4730 lines
79 KiB
Plaintext
4730 lines
79 KiB
Plaintext
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#pragma mapfile "utils/v4.anmm"
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entry {
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path: "front/front00.png",
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img_width: 512,
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img_height: 512,
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sprites: {
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sprite0: {x: 0.0, y: 0.0, w: 32.0, h: 480.0},
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sprite1: {x: 32.0, y: 0.0, w: 224.0, h: 480.0},
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sprite2: {x: 0.0, y: 480.0, w: 384.0, h: 16.0},
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sprite3: {x: 0.0, y: 496.0, w: 384.0, h: 16.0},
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sprite4: {x: 256.0, y: 0.0, w: 80.0, h: 18.0},
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sprite5: {x: 256.0, y: 18.0, w: 80.0, h: 18.0},
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sprite6: {x: 256.0, y: 36.0, w: 80.0, h: 22.0},
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sprite7: {x: 256.0, y: 58.0, w: 80.0, h: 18.0},
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sprite8: {x: 336.0, y: 0.0, w: 80.0, h: 18.0},
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sprite9: {x: 464.0, y: 0.0, w: 16.0, h: 20.0},
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sprite10: {x: 464.0, y: 0.0, w: 0.0, h: 20.0},
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sprite11: {x: 480.0, y: 0.0, w: 16.0, h: 20.0},
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sprite12: {x: 496.0, y: 0.0, w: 16.0, h: 20.0},
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sprite13: {x: 464.0, y: 20.0, w: 16.0, h: 20.0},
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sprite14: {x: 480.0, y: 20.0, w: 16.0, h: 20.0},
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sprite15: {x: 464.0, y: 20.0, w: 16.0, h: 20.0},
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sprite16: {x: 336.0, y: 20.0, w: 16.0, h: 20.0},
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sprite17: {x: 384.0, y: 496.0, w: 8.0, h: 8.0},
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sprite18: {x: 392.0, y: 496.0, w: 8.0, h: 8.0},
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sprite19: {x: 400.0, y: 496.0, w: 8.0, h: 8.0},
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sprite20: {x: 384.0, y: 504.0, w: 8.0, h: 8.0},
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sprite21: {x: 392.0, y: 504.0, w: 8.0, h: 8.0},
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sprite22: {x: 400.0, y: 504.0, w: 8.0, h: 8.0},
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sprite23: {x: 384.0, y: 500.0, w: 8.0, h: 8.0},
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sprite24: {x: 400.0, y: 500.0, w: 8.0, h: 8.0},
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sprite25: {x: 464.0, y: 160.0, w: 48.0, h: 352.0},
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sprite26: {x: 256.0, y: 80.0, w: 16.0, h: 16.0},
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sprite27: {x: 272.0, y: 80.0, w: 8.0, h: 9.0},
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sprite28: {x: 280.0, y: 80.0, w: 8.0, h: 9.0},
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sprite29: {x: 288.0, y: 80.0, w: 8.0, h: 9.0},
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sprite30: {x: 296.0, y: 80.0, w: 8.0, h: 9.0},
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sprite31: {x: 304.0, y: 80.0, w: 8.0, h: 9.0},
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sprite32: {x: 312.0, y: 80.0, w: 8.0, h: 9.0},
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sprite33: {x: 320.0, y: 80.0, w: 8.0, h: 9.0},
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sprite34: {x: 328.0, y: 80.0, w: 8.0, h: 9.0},
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sprite35: {x: 336.0, y: 80.0, w: 8.0, h: 9.0},
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sprite36: {x: 344.0, y: 80.0, w: 8.0, h: 9.0},
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sprite37: {x: 352.0, y: 80.0, w: 8.0, h: 9.0},
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sprite38: {x: 360.0, y: 80.0, w: 32.0, h: 9.0},
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sprite39: {x: 392.0, y: 80.0, w: 11.0, h: 12.0},
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sprite40: {x: 256.0, y: 96.0, w: 256.0, h: 32.0},
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sprite41: {x: 256.0, y: 386.0, w: 160.0, h: 32.0},
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sprite42: {x: 256.0, y: 160.0, w: 160.0, h: 32.0},
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sprite43: {x: 256.0, y: 192.0, w: 96.0, h: 32.0},
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sprite44: {x: 256.0, y: 224.0, w: 96.0, h: 32.0},
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sprite45: {x: 256.0, y: 256.0, w: 192.0, h: 32.0},
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sprite46: {x: 256.0, y: 128.0, w: 256.0, h: 32.0},
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sprite47: {x: 264.0, y: 288.0, w: 112.0, h: 8.0},
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sprite48: {x: 256.0, y: 304.0, w: 80.0, h: 16.0},
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sprite49: {x: 256.0, y: 320.0, w: 80.0, h: 16.0},
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sprite50: {x: 256.0, y: 336.0, w: 80.0, h: 16.0},
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sprite51: {x: 256.0, y: 352.0, w: 80.0, h: 16.0},
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sprite52: {x: 256.0, y: 368.0, w: 80.0, h: 16.0},
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sprite53: {x: 385.0, y: 481.0, w: 8.0, h: 8.0},
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sprite54: {x: 432.0, y: 480.0, w: 32.0, h: 32.0},
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sprite55: {x: 256.0, y: 416.0, w: 192.0, h: 64.0},
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sprite56: {x: 336.0, y: 304.0, w: 64.0, h: 32.0},
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sprite57: {x: 416.0, y: 16.0, w: 48.0, h: 16.0},
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sprite58: {x: 416.0, y: 0.0, w: 48.0, h: 16.0},
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sprite59: {x: 416.0, y: 0.0, w: 48.0, h: 16.0},
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},
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}
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script 0 script0 {
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scriptNew(script1);
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scriptNew(script2);
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scriptNew(script3);
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scriptNew(script4);
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scriptNew(script5);
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scriptNew(script6);
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scriptNew(script7);
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scriptNew(script8);
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scriptNew(script9);
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stop();
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}
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script 1 script1 {
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sprite(sprite0);
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ins_85(1);
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randMode(1);
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pos(0.0, 0.0, 0.0);
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anchor(1, 1);
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layer(20);
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alpha(0);
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+20: // 20
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alphaTime(20, 0, 255);
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+20: // 40
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stop();
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}
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script 2 script2 {
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sprite(sprite1);
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ins_85(1);
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randMode(1);
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pos(416.0, 0.0, 0.0);
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anchor(1, 1);
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layer(20);
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alpha(0);
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+20: // 20
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alphaTime(20, 0, 255);
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+20: // 40
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stop();
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}
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script 3 script3 {
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sprite(sprite2);
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ins_85(1);
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randMode(1);
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pos(32.0, 0.0, 0.0);
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anchor(1, 1);
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layer(20);
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alpha(0);
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+20: // 20
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alphaTime(20, 0, 255);
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+20: // 40
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stop();
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}
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script 4 script4 {
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sprite(sprite3);
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ins_85(1);
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randMode(1);
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pos(32.0, 464.0, 0.0);
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anchor(1, 1);
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layer(20);
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alpha(0);
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+20: // 20
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alphaTime(20, 0, 255);
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+20: // 40
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stop();
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}
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script 5 script5 {
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sprite(sprite4);
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resampleMode(1);
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ins_85(1);
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randMode(1);
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color(255, 255, 255);
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pos(428.0, 46.0, 0.0);
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anchor(1, 1);
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layer(22);
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alpha(0);
