148 lines
2.6 KiB
Plaintext
148 lines
2.6 KiB
Plaintext
#pragma mapfile "utils/v4.anmm"
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entry {
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path: "background/stage04/stage04a.png",
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img_width: 256,
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img_height: 256,
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img_format: FORMAT_RGB_565,
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memory_priority: 0,
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sprites: {sprite0: {x: 0.0, y: 0.0, w: 256.0, h: 256.0}},
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}
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script 0 script0 {
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type(8);
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sprite(sprite0);
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stop();
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}
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entry {
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path: "background/stage04/stage04b.png",
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img_width: 256,
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img_height: 256,
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img_format: FORMAT_RGB_565,
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memory_priority: 0,
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sprites: {sprite1: {x: 0.0, y: 0.0, w: 256.0, h: 256.0}},
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}
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entry {
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path: "background/stage04/stage04c.png",
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img_width: 256,
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img_height: 256,
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img_format: FORMAT_RGB_565,
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memory_priority: 0,
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sprites: {sprite2: {x: 0.0, y: 0.0, w: 256.0, h: 256.0}},
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}
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script 1 script1 {
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type(8);
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sprite(sprite1);
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alpha(0);
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+360: // 360
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alphaTime(30, 0, 255);
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+120: // 480
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nop();
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loop {
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colorTime(140, 9, 128, 128, 255);
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+160: // 640
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colorTime(140, 9, 255, 255, 255);
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+160: // 800
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colorTime(140, 9, 255, 128, 255);
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+160: // 960
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colorTime(140, 9, 255, 255, 255);
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+160: // 1120
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colorTime(140, 9, 255, 128, 128);
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+160: // 1280
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colorTime(140, 9, 255, 255, 255);
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+160: // 1440
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}
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stop();
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}
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script 2 script2 {
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type(8);
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sprite(sprite2);
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alpha(255);
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+360: // 360
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alphaTime(60, 0, 0);
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+60: // 420
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delete();
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}
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script 3 script3 {
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type(8);
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sprite(sprite1);
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alpha(0);
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+400: // 400
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alphaTime(60, 0, 255);
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+80: // 480
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nop();
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loop {
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colorTime(140, 9, 128, 128, 255);
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+160: // 640
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colorTime(140, 9, 255, 255, 255);
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+160: // 800
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colorTime(140, 9, 255, 128, 255);
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+160: // 960
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colorTime(140, 9, 255, 255, 255);
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+160: // 1120
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colorTime(140, 9, 255, 128, 128);
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+160: // 1280
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colorTime(140, 9, 255, 255, 255);
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+160: // 1440
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}
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stop();
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}
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script 4 script4 {
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type(8);
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sprite(sprite2);
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alpha(255);
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+400: // 400
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alphaTime(60, 0, 0);
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+60: // 460
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delete();
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}
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script 5 script5 {
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type(8);
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sprite(sprite1);
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alpha(0);
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+440: // 440
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alphaTime(60, 0, 255);
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+40: // 480
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nop();
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loop {
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colorTime(140, 9, 128, 128, 255);
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+160: // 640
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colorTime(140, 9, 255, 255, 255);
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+160: // 800
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colorTime(140, 9, 255, 128, 255);
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+160: // 960
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colorTime(140, 9, 255, 255, 255);
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+160: // 1120
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colorTime(140, 9, 255, 128, 128);
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+160: // 1280
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colorTime(140, 9, 255, 255, 255);
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+160: // 1440
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}
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}
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script 6 script6 {
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type(8);
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sprite(sprite2);
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alpha(255);
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+440: // 440
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alphaTime(60, 0, 0);
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+60: // 500
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delete();
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}
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