {x: 96.0, y: 160.0, w: 16.0, h: 16.0},
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sprite41: {x: 112.0, y: 160.0, w: 16.0, h: 16.0},
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sprite42: {x: 128.0, y: 160.0, w: 16.0, h: 16.0},
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sprite43: {x: 160.0, y: 144.0, w: 16.0, h: 16.0},
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sprite44: {x: 176.0, y: 144.0, w: 16.0, h: 16.0},
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sprite45: {x: 0.0, y: 192.0, w: 32.0, h: 16.0},
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sprite46: {x: 32.0, y: 192.0, w: 32.0, h: 16.0},
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sprite47: {x: 64.0, y: 192.0, w: 32.0, h: 16.0},
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sprite48: {x: 96.0, y: 192.0, w: 32.0, h: 16.0},
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sprite49: {x: 0.0, y: 208.0, w: 32.0, h: 16.0},
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sprite50: {x: 32.0, y: 208.0, w: 32.0, h: 16.0},
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sprite51: {x: 64.0, y: 208.0, w: 32.0, h: 16.0},
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sprite52: {x: 96.0, y: 208.0, w: 32.0, h: 16.0},
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sprite53: {x: 0.0, y: 224.0, w: 32.0, h: 16.0},
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sprite54: {x: 32.0, y: 224.0, w: 32.0, h: 16.0},
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sprite55: {x: 64.0, y: 224.0, w: 32.0, h: 16.0},
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sprite56: {x: 96.0, y: 224.0, w: 32.0, h: 16.0},
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sprite57: {x: 0.0, y: 240.0, w: 32.0, h: 16.0},
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sprite58: {x: 32.0, y: 240.0, w: 32.0, h: 16.0},
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sprite59: {x: 64.0, y: 240.0, w: 32.0, h: 16.0},
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sprite60: {x: 96.0, y: 240.0, w: 32.0, h: 16.0},
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sprite61: {x: 129.0, y: 193.0, w: 30.0, h: 14.0},
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sprite62: {x: 161.0, y: 193.0, w: 30.0, h: 14.0},
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sprite63: {x: 192.0, y: 192.0, w: 16.0, h: 16.0},
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sprite64: {x: 128.0, y: 224.0, w: 32.0, h: 32.0},
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sprite65: {x: 160.0, y: 224.0, w: 32.0, h: 32.0},
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sprite66: {x: 192.0, y: 224.0, w: 32.0, h: 32.0},
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sprite67: {x: 224.0, y: 224.0, w: 32.0, h: 32.0},
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sprite68: {x: 192.0, y: 144.0, w: 32.0, h: 32.0},
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sprite69: {x: 224.0, y: 144.0, w: 32.0, h: 32.0},
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},
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}
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script 0 script0 {
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loop {
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sprite(sprite0);
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+5: // 5
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sprite(sprite1);
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+5: // 10
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sprite(sprite2);
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+5: // 15
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sprite(sprite3);
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+5: // 20
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sprite(sprite4);
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+5: // 25
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sprite(sprite5);
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+5: // 30
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sprite(sprite6);
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+5: // 35
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sprite(sprite7);
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+5: // 40
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}
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}
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script 1 script1 {
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sprite(sprite8);
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+1: // 1
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sprite(sprite9);
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+1: // 2
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sprite(sprite10);
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+1: // 3
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sprite(sprite11);
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loop {
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+1: // 4
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sprite(sprite12);
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+5: // 9
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sprite(sprite13);
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+5: // 14
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sprite(sprite14);
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+5: // 19
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sprite(sprite15);
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+4: // 23
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}
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}
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script 2 script2 {
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sprite(sprite11);
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+1: // 1
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sprite(sprite10);
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+1: // 2
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sprite(sprite9);
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+1: // 3
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sprite(sprite8);
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loop {
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sprite(sprite0);
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+5: // 8
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sprite(sprite1);
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+5: // 13
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sprite(sprite2);
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+5: // 18
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sprite(sprite3);
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+5: // 23
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sprite(sprite4);
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+5: // 28
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sprite(sprite5);
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+5: // 33
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sprite(sprite6);
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+5: // 38
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sprite(sprite7);
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+5: // 43
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}
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}
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script 3 script3 {
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sprite(sprite16);
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+1: // 1
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sprite(sprite17);
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+1: // 2
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sprite(sprite18);
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+1: // 3
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sprite(sprite19);
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+1: // 4
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sprite(sprite20);
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loop {
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+5: // 9
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sprite(sprite21);
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+5: // 14
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sprite(sprite22);
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+5: // 19
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sprite(sprite23);
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+4: // 23