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+20: // 20
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alphaTime(20, 0, 255);
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+20: // 40
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stop();
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}
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script 6 script6 {
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sprite(sprite5);
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resampleMode(1);
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ins_85(1);
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randMode(1);
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pos(428.0, 70.0, 0.0);
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anchor(1, 1);
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layer(22);
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alpha(0);
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+20: // 20
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alphaTime(20, 0, 255);
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+20: // 40
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stop();
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}
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script 7 script7 {
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sprite(sprite6);
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resampleMode(1);
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ins_85(1);
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randMode(1);
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pos(428.0, 102.0, 0.0);
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anchor(1, 1);
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layer(22);
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alpha(0);
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+20: // 20
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alphaTime(20, 0, 255);
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+20: // 40
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stop();
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}
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script 8 script8 {
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sprite(sprite7);
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resampleMode(1);
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ins_85(1);
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randMode(1);
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pos(428.0, 126.0, 0.0);
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anchor(1, 1);
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layer(22);
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alpha(0);
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+20: // 20
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alphaTime(20, 0, 255);
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+20: // 40
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stop();
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}
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script 9 script9 {
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sprite(sprite8);
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resampleMode(1);
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ins_85(1);
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randMode(1);
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pos(428.0, 150.0, 0.0);
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anchor(1, 1);
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layer(22);
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alpha(0);
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+20: // 20
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alphaTime(20, 0, 255);
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+20: // 40
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stop();
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}
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script 10 script10 {
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ins_85(1);
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randMode(1);
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pos(522.0, 102.0, 0.0);
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anchor(1, 1);
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layer(22);
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alpha(0);
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+20: // 20
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alphaTime(20, 0, 255);
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+20: // 40
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stop();
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interrupt[2]:
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sprite(sprite9);
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color(255, 255, 255);
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caseReturn();
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interrupt[7]:
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sprite(sprite10);
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caseReturn();
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interrupt[8]:
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sprite(sprite11);
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color(128, 128, 255);
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caseReturn();
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interrupt[9]:
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sprite(sprite12);
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color(128, 128, 255);
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caseReturn();
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interrupt[10]:
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sprite(sprite13);
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color(144, 144, 255);
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caseReturn();
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interrupt[11]:
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sprite(sprite14);
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color(160, 160, 255);
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caseReturn();
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interrupt[12]:
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sprite(sprite15);
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color(192, 192, 255);
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caseReturn();
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}
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script 11 script11 {
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ins_85(1);
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randMode(1);
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pos(534.0, 102.0, 0.0);
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anchor(1, 1);
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layer(22);
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alpha(0);
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+20: // 20
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alphaTime(20, 0, 255);
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+20: // 40
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stop();
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interrupt[2]:
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sprite(sprite9);
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color(255, 255, 255);
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caseReturn();
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interrupt[7]:
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sprite(sprite10);
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caseReturn();
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interrupt[8]:
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sprite(sprite11);
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color(128, 128, 255);
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caseReturn();
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interrupt[9]:
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sprite(sprite12);
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color(128, 128, 255);
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caseReturn();
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interrupt[10]:
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sprite(sprite13);
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color(144, 144, 255);
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caseReturn();
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interrupt[11]:
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sprite(sprite14);
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color(160, 160, 255);
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caseReturn();
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interrupt[12]:
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sprite(sprite15);
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color(192, 192, 255);
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caseReturn();
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}
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script 12 script12 {
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ins_85(1);
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randMode(1);
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pos(546.0, 102.0, 0.0);
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anchor(1, 1);
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layer(22);
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alpha(0);
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+20: // 20
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alphaTime(20, 0, 255);
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+20: // 40
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stop();
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interrupt[2]:
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sprite(sprite9);
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color(255, 255, 255);
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caseReturn();
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interrupt[7]:
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sprite(sprite10);
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caseReturn();
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interrupt[8]:
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sprite(sprite11);
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color(128, 128, 255);
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caseReturn();
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interrupt[9]:
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sprite(sprite12);
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color(128, 128, 255);
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caseReturn();
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interrupt[10]:
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sprite(sprite13);
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color(144, 144, 255);
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caseReturn();
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interrupt[11]:
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sprite(sprite14);
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color(160, 160, 255);
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caseReturn();
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interrupt[12]:
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sprite(sprite15);
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color(192, 192, 255);
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caseReturn();
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}
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script 13 script13 {
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ins_85(1);
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randMode(1);
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pos(558.0, 102.0, 0.0);
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anchor(1, 1);
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layer(22);
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alpha(0);
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+20: // 20
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alphaTime(20, 0, 255);
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+20: // 40
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stop();
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interrupt[2]:
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sprite(sprite9);
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color(255, 255, 255);
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caseReturn();
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interrupt[7]:
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sprite(sprite10);
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caseReturn();
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interrupt[8]:
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sprite(sprite11);
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color(128, 128, 255);
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caseReturn();
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interrupt[9]:
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sprite(sprite12);
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color(128, 128, 255);
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caseReturn();
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interrupt[10]:
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sprite(sprite13);
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color(144, 144, 255);
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caseReturn();
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interrupt[11]:
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sprite(sprite14);
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color(160, 160, 255);
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caseReturn();
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interrupt[12]:
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sprite(sprite15);
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color(192, 192, 255);
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caseReturn();
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}
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script 14 script14 {
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ins_85(1);
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randMode(1);
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pos(570.0, 102.0, 0.0);
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anchor(1, 1);
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layer(22);
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alpha(0);
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+20: // 20
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alphaTime(20, 0, 255);
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+20: // 40
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stop();
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interrupt[2]:
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sprite(sprite9);
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color(255, 255, 255);
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caseReturn();
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interrupt[7]:
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||
|
sprite(sprite10);
|
||
|
caseReturn();
|
||
|
|
||
|
interrupt[8]:
|
||
|
sprite(sprite11);
|
||
|
color(128, 128, 255);
|
||
|
caseReturn();
|
||
|
|
||
|
interrupt[9]:
|
||
|
sprite(sprite12);
|
||
|
color(128, 128, 255);
|
||
|
caseReturn();
|
||
|
|
||
|
interrupt[10]:
|
||
|
sprite(sprite13);
|
||
|
color(144, 144, 255);
|
||
|
caseReturn();
|
||
|
|
||
|
interrupt[11]:
|
||
|
sprite(sprite14);
|
||
|
color(160, 160, 255);
|
||
|
caseReturn();
|
||
|
|
||
|
interrupt[12]:
|
||
|
sprite(sprite15);
|
||
|
color(192, 192, 255);
|
||
|
caseReturn();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 15 script15 {
|
||
|
ins_85(1);
|
||
|
randMode(1);
|
||
|
pos(582.0, 102.0, 0.0);
|
||
|
anchor(1, 1);
|
||
|
layer(22);
|
||
|
alpha(0);
|
||
|
+20: // 20
|
||
|
alphaTime(20, 0, 255);
|
||
|
+20: // 40
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
sprite(sprite9);
|
||
|
color(255, 255, 255);
|
||
|
caseReturn();
|
||
|
|
||
|
interrupt[7]:
|
||
|
sprite(sprite10);
|
||
|
caseReturn();
|
||
|
|
||
|
interrupt[8]:
|
||
|
sprite(sprite11);
|
||
|
color(128, 128, 255);
|
||
|
caseReturn();
|
||
|
|
||
|
interrupt[9]:
|
||
|
sprite(sprite12);
|
||
|
color(128, 128, 255);
|
||
|
caseReturn();
|
||
|
|
||
|
interrupt[10]:
|
||
|
sprite(sprite13);
|
||
|
color(144, 144, 255);
|
||
|
caseReturn();
|
||
|
|
||
|
interrupt[11]:
|
||
|
sprite(sprite14);
|
||
|
color(160, 160, 255);
|
||
|
caseReturn();
|
||
|
|
||
|
interrupt[12]:
|
||
|
sprite(sprite15);
|
||
|
color(192, 192, 255);
|
||
|
caseReturn();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 16 script16 {
|
||
|
ins_85(1);
|
||
|
randMode(1);
|
||
|
pos(594.0, 102.0, 0.0);
|
||
|
anchor(1, 1);
|
||
|
layer(22);
|
||
|
alpha(0);
|
||
|
+20: // 20
|
||
|
alphaTime(20, 0, 255);
|
||
|
+20: // 40
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
sprite(sprite9);
|
||
|
color(255, 255, 255);
|
||
|
caseReturn();
|
||
|
|
||
|
interrupt[7]:
|
||
|
sprite(sprite10);
|
||
|
caseReturn();
|
||
|
|
||
|
interrupt[8]:
|
||
|
sprite(sprite11);
|
||
|
color(128, 128, 255);
|
||
|
caseReturn();
|
||
|
|
||
|
interrupt[9]:
|
||
|
sprite(sprite12);
|
||
|
color(128, 128, 255);
|
||
|
caseReturn();
|
||
|
|
||
|
interrupt[10]:
|
||
|
sprite(sprite13);
|
||
|
color(144, 144, 255);
|
||
|
caseReturn();
|
||
|
|
||
|
interrupt[11]:
|
||
|
sprite(sprite14);
|
||
|
color(160, 160, 255);
|
||
|
caseReturn();
|
||
|
|
||
|
interrupt[12]:
|
||
|
sprite(sprite15);
|
||
|
color(192, 192, 255);
|
||
|
caseReturn();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 17 script17 {
|
||
|
ins_85(1);
|
||
|
randMode(1);
|
||
|
pos(606.0, 102.0, 0.0);
|
||
|
anchor(1, 1);
|
||
|
layer(22);
|
||
|
alpha(0);
|
||
|
+20: // 20
|
||
|
alphaTime(20, 0, 255);
|
||
|
+20: // 40
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
sprite(sprite9);
|
||
|
color(255, 255, 255);
|
||
|
caseReturn();
|
||
|
|
||
|
interrupt[7]:
|
||
|
sprite(sprite10);
|
||
|
caseReturn();
|
||
|
|
||
|
interrupt[8]:
|
||
|
sprite(sprite11);
|
||
|
color(128, 128, 255);
|
||
|
caseReturn();
|
||
|
|
||
|
interrupt[9]:
|
||
|
sprite(sprite12);
|
||
|
color(128, 128, 255);
|
||
|
caseReturn();
|
||
|
|
||
|
interrupt[10]:
|
||
|
sprite(sprite13);
|
||
|
color(144, 144, 255);
|
||
|
caseReturn();
|
||
|
|
||
|
interrupt[11]:
|
||
|
sprite(sprite14);
|
||
|
color(160, 160, 255);
|
||
|
caseReturn();
|
||
|
|
||
|
interrupt[12]:
|
||
|
sprite(sprite15);
|
||
|
color(192, 192, 255);
|
||
|
caseReturn();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 18 script18 {
|
||
|
ins_85(1);
|
||
|
randMode(1);
|
||
|
pos(618.0, 102.0, 0.0);
|
||
|
anchor(1, 1);
|
||
|
layer(22);
|
||
|
alpha(0);
|
||
|
+20: // 20
|
||
|
alphaTime(20, 0, 255);
|
||
|
+20: // 40
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
sprite(sprite9);
|
||
|
color(255, 255, 255);
|
||
|
caseReturn();
|
||
|
|
||
|
interrupt[7]:
|
||
|
sprite(sprite10);
|
||
|
caseReturn();
|
||
|
|
||
|
interrupt[8]:
|
||
|
sprite(sprite11);
|
||
|
color(128, 128, 255);
|
||
|
caseReturn();
|
||
|
|
||
|
interrupt[9]:
|
||
|
sprite(sprite12);
|
||
|
color(128, 128, 255);
|
||
|
caseReturn();
|
||
|
|
||
|
interrupt[10]:
|
||
|
sprite(sprite13);
|
||
|
color(144, 144, 255);
|
||
|
caseReturn();
|
||
|
|
||
|
interrupt[11]:
|
||
|
sprite(sprite14);
|
||
|
color(160, 160, 255);
|
||
|
caseReturn();
|
||
|
|
||
|
interrupt[12]:
|
||
|
sprite(sprite15);
|
||
|
color(192, 192, 255);
|
||
|
caseReturn();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 19 script19 {
|
||
|
sprite(sprite27);
|
||
|
ins_85(1);
|
||
|
randMode(1);
|
||
|
pos(265.0, 51.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
anchor(1, 1);
|
||
|
layer(16);
|
||
|
alpha(0);
|
||
|
+90: // 90
|
||
|
alphaTime(20, 0, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[3]:
|
||
|
alphaTime(8, 1, 32);
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
alphaTime(8, 1, 255);
|
||
|
stop();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 20 script20 {
|
||
|
sprite(sprite27);
|
||
|
ins_85(1);
|
||
|
randMode(1);
|
||
|
pos(272.0, 51.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
anchor(1, 1);
|
||
|
layer(16);
|
||
|
alpha(0);
|
||
|
+90: // 90
|
||
|
alphaTime(20, 0, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[3]:
|
||
|
alphaTime(8, 1, 32);
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
alphaTime(8, 1, 255);
|
||
|
stop();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 21 script21 {
|
||
|
sprite(sprite27);
|
||
|
ins_85(1);
|
||
|
randMode(1);
|
||
|
pos(279.0, 51.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
anchor(1, 1);
|
||
|
layer(16);
|
||
|
alpha(0);
|
||
|
+90: // 90
|
||
|
alphaTime(20, 0, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[3]:
|
||
|
alphaTime(8, 1, 32);
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
alphaTime(8, 1, 255);
|
||
|
stop();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 22 script22 {
|
||
|
sprite(sprite27);
|
||
|
ins_85(1);
|
||
|
randMode(1);
|
||
|
pos(286.0, 51.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
anchor(1, 1);
|
||
|
layer(16);
|
||
|
alpha(0);
|
||
|
+90: // 90
|
||
|
alphaTime(20, 0, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[3]:
|
||
|
alphaTime(8, 1, 32);
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
alphaTime(8, 1, 255);
|
||
|
stop();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 23 script23 {
|
||
|
sprite(sprite27);
|
||
|
ins_85(1);
|
||
|
randMode(1);
|
||
|
pos(293.0, 51.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
anchor(1, 1);
|
||
|
layer(16);
|
||
|
alpha(0);
|
||
|
+90: // 90
|
||
|
alphaTime(20, 0, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[3]:
|
||
|
alphaTime(8, 1, 32);
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
alphaTime(8, 1, 255);
|
||
|
stop();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 24 script24 {
|
||
|
sprite(sprite27);
|
||
|
ins_85(1);
|
||
|
randMode(1);
|
||
|
pos(300.0, 51.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
anchor(1, 1);
|
||
|
layer(16);
|
||
|
alpha(0);
|
||
|
+90: // 90
|
||
|
alphaTime(20, 0, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[3]:
|
||
|
alphaTime(8, 1, 32);
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
alphaTime(8, 1, 255);
|
||
|
stop();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 25 script25 {
|
||
|
sprite(sprite27);
|
||
|
ins_85(1);
|
||
|
randMode(1);
|
||
|