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}
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}
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script 4 script4 {
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sprite(sprite19);
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+1: // 1
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sprite(sprite18);
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+1: // 2
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sprite(sprite17);
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+1: // 3
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sprite(sprite16);
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loop {
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sprite(sprite0);
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+5: // 8
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sprite(sprite1);
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+5: // 13
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sprite(sprite2);
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+5: // 18
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sprite(sprite3);
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+5: // 23
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sprite(sprite4);
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+5: // 28
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sprite(sprite5);
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+5: // 33
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sprite(sprite6);
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+5: // 38
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sprite(sprite7);
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+5: // 43
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}
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}
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script 5 script5 {
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layer(10);
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sprite(sprite24);
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type(1);
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alpha(128);
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zWriteDisable(1);
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ins_82(1);
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+10000: // 10000
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static();
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}
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script 6 script6 {
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layer(10);
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alpha(192);
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alphaTime(30, 0, 0);
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blendMode(1);
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type(1);
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sprite(sprite25);
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+10: // 10
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sprite(sprite26);
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+10: // 20
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sprite(sprite27);
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+10: // 30
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delete();
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}
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script 7 script7 {
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layer(10);
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sprite(sprite28);
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type(1);
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blendMode(1);
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alpha(224);
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zWriteDisable(1);
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ins_82(1);
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color(255, 64, 64);
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colorTime(8, 0, 255, 255, 64);
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+8: // 8
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colorTime(8, 0, 64, 255, 64);
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+8: // 16
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colorTime(8, 0, 64, 255, 255);
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+8: // 24
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colorTime(8, 0, 64, 64, 255);
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+8: // 32
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colorTime(8, 0, 255, 64, 255);
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+9968: // 10000
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static();
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}
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script 8 script8 {
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layer(10);
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alpha(192);
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alphaTime(30, 0, 0);
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blendMode(1);
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type(1);
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sprite(sprite28);
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scaleTime(20, 0, 5.0, 0.0);
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F0 = RANDRAD / 16.0;
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angleVel(0.0, 0.0, F0);
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+20: // 20
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delete();
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}
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script 9 script9 {
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layer(10);
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sprite(sprite45);
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type(1);
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alpha(128);
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zWriteDisable(1);
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ins_82(1);
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+10000: // 10000
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static();
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}
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script 10 script10 {
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layer(10);
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alpha(192);
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alphaTime(30, 0, 0);
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blendMode(1);
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type(1);
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sprite(sprite46);
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+10: // 10
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sprite(sprite47);
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+10: // 20
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sprite(sprite48);
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+10: // 30
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delete();
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}
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script 11 script11 {
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layer(10);
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sprite(sprite49);
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type(1);
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alpha(128);
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zWriteDisable(1);
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ins_82(1);
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+10000: // 10000
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static();
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}
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script 12 script12 {
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layer(10);
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alpha(192);
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alphaTime(30, 0, 0);
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blendMode(1);
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type(1);
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sprite(sprite50);
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+10: // 10
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sprite(sprite51);