pos(307.0, 51.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
anchor(1, 1);
|
||
|
layer(16);
|
||
|
alpha(0);
|
||
|
+90: // 90
|
||
|
alphaTime(20, 0, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[3]:
|
||
|
alphaTime(8, 1, 32);
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
alphaTime(8, 1, 255);
|
||
|
stop();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 26 script26 {
|
||
|
sprite(sprite27);
|
||
|
ins_85(1);
|
||
|
randMode(1);
|
||
|
pos(314.0, 51.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
anchor(1, 1);
|
||
|
layer(16);
|
||
|
alpha(0);
|
||
|
+90: // 90
|
||
|
alphaTime(20, 0, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[3]:
|
||
|
alphaTime(8, 1, 32);
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
alphaTime(8, 1, 255);
|
||
|
stop();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 27 script27 {
|
||
|
sprite(sprite27);
|
||
|
ins_85(1);
|
||
|
randMode(1);
|
||
|
pos(360.0, 51.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
anchor(1, 1);
|
||
|
layer(16);
|
||
|
alpha(0);
|
||
|
+90: // 90
|
||
|
alphaTime(20, 0, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[3]:
|
||
|
alphaTime(8, 1, 32);
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
alphaTime(8, 1, 255);
|
||
|
stop();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 28 script28 {
|
||
|
sprite(sprite27);
|
||
|
ins_85(1);
|
||
|
randMode(1);
|
||
|
pos(367.0, 51.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
anchor(1, 1);
|
||
|
layer(16);
|
||
|
alpha(0);
|
||
|
+90: // 90
|
||
|
alphaTime(20, 0, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[3]:
|
||
|
alphaTime(8, 1, 32);
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
alphaTime(8, 1, 255);
|
||
|
stop();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 29 script29 {
|
||
|
sprite(sprite37);
|
||
|
ins_85(1);
|
||
|
randMode(1);
|
||
|
pos(374.0, 51.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
anchor(1, 1);
|
||
|
layer(16);
|
||
|
alpha(0);
|
||
|
+90: // 90
|
||
|
alphaTime(20, 0, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[3]:
|
||
|
alphaTime(8, 1, 32);
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
alphaTime(8, 1, 255);
|
||
|
stop();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 30 script30 {
|
||
|
sprite(sprite27);
|
||
|
ins_85(1);
|
||
|
randMode(1);
|
||
|
pos(381.0, 51.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
anchor(1, 1);
|
||
|
layer(16);
|
||
|
alpha(0);
|
||
|
+90: // 90
|
||
|
alphaTime(20, 0, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[3]:
|
||
|
alphaTime(8, 1, 32);
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
alphaTime(8, 1, 255);
|
||
|
stop();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 31 script31 {
|
||
|
sprite(sprite27);
|
||
|
ins_85(1);
|
||
|
randMode(1);
|
||
|
pos(388.0, 51.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
anchor(1, 1);
|
||
|
layer(16);
|
||
|
alpha(0);
|
||
|
+90: // 90
|
||
|
alphaTime(20, 0, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[3]:
|
||
|
alphaTime(8, 1, 32);
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
alphaTime(8, 1, 255);
|
||
|
stop();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 32 script32 {
|
||
|
layer(19);
|
||
|
sprite(sprite57);
|
||
|
randMode(1);
|
||
|
anchor(1, 2);
|
||
|
pos(42.0, 456.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
alpha(0);
|
||
|
color(32, 32, 64);
|
||
|
+20: // 20
|
||
|
alphaTime(20, 0, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
alphaTime(30, 0, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[3]:
|
||
|
alphaTime(10, 0, 64);
|
||
|
stop();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 33 script33 {
|
||
|
layer(18);
|
||
|
sprite(sprite58);
|
||
|
randMode(1);
|
||
|
anchor(1, 2);
|
||
|
pos(42.0, 456.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
alpha(0);
|
||
|
+20: // 20
|
||
|
alphaTime(20, 0, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[8]:
|
||
|
loop {
|
||
|
color(255, 255, 0);
|
||
|
+5: // 25
|
||
|
color(255, 0, 0);
|
||
|
+5: // 30
|
||
|
}
|
||
|
|
||
|
interrupt[9]:
|
||
|
loop {
|
||
|
color(255, 255, 0);
|
||
|
+3: // 33
|
||
|
color(255, 0, 0);
|
||
|
+3: // 36
|
||
|
}
|
||
|
|
||
|
interrupt[10]:
|
||
|
loop {
|
||
|
color(255, 255, 0);
|
||
|
+2: // 38
|
||
|
color(255, 0, 0);
|
||
|
+2: // 40
|
||
|
}
|
||
|
|
||
|
interrupt[11]:
|
||
|
loop {
|
||
|
color(0, 0, 255);
|
||
|
+2: // 42
|
||
|
color(255, 0, 255);
|
||
|
+2: // 44
|
||
|
}
|
||
|
|
||
|
interrupt[7]:
|
||
|
color(255, 255, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
alphaTime(30, 0, 255);
|
||
|
caseReturn();
|
||
|
|
||
|
interrupt[3]:
|
||
|
alphaTime(10, 0, 64);
|
||
|
caseReturn();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 34 script34 {
|
||
|
layer(18);
|
||
|
sprite(sprite59);
|
||
|
randMode(1);
|
||
|
anchor(1, 2);
|
||
|
pos(42.0, 456.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
alpha(0);
|
||
|
+20: // 20
|
||
|
alphaTime(20, 0, 255);
|
||
|
color(192, 192, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[8]:
|
||
|
loop {
|
||
|
color(192, 192, 255);
|
||
|
+5: // 25
|
||
|
color(255, 0, 255);
|
||
|
+5: // 30
|
||
|
}
|
||
|
|
||
|
interrupt[9]:
|
||
|
loop {
|
||
|
color(192, 192, 255);
|
||
|
+3: // 33
|
||
|
color(255, 0, 255);
|
||
|
+3: // 36
|
||
|
}
|
||
|
|
||
|
interrupt[10]:
|
||
|
loop {
|
||
|
color(192, 192, 255);
|
||
|
+2: // 38
|
||
|
color(255, 0, 255);
|
||
|
+2: // 40
|
||
|
}
|
||
|
|
||
|
interrupt[11]:
|
||
|
loop {
|
||
|
color(0, 0, 255);
|
||
|
+2: // 42
|
||
|
color(255, 0, 255);
|
||
|
+2: // 44
|
||
|
}
|
||
|
|
||
|
interrupt[7]:
|
||
|
color(192, 192, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
alphaTime(30, 0, 255);
|
||
|
caseReturn();
|
||
|
|
||
|
interrupt[3]:
|
||
|
alphaTime(10, 0, 64);
|
||
|
caseReturn();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 35 script35 {
|
||
|
layer(18);
|
||
|
sprite(sprite26);
|
||
|
randMode(1);
|
||
|
anchor(1, 2);
|
||
|
pos(30.0, 468.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
alpha(0);
|
||
|
+20: // 20
|
||
|
alphaTime(20, 0, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
alphaTime(30, 0, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[3]:
|
||
|
alphaTime(10, 0, 64);
|
||
|
stop();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 36 script36 {
|
||
|
sprite(sprite40);
|
||
|
randMode(1);
|
||
|
anchor(0, 0);
|
||
|
pos(232.0, 128.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
layer(18);
|
||
|
color(255, 255, 255);
|
||
|
+2: // 2
|
||
|
color(128, 128, 128);
|
||
|
+2: // 4
|
||
|
color(255, 255, 255);
|
||
|
+2: // 6
|
||
|
color(128, 128, 128);
|
||
|
+2: // 8
|
||
|
color(255, 255, 255);
|
||
|
+2: // 10
|
||
|
color(128, 128, 128);
|
||
|
+2: // 12
|
||
|
color(255, 255, 255);
|
||
|
+2: // 14
|
||
|
color(128, 128, 128);
|
||
|
+2: // 16
|
||
|
color(255, 255, 255);
|
||
|
+2: // 18
|
||
|
color(128, 128, 128);
|
||
|
+2: // 20
|
||
|
color(255, 255, 255);
|
||
|
+2: // 22
|
||
|
color(128, 128, 128);
|
||
|
+2: // 24
|
||
|
color(255, 255, 255);
|
||
|
+110: // 134
|
||
|
scaleTime(20, 4, 1.0, 0.0);
|
||
|
resampleMode(0);
|
||
|
+20: // 154
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 37 script37 {
|
||
|
sprite(sprite41);
|
||
|
randMode(1);
|
||
|
anchor(0, 0);
|
||
|
pos(224.0, 144.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
layer(18);
|
||
|
alpha(0);
|
||
|
alphaTime(20, 0, 255);
|
||
|
+120: // 120
|
||
|
alphaTime(20, 0, 0);
|
||
|
+20: // 140
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 38 script38 {
|
||
|
sprite(sprite42);
|
||
|
randMode(1);
|
||
|
anchor(0, 1);
|
||
|
pos(224.0, 32.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
layer(18);
|
||
|
scale(1.0, 0.0);
|
||
|
scaleTime(10, 4, 1.0, 1.0);
|
||
|
+90: // 90
|
||
|
alphaTime(10, 0, 0);
|
||
|
+20: // 110
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 39 script39 {
|
||
|
sprite(sprite43);
|
||
|
randMode(1);
|
||
|
anchor(0, 1);
|
||
|
pos(224.0, 32.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
layer(18);
|
||
|
scale(1.0, 0.0);
|
||
|
scaleTime(10, 4, 1.0, 1.0);
|
||
|
+90: // 90
|
||
|
alphaTime(10, 0, 0);
|
||
|
+20: // 110
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 40 script40 {
|
||
|
sprite(sprite44);
|
||
|
ins_85(1);
|
||
|
randMode(1);
|
||
|
anchor(0, 1);
|
||
|
pos(224.0, 32.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
layer(18);
|
||
|
scale(1.0, 0.0);
|
||
|
scaleTime(10, 4, 1.0, 1.0);
|
||
|
+90: // 90
|
||
|
alphaTime(10, 0, 0);
|
||
|
+20: // 110
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 41 script41 {
|
||
|
sprite(sprite46);
|
||
|
randMode(1);
|
||
|
anchor(0, 0);
|
||
|
pos(224.0, 240.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
layer(18);
|
||
|
loop {
|
||
|
+20: // 20
|
||
|
color(192, 192, 192);
|
||
|
+20: // 40
|
||
|
color(255, 255, 255);
|
||
|
}
|
||
|
|
||
|
interrupt[1]:
|
||
|
color(255, 255, 255);
|
||
|
+60: // 100
|
||
|
alphaTime(40, 0, 0);
|
||
|
+40: // 140
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 42 script42 {
|
||
|
blendMode(1);
|
||
|
sprite(sprite47);
|
||
|
ins_85(1);
|
||
|
randMode(1);
|
||
|
anchor(1, 0);
|
||
|
pos(32.0, 144.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
layer(18);
|
||
|
alpha(0);
|
||
|
scale(1.0, 0.0);
|
||
|
+60: // 60
|
||
|
scaleTime(10, 4, 1.0, 1.0);
|
||
|
alphaTime(10, 4, 64);
|
||
|
+8: // 68
|
||
|
color(255, 128, 0);
|
||
|
+8: // 76
|
||
|
color(255, 255, 255);
|
||
|
+8: // 84
|
||
|
color(255, 128, 0);
|
||
|
+8: // 92
|
||
|
color(255, 255, 255);
|
||
|
+8: // 100
|
||
|
color(255, 128, 0);
|
||
|
+8: // 108
|
||
|
color(255, 255, 255);
|
||
|
+8: // 116
|
||
|
color(255, 128, 0);
|
||
|
+8: // 124
|
||
|
color(255, 255, 255);
|
||
|
+8: // 132
|
||
|
color(255, 128, 0);
|
||
|
+8: // 140
|
||
|
color(255, 255, 255);
|
||
|
+8: // 148
|
||
|
color(255, 128, 0);
|
||
|
+8: // 156
|
||
|
color(255, 255, 255);
|
||
|
+8: // 164
|
||
|
color(255, 128, 0);
|
||
|
+8: // 172
|
||
|
color(255, 255, 255);
|
||
|
+8: // 180
|
||
|
color(255, 128, 0);
|
||
|
+8: // 188
|
||
|
color(255, 255, 255);
|
||
|
alphaTime(10, 0, 0);
|
||
|
+10: // 198
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 43 script43 {
|
||
|
blendMode(1);
|
||
|
sprite(sprite47);
|
||
|
ins_85(1);
|
||
|
randMode(1);
|
||
|
anchor(2, 0);
|
||
|
pos(416.0, 144.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
layer(18);
|
||
|
alpha(0);
|
||
|
scale(1.0, 0.0);
|
||
|
+60: // 60
|
||
|
scaleTime(10, 4, 1.0, 1.0);
|
||
|
alphaTime(10, 4, 64);
|
||
|
+8: // 68
|
||
|
color(255, 128, 0);
|
||
|
+8: // 76
|
||
|
color(255, 255, 255);
|
||
|
+8: // 84
|
||
|
color(255, 128, 0);
|
||
|
+8: // 92
|
||
|
color(255, 255, 255);
|
||
|
+8: // 100
|
||
|
color(255, 128, 0);
|
||
|
+8: // 108
|
||
|
color(255, 255, 255);
|
||
|
+8: // 116
|
||
|
color(255, 128, 0);
|
||
|
+8: // 124
|
||
|
color(255, 255, 255);
|
||
|
+8: // 132
|
||
|
color(255, 128, 0);
|
||
|
+8: // 140
|
||
|
color(255, 255, 255);
|
||
|
+8: // 148
|
||
|
color(255, 128, 0);
|
||
|
+8: // 156
|
||
|
color(255, 255, 255);
|
||
|
+8: // 164
|
||
|
color(255, 128, 0);
|
||
|
+8: // 172
|
||
|
color(255, 255, 255);
|
||
|
+8: // 180
|
||
|
color(255, 128, 0);
|
||
|
+8: // 188
|
||
|
color(255, 255, 255);
|
||
|
alphaTime(10, 0, 0);
|
||
|
+10: // 198
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 44 script44 {
|
||
|
blendMode(1);
|
||
|
scriptNew(script42);
|
||
|
scriptNew(script43);
|
||
|
sprite(sprite45);
|
||
|
ins_85(1);
|
||
|
randMode(1);
|
||
|
anchor(0, 0);
|
||
|
pos(224.0, 144.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
layer(18);
|
||
|
alpha(0);
|
||
|
scale(1.0, 0.0);
|
||
|
+60: // 60
|
||
|
scaleTime(10, 4, 1.0, 1.0);
|
||
|
alphaTime(10, 4, 192);
|
||
|
+8: // 68
|
||
|
color(255, 128, 0);
|
||
|
+8: // 76
|
||
|
color(255, 255, 255);
|
||
|
+8: // 84
|
||
|
color(255, 128, 0);
|
||
|
+8: // 92
|
||
|
color(255, 255, 255);
|
||
|
+8: // 100
|
||
|
color(255, 128, 0);
|
||
|
+8: // 108
|
||
|
color(255, 255, 255);
|
||
|
+8: // 116
|
||
|
color(255, 128, 0);
|
||
|
+8: // 124
|
||
|
color(255, 255, 255);
|
||
|
+8: // 132
|
||
|
color(255, 128, 0);
|
||
|
+8: // 140
|
||
|
color(255, 255, 255);
|
||
|
+8: // 148
|
||
|
color(255, 128, 0);
|
||
|
+8: // 156
|
||
|
color(255, 255, 255);
|
||
|
+8: // 164
|
||
|
color(255, 128, 0);
|
||
|
+8: // 172
|
||
|
color(255, 255, 255);
|
||
|
+8: // 180
|
||
|
color(255, 128, 0);
|
||
|
+8: // 188
|
||
|
color(255, 255, 255);
|
||
|
alphaTime(10, 0, 0);
|
||
|
+10: // 198
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 45 script45 {
|
||
|
sprite(sprite25);
|
||
|
ins_85(1);
|
||
|
randMode(1);
|
||
|
anchor(1, 2);
|
||
|
type(1);
|
||
|
resampleMode(1);
|
||
|
layer(18);
|
||
|
pos(176.0, 368.0, 0.0);
|
||
|
posTime(30, 4, 48.0, 368.0, 0.0);
|
||
|
alpha(0);
|
||
|
alphaTime(30, 4, 255);
|
||
|
rotate(0.0, 0.0, 1.5707964);
|
||
|
+30: // 30
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
colorTime(30, 0, 255, 128, 128);
|
||
|
stop();
|
||
|
|
||
|
interrupt[3]:
|
||
|
colorTime(30, 0, 128, 128, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[8]:
|
||
|
colorTime(30, 0, 0, 0, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
posTime(30, 4, 48.0, 464.0, 0.0);
|
||
|
+30: // 60
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 46 script46 {
|
||
|
sprite(sprite39);
|
||
|
pos(36.0, 37.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
anchor(1, 1);
|
||
|
layer(16);
|
||
|
alpha(0);
|
||
|
+60: // 60
|
||
|
alphaTime(20, 0, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[3]:
|
||
|
alphaTime(8, 1, 32);
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
alphaTime(8, 1, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
scaleTime(20, 4, 2.0, 2.0);
|
||
|
alphaTime(20, 0, 0);
|
||
|
+20: // 80
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 47 script47 {
|
||
|
sprite(sprite39);
|
||
|
pos(46.0, 37.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
anchor(1, 1);
|
||
|
layer(16);
|
||
|
alpha(0);
|
||
|
+60: // 60
|
||
|
alphaTime(20, 0, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[3]:
|
||
|
alphaTime(8, 1, 32);
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
alphaTime(8, 1, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
scaleTime(20, 4, 2.0, 2.0);
|
||
|
alphaTime(20, 0, 0);
|
||
|
+20: // 80
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 48 script48 {
|
||
|
sprite(sprite39);
|
||
|
pos(56.0, 37.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
anchor(1, 1);
|
||
|
layer(16);
|
||
|
alpha(0);
|
||
|
+60: // 60
|
||
|
alphaTime(20, 0, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[3]:
|
||
|
alphaTime(8, 1, 32);
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
alphaTime(8, 1, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
scaleTime(20, 4, 2.0, 2.0);
|
||
|
alphaTime(20, 0, 0);
|
||
|
+20: // 80
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 49 script49 {
|
||
|
sprite(sprite39);
|
||
|
pos(66.0, 37.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
anchor(1, 1);
|
||
|
layer(16);
|
||
|
alpha(0);
|
||
|
+60: // 60
|
||
|
alphaTime(20, 0, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[3]:
|
||
|
alphaTime(8, 1, 32);
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
alphaTime(8, 1, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
scaleTime(20, 4, 2.0, 2.0);
|
||
|
alphaTime(20, 0, 0);
|
||
|
+20: // 80
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 50 script50 {
|
||
|
sprite(sprite39);
|
||
|
pos(76.0, 37.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
anchor(1, 1);
|
||
|
layer(16);
|
||
|
alpha(0);
|
||
|
+60: // 60
|
||
|
alphaTime(20, 0, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[3]:
|
||
|
alphaTime(8, 1, 32);
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
alphaTime(8, 1, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
scaleTime(20, 4, 2.0, 2.0);
|
||
|
alphaTime(20, 0, 0);
|
||
|
+20: // 80
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 51 script51 {
|
||
|
sprite(sprite39);
|
||
|
pos(86.0, 37.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
anchor(1, 1);
|
||
|
layer(16);
|
||
|
alpha(0);
|
||
|
+60: // 60
|
||
|
alphaTime(20, 0, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[3]:
|
||
|
alphaTime(8, 1, 32);
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
alphaTime(8, 1, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
scaleTime(20, 4, 2.0, 2.0);
|
||
|
alphaTime(20, 0, 0);
|
||
|
+20: // 80
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 52 script52 {
|
||
|
sprite(sprite39);
|
||
|
pos(96.0, 37.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
anchor(1, 1);
|
||
|
layer(16);
|
||
|
alpha(0);
|
||
|
+60: // 60
|
||
|
alphaTime(20, 0, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[3]:
|
||
|
alphaTime(8, 1, 32);
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
alphaTime(8, 1, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
scaleTime(20, 4, 2.0, 2.0);
|
||
|
alphaTime(20, 0, 0);
|
||
|
+20: // 80
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 53 script53 {
|
||
|
sprite(sprite39);
|
||
|
pos(106.0, 37.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
anchor(1, 1);
|
||
|
layer(16);
|
||
|
alpha(0);
|
||
|
+60: // 60
|
||
|
alphaTime(20, 0, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[3]:
|
||
|
alphaTime(8, 1, 32);
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
alphaTime(8, 1, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
scaleTime(20, 4, 2.0, 2.0);
|
||
|
alphaTime(20, 0, 0);
|
||
|
+20: // 80
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 54 script54 {
|
||
|
sprite(sprite39);
|
||
|
pos(116.0, 37.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
anchor(1, 1);
|
||
|
layer(16);
|
||
|
alpha(0);
|
||
|
+60: // 60
|
||
|
alphaTime(20, 0, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[3]:
|
||
|
alphaTime(8, 1, 32);
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
alphaTime(8, 1, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
scaleTime(20, 4, 2.0, 2.0);
|
||
|
alphaTime(20, 0, 0);
|
||
|
+20: // 80
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 55 script55 {
|
||
|
sprite(sprite39);
|
||
|
pos(126.0, 37.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
anchor(1, 1);
|
||
|
layer(16);
|
||
|
alpha(0);
|
||
|
+60: // 60
|
||
|
alphaTime(20, 0, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[3]:
|
||
|
alphaTime(8, 1, 32);
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
alphaTime(8, 1, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
scaleTime(20, 4, 2.0, 2.0);
|
||
|
alphaTime(20, 0, 0);
|
||
|
+20: // 80
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 56 script56 {
|
||
|
sprite(sprite39);
|
||
|
pos(136.0, 37.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
anchor(1, 1);
|
||
|
layer(16);
|
||
|
alpha(0);
|
||
|
+60: // 60
|
||
|
alphaTime(20, 0, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[3]:
|
||
|
alphaTime(8, 1, 32);
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
alphaTime(8, 1, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
scaleTime(20, 4, 2.0, 2.0);
|
||
|
alphaTime(20, 0, 0);
|
||
|
+20: // 80
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 57 script57 {
|
||
|
sprite(sprite48);
|
||
|
pos(376.0, 456.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
anchor(0, 0);
|
||
|
alpha(0);
|
||
|
alphaTime(10, 0, 255);
|
||
|
scale(1.0, 0.0);
|
||
|
scaleTime(10, 4, 1.0, 1.0);
|
||
|
stop();
|
||
|
|
||
|
interrupt[3]:
|
||
|
layer(18);
|
||
|
pos(224.0, 32.0, 0.0);
|
||
|
+4: // 4
|
||
|
color(128, 128, 128);
|
||
|
+4: // 8
|
||
|
color(255, 255, 255);
|
||
|
+4: // 12
|
||
|
color(128, 128, 128);
|
||
|
+4: // 16
|
||
|
color(255, 255, 255);
|
||
|
+4: // 20
|
||
|
color(128, 128, 128);
|
||
|
+4: // 24
|
||
|
color(255, 255, 255);
|
||
|
+4: // 28
|
||
|
color(128, 128, 128);
|
||
|
+4: // 32
|
||
|
color(255, 255, 255);
|
||
|
+4: // 36
|
||
|
color(128, 128, 128);
|
||
|
+4: // 40
|
||
|
color(255, 255, 255);
|
||
|
+4: // 44
|
||
|
color(128, 128, 128);
|
||
|
+4: // 48
|
||
|
color(255, 255, 255);
|
||
|
+4: // 52
|
||
|
color(128, 128, 128);
|
||
|
+4: // 56
|
||
|
color(255, 255, 255);
|
||
|
+4: // 60
|
||
|
color(128, 128, 128);
|
||
|
+4: // 64
|
||
|
color(255, 255, 255);
|
||
|
+90: // 154
|
||
|
scaleTime(10, 4, 1.0, 0.0);
|
||
|
+10: // 164
|
||
|
delete();
|
||
|
alphaTime(8, 1, 32);
|
||
|
alphaTime(8, 1, 32);
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
alphaTime(8, 1, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
alphaTime(8, 0, 0);
|
||
|
scaleTime(10, 4, 1.0, 0.0);
|
||
|
+8: // 172
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 58 script58 {
|
||
|
sprite(sprite49);
|
||
|
pos(376.0, 456.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
anchor(0, 0);
|
||
|
alpha(0);
|
||
|
alphaTime(10, 0, 255);
|
||
|
scale(1.0, 0.0);
|
||
|
scaleTime(10, 4, 1.0, 1.0);
|
||
|
stop();
|
||
|
|
||
|
interrupt[3]:
|
||
|
layer(18);
|
||
|
pos(224.0, 32.0, 0.0);
|
||
|
+4: // 4
|
||
|
color(128, 128, 128);
|
||
|
+4: // 8
|
||
|
color(255, 255, 255);
|
||
|
+4: // 12
|
||
|
color(128, 128, 128);
|
||
|
+4: // 16
|
||
|
color(255, 255, 255);
|
||
|
+4: // 20
|
||
|
color(128, 128, 128);
|
||
|
+4: // 24
|
||
|
color(255, 255, 255);
|
||
|
+4: // 28
|
||
|
color(128, 128, 128);
|
||
|
+4: // 32
|
||
|
color(255, 255, 255);
|
||
|
+4: // 36
|
||
|
color(128, 128, 128);
|
||
|
+4: // 40
|
||
|
color(255, 255, 255);
|
||
|
+4: // 44
|
||
|
color(128, 128, 128);
|
||
|
+4: // 48
|
||
|
color(255, 255, 255);
|
||
|
+4: // 52
|
||
|
color(128, 128, 128);
|
||
|
+4: // 56
|
||
|
color(255, 255, 255);
|
||
|
+4: // 60
|
||
|
color(128, 128, 128);
|
||
|
+4: // 64
|
||
|
color(255, 255, 255);
|
||
|
+90: // 154
|
||
|
scaleTime(10, 4, 1.0, 0.0);
|
||
|
+10: // 164
|
||
|
delete();
|
||
|
alphaTime(8, 1, 32);
|
||
|
alphaTime(8, 1, 32);
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
alphaTime(8, 1, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
alphaTime(8, 0, 0);
|
||
|
scaleTime(10, 4, 1.0, 0.0);
|
||
|
+8: // 172
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 59 script59 {
|
||
|
sprite(sprite50);
|
||
|
pos(376.0, 456.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
anchor(0, 0);
|
||
|
alpha(0);
|
||
|
alphaTime(10, 0, 255);
|
||
|
scale(1.0, 0.0);
|
||
|
scaleTime(10, 4, 1.0, 1.0);
|
||
|
stop();
|
||
|
|
||
|
interrupt[3]:
|
||
|
layer(18);
|
||
|
pos(224.0, 32.0, 0.0);
|
||
|
+4: // 4
|
||
|
color(128, 128, 128);
|
||
|
+4: // 8
|
||
|
color(255, 255, 255);
|
||
|
+4: // 12
|
||
|
color(128, 128, 128);
|
||
|
+4: // 16
|
||
|
color(255, 255, 255);
|
||
|
+4: // 20
|
||
|
color(128, 128, 128);
|
||
|
+4: // 24
|
||
|
color(255, 255, 255);
|
||
|
+4: // 28
|
||
|
color(128, 128, 128);
|
||
|
+4: // 32
|
||
|
color(255, 255, 255);
|
||
|
+4: // 36
|
||
|
color(128, 128, 128);
|
||
|
+4: // 40
|
||
|
color(255, 255, 255);
|
||
|
+4: // 44
|
||
|
color(128, 128, 128);
|
||
|
+4: // 48
|
||
|
color(255, 255, 255);
|
||
|
+4: // 52
|
||
|
color(128, 128, 128);
|
||
|
+4: // 56
|
||
|
color(255, 255, 255);
|
||
|
+4: // 60
|
||
|
color(128, 128, 128);
|
||
|
+4: // 64
|
||
|
color(255, 255, 255);
|
||
|
+90: // 154
|
||
|
scaleTime(10, 4, 1.0, 0.0);
|
||
|
+10: // 164