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+10: // 20
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sprite(sprite52);
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+10: // 30
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delete();
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}
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script 13 script13 {
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layer(10);
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sprite(sprite53);
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type(1);
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alpha(128);
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zWriteDisable(1);
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ins_82(1);
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+10000: // 10000
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static();
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}
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script 14 script14 {
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layer(10);
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alpha(192);
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alphaTime(30, 0, 0);
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blendMode(1);
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type(1);
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sprite(sprite54);
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+10: // 10
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sprite(sprite55);
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+10: // 20
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sprite(sprite56);
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+10: // 30
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delete();
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}
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script 15 script15 {
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layer(10);
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sprite(sprite57);
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type(1);
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alpha(128);
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zWriteDisable(1);
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ins_82(1);
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+10000: // 10000
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static();
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}
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script 16 script16 {
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layer(10);
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alpha(192);
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alphaTime(30, 0, 0);
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blendMode(1);
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type(1);
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sprite(sprite58);
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+10: // 10
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sprite(sprite59);
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+10: // 20
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sprite(sprite60);
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+10: // 30
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delete();
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}
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script 17 script17 {
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layer(10);
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type(1);
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alpha(255);
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zWriteDisable(1);
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ins_82(1);
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loop {
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scriptNewRoot(script20);
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sprite(sprite61);
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+1: // 1
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scriptNewRoot(script20);
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+1: // 2
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sprite(sprite62);
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scriptNewRoot(script20);
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+1: // 3
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scriptNewRoot(script20);
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+1: // 4
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}
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}
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script 18 script18 {
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layer(10);
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anchor(0, 0);
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type(1);
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blendMode(1);
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alpha(192);
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zWriteDisable(1);
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scale(0.4, 0.4);
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scaleTime(32, 6, 1.0, 1.0);
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sprite(sprite64);
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+5: // 5
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sprite(sprite65);
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+5: // 10
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sprite(sprite66);
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+5: // 15
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sprite(sprite67);
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alphaTime(5, 0, 0);
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+5: // 20
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delete();
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}
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script 19 script19 {
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layer(10);
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anchor(0, 0);
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type(1);
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blendMode(1);
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alpha(192);
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zWriteDisable(1);
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scale(0.4, 0.4);
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scaleTime(32, 6, 2.0, 2.0);
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sprite(sprite64);
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+5: // 5
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sprite(sprite65);
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+5: // 10
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sprite(sprite66);
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+5: // 15
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sprite(sprite67);
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alphaTime(5, 0, 0);
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+5: // 20
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delete();
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}
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script 20 script20 {
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layer(6);
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type(1);
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sprite(sprite63);
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zWriteDisable(1);
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blendMode(1);
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color(32, 32, 255);
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rotate(0.0, 0.0, RANDRAD);
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scale(0.5, 0.5);
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scaleTime(7, 0, 2.0, 2.0);
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alpha(255);
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+4: // 4
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alphaTime(3, 0, 0);
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+3: // 7
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delete();
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}
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script 21 script21 {
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layer(10);