|
||
|
delete();
|
||
|
alphaTime(8, 1, 32);
|
||
|
alphaTime(8, 1, 32);
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
alphaTime(8, 1, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
alphaTime(8, 0, 0);
|
||
|
scaleTime(10, 4, 1.0, 0.0);
|
||
|
+8: // 172
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 60 script60 {
|
||
|
sprite(sprite51);
|
||
|
pos(376.0, 456.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
anchor(0, 0);
|
||
|
alpha(0);
|
||
|
alphaTime(10, 0, 255);
|
||
|
scale(1.0, 0.0);
|
||
|
scaleTime(10, 4, 1.0, 1.0);
|
||
|
stop();
|
||
|
|
||
|
interrupt[3]:
|
||
|
layer(18);
|
||
|
pos(224.0, 32.0, 0.0);
|
||
|
+4: // 4
|
||
|
color(128, 128, 128);
|
||
|
+4: // 8
|
||
|
color(255, 255, 255);
|
||
|
+4: // 12
|
||
|
color(128, 128, 128);
|
||
|
+4: // 16
|
||
|
color(255, 255, 255);
|
||
|
+4: // 20
|
||
|
color(128, 128, 128);
|
||
|
+4: // 24
|
||
|
color(255, 255, 255);
|
||
|
+4: // 28
|
||
|
color(128, 128, 128);
|
||
|
+4: // 32
|
||
|
color(255, 255, 255);
|
||
|
+4: // 36
|
||
|
color(128, 128, 128);
|
||
|
+4: // 40
|
||
|
color(255, 255, 255);
|
||
|
+4: // 44
|
||
|
color(128, 128, 128);
|
||
|
+4: // 48
|
||
|
color(255, 255, 255);
|
||
|
+4: // 52
|
||
|
color(128, 128, 128);
|
||
|
+4: // 56
|
||
|
color(255, 255, 255);
|
||
|
+4: // 60
|
||
|
color(128, 128, 128);
|
||
|
+4: // 64
|
||
|
color(255, 255, 255);
|
||
|
+90: // 154
|
||
|
scaleTime(10, 4, 1.0, 0.0);
|
||
|
+10: // 164
|
||
|
delete();
|
||
|
alphaTime(8, 1, 32);
|
||
|
alphaTime(8, 1, 32);
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
alphaTime(8, 1, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
alphaTime(8, 0, 0);
|
||
|
scaleTime(10, 4, 1.0, 0.0);
|
||
|
+8: // 172
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 61 script61 {
|
||
|
sprite(sprite52);
|
||
|
pos(376.0, 456.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
anchor(0, 0);
|
||
|
alpha(0);
|
||
|
alphaTime(10, 0, 255);
|
||
|
scale(1.0, 0.0);
|
||
|
scaleTime(10, 4, 1.0, 1.0);
|
||
|
stop();
|
||
|
|
||
|
interrupt[3]:
|
||
|
layer(18);
|
||
|
pos(224.0, 32.0, 0.0);
|
||
|
+4: // 4
|
||
|
color(128, 128, 128);
|
||
|
+4: // 8
|
||
|
color(255, 255, 255);
|
||
|
+4: // 12
|
||
|
color(128, 128, 128);
|
||
|
+4: // 16
|
||
|
color(255, 255, 255);
|
||
|
+4: // 20
|
||
|
color(128, 128, 128);
|
||
|
+4: // 24
|
||
|
color(255, 255, 255);
|
||
|
+4: // 28
|
||
|
color(128, 128, 128);
|
||
|
+4: // 32
|
||
|
color(255, 255, 255);
|
||
|
+4: // 36
|
||
|
color(128, 128, 128);
|
||
|
+4: // 40
|
||
|
color(255, 255, 255);
|
||
|
+4: // 44
|
||
|
color(128, 128, 128);
|
||
|
+4: // 48
|
||
|
color(255, 255, 255);
|
||
|
+4: // 52
|
||
|
color(128, 128, 128);
|
||
|
+4: // 56
|
||
|
color(255, 255, 255);
|
||
|
+4: // 60
|
||
|
color(128, 128, 128);
|
||
|
+4: // 64
|
||
|
color(255, 255, 255);
|
||
|
+90: // 154
|
||
|
scaleTime(10, 4, 1.0, 0.0);
|
||
|
+10: // 164
|
||
|
delete();
|
||
|
alphaTime(8, 1, 32);
|
||
|
alphaTime(8, 1, 32);
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
alphaTime(8, 1, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
alphaTime(8, 0, 0);
|
||
|
scaleTime(10, 4, 1.0, 0.0);
|
||
|
+8: // 172
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 62 script62 {
|
||
|
sprite(sprite48);
|
||
|
pos(528.0, 32.0, 0.0);
|
||
|
layer(22);
|
||
|
resampleMode(1);
|
||
|
anchor(0, 0);
|
||
|
alpha(0);
|
||
|
+160: // 160
|
||
|
alphaTime(20, 0, 255);
|
||
|
scale(1.0, 0.0);
|
||
|
scaleTime(10, 4, 1.0, 1.0);
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
alphaTime(8, 0, 0);
|
||
|
scaleTime(10, 4, 1.0, 0.0);
|
||
|
+8: // 168
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 63 script63 {
|
||
|
sprite(sprite49);
|
||
|
pos(528.0, 32.0, 0.0);
|
||
|
layer(22);
|
||
|
resampleMode(1);
|
||
|
anchor(0, 0);
|
||
|
alpha(0);
|
||
|
+160: // 160
|
||
|
alphaTime(20, 0, 255);
|
||
|
scale(1.0, 0.0);
|
||
|
scaleTime(10, 4, 1.0, 1.0);
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
alphaTime(8, 0, 0);
|
||
|
scaleTime(10, 4, 1.0, 0.0);
|
||
|
+8: // 168
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 64 script64 {
|
||
|
sprite(sprite50);
|
||
|
pos(528.0, 32.0, 0.0);
|
||
|
layer(22);
|
||
|
resampleMode(1);
|
||
|
anchor(0, 0);
|
||
|
alpha(0);
|
||
|
+160: // 160
|
||
|
alphaTime(20, 0, 255);
|
||
|
scale(1.0, 0.0);
|
||
|
scaleTime(10, 4, 1.0, 1.0);
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
alphaTime(8, 0, 0);
|
||
|
scaleTime(10, 4, 1.0, 0.0);
|
||
|
+8: // 168
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 65 script65 {
|
||
|
sprite(sprite51);
|
||
|
pos(528.0, 32.0, 0.0);
|
||
|
layer(22);
|
||
|
resampleMode(1);
|
||
|
anchor(0, 0);
|
||
|
alpha(0);
|
||
|
+160: // 160
|
||
|
alphaTime(20, 0, 255);
|
||
|
scale(1.0, 0.0);
|
||
|
scaleTime(10, 4, 1.0, 1.0);
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
alphaTime(8, 0, 0);
|
||
|
scaleTime(10, 4, 1.0, 0.0);
|
||
|
+8: // 168
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 66 script66 {
|
||
|
sprite(sprite52);
|
||
|
pos(528.0, 32.0, 0.0);
|
||
|
layer(22);
|
||
|
resampleMode(1);
|
||
|
anchor(0, 0);
|
||
|
alpha(0);
|
||
|
+160: // 160
|
||
|
alphaTime(20, 0, 255);
|
||
|
scale(1.0, 0.0);
|
||
|
scaleTime(10, 4, 1.0, 1.0);
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
alphaTime(8, 0, 0);
|
||
|
scaleTime(10, 4, 1.0, 0.0);
|
||
|
+8: // 168
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 67 script67 {
|
||
|
layer(19);
|
||
|
type(1);
|
||
|
sprite(sprite53);
|
||
|
resampleMode(1);
|
||
|
anchor(0, 0);
|
||
|
alpha(192);
|
||
|
color(255, 0, 0);
|
||
|
+2: // 2
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 68 script68 {
|
||
|
layer(19);
|
||
|
type(1);
|
||
|
sprite(sprite53);
|
||
|
resampleMode(1);
|
||
|
anchor(0, 1);
|
||
|
alpha(192);
|
||
|
color(255, 0, 0);
|
||
|
+2: // 2
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 69 script69 {
|
||
|
layer(19);
|
||
|
type(1);
|
||
|
sprite(sprite54);
|
||
|
resampleMode(1);
|
||
|
anchor(0, 0);
|
||
|
alpha(192);
|
||
|
color(255, 0, 0);
|
||
|
+2: // 2
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 70 script70 {
|
||
|
sprite(sprite55);
|
||
|
ins_85(1);
|
||
|
randMode(1);
|
||
|
resampleMode(1);
|
||
|
pos(224.0, 240.0, 0.0);
|
||
|
anchor(0, 0);
|
||
|
layer(22);
|
||
|
alpha(0);
|
||
|
+60: // 60
|
||
|
alphaTime(20, 0, 255);
|
||
|
+20: // 80
|
||
|
nop();
|
||
|
loop {
|
||
|
alphaTime(30, 0, 128);
|
||
|
+30: // 110
|
||
|
alphaTime(30, 0, 255);
|
||
|
+30: // 140
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
script 71 script71 {
|
||
|
sprite(sprite56);
|
||
|
ins_85(1);
|
||
|
randMode(1);
|
||
|
resampleMode(1);
|
||
|
pos(154.0, 192.0, 0.0);
|
||
|
anchor(1, 1);
|
||
|
layer(18);
|
||
|
alpha(0);
|
||
|
+30: // 30
|
||
|
alphaTime(20, 0, 255);
|
||
|
+110: // 140
|
||
|
alphaTime(20, 0, 0);
|
||
|
+30: // 170
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
entry {
|
||
|
path: "front/front01.png",
|
||
|
img_width: 256,
|
||
|
img_height: 128,
|
||
|
img_format: FORMAT_ARGB_4444,
|
||
|
sprites: {
|
||
|
sprite60: {x: 0.0, y: 0.0, w: 256.0, h: 128.0},
|
||
|
sprite61: {x: 96.0, y: 16.0, w: 256.0, h: 448.0},
|
||
|
},
|
||
|
}
|
||
|
|
||
|
|
||
|
script 72 script72 {
|
||
|
sprite(sprite60);
|
||
|
resampleMode(1);
|
||
|
ins_85(1);
|
||
|
randMode(1);
|
||
|
color(255, 255, 255);
|
||
|
pos(224.0, 160.0, 0.0);
|
||
|
layer(16);
|
||
|
alpha(0);
|
||
|
+20: // 20
|
||
|
alphaTime(20, 0, 255);
|
||
|
+20: // 40
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
alphaTime(60, 0, 255);
|
||
|
+60: // 100
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 73 script73 {
|
||
|
anchor(0, 1);
|
||
|
layer(27);
|
||
|
color(255, 32, 32);
|
||
|
pos(224.0, 16.0, 0.0);
|
||
|
scale(0.0, 1.0);
|
||
|
scaleTime(60, 0, 1.0, 1.0);
|
||
|
stop();
|
||
|
}
|
||
|
|
||
|
|
||
|
entry {
|
||
|
path: "ascii/pause.png",
|
||
|
img_width: 256,
|
||
|
img_height: 256,
|
||
|
img_format: FORMAT_ARGB_4444,
|
||
|
sprites: {
|
||
|
sprite62: {x: 0.0, y: 0.0, w: 48.0, h: 208.0},
|
||
|
sprite63: {x: 48.0, y: 0.0, w: 68.0, h: 32.0},
|
||
|
sprite64: {x: 116.0, y: 0.0, w: 68.0, h: 32.0},
|
||
|
sprite65: {x: 184.0, y: 0.0, w: 68.0, h: 32.0},
|
||
|
sprite66: {x: 48.0, y: 32.0, w: 144.0, h: 32.0},
|
||
|
sprite67: {x: 48.0, y: 64.0, w: 112.0, h: 32.0},
|
||
|
sprite68: {x: 160.0, y: 64.0, w: 64.0, h: 32.0},
|
||
|
sprite69: {x: 48.0, y: 96.0, w: 128.0, h: 32.0},
|
||
|
sprite70: {x: 176.0, y: 96.0, w: 64.0, h: 32.0},
|
||
|
sprite71: {x: 48.0, y: 128.0, w: 176.0, h: 32.0},
|
||
|
sprite72: {x: 48.0, y: 160.0, w: 144.0, h: 32.0},
|
||
|
sprite73: {x: 48.0, y: 192.0, w: 144.0, h: 32.0},
|
||
|
sprite74: {x: 0.0, y: 224.0, w: 128.0, h: 32.0},
|
||
|
sprite75: {x: 128.0, y: 224.0, w: 128.0, h: 32.0},
|
||
|
},
|
||
|
}
|
||
|
|
||
|
|
||
|
script 74 script74 {
|
||
|
sprite(sprite62);
|
||
|
ins_85(1);
|
||
|
randMode(1);
|
||
|
pos(-24.0, 0.0, 0.0);
|
||
|
posTime(8, 4, 0.0, 0.0, 0.0);
|
||
|
anchor(0, 1);
|
||
|
layer(21);
|
||
|
color(32, 32, 255);
|
||
|
alphaTime(10, 0, 192);
|
||
|
stop();
|
||
|
|
||
|
interrupt[14]:
|
||
|
layer(23);
|
||
|
posTime(8, 4, 192.0, 0.0, 0.0);
|
||
|
colorTime(8, 4, 255, 32, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[7]:
|
||
|
interrupt[8]:
|
||
|
interrupt[9]:
|
||
|
interrupt[10]:
|
||
|
alphaTime(10, 0, 192);
|
||
|
posTime(8, 4, 0.0, 0.0, 0.0);
|
||
|
colorTime(8, 4, 128, 128, 255);
|
||
|
caseReturn();
|
||
|
|
||
|
interrupt[1]:
|
||
|
posTime(8, 4, -24.0, 0.0, 0.0);
|
||
|
alphaTime(8, 0, 0);
|
||
|
+8: // 8
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 75 script75 {
|
||
|
sprite(sprite63);
|
||
|
ins_85(1);
|
||
|
randMode(1);
|
||
|
alpha(0);
|
||
|
alphaTime(8, 4, 255);
|
||
|
pos(0.0, 0.0, 0.0);
|
||
|
posTime(8, 4, 0.0, 12.0, 0.0);
|
||
|
anchor(0, 1);
|
||
|
layer(23);
|
||
|
stop();
|
||
|
|
||
|
interrupt[14]:
|
||
|
colorTime(10, 0, 32, 32, 32);
|
||
|
alphaTime(10, 0, 128);
|
||
|
stop();
|
||
|
|
||
|
interrupt[7]:
|
||
|
interrupt[8]:
|
||
|
interrupt[9]:
|
||
|
interrupt[10]:
|
||
|
alphaTime(10, 0, 255);
|
||
|
colorTime(10, 0, 255, 255, 255);
|
||
|
caseReturn();
|
||
|
|
||
|
interrupt[1]:
|
||
|
posTime(8, 4, 0.0, 0.0, 0.0);
|
||
|
alphaTime(8, 0, 0);
|
||
|
+8: // 8
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 76 script76 {
|
||
|
sprite(sprite65);
|
||
|
ins_85(1);
|
||
|
randMode(1);
|
||
|
alpha(0);
|
||
|
alphaTime(8, 4, 255);
|
||
|
pos(0.0, 0.0, 0.0);
|
||
|
posTime(8, 4, 0.0, 12.0, 0.0);
|
||
|
anchor(0, 1);
|
||
|
layer(23);
|
||
|
stop();
|
||
|
|
||
|
interrupt[14]:
|
||
|
colorTime(10, 0, 32, 32, 32);
|
||
|
alphaTime(10, 0, 128);
|
||
|
stop();
|
||
|
|
||
|
interrupt[7]:
|
||
|
interrupt[8]:
|
||
|
interrupt[9]:
|
||
|
interrupt[10]:
|
||
|
alphaTime(10, 0, 255);
|
||
|
colorTime(10, 0, 255, 255, 255);
|
||
|
caseReturn();
|
||
|
|
||
|
interrupt[1]:
|
||
|
posTime(8, 4, 0.0, 0.0, 0.0);
|
||
|
alphaTime(8, 0, 0);
|
||
|
+8: // 8
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 77 script77 {
|
||
|
sprite(sprite66);
|
||
|
ins_85(1);
|
||
|
randMode(1);
|
||
|
pos(24.0, 64.0, 0.0);
|
||
|
anchor(1, 1);
|
||
|
layer(23);
|
||
|
alpha(0);
|
||
|
color(64, 64, 64);
|
||
|
posTime(8, 4, -8.0, 64.0, 0.0);
|
||
|
stop();
|
||
|
|
||
|
interrupt[7]:
|
||
|
color(255, 192, 192);
|
||
|
alphaTime(5, 4, 255);
|
||
|
posTime(2, 4, -12.0, 64.0, 0.0);
|
||
|
+2: // 2
|
||
|
posTime(2, 4, -8.0, 64.0, 0.0);
|
||
|
+2: // 4
|
||
|
posTime(2, 4, -15.0, 64.0, 0.0);
|
||
|
+2: // 6
|
||
|
posTime(2, 4, -12.0, 64.0, 0.0);
|
||
|
|
||
|
interrupt[17]:
|
||
|
posTime(4, 4, -8.0, 64.0, 0.0);
|
||
|
alphaTime(5, 4, 255);
|
||
|
loop {
|
||
|