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blendMode(1);
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type(1);
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interrupt[2]:
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scale(0.0, 0.0);
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scaleTime(10, 4, 1.4, 1.4);
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sprite(sprite37);
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F0 = -1.5707964;
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+10: // 10
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scaleTime(6, 1, 1.0, 1.0);
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+6: // 16
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blendMode(0);
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loop {
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rotateTime(20, 9, 0.0, 0.0, 0.19634955);
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+20: // 36
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rotateTime(20, 9, 0.0, 0.0, -0.19634955);
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+20: // 56
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}
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stop();
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interrupt[3]:
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scaleTime(20, 4, 0.0, 0.0);
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+20: // 76
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stop();
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|
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interrupt[1]:
|
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blendMode(1);
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scaleTime(20, 4, 0.0, 3.0);
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+20: // 96
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delete();
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}
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script 22 script22 {
|
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layer(10);
|
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blendMode(1);
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type(1);
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interrupt[2]:
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|
scale(0.0, 0.0);
|
|
scaleTime(10, 4, 1.4, 1.4);
|
|
sprite(sprite37);
|
|
F0 = -1.6231562;
|
|
+10: // 10
|
|
scaleTime(6, 1, 1.0, 1.0);
|
|
+6: // 16
|
|
blendMode(0);
|
|
loop {
|
|
rotateTime(20, 9, 0.0, 0.0, 0.14398967);
|
|
+20: // 36
|
|
rotateTime(20, 9, 0.0, 0.0, -0.24870943);
|
|
+20: // 56
|
|
}
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
scaleTime(20, 4, 0.0, 0.0);
|
|
+20: // 76
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
blendMode(1);
|
|
scaleTime(20, 4, 0.0, 3.0);
|
|
+20: // 96
|
|
delete();
|
|
}
|
|
|
|
|
|
script 23 script23 {
|
|
layer(10);
|
|
blendMode(1);
|
|
type(1);
|
|
|
|
interrupt[2]:
|
|
scale(0.0, 0.0);
|
|
scaleTime(10, 4, 1.4, 1.4);
|
|
sprite(sprite37);
|
|
F0 = -1.5184364;
|
|
+10: // 10
|
|
scaleTime(6, 1, 1.0, 1.0);
|
|
+6: // 16
|
|
blendMode(0);
|
|
loop {
|
|
rotateTime(20, 9, 0.0, 0.0, 0.24870943);
|
|
+20: // 36
|
|
rotateTime(20, 9, 0.0, 0.0, -0.14398967);
|
|
+20: // 56
|
|
}
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
scaleTime(20, 4, 0.0, 0.0);
|
|
+20: // 76
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
blendMode(1);
|
|
scaleTime(20, 4, 0.0, 3.0);
|
|
+20: // 96
|
|
delete();
|
|
}
|
|
|
|
|
|
script 24 script24 {
|
|
layer(10);
|
|
blendMode(1);
|
|
type(1);
|
|
|
|
interrupt[2]:
|
|
scale(0.0, 0.0);
|
|
scaleTime(10, 4, 1.4, 1.4);
|
|
sprite(sprite37);
|
|
F0 = -1.727876;
|
|
+10: // 10
|
|
scaleTime(6, 1, 1.0, 1.0);
|
|
+6: // 16
|
|
blendMode(0);
|
|
loop {
|
|
rotateTime(20, 9, 0.0, 0.0, 0.03926991);
|
|
+20: // 36
|
|
rotateTime(20, 9, 0.0, 0.0, -0.35342917);
|
|
+20: // 56
|
|
}
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
scaleTime(20, 4, 0.0, 0.0);
|
|
+20: // 76
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
blendMode(1);
|
|
scaleTime(20, 4, 0.0, 3.0);
|
|
+20: // 96
|
|
delete();
|
|
}
|
|
|
|
|
|
script 25 script25 {
|
|
layer(10);
|
|
blendMode(1);
|
|
type(1);
|
|
|
|
interrupt[2]:
|
|
scale(0.0, 0.0);
|
|
scaleTime(10, 4, 1.4, 1.4);
|
|
sprite(sprite37);
|
|
F0 = -1.4137167;
|
|
+10: // 10
|
|
scaleTime(6, 1, 1.0, 1.0);
|
|
+6: // 16
|
|
blendMode(0);
|
|
loop {
|
|
rotateTime(20, 9, 0.0, 0.0, 0.35342917);
|
|
+20: // 36
|
|
rotateTime(20, 9, 0.0, 0.0, -0.03926991);
|
|
+20: // 56
|
|
}
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
scaleTime(20, 4, 0.0, 0.0);
|
|
+20: // 76
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
blendMode(1);
|
|
scaleTime(20, 4, 0.0, 3.0);
|
|
+20: // 96
|
|
delete();
|
|
}
|
|
|
|
|
|
script 26 script26 {
|
|
layer(10);
|
|
blendMode(1);
|
|
type(1);
|
|
|
|
interrupt[2]:
|
|
scale(0.0, 0.0);
|
|
scaleTime(10, 4, 1.4, 1.4);
|
|
sprite(sprite37);
|
|
F0 = -1.9634954;
|
|
+10: // 10
|
|
scaleTime(6, 1, 1.0, 1.0);
|
|
+6: // 16
|
|
blendMode(0);
|
|
loop {
|
|
rotateTime(20, 9, 0.0, 0.0, -0.19634955);
|
|
+20: // 36
|
|
rotateTime(20, 9, 0.0, 0.0, -0.5890486);
|
|
+20: // 56
|
|
}
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
scaleTime(20, 4, 0.0, 0.0);
|
|
+20: // 76
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
blendMode(1);
|
|
scaleTime(20, 4, 0.0, 3.0);
|
|
+20: // 96
|
|
delete();
|
|
}
|
|
|
|
|
|
script 27 script27 {
|
|
layer(10);
|
|
blendMode(1);
|
|
type(1);
|
|
|
|
interrupt[2]:
|
|
scale(0.0, 0.0);
|
|
scaleTime(10, 4, 1.4, 1.4);
|
|
sprite(sprite37);
|
|
F0 = -1.1780972;
|
|
+10: // 10
|
|
scaleTime(6, 1, 1.0, 1.0);
|
|
+6: // 16
|
|
blendMode(0);
|
|
loop {
|
|
rotateTime(20, 9, 0.0, 0.0, 0.5890486);
|
|
+20: // 36
|
|
rotateTime(20, 9, 0.0, 0.0, 0.19634955);
|
|
+20: // 56
|
|
}
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
scaleTime(20, 4, 0.0, 0.0);
|
|
+20: // 76
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
blendMode(1);
|
|
scaleTime(20, 4, 0.0, 3.0);
|
|
+20: // 96
|
|
delete();
|
|
}
|
|
|
|
|
|
script 28 script28 {
|
|
layer(10);
|
|
blendMode(1);
|
|
type(1);
|
|
|
|
interrupt[2]:
|
|
scale(0.0, 0.0);
|
|
scaleTime(10, 4, 1.4, 1.4);
|
|
sprite(sprite37);
|
|
F0 = -1.6755161;
|
|
+10: // 10
|
|
scaleTime(6, 1, 1.0, 1.0);
|
|
+6: // 16
|
|
blendMode(0);
|
|
loop {
|
|
rotateTime(20, 9, 0.0, 0.0, 0.09162979);
|
|
+20: // 36
|
|
rotateTime(20, 9, 0.0, 0.0, -0.3010693);
|
|
+20: // 56
|
|
}
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
scaleTime(20, 4, 0.0, 0.0);
|
|
+20: // 76
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
blendMode(1);
|
|
scaleTime(20, 4, 0.0, 3.0);
|
|
+20: // 96
|
|
delete();
|
|
}
|
|
|
|
|
|
script 29 script29 {
|
|
layer(10);
|
|
blendMode(1);
|
|
type(1);
|
|
|
|
interrupt[2]:
|
|
scale(0.0, 0.0);
|
|
scaleTime(10, 4, 1.4, 1.4);
|
|
sprite(sprite37);
|
|
F0 = -1.4660766;
|
|
+10: // 10
|
|
scaleTime(6, 1, 1.0, 1.0);
|
|
+6: // 16
|
|
blendMode(0);
|
|
loop {
|
|
rotateTime(20, 9, 0.0, 0.0, 0.3010693);
|
|
+20: // 36
|
|
rotateTime(20, 9, 0.0, 0.0, -0.09162979);
|
|
+20: // 56
|
|
}
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
scaleTime(20, 4, 0.0, 0.0);
|
|
+20: // 76
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
blendMode(1);
|
|
scaleTime(20, 4, 0.0, 3.0);
|
|
+20: // 96
|
|
delete();
|
|
}
|
|
|
|
|
|
script 30 script30 {
|
|
layer(10);
|
|
blendMode(1);
|
|
type(1);
|
|
|
|
interrupt[2]:
|
|
scale(0.0, 0.0);
|
|
scaleTime(10, 4, 1.4, 1.4);
|
|
sprite(sprite37);
|
|
F0 = -1.7671459;
|
|
+10: // 10
|
|
scaleTime(6, 1, 1.0, 1.0);
|
|
+6: // 16
|
|
blendMode(0);
|
|
loop {
|
|
rotateTime(20, 9, 0.0, 0.0, -0.0000000000000013322676);
|
|
+20: // 36
|
|
rotateTime(20, 9, 0.0, 0.0, -0.3926991);
|
|
+20: // 56
|
|
}
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
scaleTime(20, 4, 0.0, 0.0);
|
|
+20: // 76
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
blendMode(1);
|
|
scaleTime(20, 4, 0.0, 3.0);
|
|
+20: // 96
|
|
delete();
|
|
}
|
|
|
|
|
|
script 31 script31 {
|
|
layer(10);
|
|
blendMode(1);
|
|
type(1);
|
|
|
|
interrupt[2]:
|
|
scale(0.0, 0.0);
|
|
scaleTime(10, 4, 1.4, 1.4);
|
|
sprite(sprite37);
|
|
F0 = -1.3744467;
|
|
+10: // 10
|
|
scaleTime(6, 1, 1.0, 1.0);
|
|
+6: // 16
|
|
blendMode(0);
|
|
loop {
|
|
rotateTime(20, 9, 0.0, 0.0, 0.3926991);
|
|
+20: // 36
|
|
rotateTime(20, 9, 0.0, 0.0, 0.000000000000004440892);
|
|
+20: // 56
|
|
}
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
scaleTime(20, 4, 0.0, 0.0);
|
|
+20: // 76
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
blendMode(1);
|
|
scaleTime(20, 4, 0.0, 3.0);
|
|
+20: // 96
|
|
delete();
|
|
}
|
|
|
|
|
|
script 32 script32 {
|
|
layer(10);
|
|
blendMode(1);
|
|
type(1);
|
|
|
|
interrupt[2]:
|
|
scale(0.0, 0.0);
|
|
scaleTime(10, 4, 1.4, 1.4);
|
|
sprite(sprite37);
|
|
F0 = -2.0195954;
|
|
+10: // 10
|
|
scaleTime(6, 1, 1.0, 1.0);
|
|
+6: // 16
|
|
blendMode(0);
|
|
loop {
|
|
rotateTime(20, 9, 0.0, 0.0, -0.25244942);
|
|
+20: // 36
|
|
rotateTime(20, 9, 0.0, 0.0, -0.6451485);
|
|
+20: // 56
|
|
}
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
scaleTime(20, 4, 0.0, 0.0);
|
|
+20: // 76
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
blendMode(1);
|
|
scaleTime(20, 4, 0.0, 3.0);
|
|
+20: // 96
|
|
delete();
|
|
}
|
|
|
|
|
|
script 33 script33 {
|
|
layer(10);
|
|
blendMode(1);
|
|
type(1);
|
|
|
|
interrupt[2]:
|
|
scale(0.0, 0.0);
|
|
scaleTime(10, 4, 1.4, 1.4);
|
|
sprite(sprite37);
|
|
F0 = -1.1219974;
|
|
+10: // 10
|
|
scaleTime(6, 1, 1.0, 1.0);
|
|
+6: // 16
|
|
blendMode(0);
|
|
loop {
|
|
rotateTime(20, 9, 0.0, 0.0, 0.6451485);
|
|
+20: // 36
|
|
rotateTime(20, 9, 0.0, 0.0, 0.25244942);
|
|
+20: // 56
|
|
}
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
scaleTime(20, 4, 0.0, 0.0);
|
|
+20: // 76
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
blendMode(1);
|
|
scaleTime(20, 4, 0.0, 3.0);
|
|
+20: // 96
|
|
delete();
|
|
}
|
|
|
|
|
|
script 34 script34 {
|
|
layer(10);
|
|
blendMode(1);
|
|
type(1);
|
|
|
|
interrupt[2]:
|
|
scale(0.0, 0.0);
|
|
scaleTime(10, 4, 1.4, 1.4);
|
|
sprite(sprite38);
|
|
+10: // 10
|
|
scaleTime(6, 1, 1.0, 1.0);
|
|
+6: // 16
|
|
blendMode(0);
|
|
loop {
|
|
scaleTime(15, 9, 0.8, 0.8);
|
|
+15: // 31
|
|
scaleTime(15, 9, 1.0, 1.0);
|
|
+15: // 46
|
|
}
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
scaleTime(20, 4, 0.0, 0.0);
|
|
+20: // 66
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
blendMode(1);
|
|
scaleTime(20, 4, 0.0, 3.0);
|
|
+20: // 86
|
|
delete();
|
|
}
|
|
|
|
|
|
script 35 script35 {
|
|
layer(10);
|
|
blendMode(1);
|
|
type(1);
|
|
|
|
interrupt[2]:
|
|
scale(0.0, 0.0);
|
|
scaleTime(10, 4, 1.4, 1.4);
|
|
sprite(sprite39);
|
|
+10: // 10
|
|
scaleTime(6, 1, 1.0, 1.0);
|
|
+6: // 16
|
|
blendMode(0);
|
|
loop {
|
|
scaleTime(15, 9, 0.8, 0.8);
|
|
+15: // 31
|
|
scaleTime(15, 9, 1.0, 1.0);
|
|
+15: // 46
|
|
}
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
scaleTime(20, 4, 0.0, 0.0);
|
|
+20: // 66
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
blendMode(1);
|
|
scaleTime(20, 4, 0.0, 3.0);
|
|
+20: // 86
|
|
delete();
|
|
}
|
|
|
|
|
|
script 36 script36 {
|
|
layer(10);
|
|
blendMode(1);
|
|
type(1);
|
|
|
|
interrupt[2]:
|
|
scale(0.0, 0.0);
|
|
scaleTime(10, 4, 1.4, 1.4);
|
|
sprite(sprite40);
|
|
+10: // 10
|
|
scaleTime(6, 1, 1.0, 1.0);
|
|
+6: // 16
|
|
blendMode(0);
|
|
loop {
|
|
scaleTime(15, 9, 0.8, 0.8);
|
|
+15: // 31
|
|
scaleTime(15, 9, 1.0, 1.0);
|
|
+15: // 46
|
|
}
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
scaleTime(20, 4, 0.0, 0.0);
|
|
+20: // 66
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
blendMode(1);
|
|
scaleTime(20, 4, 0.0, 3.0);
|
|
+20: // 86
|
|
delete();
|
|
}
|
|
|
|
|
|
script 37 script37 {
|
|
layer(10);
|
|
blendMode(1);
|
|
type(1);
|
|
|
|
interrupt[2]:
|
|
scale(0.0, 0.0);
|
|
scaleTime(10, 4, 1.4, 1.4);
|
|
sprite(sprite41);
|
|
+10: // 10
|
|
scaleTime(6, 1, 1.0, 1.0);
|
|
+6: // 16
|
|
blendMode(0);
|
|
loop {
|
|
scaleTime(15, 9, 0.8, 0.8);
|
|
+15: // 31
|
|
scaleTime(15, 9, 1.0, 1.0);
|
|
+15: // 46
|
|
}
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
scaleTime(20, 4, 0.0, 0.0);
|
|
+20: // 66
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
blendMode(1);
|
|
scaleTime(20, 4, 0.0, 3.0);
|
|
+20: // 86
|
|
delete();
|
|
}
|
|
|
|
|
|
script 38 script38 {
|
|
layer(10);
|
|
blendMode(1);
|
|
type(1);
|
|
|
|
interrupt[2]:
|
|
scale(0.0, 0.0);
|
|
scaleTime(10, 4, 1.4, 1.4);
|
|
sprite(sprite42);
|
|
+10: // 10
|
|
scaleTime(6, 1, 1.0, 1.0);
|
|
+6: // 16
|
|
blendMode(0);
|
|
loop {
|
|
scaleTime(15, 9, 0.8, 0.8);
|
|
+15: // 31
|
|
scaleTime(15, 9, 1.0, 1.0);
|
|
+15: // 46
|
|
}
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
scaleTime(20, 4, 0.0, 0.0);
|
|
+20: // 66
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
blendMode(1);
|
|
scaleTime(20, 4, 0.0, 3.0);
|
|
+20: // 86
|
|
delete();
|
|
}
|
|
|
|
|
|
script 39 script39 {
|
|
layer(10);
|
|
blendMode(1);
|
|
type(1);
|
|
scale(0.0, 0.0);
|
|
|
|
interrupt[2]:
|
|
scaleTime(10, 4, 1.4, 1.4);
|
|
sprite(sprite43);
|
|
+10: // 10
|
|
scaleTime(6, 1, 1.0, 1.0);
|
|
+6: // 16
|
|
blendMode(0);
|
|
sprite(sprite43);
|
|
loop {
|
|
scaleTime(15, 9, 0.8, 0.8);
|
|
+15: // 31
|
|
scaleTime(15, 9, 1.0, 1.0);
|
|
+15: // 46
|
|
}
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
scaleTime(20, 4, 0.0, 0.0);
|
|
+20: // 66
|
|
stop();
|
|
|
|
interrupt[6]:
|
|
blendMode(0);
|
|
scaleTime(6, 1, 1.0, 1.0);
|
|
sprite(sprite43);
|
|
+2: // 68
|
|
sprite(sprite44);
|
|
+2: // 70
|
|
sprite(sprite43);
|
|
+2: // 72
|
|
sprite(sprite44);
|
|
+2: // 74
|
|
sprite(sprite43);
|
|
+2: // 76
|
|
sprite(sprite44);
|
|
+2: // 78
|
|
sprite(sprite43);
|
|
+2: // 80
|
|
sprite(sprite44);
|
|
+2: // 82
|
|
sprite(sprite43);
|
|
+2: // 84
|
|
sprite(sprite44);
|
|
+2: // 86
|
|
sprite(sprite43);
|
|
+2: // 88
|
|
sprite(sprite44);
|
|
+2: // 90
|
|
sprite(sprite43);
|
|
+2: // 92
|
|
sprite(sprite44);
|
|
+2: // 94
|
|
sprite(sprite43);
|
|
loop {
|
|
scaleTime(15, 9, 0.8, 0.8);
|
|
+15: // 109
|
|
scaleTime(15, 9, 1.0, 1.0);
|
|
+15: // 124
|
|
}
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
blendMode(1);
|
|
scaleTime(20, 4, 0.0, 3.0);
|
|
+20: // 144
|
|
delete();
|
|
}
|
|
|
|
|
|
script 40 script40 {
|
|
layer(10);
|
|
type(1);
|
|
blendMode(1);
|
|
|
|
interrupt[2]:
|
|
alpha(0);
|
|
sprite(sprite38);
|
|
scaleTime(10, 0, 1.5, 1.5);
|
|
alphaTime(10, 0, 128);
|
|
angleVel(0.0, 0.0, -0.10471976);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
scaleTime(20, 4, 0.0, 0.0);
|
|
+20: // 20
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
+10: // 30
|
|
delete();
|
|
}
|
|
|
|
|
|
script 41 script41 {
|
|
layer(10);
|
|
type(1);
|
|
|
|
interrupt[2]:
|
|
blendMode(1);
|
|
alpha(0);
|
|
sprite(sprite38);
|
|
scaleTime(10, 0, 1.5, 1.5);
|
|
alphaTime(10, 0, 128);
|
|
angleVel(0.0, 0.0, -0.10471976);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
scaleTime(20, 4, 0.0, 0.0);
|
|
+20: // 20
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
+10: // 30
|
|
delete();
|
|
}
|
|
|
|
|
|
script 42 script42 {
|
|
layer(10);
|
|
type(1);
|
|
|
|
interrupt[2]:
|
|
blendMode(1);
|
|
alpha(0);
|
|
sprite(sprite43);
|
|
scaleTime(10, 0, 1.5, 1.5);
|
|
alphaTime(10, 0, 128);
|
|
angleVel(0.0, 0.0, -0.10471976);
|
|
stop();
|
|
|
|
interrupt[3]:
|
|
scaleTime(20, 4, 0.0, 0.0);
|
|
+20: // 20
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
+10: // 30
|
|
delete();
|
|
}
|
|
|
|
|
|
script 43 script43 {
|
|
layer(19);
|
|
type(1);
|
|
sprite(sprite68);
|
|
scale(4.0, 4.0);
|
|
scaleTime(8, 0, 1.0, 1.0);
|
|
alpha(0);
|
|
alphaTime(8, 0, 255);
|
|
scriptNew(script45);
|
|
scriptNew(script46);
|
|
+8: // 8
|
|
nop();
|
|
scaleTime(8, 9, 0.8, 0.8);
|
|
do {
|
|
scriptNew(script44);
|
|
+1: // 9
|
|
} while (--I0);
|
|
scaleTime(8, 9, 1.0, 1.0);
|
|
loop {
|
|
do {
|
|
scriptNew(script44);
|
|
+1: // 10
|
|
} while (--I0);
|
|
}
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
posTime(16, 1, 0.0, 16.0, 0.0);
|
|
angleVel(0.0, 0.0, 0.19634955);
|
|
alphaTime(16, 0, 0);
|
|
+16: // 26
|
|
delete();
|
|
}
|
|
|
|
|
|
script 44 script44 {
|
|
layer(18);
|
|
type(1);
|
|
blendMode(1);
|
|
sprite(sprite69);
|
|
F0 = RANDF * 0.6;
|
|
F0 += 0.4;
|
|
scale(F0, F0);
|
|
F0 = RANDRAD;
|
|
F1 = cos(F0);
|
|
F2 = sin(F0);
|
|
F3 = F1 * 64.0;
|
|
F0 = F2 * 64.0;
|
|
pos(F3, F0, 0.0);
|
|
posTime(20, 4, 0.0, 0.0, 0.0);
|
|
alpha(0);
|
|
alphaTime(10, 4, 255);
|
|
+10: // 10
|
|
alphaTime(10, 1, 0);
|
|
scaleTime(10, 1, 0.0, 0.0);
|
|
+10: // 20
|
|
delete();
|
|
}
|
|
|
|
|
|
script 45 script45 {
|
|
layer(10);
|
|
anchor(1, 0);
|
|
sprite(sprite36);
|
|
alpha(255);
|
|
anchor(1, 0);
|
|
blendMode(1);
|
|
type(1);
|
|
rotate(0.0, 0.0, -1.5707964);
|
|
scrollX(-0.02);
|
|
scale(1.0, 0.0);
|
|
scaleTime(8, 0, 1.0, 0.8);
|
|
|
|
interrupt[3]:
|
|
colorTime(4, 0, 255, 255, 255);
|
|
stop();
|
|
|
|
interrupt[2]:
|
|
loop {
|
|
colorTime(4, 0, 255, 0, 0);
|
|
+4: // 4
|
|
colorTime(4, 0, 255, 255, 0);
|
|
+4: // 8
|
|
}
|
|
|
|
interrupt[1]:
|
|
rotate(0.0, 0.0, -1.5707964);
|
|
scrollX(0.02);
|
|
scale(1.0, 0.8);
|
|
scaleTime(8, 0, 1.0, 0.0);
|
|
+8: // 16
|
|
delete();
|
|
}
|
|
|
|
|
|
script 46 script46 {
|
|
layer(18);
|
|
anchor(1, 0);
|
|
sprite(sprite36);