colorTime(40, 9, 255, 128, 128);
|
||
|
+40: // 46
|
||
|
colorTime(40, 9, 255, 255, 255);
|
||
|
+40: // 86
|
||
|
}
|
||
|
stop();
|
||
|
|
||
|
interrupt[-1]:
|
||
|
interrupt[3]:
|
||
|
posTime(5, 4, -8.0, 64.0, 0.0);
|
||
|
alphaTime(5, 4, 255);
|
||
|
colorTime(5, 9, 64, 64, 64);
|
||
|
stop();
|
||
|
|
||
|
interrupt[6]:
|
||
|
colorTime(1, 0, 64, 64, 64);
|
||
|
+2: // 88
|
||
|
color(255, 255, 255);
|
||
|
+2: // 90
|
||
|
color(64, 64, 64);
|
||
|
+2: // 92
|
||
|
color(255, 255, 255);
|
||
|
+2: // 94
|
||
|
color(64, 64, 64);
|
||
|
+2: // 96
|
||
|
color(255, 255, 255);
|
||
|
+2: // 98
|
||
|
color(64, 64, 64);
|
||
|
+2: // 100
|
||
|
color(255, 255, 255);
|
||
|
+2: // 102
|
||
|
color(64, 64, 64);
|
||
|
+2: // 104
|
||
|
color(255, 255, 255);
|
||
|
+2: // 106
|
||
|
color(64, 64, 64);
|
||
|
+2: // 108
|
||
|
color(255, 255, 255);
|
||
|
+2: // 110
|
||
|
color(64, 64, 64);
|
||
|
+2: // 112
|
||
|
color(255, 255, 255);
|
||
|
+2: // 114
|
||
|
color(64, 64, 64);
|
||
|
+2: // 116
|
||
|
color(255, 255, 255);
|
||
|
posTime(10, 4, 24.0, 160.0, 0.0);
|
||
|
+10: // 126
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
posTime(10, 4, 24.0, 64.0, 0.0);
|
||
|
alphaTime(10, 0, 0);
|
||
|
+10: // 136
|
||
|
delete();
|
||
|
|
||
|
interrupt[14]:
|
||
|
interrupt[15]:
|
||
|
interrupt[16]:
|
||
|
alphaTime(10, 0, 64);
|
||
|
+10: // 146
|
||
|
stop();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 78 script78 {
|
||
|
sprite(sprite67);
|
||
|
ins_85(1);
|
||
|
randMode(1);
|
||
|
pos(24.0, 94.0, 0.0);
|
||
|
anchor(1, 1);
|
||
|
layer(23);
|
||
|
alpha(0);
|
||
|
color(64, 64, 64);
|
||
|
posTime(8, 4, -8.0, 94.0, 0.0);
|
||
|
stop();
|
||
|
|
||
|
interrupt[8]:
|
||
|
color(255, 192, 192);
|
||
|
alphaTime(5, 4, 255);
|
||
|
posTime(2, 4, -12.0, 94.0, 0.0);
|
||
|
+2: // 2
|
||
|
posTime(2, 4, -8.0, 94.0, 0.0);
|
||
|
+2: // 4
|
||
|
posTime(2, 4, -15.0, 94.0, 0.0);
|
||
|
+2: // 6
|
||
|
posTime(2, 4, -12.0, 94.0, 0.0);
|
||
|
|
||
|
interrupt[18]:
|
||
|
posTime(4, 4, -8.0, 94.0, 0.0);
|
||
|
alphaTime(5, 4, 255);
|
||
|
loop {
|
||
|
colorTime(40, 9, 255, 128, 128);
|
||
|
+40: // 46
|
||
|
colorTime(40, 9, 255, 255, 255);
|
||
|
+40: // 86
|
||
|
}
|
||
|
stop();
|
||
|
|
||
|
interrupt[-1]:
|
||
|
interrupt[3]:
|
||
|
posTime(5, 4, -8.0, 94.0, 0.0);
|
||
|
alphaTime(5, 4, 255);
|
||
|
colorTime(5, 9, 64, 64, 64);
|
||
|
stop();
|
||
|
|
||
|
interrupt[6]:
|
||
|
colorTime(1, 0, 64, 64, 64);
|
||
|
+2: // 88
|
||
|
color(255, 255, 255);
|
||
|
+2: // 90
|
||
|
color(64, 64, 64);
|
||
|
+2: // 92
|
||
|
color(255, 255, 255);
|
||
|
+2: // 94
|
||
|
color(64, 64, 64);
|
||
|
+2: // 96
|
||
|
color(255, 255, 255);
|
||
|
+2: // 98
|
||
|
color(64, 64, 64);
|
||
|
+2: // 100
|
||
|
color(255, 255, 255);
|
||
|
+2: // 102
|
||
|
color(64, 64, 64);
|
||
|
+2: // 104
|
||
|
color(255, 255, 255);
|
||
|
+2: // 106
|
||
|
color(64, 64, 64);
|
||
|
+2: // 108
|
||
|
color(255, 255, 255);
|
||
|
+2: // 110
|
||
|
color(64, 64, 64);
|
||
|
+2: // 112
|
||
|
color(255, 255, 255);
|
||
|
+2: // 114
|
||
|
color(64, 64, 64);
|
||
|
+2: // 116
|
||
|
color(255, 255, 255);
|
||
|
posTime(10, 4, 24.0, 160.0, 0.0);
|
||
|
+10: // 126
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
posTime(10, 4, 24.0, 94.0, 0.0);
|
||
|
alphaTime(10, 0, 0);
|
||
|
+10: // 136
|
||
|
delete();
|
||
|
|
||
|
interrupt[14]:
|
||
|
interrupt[15]:
|
||
|
interrupt[16]:
|
||
|
alphaTime(10, 0, 64);
|
||
|
+10: // 146
|
||
|
stop();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 79 script79 {
|
||
|
sprite(sprite71);
|
||
|
ins_85(1);
|
||
|
randMode(1);
|
||
|
pos(24.0, 124.0, 0.0);
|
||
|
anchor(1, 1);
|
||
|
layer(23);
|
||
|
alpha(0);
|
||
|
color(64, 64, 64);
|
||
|
posTime(8, 4, -8.0, 124.0, 0.0);
|
||
|
stop();
|
||
|
|
||
|
interrupt[9]:
|
||
|
color(255, 192, 192);
|
||
|
alphaTime(5, 4, 255);
|
||
|
posTime(2, 4, -12.0, 124.0, 0.0);
|
||
|
+2: // 2
|
||
|
posTime(2, 4, -8.0, 124.0, 0.0);
|
||
|
+2: // 4
|
||
|
posTime(2, 4, -15.0, 124.0, 0.0);
|
||
|
+2: // 6
|
||
|
posTime(2, 4, -12.0, 124.0, 0.0);
|
||
|
|
||
|
interrupt[19]:
|
||
|
posTime(4, 4, -8.0, 124.0, 0.0);
|
||
|
alphaTime(5, 4, 255);
|
||
|
loop {
|
||
|
colorTime(40, 9, 255, 128, 128);
|
||
|
+40: // 46
|
||
|
colorTime(40, 9, 255, 255, 255);
|
||
|
+40: // 86
|
||
|
}
|
||
|
stop();
|
||
|
|
||
|
interrupt[-1]:
|
||
|
interrupt[3]:
|
||
|
posTime(5, 4, -8.0, 124.0, 0.0);
|
||
|
alphaTime(5, 4, 255);
|
||
|
colorTime(5, 9, 64, 64, 64);
|
||
|
stop();
|
||
|
|
||
|
interrupt[6]:
|
||
|
colorTime(1, 0, 64, 64, 64);
|
||
|
+2: // 88
|
||
|
color(255, 255, 255);
|
||
|
+2: // 90
|
||
|
color(64, 64, 64);
|
||
|
+2: // 92
|
||
|
color(255, 255, 255);
|
||
|
+2: // 94
|
||
|
color(64, 64, 64);
|
||
|
+2: // 96
|
||
|
color(255, 255, 255);
|
||
|
+2: // 98
|
||
|
color(64, 64, 64);
|
||
|
+2: // 100
|
||
|
color(255, 255, 255);
|
||
|
+2: // 102
|
||
|
color(64, 64, 64);
|
||
|
+2: // 104
|
||
|
color(255, 255, 255);
|
||
|
+2: // 106
|
||
|
color(64, 64, 64);
|
||
|
+2: // 108
|
||
|
color(255, 255, 255);
|
||
|
+2: // 110
|
||
|
color(64, 64, 64);
|
||
|
+2: // 112
|
||
|
color(255, 255, 255);
|
||
|
+2: // 114
|
||
|
color(64, 64, 64);
|
||
|
+2: // 116
|
||
|
color(255, 255, 255);
|
||
|
posTime(10, 4, 24.0, 160.0, 0.0);
|
||
|
+10: // 126
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
posTime(10, 4, 24.0, 124.0, 0.0);
|
||
|
alphaTime(10, 0, 0);
|
||
|
+10: // 136
|
||
|
delete();
|
||
|
|
||
|
interrupt[14]:
|
||
|
interrupt[15]:
|
||
|
interrupt[16]:
|
||
|
alphaTime(10, 0, 64);
|
||
|
+10: // 146
|
||
|
stop();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 80 script80 {
|
||
|
sprite(sprite69);
|
||
|
ins_85(1);
|
||
|
randMode(1);
|
||
|
pos(24.0, 154.0, 0.0);
|
||
|
anchor(1, 1);
|
||
|
layer(23);
|
||
|
alpha(0);
|
||
|
color(64, 64, 64);
|
||
|
posTime(8, 4, -8.0, 154.0, 0.0);
|
||
|
stop();
|
||
|
|
||
|
interrupt[10]:
|
||
|
color(255, 192, 192);
|
||
|
alphaTime(5, 4, 255);
|
||
|
posTime(2, 4, -12.0, 154.0, 0.0);
|
||
|
+2: // 2
|
||
|
posTime(2, 4, -8.0, 154.0, 0.0);
|
||
|
+2: // 4
|
||
|
posTime(2, 4, -15.0, 154.0, 0.0);
|
||
|
+2: // 6
|
||
|
posTime(2, 4, -12.0, 154.0, 0.0);
|
||
|
|
||
|
interrupt[20]:
|
||
|
posTime(4, 4, -8.0, 154.0, 0.0);
|
||
|
alphaTime(5, 4, 255);
|
||
|
loop {
|
||
|
colorTime(40, 9, 255, 128, 128);
|
||
|
+40: // 46
|
||
|
colorTime(40, 9, 255, 255, 255);
|
||
|
+40: // 86
|
||
|
}
|
||
|
stop();
|
||
|
|
||
|
interrupt[-1]:
|
||
|
interrupt[3]:
|
||
|
posTime(5, 4, -8.0, 154.0, 0.0);
|
||
|
alphaTime(5, 4, 255);
|
||
|
colorTime(5, 9, 64, 64, 64);
|
||
|
stop();
|
||
|
|
||
|
interrupt[6]:
|
||
|
colorTime(1, 0, 64, 64, 64);
|
||
|
+2: // 88
|
||
|
color(255, 255, 255);
|
||
|
+2: // 90
|
||
|
color(64, 64, 64);
|
||
|
+2: // 92
|
||
|
color(255, 255, 255);
|
||
|
+2: // 94
|
||
|
color(64, 64, 64);
|
||
|
+2: // 96
|
||
|
color(255, 255, 255);
|
||
|
+2: // 98
|
||
|
color(64, 64, 64);
|
||
|
+2: // 100
|
||
|
color(255, 255, 255);
|
||
|
+2: // 102
|
||
|
color(64, 64, 64);
|
||
|
+2: // 104
|
||
|
color(255, 255, 255);
|
||
|
+2: // 106
|
||
|
color(64, 64, 64);
|
||
|
+2: // 108
|
||
|
color(255, 255, 255);
|
||
|
+2: // 110
|
||
|
color(64, 64, 64);
|
||
|
+2: // 112
|
||
|
color(255, 255, 255);
|
||
|
+2: // 114
|
||
|
color(64, 64, 64);
|
||
|
+2: // 116
|
||
|
color(255, 255, 255);
|
||
|
posTime(10, 4, 24.0, 160.0, 0.0);
|
||
|
+10: // 126
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
posTime(10, 4, 24.0, 154.0, 0.0);
|
||
|
alphaTime(10, 0, 0);
|
||
|
+10: // 136
|
||
|
delete();
|
||
|
|
||
|
interrupt[14]:
|
||
|
interrupt[15]:
|
||
|
interrupt[16]:
|
||
|
alphaTime(10, 0, 64);
|
||
|
+10: // 146
|
||
|
stop();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 81 script81 {
|
||
|
sprite(sprite66);
|
||
|
ins_85(1);
|
||
|
randMode(1);
|
||
|
pos(24.0, 64.0, 0.0);
|
||
|
anchor(1, 1);
|
||
|
layer(23);
|
||
|
alpha(0);
|
||
|
color(64, 64, 64);
|
||
|
posTime(8, 4, -8.0, 64.0, 0.0);
|
||
|
stop();
|
||
|
|
||
|
interrupt[7]:
|
||
|
color(255, 192, 192);
|
||
|
alphaTime(5, 4, 255);
|
||
|
posTime(2, 4, -12.0, 64.0, 0.0);
|
||
|
+2: // 2
|
||
|
posTime(2, 4, -8.0, 64.0, 0.0);
|
||
|
+2: // 4
|
||
|
posTime(2, 4, -15.0, 64.0, 0.0);
|
||
|
+2: // 6
|
||
|
posTime(2, 4, -12.0, 64.0, 0.0);
|
||
|
|
||
|
interrupt[17]:
|
||
|
posTime(4, 4, -8.0, 64.0, 0.0);
|
||
|
alphaTime(5, 4, 255);
|
||
|
loop {
|
||
|
colorTime(40, 9, 255, 128, 128);
|
||
|
+40: // 46
|
||
|
colorTime(40, 9, 255, 255, 255);
|
||
|
+40: // 86
|
||
|
}
|
||
|
stop();
|
||
|
|
||
|
interrupt[-1]:
|
||
|
interrupt[3]:
|
||
|
posTime(5, 4, -8.0, 64.0, 0.0);
|
||
|
alphaTime(5, 4, 255);
|
||
|
colorTime(5, 9, 64, 64, 64);
|
||
|
stop();
|
||
|
|
||
|
interrupt[6]:
|
||
|
colorTime(1, 0, 64, 64, 64);
|
||
|
+2: // 88
|
||
|
color(255, 255, 255);
|
||
|
+2: // 90
|
||
|
color(64, 64, 64);
|
||
|
+2: // 92
|
||
|
color(255, 255, 255);
|
||
|
+2: // 94
|
||
|
color(64, 64, 64);
|
||
|
+2: // 96
|
||
|
color(255, 255, 255);
|
||
|
+2: // 98
|
||
|
color(64, 64, 64);
|
||
|
+2: // 100
|
||
|
color(255, 255, 255);
|
||
|
+2: // 102
|
||
|
color(64, 64, 64);
|
||
|
+2: // 104
|
||
|
color(255, 255, 255);
|
||
|
+2: // 106
|
||
|
color(64, 64, 64);
|
||
|
+2: // 108
|
||
|
color(255, 255, 255);
|
||
|
+2: // 110
|
||
|
color(64, 64, 64);
|
||
|
+2: // 112
|
||
|
color(255, 255, 255);
|
||
|
+2: // 114
|
||
|
color(64, 64, 64);
|
||
|
+2: // 116
|
||
|
color(255, 255, 255);
|
||
|
posTime(10, 4, 24.0, 160.0, 0.0);
|
||
|
+10: // 126
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
posTime(10, 4, 24.0, 64.0, 0.0);
|
||
|
alphaTime(10, 0, 0);
|
||
|
+10: // 136
|
||
|
delete();
|
||
|
|
||
|
interrupt[14]:
|
||
|
interrupt[15]:
|
||
|
interrupt[16]:
|
||
|
alphaTime(10, 0, 64);
|
||
|
+10: // 146
|
||
|
stop();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 82 script82 {
|
||
|
sprite(sprite67);
|
||
|
ins_85(1);
|
||
|
randMode(1);
|
||
|
pos(24.0, 99.0, 0.0);
|
||
|
anchor(1, 1);
|
||
|
layer(23);
|
||
|
alpha(0);
|
||
|
color(64, 64, 64);
|
||
|
posTime(8, 4, -8.0, 99.0, 0.0);
|
||
|
stop();
|
||
|
|
||
|
interrupt[8]:
|
||
|
color(255, 192, 192);
|
||
|
alphaTime(5, 4, 255);
|
||
|
posTime(2, 4, -12.0, 99.0, 0.0);
|
||
|
+2: // 2
|
||
|
posTime(2, 4, -8.0, 99.0, 0.0);
|
||
|
+2: // 4
|
||
|
posTime(2, 4, -15.0, 99.0, 0.0);
|
||
|
+2: // 6
|
||
|
posTime(2, 4, -12.0, 99.0, 0.0);
|
||
|
|
||
|
interrupt[18]:
|
||
|
posTime(4, 4, -8.0, 99.0, 0.0);
|
||
|
alphaTime(5, 4, 255);
|
||
|
loop {
|
||
|
colorTime(40, 9, 255, 128, 128);
|
||
|
+40: // 46
|
||
|
colorTime(40, 9, 255, 255, 255);
|
||
|
+40: // 86
|
||
|
}
|
||
|
stop();
|
||
|
|
||
|
interrupt[-1]:
|
||
|
interrupt[3]:
|
||
|
posTime(5, 4, -8.0, 99.0, 0.0);
|
||
|
alphaTime(5, 4, 255);
|
||
|
colorTime(5, 9, 64, 64, 64);
|
||
|
stop();
|
||
|
|
||
|
interrupt[6]:
|
||
|
colorTime(1, 0, 64, 64, 64);
|
||
|
+2: // 88
|
||
|
color(255, 255, 255);
|
||
|
+2: // 90
|
||
|
color(64, 64, 64);
|
||
|
+2: // 92
|
||
|
color(255, 255, 255);
|
||
|
+2: // 94
|
||
|
color(64, 64, 64);
|
||
|
+2: // 96
|
||
|
color(255, 255, 255);
|
||
|
+2: // 98
|
||
|
color(64, 64, 64);
|
||
|
+2: // 100
|
||
|
color(255, 255, 255);
|
||
|
+2: // 102
|
||
|
color(64, 64, 64);
|
||
|
+2: // 104
|
||
|
color(255, 255, 255);
|
||
|
+2: // 106
|
||
|
color(64, 64, 64);
|
||
|
+2: // 108
|
||
|
color(255, 255, 255);
|
||
|
+2: // 110
|
||
|
color(64, 64, 64);
|
||
|
+2: // 112
|
||
|
color(255, 255, 255);
|
||
|
+2: // 114
|
||
|
color(64, 64, 64);
|
||
|
+2: // 116
|
||
|
color(255, 255, 255);
|
||
|
posTime(10, 4, 24.0, 160.0, 0.0);
|
||
|
+10: // 126
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
posTime(10, 4, 24.0, 99.0, 0.0);