|
|
alpha(255);
|
|
anchor(1, 0);
|
|
blendMode(1);
|
|
type(1);
|
|
rotate(0.0, 0.0, -1.5707964);
|
|
scrollX(-0.02);
|
|
scale(1.0, 0.0);
|
|
scaleTime(8, 0, 1.0, 0.8);
|
|
|
|
interrupt[3]:
|
|
colorTime(4, 0, 255, 255, 255);
|
|
stop();
|
|
|
|
interrupt[2]:
|
|
loop {
|
|
colorTime(4, 0, 255, 0, 0);
|
|
+4: // 4
|
|
colorTime(4, 0, 255, 255, 0);
|
|
+4: // 8
|
|
}
|
|
|
|
interrupt[1]:
|
|
rotate(0.0, 0.0, -1.5707964);
|
|
scrollX(0.02);
|
|
scale(1.0, 0.8);
|
|
scaleTime(8, 0, 1.0, 0.0);
|
|
+8: // 16
|
|
delete();
|
|
}
|
|
|
|
|
|
entry {
|
|
path: "player/pl00/pl00c.png",
|
|
img_width: 128,
|
|
img_height: 128,
|
|
img_format: FORMAT_RGB_565,
|
|
memory_priority: 0,
|
|
sprites: {sprite70: {x: 0.0, y: 0.0, w: 128.0, h: 128.0}},
|
|
}
|
|
|
|
|
|
entry {
|
|
path: "player/pl01/pl01b.png",
|
|
img_width: 256,
|
|
img_height: 256,
|
|
memory_priority: 0,
|
|
sprites: {
|
|
sprite71: {x: 0.0, y: 0.0, w: 32.0, h: 256.0},
|
|
sprite72: {x: 32.0, y: 0.0, w: 32.0, h: 256.0},
|
|
sprite73: {x: 64.0, y: 0.0, w: 32.0, h: 256.0},
|
|
sprite74: {x: 96.0, y: 0.0, w: 32.0, h: 256.0},
|
|
sprite75: {x: 128.0, y: 0.0, w: 32.0, h: 256.0},
|
|
},
|
|
}
|
|
|
|
|
|
script 47 script47 {
|
|
+1: // 1
|
|
scriptNewPos(script48, 0.0000000000000039187403, -64.0);
|
|
scriptNewPos(script49, 0.0000000000000039187403, -64.0);
|
|
+10: // 11
|
|
scriptNewPos(script50, -37.618256, 51.77709);
|
|
scriptNewPos(script51, -37.618256, 51.77709);
|
|
+10: // 21
|
|
scriptNewPos(script52, 60.86762, -19.777088);
|
|
scriptNewPos(script53, 60.86762, -19.777088);
|
|
+10: // 31
|
|
scriptNewPos(script54, -60.86762, -19.777088);
|
|
scriptNewPos(script55, -60.86762, -19.777088);
|
|
+10: // 41
|
|
scriptNewPos(script56, 37.618256, 51.77709);
|
|
scriptNewPos(script57, 37.618256, 51.77709);
|
|
+120: // 161
|
|
nop();
|
|
+20: // 181
|
|
delete();
|
|
}
|
|
|
|
|
|
script 48 script48 {
|
|
blendMode(1);
|
|
I0 = 64;
|
|
I1 = 3;
|
|
texCircle(I0);
|
|
layer(15);
|
|
sprite(sprite71);
|
|
angleVel(0.0, 0.0, -0.31415927);
|
|
scale(16.0, 16.0);
|
|
scaleTime(60, 6, 32.0, 80.0);
|
|
+120: // 120
|
|
alphaTime(20, 0, 0);
|
|
scaleTime(20, 6, 8.0, 8.0);
|
|
+20: // 140
|
|
delete();
|
|
}
|
|
|
|
|
|
script 49 script49 {
|
|
I0 = 32;
|
|
I1 = 8;
|
|
color(255, 0, 0);
|
|
texCircle(I0);
|
|
layer(3);
|
|
sprite(sprite70);
|
|
scale(16.0, 16.0);
|
|
scaleTime(60, 6, 80.0, 40.0);
|
|
scrollX(0.04);
|
|
alpha(255);
|
|
+120: // 120
|
|
nop();
|
|
scaleTime(20, 6, 8.0, 8.0);
|
|
scrollXTime(20, 0, -0.2);
|
|
+20: // 140
|
|
delete();
|
|
}
|
|
|
|
|
|
script 50 script50 {
|
|
blendMode(1);
|
|
I0 = 64;
|
|
I1 = 3;
|
|
texCircle(I0);
|
|
layer(15);
|
|
sprite(sprite72);
|
|
angleVel(0.0, 0.0, -0.31415927);
|
|
scale(16.0, 16.0);
|
|
scaleTime(60, 6, 32.0, 80.0);
|
|
+120: // 120
|
|
alphaTime(20, 0, 0);
|
|
scaleTime(20, 6, 8.0, 8.0);
|
|
+20: // 140
|
|
delete();
|
|
}
|
|
|
|
|
|
script 51 script51 {
|
|
I0 = 32;
|
|
I1 = 8;
|
|
color(0, 0, 255);
|
|
texCircle(I0);
|
|
layer(3);
|
|
sprite(sprite70);
|
|
scale(16.0, 16.0);
|
|
scaleTime(60, 6, 80.0, 40.0);
|
|
scrollX(0.04);
|
|
alpha(255);
|
|
+120: // 120
|
|
nop();
|
|
scaleTime(20, 6, 8.0, 8.0);
|
|
scrollXTime(20, 0, -0.2);
|
|
+20: // 140
|
|
delete();
|
|
}
|
|
|
|
|
|
script 52 script52 {
|
|
blendMode(1);
|
|
I0 = 64;
|
|
I1 = 3;
|
|
texCircle(I0);
|
|
layer(15);
|
|
sprite(sprite73);
|
|
angleVel(0.0, 0.0, -0.31415927);
|
|
scale(16.0, 16.0);
|
|
scaleTime(60, 6, 32.0, 80.0);
|
|
+120: // 120
|
|
alphaTime(20, 0, 0);
|
|
scaleTime(20, 6, 8.0, 8.0);
|
|
+20: // 140
|
|
delete();
|
|
}
|
|
|
|
|
|
script 53 script53 {
|
|
I0 = 32;
|
|
I1 = 8;
|
|
color(0, 255, 0);
|
|
texCircle(I0);
|
|
layer(3);
|
|
sprite(sprite70);
|
|
scale(16.0, 16.0);
|
|
scaleTime(60, 6, 80.0, 40.0);
|
|
scrollX(0.04);
|
|
alpha(255);
|
|
+120: // 120
|
|
nop();
|
|
scaleTime(20, 6, 8.0, 8.0);
|
|
scrollXTime(20, 0, -0.2);
|
|
+20: // 140
|
|
delete();
|
|
}
|
|
|
|
|
|
script 54 script54 {
|
|
blendMode(1);
|
|
I0 = 64;
|
|
I1 = 3;
|
|
texCircle(I0);
|
|
layer(15);
|
|
sprite(sprite74);
|
|
angleVel(0.0, 0.0, -0.31415927);
|
|
scale(16.0, 16.0);
|
|
scaleTime(60, 6, 32.0, 80.0);
|
|
+120: // 120
|
|
alphaTime(20, 0, 0);
|
|
scaleTime(20, 6, 8.0, 8.0);
|
|
+20: // 140
|
|
delete();
|
|
}
|
|
|
|
|
|
script 55 script55 {
|
|
I0 = 32;
|
|
I1 = 8;
|
|
color(255, 255, 0);
|
|
texCircle(I0);
|
|
layer(3);
|
|
sprite(sprite70);
|
|
scale(16.0, 16.0);
|
|
scaleTime(60, 6, 80.0, 40.0);
|
|
scrollX(0.04);
|
|
alpha(255);
|
|
+120: // 120
|
|
nop();
|
|
scaleTime(20, 6, 8.0, 8.0);
|
|
scrollXTime(20, 0, -0.2);
|
|
+20: // 140
|
|
delete();
|
|
}
|
|
|
|
|
|
script 56 script56 {
|
|
blendMode(1);
|
|
I0 = 64;
|
|
I1 = 3;
|
|
texCircle(I0);
|
|
layer(15);
|
|
sprite(sprite75);
|
|
angleVel(0.0, 0.0, -0.31415927);
|
|
scale(16.0, 16.0);
|
|
scaleTime(60, 6, 32.0, 80.0);
|
|
+120: // 120
|
|
alphaTime(20, 0, 0);
|
|
scaleTime(20, 6, 8.0, 8.0);
|
|
+20: // 140
|
|
delete();
|
|
}
|
|
|
|
|
|
script 57 script57 {
|
|
I0 = 32;
|
|
I1 = 8;
|
|
color(255, 128, 32);
|
|
texCircle(I0);
|
|
layer(3);
|
|
sprite(sprite70);
|
|
scale(16.0, 16.0);
|
|
scaleTime(60, 6, 80.0, 40.0);
|
|
scrollX(0.04);
|
|
alpha(255);
|
|
+120: // 120
|
|
nop();
|
|
scaleTime(20, 6, 8.0, 8.0);
|
|
scrollXTime(20, 0, -0.2);
|
|
+20: // 140
|
|
delete();
|
|
}
|
|
|
|
|
|
entry {
|
|
path: "player/pl01/pl01c.png",
|
|
img_width: 256,
|
|
img_height: 256,
|
|
memory_priority: 0,
|
|
sprites: {sprite76: {x: 1.0, y: 1.0, w: 254.0, h: 254.0}},
|
|
}
|
|
|
|
|
|
script 58 script58 {
|
|
layer(5);
|
|
blendMode(1);
|
|
type(1);
|
|
sprite(sprite76);
|
|
angleVel(0.0, 0.0, -0.05235988);
|
|
alpha(0);
|
|
alphaTime(10, 0, 255);
|
|
scale(0.0, 0.0);
|
|
scaleTime(20, 0, 1.0, 1.0);
|
|
+20: // 20
|
|
scaleTime(900, 0, 0.1, 0.1);
|
|
+900: // 920
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
scaleTime(30, 0, 3.0, 3.0);
|
|
alphaTime(30, 1, 0);
|
|
+30: // 950
|
|
delete();
|
|
}
|
|
|
|
|
|
entry {
|
|
path: "face/pl01/face_pl01no.png",
|
|
img_width: 256,
|
|
img_height: 128,
|
|
memory_priority: 0,
|
|
sprites: {sprite77: {x: 0.0, y: 0.0, w: 256.0, h: 128.0}},
|
|
}
|
|
|
|
|
|
script 59 script59 {
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(0, 2);
|
|
alpha(0);
|
|
alphaTime(15, 0, 255);
|
|
pos(-312.0, 320.0, 0.0);
|
|
layer(16);
|
|
resampleMode(1);
|
|
sprite(sprite77);
|
|
|
|
interrupt[3]:
|
|
layer(15);
|
|
posTime(15, 2, -88.0, 264.0, 0.0);
|
|
colorTime(15, 0, 96, 96, 96);
|
|
+15: // 15
|
|
stop();
|
|
|
|
interrupt[2]:
|
|
layer(16);
|
|
posTime(15, 5, -56.0, 256.0, 0.0);
|
|
colorTime(15, 0, 255, 255, 255);
|
|
+15: // 30
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
posTime(2, 0, -60.0, 380.0, 0.0);
|
|
+2: // 32
|
|
posTime(2, 0, -58.0, 386.0, 0.0);
|
|
+2: // 34
|
|
posTime(2, 0, -52.0, 382.0, 0.0);
|
|
+2: // 36
|
|
posTime(2, 0, -54.0, 388.0, 0.0);
|
|
+2: // 38
|
|
posTime(2, 0, -56.0, 380.0, 0.0);
|
|
+2: // 40
|
|
posTime(2, 0, -60.0, 386.0, 0.0);
|
|
+2: // 42
|
|
posTime(2, 0, -58.0, 382.0, 0.0);
|
|
+2: // 44
|
|
posTime(2, 0, -52.0, 388.0, 0.0);
|
|
+2: // 46
|
|
posTime(2, 0, -58.0, 382.0, 0.0);
|
|
+2: // 48
|
|
posTime(2, 0, -56.0, 386.0, 0.0);
|
|
+15: // 63
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
layer(15);
|
|
posTime(15, 2, -88.0, 264.0, 0.0);
|
|
colorTime(15, 0, 96, 96, 240);
|
|
+15: // 78
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
posTime(30, 6, -312.0, 320.0, 0.0);
|
|
+30: // 108
|
|
delete();
|
|
}
|
|
|
|
|
|
script 60 script60 {
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(0, 2);
|
|
alpha(0);
|
|
alphaTime(15, 0, 255);
|
|
pos(312.0, 320.0, 0.0);
|
|
layer(16);
|
|
resampleMode(1);
|
|
sprite(sprite77);
|
|
|
|
interrupt[3]:
|
|
layer(15);
|
|
posTime(15, 2, 88.0, 264.0, 0.0);
|
|
colorTime(15, 0, 96, 96, 96);
|
|
+15: // 15
|
|
stop();
|
|
|
|
interrupt[2]:
|
|
layer(16);
|
|
posTime(15, 5, 56.0, 256.0, 0.0);
|
|
colorTime(15, 0, 255, 255, 255);
|
|
+15: // 30
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
posTime(2, 0, 52.0, 380.0, 0.0);
|
|
+2: // 32
|
|
posTime(2, 0, 54.0, 386.0, 0.0);
|
|
+2: // 34
|
|
posTime(2, 0, 60.0, 382.0, 0.0);
|
|
+2: // 36
|
|
posTime(2, 0, 58.0, 388.0, 0.0);
|
|
+2: // 38
|
|
posTime(2, 0, 56.0, 380.0, 0.0);
|
|
+2: // 40
|
|
posTime(2, 0, 52.0, 386.0, 0.0);
|
|
+2: // 42
|
|
posTime(2, 0, 54.0, 382.0, 0.0);
|
|
+2: // 44
|
|
posTime(2, 0, 60.0, 388.0, 0.0);
|
|
+2: // 46
|
|
posTime(2, 0, 54.0, 382.0, 0.0);
|
|
+2: // 48
|
|
posTime(2, 0, 56.0, 386.0, 0.0);
|
|
+15: // 63
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
layer(15);
|
|
posTime(15, 2, 88.0, 264.0, 0.0);
|
|
colorTime(15, 0, 96, 96, 240);
|
|
+15: // 78
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
posTime(30, 6, 312.0, 320.0, 0.0);
|
|
+30: // 108
|
|
delete();
|
|
}
|
|
|
|
|
|
script 61 script61 {
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(0, 2);
|
|
alpha(0);
|
|
alphaTime(15, 0, 255);
|
|
pos(312.0, 320.0, 0.0);
|
|
layer(16);
|
|
resampleMode(1);
|
|
sprite(sprite77);
|
|
|
|
interrupt[3]:
|
|
layer(15);
|
|
posTime(15, 2, 24.0, 264.0, 0.0);
|
|
colorTime(15, 0, 96, 96, 96);
|
|
+15: // 15
|
|
stop();
|
|
|
|
interrupt[2]:
|
|
layer(16);
|
|
posTime(15, 5, -8.0, 256.0, 0.0);
|
|
colorTime(15, 0, 255, 255, 255);
|
|
+15: // 30
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
posTime(2, 0, 52.0, 380.0, 0.0);
|
|
+2: // 32
|
|
posTime(2, 0, 54.0, 386.0, 0.0);
|
|
+2: // 34
|
|
posTime(2, 0, 60.0, 382.0, 0.0);
|
|
+2: // 36
|
|
posTime(2, 0, 58.0, 388.0, 0.0);
|
|
+2: // 38
|
|
posTime(2, 0, 56.0, 380.0, 0.0);
|
|
+2: // 40
|
|
posTime(2, 0, 52.0, 386.0, 0.0);
|
|
+2: // 42
|
|
posTime(2, 0, 54.0, 382.0, 0.0);
|
|
+2: // 44
|
|
posTime(2, 0, 60.0, 388.0, 0.0);
|
|
+2: // 46
|
|
posTime(2, 0, 54.0, 382.0, 0.0);
|
|
+2: // 48
|
|
posTime(2, 0, 56.0, 386.0, 0.0);
|
|
+15: // 63
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
layer(15);
|
|
posTime(15, 2, 24.0, 264.0, 0.0);
|
|
colorTime(15, 0, 96, 96, 240);
|
|
+15: // 78
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
posTime(30, 6, 248.0, 320.0, 0.0);
|
|
+30: // 108
|
|
delete();
|
|
}
|
|
|
|
|
|
script 62 script62 {
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(2, 2);
|
|
alpha(0);
|
|
alphaTime(15, 0, 255);
|
|
pos(448.0, 128.0, 0.0);
|
|
layer(16);
|
|
resampleMode(1);
|
|
sprite(sprite77);
|
|
|
|
interrupt[3]:
|
|
layer(15);
|
|
posTime(15, 2, 224.0, 72.0, 0.0);
|
|
colorTime(15, 0, 96, 96, 96);
|
|
alphaTime(15, 0, 192);
|
|
+15: // 15
|
|
stop();
|
|
|
|
interrupt[2]:
|
|
layer(15);
|
|
posTime(15, 5, 192.0, 64.0, 0.0);
|
|
colorTime(15, 0, 255, 255, 255);
|
|
alphaTime(15, 0, 255);
|
|
+15: // 30
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
posTime(2, 0, 52.0, 380.0, 0.0);
|
|
+2: // 32
|
|
posTime(2, 0, 54.0, 386.0, 0.0);
|
|
+2: // 34
|
|
posTime(2, 0, 60.0, 382.0, 0.0);
|
|
+2: // 36
|
|
posTime(2, 0, 58.0, 388.0, 0.0);
|
|
+2: // 38
|
|
posTime(2, 0, 56.0, 380.0, 0.0);
|
|
+2: // 40
|
|
posTime(2, 0, 52.0, 386.0, 0.0);
|
|
+2: // 42
|
|
posTime(2, 0, 54.0, 382.0, 0.0);
|
|
+2: // 44
|
|
posTime(2, 0, 60.0, 388.0, 0.0);
|
|
+2: // 46
|
|
posTime(2, 0, 54.0, 382.0, 0.0);
|
|
+2: // 48
|
|
posTime(2, 0, 56.0, 386.0, 0.0);
|
|
+15: // 63
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
layer(15);
|
|
posTime(15, 2, 224.0, 72.0, 0.0);
|
|
colorTime(15, 0, 96, 96, 240);
|
|
alphaTime(15, 0, 192);
|
|
+15: // 78
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
posTime(30, 6, 672.0, 128.0, 0.0);
|
|
+30: // 108
|
|
delete();
|
|
}
|
|
|
|
|
|
entry {
|
|
path: "face/pl01/face_pl01n2.png",
|
|
img_width: 256,
|
|
img_height: 128,
|
|
memory_priority: 0,
|
|
sprites: {sprite78: {x: 0.0, y: 0.0, w: 256.0, h: 128.0}},
|
|
}
|
|
|
|
|
|
entry {
|
|
path: "face/pl01/face_pl01hp.png",
|
|
img_width: 256,
|
|
img_height: 128,
|
|
memory_priority: 0,
|
|
sprites: {sprite79: {x: 0.0, y: 0.0, w: 256.0, h: 128.0}},
|
|
}
|
|
|
|
|
|
entry {
|
|
path: "face/pl01/face_pl01an.png",
|
|
img_width: 256,
|
|
img_height: 128,
|
|
memory_priority: 0,
|
|
sprites: {sprite80: {x: 0.0, y: 0.0, w: 256.0, h: 128.0}},
|
|
}
|
|
|
|
|
|
entry {
|
|
path: "face/pl01/face_pl01sw.png",
|
|
img_width: 256,
|
|
img_height: 128,
|
|
memory_priority: 0,
|
|
sprites: {sprite81: {x: 0.0, y: 0.0, w: 256.0, h: 128.0}},
|
|
}
|
|
|
|
|
|
entry {
|
|
path: "face/pl01/face_pl01dp.png",
|
|
img_width: 256,
|
|
img_height: 128,
|
|
memory_priority: 0,
|
|
sprites: {sprite82: {x: 0.0, y: 0.0, w: 256.0, h: 128.0}},
|
|
}
|
|
|
|
|
|
entry {
|
|
path: "face/pl01/face_pl01pr.png",
|
|
img_width: 256,
|
|
img_height: 128,
|
|
memory_priority: 0,
|
|
sprites: {sprite83: {x: 0.0, y: 0.0, w: 256.0, h: 128.0}},
|
|
}
|
|
|
|
|
|
entry {
|
|
path: "face/pl01/face_pl01sp.png",
|
|
img_width: 256,
|
|
img_height: 128,
|
|
memory_priority: 0,
|
|
sprites: {sprite84: {x: 0.0, y: 0.0, w: 256.0, h: 128.0}},
|
|
}
|
|
|
|
|
|
entry {
|
|
path: "face/pl01/face_pl01no.png",
|
|
img_width: 256,
|
|
img_height: 128,
|
|
offset_y: 128,
|
|
memory_priority: 0,
|
|
sprites: {
|
|
sprite85: {x: 0.0, y: 0.0, w: 256.0, h: 128.0},
|
|
sprite86: {x: 0.0, y: 0.0, w: 256.0, h: 128.0},
|
|
sprite87: {x: 0.0, y: 0.0, w: 256.0, h: 128.0},
|
|
sprite88: {x: 0.0, y: 0.0, w: 256.0, h: 128.0},
|
|
sprite89: {x: 0.0, y: 0.0, w: 256.0, h: 128.0},
|
|
},
|
|
}
|
|
|
|
|
|
script 63 script63 {
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(0, 2);
|
|
alpha(0);
|
|
alphaTime(15, 0, 255);
|
|
pos(-312.0, 448.0, 0.0);
|
|
layer(16);
|
|
resampleMode(1);
|
|
sprite(sprite85);
|
|
|
|
interrupt[3]:
|
|
layer(15);
|
|
posTime(15, 2, -88.0, 392.0, 0.0);
|
|
colorTime(15, 0, 96, 96, 96);
|
|
+15: // 15
|
|
stop();
|
|
|
|
interrupt[2]:
|
|
layer(16);
|
|
posTime(15, 5, -56.0, 384.0, 0.0);
|
|
colorTime(15, 0, 255, 255, 255);
|
|
+15: // 30
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
posTime(2, 0, -60.0, 380.0, 0.0);
|
|
+2: // 32
|
|
posTime(2, 0, -58.0, 386.0, 0.0);
|
|
+2: // 34
|
|
posTime(2, 0, -52.0, 382.0, 0.0);
|
|
+2: // 36
|
|
posTime(2, 0, -54.0, 388.0, 0.0);
|
|
+2: // 38
|
|
posTime(2, 0, -56.0, 380.0, 0.0);
|
|
+2: // 40
|
|
posTime(2, 0, -60.0, 386.0, 0.0);
|
|
+2: // 42
|
|
posTime(2, 0, -58.0, 382.0, 0.0);
|
|
+2: // 44
|
|
posTime(2, 0, -52.0, 388.0, 0.0);
|
|
+2: // 46
|
|
posTime(2, 0, -58.0, 382.0, 0.0);
|
|
+2: // 48
|
|
posTime(2, 0, -56.0, 386.0, 0.0);
|
|
+15: // 63
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
layer(15);
|
|
posTime(15, 2, -88.0, 392.0, 0.0);
|
|
colorTime(15, 0, 96, 96, 240);
|
|
+15: // 78
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
posTime(30, 6, -312.0, 448.0, 0.0);
|
|
+30: // 108
|
|
delete();
|
|
}
|
|
|
|
|
|
script 64 script64 {
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(0, 2);
|
|
alpha(0);
|
|
alphaTime(15, 0, 255);
|
|
pos(312.0, 448.0, 0.0);
|
|
layer(16);
|
|
resampleMode(1);
|
|
sprite(sprite85);
|
|
|
|
interrupt[3]:
|
|
layer(15);
|
|
posTime(15, 2, 88.0, 392.0, 0.0);
|
|
colorTime(15, 0, 96, 96, 96);
|
|
+15: // 15
|
|
stop();
|
|
|
|
interrupt[2]:
|
|
layer(16);
|
|
posTime(15, 5, 56.0, 384.0, 0.0);
|
|
colorTime(15, 0, 255, 255, 255);
|
|
+15: // 30
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
posTime(2, 0, 52.0, 380.0, 0.0);
|
|
+2: // 32
|
|
posTime(2, 0, 54.0, 386.0, 0.0);
|
|
+2: // 34
|
|
posTime(2, 0, 60.0, 382.0, 0.0);
|
|
+2: // 36
|
|
posTime(2, 0, 58.0, 388.0, 0.0);
|
|
+2: // 38
|
|
posTime(2, 0, 56.0, 380.0, 0.0);
|
|
+2: // 40
|
|
posTime(2, 0, 52.0, 386.0, 0.0);
|
|
+2: // 42
|
|
posTime(2, 0, 54.0, 382.0, 0.0);
|
|
+2: // 44
|
|
posTime(2, 0, 60.0, 388.0, 0.0);
|
|
+2: // 46
|
|
posTime(2, 0, 54.0, 382.0, 0.0);
|
|
+2: // 48
|
|
posTime(2, 0, 56.0, 386.0, 0.0);
|
|
+15: // 63
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
layer(15);
|
|
posTime(15, 2, 88.0, 392.0, 0.0);
|
|
colorTime(15, 0, 96, 96, 240);
|
|
+15: // 78
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
posTime(30, 6, 312.0, 448.0, 0.0);
|
|
+30: // 108
|
|
delete();
|
|
}
|
|
|
|
|
|
script 65 script65 {
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(0, 2);
|
|
alpha(0);
|
|
alphaTime(15, 0, 255);
|
|
pos(312.0, 448.0, 0.0);
|
|
layer(16);
|
|
resampleMode(1);
|
|
sprite(sprite85);
|
|
|
|
interrupt[3]:
|
|
layer(15);
|
|
posTime(15, 2, 24.0, 392.0, 0.0);
|
|
colorTime(15, 0, 96, 96, 96);
|
|
+15: // 15
|
|
stop();
|
|
|
|
interrupt[2]:
|
|
layer(16);
|
|
posTime(15, 5, -8.0, 384.0, 0.0);
|
|
colorTime(15, 0, 255, 255, 255);
|
|
+15: // 30
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
posTime(2, 0, 52.0, 380.0, 0.0);
|
|
+2: // 32
|
|
posTime(2, 0, 54.0, 386.0, 0.0);
|
|
+2: // 34
|
|
posTime(2, 0, 60.0, 382.0, 0.0);
|
|
+2: // 36
|
|
posTime(2, 0, 58.0, 388.0, 0.0);
|
|
+2: // 38
|
|
posTime(2, 0, 56.0, 380.0, 0.0);
|
|
+2: // 40
|
|
posTime(2, 0, 52.0, 386.0, 0.0);
|
|
+2: // 42
|
|
posTime(2, 0, 54.0, 382.0, 0.0);
|
|
+2: // 44
|
|
posTime(2, 0, 60.0, 388.0, 0.0);
|
|
+2: // 46
|
|
posTime(2, 0, 54.0, 382.0, 0.0);
|
|
+2: // 48
|
|
posTime(2, 0, 56.0, 386.0, 0.0);
|
|
+15: // 63
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
layer(15);
|
|
posTime(15, 2, 24.0, 392.0, 0.0);
|
|
colorTime(15, 0, 96, 96, 240);
|
|
+15: // 78
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
posTime(30, 6, 248.0, 448.0, 0.0);
|
|
+30: // 108
|
|
delete();
|
|
}
|
|
|
|
|
|
script 66 script66 {
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(2, 2);
|
|
alpha(0);
|
|
alphaTime(15, 0, 255);
|
|
pos(448.0, 384.0, 0.0);
|
|
layer(16);
|
|
resampleMode(1);
|
|
sprite(sprite85);
|
|
|
|
interrupt[3]:
|
|
layer(15);
|
|
posTime(15, 2, 224.0, 328.0, 0.0);
|
|
colorTime(15, 0, 96, 96, 96);
|
|
alphaTime(15, 0, 192);
|
|
+15: // 15
|
|
stop();
|
|
|
|
interrupt[2]:
|
|
layer(15);
|
|
posTime(15, 5, 192.0, 320.0, 0.0);
|
|
colorTime(15, 0, 255, 255, 255);
|
|
alphaTime(15, 0, 255);
|
|
+15: // 30
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
posTime(2, 0, 52.0, 380.0, 0.0);
|
|
+2: // 32
|
|
posTime(2, 0, 54.0, 386.0, 0.0);
|
|
+2: // 34
|
|
posTime(2, 0, 60.0, 382.0, 0.0);
|
|
+2: // 36
|
|
posTime(2, 0, 58.0, 388.0, 0.0);
|
|
+2: // 38
|
|
posTime(2, 0, 56.0, 380.0, 0.0);
|
|
+2: // 40
|
|
posTime(2, 0, 52.0, 386.0, 0.0);
|
|
+2: // 42
|
|
posTime(2, 0, 54.0, 382.0, 0.0);
|
|
+2: // 44
|
|
posTime(2, 0, 60.0, 388.0, 0.0);
|
|
+2: // 46
|
|
posTime(2, 0, 54.0, 382.0, 0.0);
|
|
+2: // 48
|
|
posTime(2, 0, 56.0, 386.0, 0.0);
|
|
+15: // 63
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
layer(15);
|
|
posTime(15, 2, 224.0, 328.0, 0.0);
|
|
colorTime(15, 0, 96, 96, 240);
|
|
alphaTime(15, 0, 192);
|
|
+15: // 78
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
posTime(30, 6, 672.0, 384.0, 0.0);
|
|
+30: // 108
|
|
delete();
|
|
}
|
|
|
|
|
|
entry {
|
|
path: "face/pl01/face_pl01dp.png",
|
|
img_width: 256,
|
|
img_height: 128,
|
|
offset_y: 128,
|
|
memory_priority: 0,
|
|
sprites: {sprite90: {x: 0.0, y: 0.0, w: 256.0, h: 128.0}},
|
|
}
|
|
|
|
|
|
entry {
|
|
path: "face/pl01/face_pl01no.png",
|
|
img_width: 256,
|
|
img_height: 128,
|
|
offset_y: 128,
|
|
memory_priority: 0,
|
|
sprites: {
|
|
sprite91: {x: 0.0, y: 0.0, w: 256.0, h: 128.0},
|
|
sprite92: {x: 0.0, y: 0.0, w: 256.0, h: 128.0},
|
|
},
|
|
}
|
|
|
|
|
|
entry {
|
|
path: "face/pl01/face_pl01no.png",
|
|
img_width: 256,
|
|
img_height: 64,
|
|
offset_y: 256,
|
|
memory_priority: 0,
|
|
sprites: {
|
|
sprite93: {x: 0.0, y: 0.0, w: 256.0, h: 64.0},
|
|
sprite94: {x: 0.0, y: 0.0, w: 256.0, h: 64.0},
|
|
sprite95: {x: 0.0, y: 0.0, w: 256.0, h: 64.0},
|
|
sprite96: {x: 0.0, y: 0.0, w: 256.0, h: 64.0},
|
|
sprite97: {x: 0.0, y: 0.0, w: 256.0, h: 64.0},
|
|
sprite98: {x: 0.0, y: 0.0, w: 256.0, h: 64.0},
|
|
sprite99: {x: 0.0, y: 0.0, w: 256.0, h: 64.0},
|
|
sprite100: {x: 0.0, y: 0.0, w: 256.0, h: 64.0},
|
|
},
|
|
}
|
|
|
|
|
|
script 67 script67 {
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(0, 2);
|
|
alpha(0);
|
|
alphaTime(15, 0, 255);
|
|
pos(-312.0, 512.0, 0.0);
|
|
layer(16);
|
|
resampleMode(1);
|
|
sprite(sprite93);
|
|
|
|
interrupt[3]:
|
|
layer(15);
|
|
posTime(15, 2, -88.0, 456.0, 0.0);
|
|
colorTime(15, 0, 96, 96, 96);
|
|
+15: // 15
|
|
stop();
|
|
|
|
interrupt[2]:
|
|
layer(16);
|
|
posTime(15, 5, -56.0, 448.0, 0.0);
|
|
colorTime(15, 0, 255, 255, 255);
|
|
+15: // 30
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
posTime(2, 0, -60.0, 380.0, 0.0);
|
|
+2: // 32
|
|
posTime(2, 0, -58.0, 386.0, 0.0);
|
|
+2: // 34
|
|
posTime(2, 0, -52.0, 382.0, 0.0);
|
|
+2: // 36
|
|
posTime(2, 0, -54.0, 388.0, 0.0);
|
|
+2: // 38
|
|
posTime(2, 0, -56.0, 380.0, 0.0);
|
|
+2: // 40
|
|
posTime(2, 0, -60.0, 386.0, 0.0);
|
|
+2: // 42
|
|
posTime(2, 0, -58.0, 382.0, 0.0);
|
|
+2: // 44
|
|
posTime(2, 0, -52.0, 388.0, 0.0);
|
|
+2: // 46
|
|
posTime(2, 0, -58.0, 382.0, 0.0);
|
|
+2: // 48
|
|
posTime(2, 0, -56.0, 386.0, 0.0);
|
|
+15: // 63
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
layer(15);
|
|
posTime(15, 2, -88.0, 456.0, 0.0);
|
|
colorTime(15, 0, 96, 96, 240);
|
|
+15: // 78
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
posTime(30, 6, -312.0, 512.0, 0.0);
|
|
+30: // 108
|
|
delete();
|
|
}
|
|
|
|
|
|
script 68 script68 {
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(0, 2);
|
|
alpha(0);
|
|
alphaTime(15, 0, 255);
|
|
pos(312.0, 512.0, 0.0);
|
|
layer(16);
|
|
resampleMode(1);
|
|
sprite(sprite93);
|
|
|
|
interrupt[3]:
|
|
layer(15);
|
|
posTime(15, 2, 88.0, 456.0, 0.0);
|
|
colorTime(15, 0, 96, 96, 96);
|
|
+15: // 15
|
|
stop();
|
|
|
|
interrupt[2]:
|
|
layer(16);
|
|
posTime(15, 5, 56.0, 448.0, 0.0);
|
|
colorTime(15, 0, 255, 255, 255);
|
|
+15: // 30
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
posTime(2, 0, 52.0, 380.0, 0.0);
|
|
+2: // 32
|
|
posTime(2, 0, 54.0, 386.0, 0.0);
|
|
+2: // 34
|
|
posTime(2, 0, 60.0, 382.0, 0.0);
|
|
+2: // 36
|
|
posTime(2, 0, 58.0, 388.0, 0.0);
|
|
+2: // 38
|
|
posTime(2, 0, 56.0, 380.0, 0.0);
|
|
+2: // 40
|
|
posTime(2, 0, 52.0, 386.0, 0.0);
|
|
+2: // 42
|
|
posTime(2, 0, 54.0, 382.0, 0.0);
|
|
+2: // 44
|
|
posTime(2, 0, 60.0, 388.0, 0.0);
|
|
+2: // 46
|
|
posTime(2, 0, 54.0, 382.0, 0.0);
|
|
+2: // 48
|
|
posTime(2, 0, 56.0, 386.0, 0.0);
|
|
+15: // 63
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
layer(15);
|
|
posTime(15, 2, 88.0, 456.0, 0.0);
|
|
colorTime(15, 0, 96, 96, 240);
|
|
+15: // 78
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
posTime(30, 6, 312.0, 512.0, 0.0);
|
|
+30: // 108
|
|
delete();
|
|
}
|
|
|
|
|
|
script 69 script69 {
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(0, 2);
|
|
alpha(0);
|
|
alphaTime(15, 0, 255);
|
|
pos(312.0, 512.0, 0.0);
|
|
layer(16);
|
|
resampleMode(1);
|
|
sprite(sprite93);
|
|
|
|
interrupt[3]:
|
|
layer(15);
|
|
posTime(15, 2, 24.0, 456.0, 0.0);
|
|
colorTime(15, 0, 96, 96, 96);
|
|
+15: // 15
|
|
stop();
|
|
|
|
interrupt[2]:
|
|
layer(16);
|
|
posTime(15, 5, -8.0, 448.0, 0.0);
|
|
colorTime(15, 0, 255, 255, 255);
|
|
+15: // 30
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
posTime(2, 0, 52.0, 380.0, 0.0);
|
|
+2: // 32
|
|
posTime(2, 0, 54.0, 386.0, 0.0);
|
|
+2: // 34
|
|
posTime(2, 0, 60.0, 382.0, 0.0);
|
|
+2: // 36
|
|
posTime(2, 0, 58.0, 388.0, 0.0);
|
|
+2: // 38
|
|
posTime(2, 0, 56.0, 380.0, 0.0);
|
|
+2: // 40
|
|
posTime(2, 0, 52.0, 386.0, 0.0);
|
|
+2: // 42
|
|
posTime(2, 0, 54.0, 382.0, 0.0);
|
|
+2: // 44
|
|
posTime(2, 0, 60.0, 388.0, 0.0);
|
|
+2: // 46
|
|
posTime(2, 0, 54.0, 382.0, 0.0);
|
|
+2: // 48
|
|
posTime(2, 0, 56.0, 386.0, 0.0);
|
|
+15: // 63
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
layer(15);
|
|
posTime(15, 2, 24.0, 456.0, 0.0);
|
|
colorTime(15, 0, 96, 96, 240);
|
|
+15: // 78
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
posTime(30, 6, 248.0, 512.0, 0.0);
|
|
+30: // 108
|
|
delete();
|
|
}
|
|
|
|
|
|
script 70 script70 {
|
|
ins_85(1);
|
|
randMode(1);
|
|
anchor(2, 2);
|
|
alpha(0);
|
|
alphaTime(15, 0, 255);
|
|
pos(448.0, 512.0, 0.0);
|
|
layer(16);
|
|
resampleMode(1);
|
|
sprite(sprite93);
|
|
|
|
interrupt[3]:
|
|
layer(15);
|
|
posTime(15, 2, 224.0, 456.0, 0.0);
|
|
colorTime(15, 0, 96, 96, 96);
|
|
alphaTime(15, 0, 192);
|
|
+15: // 15
|
|
stop();
|
|
|
|
interrupt[2]:
|
|
layer(15);
|
|
posTime(15, 5, 192.0, 448.0, 0.0);
|
|
colorTime(15, 0, 255, 255, 255);
|
|
alphaTime(15, 0, 255);
|
|
+15: // 30
|
|
stop();
|
|
|
|
interrupt[7]:
|
|
posTime(2, 0, 52.0, 380.0, 0.0);
|
|
+2: // 32
|
|
posTime(2, 0, 54.0, 386.0, 0.0);
|
|
+2: // 34
|
|
posTime(2, 0, 60.0, 382.0, 0.0);
|
|
+2: // 36
|
|
posTime(2, 0, 58.0, 388.0, 0.0);
|
|
+2: // 38
|
|
posTime(2, 0, 56.0, 380.0, 0.0);
|
|
+2: // 40
|
|
posTime(2, 0, 52.0, 386.0, 0.0);
|
|
+2: // 42
|
|
posTime(2, 0, 54.0, 382.0, 0.0);
|
|
+2: // 44
|
|
posTime(2, 0, 60.0, 388.0, 0.0);
|
|
+2: // 46
|
|
posTime(2, 0, 54.0, 382.0, 0.0);
|
|
+2: // 48
|
|
posTime(2, 0, 56.0, 386.0, 0.0);
|
|
+15: // 63
|
|
stop();
|
|
|
|
interrupt[8]:
|
|
layer(15);
|
|
posTime(15, 2, 224.0, 456.0, 0.0);
|
|
colorTime(15, 0, 96, 96, 240);
|
|
alphaTime(15, 0, 192);
|
|
+15: // 78
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
posTime(30, 6, 672.0, 512.0, 0.0);
|
|
+30: // 108
|
|
delete();
|
|
}
|
|
|
|
|
|
script 71 script71 {
|
|
alpha(0);
|
|
pos(192.0, 16.0, 0.0);
|
|
scriptNew(script59);
|
|
scriptNew(script63);
|
|
scriptNew(script67);
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
+30: // 30
|
|
delete();
|
|
}
|
|
|
|
|
|
script 72 script72 {
|
|
alpha(0);
|
|
pos(256.0, 16.0, 0.0);
|
|
scriptNew(script60);
|
|
scriptNew(script64);
|
|
scriptNew(script68);
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
+30: // 30
|
|
delete();
|
|
}
|
|
|
|
|
|
script 73 script73 {
|
|
alpha(0);
|
|
pos(256.0, 16.0, 0.0);
|
|
scriptNewFront(script61);
|
|
scriptNewFront(script65);
|
|
scriptNewFront(script69);
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
+30: // 30
|
|
delete();
|
|
}
|
|
|
|
|
|
script 74 script74 {
|
|
alpha(0);
|
|
pos(224.0, 16.0, 0.0);
|
|
scriptNewFront(script62);
|
|
scriptNewFront(script66);
|
|
scriptNewFront(script70);
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
+30: // 30
|
|
delete();
|
|
}
|