|
||
|
alphaTime(10, 0, 0);
|
||
|
+10: // 136
|
||
|
delete();
|
||
|
|
||
|
interrupt[14]:
|
||
|
interrupt[15]:
|
||
|
interrupt[16]:
|
||
|
alphaTime(10, 0, 64);
|
||
|
+10: // 146
|
||
|
stop();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 83 script83 {
|
||
|
sprite(sprite74);
|
||
|
ins_85(1);
|
||
|
randMode(1);
|
||
|
pos(24.0, 134.0, 0.0);
|
||
|
anchor(1, 1);
|
||
|
layer(23);
|
||
|
alpha(0);
|
||
|
color(64, 64, 64);
|
||
|
posTime(8, 4, -8.0, 134.0, 0.0);
|
||
|
stop();
|
||
|
|
||
|
interrupt[10]:
|
||
|
color(255, 192, 192);
|
||
|
alphaTime(5, 4, 255);
|
||
|
posTime(2, 4, -12.0, 134.0, 0.0);
|
||
|
+2: // 2
|
||
|
posTime(2, 4, -8.0, 134.0, 0.0);
|
||
|
+2: // 4
|
||
|
posTime(2, 4, -15.0, 134.0, 0.0);
|
||
|
+2: // 6
|
||
|
posTime(2, 4, -12.0, 134.0, 0.0);
|
||
|
|
||
|
interrupt[20]:
|
||
|
posTime(4, 4, -8.0, 134.0, 0.0);
|
||
|
alphaTime(5, 4, 255);
|
||
|
loop {
|
||
|
colorTime(40, 9, 255, 128, 128);
|
||
|
+40: // 46
|
||
|
colorTime(40, 9, 255, 255, 255);
|
||
|
+40: // 86
|
||
|
}
|
||
|
stop();
|
||
|
|
||
|
interrupt[-1]:
|
||
|
interrupt[3]:
|
||
|
posTime(5, 4, -8.0, 134.0, 0.0);
|
||
|
alphaTime(5, 4, 255);
|
||
|
colorTime(5, 9, 64, 64, 64);
|
||
|
stop();
|
||
|
|
||
|
interrupt[6]:
|
||
|
colorTime(1, 0, 64, 64, 64);
|
||
|
+2: // 88
|
||
|
color(255, 255, 255);
|
||
|
+2: // 90
|
||
|
color(64, 64, 64);
|
||
|
+2: // 92
|
||
|
color(255, 255, 255);
|
||
|
+2: // 94
|
||
|
color(64, 64, 64);
|
||
|
+2: // 96
|
||
|
color(255, 255, 255);
|
||
|
+2: // 98
|
||
|
color(64, 64, 64);
|
||
|
+2: // 100
|
||
|
color(255, 255, 255);
|
||
|
+2: // 102
|
||
|
color(64, 64, 64);
|
||
|
+2: // 104
|
||
|
color(255, 255, 255);
|
||
|
+2: // 106
|
||
|
color(64, 64, 64);
|
||
|
+2: // 108
|
||
|
color(255, 255, 255);
|
||
|
+2: // 110
|
||
|
color(64, 64, 64);
|
||
|
+2: // 112
|
||
|
color(255, 255, 255);
|
||
|
+2: // 114
|
||
|
color(64, 64, 64);
|
||
|
+2: // 116
|
||
|
color(255, 255, 255);
|
||
|
posTime(10, 4, 24.0, 160.0, 0.0);
|
||
|
+10: // 126
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
posTime(10, 4, 24.0, 134.0, 0.0);
|
||
|
alphaTime(10, 0, 0);
|
||
|
+10: // 136
|
||
|
delete();
|
||
|
|
||
|
interrupt[14]:
|
||
|
interrupt[15]:
|
||
|
interrupt[16]:
|
||
|
alphaTime(10, 0, 64);
|
||
|
+10: // 146
|
||
|
stop();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 84 script84 {
|
||
|
sprite(sprite67);
|
||
|
ins_85(1);
|
||
|
randMode(1);
|
||
|
pos(24.0, 80.0, 0.0);
|
||
|
anchor(1, 1);
|
||
|
layer(23);
|
||
|
alpha(0);
|
||
|
color(64, 64, 64);
|
||
|
posTime(8, 4, -8.0, 80.0, 0.0);
|
||
|
stop();
|
||
|
|
||
|
interrupt[8]:
|
||
|
color(255, 192, 192);
|
||
|
alphaTime(5, 4, 255);
|
||
|
posTime(2, 4, -12.0, 80.0, 0.0);
|
||
|
+2: // 2
|
||
|
posTime(2, 4, -8.0, 80.0, 0.0);
|
||
|
+2: // 4
|
||
|
posTime(2, 4, -15.0, 80.0, 0.0);
|
||
|
+2: // 6
|
||
|
posTime(2, 4, -12.0, 80.0, 0.0);
|
||
|
|
||
|
interrupt[18]:
|
||
|
posTime(4, 4, -8.0, 80.0, 0.0);
|
||
|
alphaTime(5, 4, 255);
|
||
|
loop {
|
||
|
colorTime(40, 9, 255, 128, 128);
|
||
|
+40: // 46
|
||
|
colorTime(40, 9, 255, 255, 255);
|
||
|
+40: // 86
|
||
|
}
|
||
|
stop();
|
||
|
|
||
|
interrupt[-1]:
|
||
|
interrupt[3]:
|
||
|
posTime(5, 4, -8.0, 80.0, 0.0);
|
||
|
alphaTime(5, 4, 255);
|
||
|
colorTime(5, 9, 64, 64, 64);
|
||
|
stop();
|
||
|
|
||
|
interrupt[6]:
|
||
|
colorTime(1, 0, 64, 64, 64);
|
||
|
+2: // 88
|
||
|
color(255, 255, 255);
|
||
|
+2: // 90
|
||
|
color(64, 64, 64);
|
||
|
+2: // 92
|
||
|
color(255, 255, 255);
|
||
|
+2: // 94
|
||
|
color(64, 64, 64);
|
||
|
+2: // 96
|
||
|
color(255, 255, 255);
|
||
|
+2: // 98
|
||
|
color(64, 64, 64);
|
||
|
+2: // 100
|
||
|
color(255, 255, 255);
|
||
|
+2: // 102
|
||
|
color(64, 64, 64);
|
||
|
+2: // 104
|
||
|
color(255, 255, 255);
|
||
|
+2: // 106
|
||
|
color(64, 64, 64);
|
||
|
+2: // 108
|
||
|
color(255, 255, 255);
|
||
|
+2: // 110
|
||
|
color(64, 64, 64);
|
||
|
+2: // 112
|
||
|
color(255, 255, 255);
|
||
|
+2: // 114
|
||
|
color(64, 64, 64);
|
||
|
+2: // 116
|
||
|
color(255, 255, 255);
|
||
|
posTime(10, 4, 24.0, 160.0, 0.0);
|
||
|
+10: // 126
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
posTime(10, 4, 24.0, 80.0, 0.0);
|
||
|
alphaTime(10, 0, 0);
|
||
|
+10: // 136
|
||
|
delete();
|
||
|
|
||
|
interrupt[14]:
|
||
|
interrupt[15]:
|
||
|
interrupt[16]:
|
||
|
alphaTime(10, 0, 64);
|
||
|
+10: // 146
|
||
|
stop();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 85 script85 {
|
||
|
sprite(sprite74);
|
||
|
ins_85(1);
|
||
|
randMode(1);
|
||
|
pos(24.0, 130.0, 0.0);
|
||
|
anchor(1, 1);
|
||
|
layer(23);
|
||
|
alpha(0);
|
||
|
color(64, 64, 64);
|
||
|
posTime(8, 4, -8.0, 130.0, 0.0);
|
||
|
stop();
|
||
|
|
||
|
interrupt[10]:
|
||
|
color(255, 192, 192);
|
||
|
alphaTime(5, 4, 255);
|
||
|
posTime(2, 4, -12.0, 130.0, 0.0);
|
||
|
+2: // 2
|
||
|
posTime(2, 4, -8.0, 130.0, 0.0);
|
||
|
+2: // 4
|
||
|
posTime(2, 4, -15.0, 130.0, 0.0);
|
||
|
+2: // 6
|
||
|
posTime(2, 4, -12.0, 130.0, 0.0);
|
||
|
|
||
|
interrupt[20]:
|
||
|
posTime(4, 4, -8.0, 130.0, 0.0);
|
||
|
alphaTime(5, 4, 255);
|
||
|
loop {
|
||
|
colorTime(40, 9, 255, 128, 128);
|
||
|
+40: // 46
|
||
|
colorTime(40, 9, 255, 255, 255);
|
||
|
+40: // 86
|
||
|
}
|
||
|
stop();
|
||
|
|
||
|
interrupt[-1]:
|
||
|
interrupt[3]:
|
||
|
posTime(5, 4, -8.0, 130.0, 0.0);
|
||
|
alphaTime(5, 4, 255);
|
||
|
colorTime(5, 9, 64, 64, 64);
|
||
|
stop();
|
||
|
|
||
|
interrupt[6]:
|
||
|
colorTime(1, 0, 64, 64, 64);
|
||
|
+2: // 88
|
||
|
color(255, 255, 255);
|
||
|
+2: // 90
|
||
|
color(64, 64, 64);
|
||
|
+2: // 92
|
||
|
color(255, 255, 255);
|
||
|
+2: // 94
|
||
|
color(64, 64, 64);
|
||
|
+2: // 96
|
||
|
color(255, 255, 255);
|
||
|
+2: // 98
|
||
|
color(64, 64, 64);
|
||
|
+2: // 100
|
||
|
color(255, 255, 255);
|
||
|
+2: // 102
|
||
|
color(64, 64, 64);
|
||
|
+2: // 104
|
||
|
color(255, 255, 255);
|
||
|
+2: // 106
|
||
|
color(64, 64, 64);
|
||
|
+2: // 108
|
||
|
color(255, 255, 255);
|
||
|
+2: // 110
|
||
|
color(64, 64, 64);
|
||
|
+2: // 112
|
||
|
color(255, 255, 255);
|
||
|
+2: // 114
|
||
|
color(64, 64, 64);
|
||
|
+2: // 116
|
||
|
color(255, 255, 255);
|
||
|
posTime(10, 4, 24.0, 160.0, 0.0);
|
||
|
+10: // 126
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
posTime(10, 4, 24.0, 130.0, 0.0);
|
||
|
alphaTime(10, 0, 0);
|
||
|
+10: // 136
|
||
|
delete();
|
||
|
|
||
|
interrupt[14]:
|
||
|
interrupt[15]:
|
||
|
interrupt[16]:
|
||
|
alphaTime(10, 0, 64);
|
||
|
+10: // 146
|
||
|
stop();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 86 script86 {
|
||
|
sprite(sprite72);
|
||
|
ins_85(1);
|
||
|
randMode(1);
|
||
|
pos(160.0, 48.0, 0.0);
|
||
|
alpha(0);
|
||
|
alphaTime(8, 4, 255);
|
||
|
posTime(8, 4, 160.0, 60.0, 0.0);
|
||
|
anchor(1, 1);
|
||
|
layer(23);
|
||
|
stop();
|
||
|
|
||
|
interrupt[7]:
|
||
|
interrupt[8]:
|
||
|
interrupt[9]:
|
||
|
interrupt[10]:
|
||
|
interrupt[1]:
|
||
|
posTime(8, 4, 160.0, 48.0, 0.0);
|
||
|
alphaTime(8, 0, 0);
|
||
|
+8: // 8
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 87 script87 {
|
||
|
sprite(sprite68);
|
||
|
ins_85(1);
|
||
|
randMode(1);
|
||
|
pos(216.0, 98.0, 0.0);
|
||
|
anchor(1, 1);
|
||
|
layer(23);
|
||
|
alpha(0);
|
||
|
color(64, 64, 64);
|
||
|
posTime(8, 4, 184.0, 98.0, 0.0);
|
||
|
stop();
|
||
|
|
||
|
interrupt[15]:
|
||
|
color(255, 192, 192);
|
||
|
alphaTime(5, 4, 255);
|
||
|
posTime(2, 4, 180.0, 98.0, 0.0);
|
||
|
+2: // 2
|
||
|
posTime(2, 4, 184.0, 98.0, 0.0);
|
||
|
+2: // 4
|
||
|
posTime(2, 4, 177.0, 98.0, 0.0);
|
||
|
+2: // 6
|
||
|
posTime(2, 4, 180.0, 98.0, 0.0);
|
||
|
|
||
|
interrupt[25]:
|
||
|
posTime(4, 4, 184.0, 98.0, 0.0);
|
||
|
alphaTime(5, 4, 255);
|
||
|
loop {
|
||
|
colorTime(40, 9, 255, 128, 128);
|
||
|
+40: // 46
|
||
|
colorTime(40, 9, 255, 255, 255);
|
||
|
+40: // 86
|
||
|
}
|
||
|
stop();
|
||
|
|
||
|
interrupt[-1]:
|
||
|
interrupt[3]:
|
||
|
posTime(5, 4, 184.0, 98.0, 0.0);
|
||
|
alphaTime(5, 4, 255);
|
||
|
colorTime(5, 9, 64, 64, 64);
|
||
|
stop();
|
||
|
|
||
|
interrupt[6]:
|
||
|
colorTime(1, 0, 64, 64, 64);
|
||
|
+2: // 88
|
||
|
color(255, 255, 255);
|
||
|
+2: // 90
|
||
|
color(64, 64, 64);
|
||
|
+2: // 92
|
||
|
color(255, 255, 255);
|
||
|
+2: // 94
|
||
|
color(64, 64, 64);
|
||
|
+2: // 96
|
||
|
color(255, 255, 255);
|
||
|
+2: // 98
|
||
|
color(64, 64, 64);
|
||
|
+2: // 100
|
||
|
color(255, 255, 255);
|
||
|
+2: // 102
|
||
|
color(64, 64, 64);
|
||
|
+2: // 104
|
||
|
color(255, 255, 255);
|
||
|
+2: // 106
|
||
|
color(64, 64, 64);
|
||
|
+2: // 108
|
||
|
color(255, 255, 255);
|
||
|
+2: // 110
|
||
|
color(64, 64, 64);
|
||
|
+2: // 112
|
||
|
color(255, 255, 255);
|
||
|
+2: // 114
|
||
|
color(64, 64, 64);
|
||
|
+2: // 116
|
||
|
color(255, 255, 255);
|
||
|
posTime(10, 4, 216.0, 160.0, 0.0);
|
||
|
+10: // 126
|
||
|
stop();
|
||
|
|
||
|
interrupt[7]:
|
||
|
interrupt[8]:
|
||
|
interrupt[9]:
|
||
|
interrupt[10]:
|
||
|
interrupt[1]:
|
||
|
posTime(10, 4, 216.0, 98.0, 0.0);
|
||
|
alphaTime(10, 0, 0);
|
||
|
+10: // 136
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 88 script88 {
|
||
|
sprite(sprite70);
|
||
|
ins_85(1);
|
||
|
randMode(1);
|
||
|
pos(216.0, 128.0, 0.0);
|
||
|
anchor(1, 1);
|
||
|
layer(23);
|
||
|
alpha(0);
|
||
|
color(64, 64, 64);
|
||
|
posTime(8, 4, 184.0, 128.0, 0.0);
|
||
|
stop();
|
||
|
|
||
|
interrupt[16]:
|
||
|
color(255, 192, 192);
|
||
|
alphaTime(5, 4, 255);
|
||
|
posTime(2, 4, 180.0, 128.0, 0.0);
|
||
|
+2: // 2
|
||
|
posTime(2, 4, 184.0, 128.0, 0.0);
|
||
|
+2: // 4
|
||
|
posTime(2, 4, 177.0, 128.0, 0.0);
|
||
|
+2: // 6
|
||
|
posTime(2, 4, 180.0, 128.0, 0.0);
|
||
|
|
||
|
interrupt[26]:
|
||
|
posTime(4, 4, 184.0, 128.0, 0.0);
|
||
|
alphaTime(5, 4, 255);
|
||
|
loop {
|
||
|
colorTime(40, 9, 255, 128, 128);
|
||
|
+40: // 46
|
||
|
colorTime(40, 9, 255, 255, 255);
|
||
|
+40: // 86
|
||
|
}
|
||
|
stop();
|
||
|
|
||
|
interrupt[-1]:
|
||
|
interrupt[3]:
|
||
|
posTime(5, 4, 184.0, 128.0, 0.0);
|
||
|
alphaTime(5, 4, 255);
|
||
|
colorTime(5, 9, 64, 64, 64);
|
||
|
stop();
|
||
|
|
||
|
interrupt[6]:
|
||
|
colorTime(1, 0, 64, 64, 64);
|
||
|
+2: // 88
|
||
|
color(255, 255, 255);
|
||
|
+2: // 90
|
||
|
color(64, 64, 64);
|
||
|
+2: // 92
|
||
|
color(255, 255, 255);
|
||
|
+2: // 94
|
||
|
color(64, 64, 64);
|
||
|
+2: // 96
|
||
|
color(255, 255, 255);
|
||
|
+2: // 98
|
||
|
color(64, 64, 64);
|
||
|
+2: // 100
|
||
|
color(255, 255, 255);
|
||
|
+2: // 102
|
||
|
color(64, 64, 64);
|
||
|
+2: // 104
|
||
|
color(255, 255, 255);
|
||
|
+2: // 106
|
||
|
color(64, 64, 64);
|
||
|
+2: // 108
|
||
|
color(255, 255, 255);
|
||
|
+2: // 110
|
||
|
color(64, 64, 64);
|
||
|
+2: // 112
|
||
|
color(255, 255, 255);
|
||
|
+2: // 114
|
||
|
color(64, 64, 64);
|
||
|
+2: // 116
|
||
|
color(255, 255, 255);
|
||
|
posTime(10, 4, 216.0, 160.0, 0.0);
|
||
|
+10: // 126
|
||
|
stop();
|
||
|
|
||
|
interrupt[7]:
|
||
|
interrupt[8]:
|
||
|
interrupt[9]:
|
||
|
interrupt[10]:
|
||
|
interrupt[1]:
|
||
|
posTime(10, 4, 216.0, 128.0, 0.0);
|
||
|
alphaTime(10, 0, 0);
|
||
|
+10: // 136
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 89 script89 {
|
||
|
layer(23);
|
||
|
alpha(0);
|
||
|
pos(80.0, 208.0, 0.0);
|
||
|
scriptNewUI(script74);
|
||
|
scriptNewUI(script75);
|
||
|
scriptNewUI(script77);
|
||
|
scriptNewUI(script78);
|
||
|
scriptNewUI(script79);
|
||
|
scriptNewUI(script80);
|
||
|
stop();
|
||
|
|
||
|
interrupt[14]:
|
||
|
scriptNewUI(script86);
|
||
|
scriptNewUI(script87);
|
||
|
scriptNewUI(script88);
|
||
|
stop();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 90 script90 {
|
||
|
layer(23);
|
||
|
alpha(0);
|
||
|
pos(80.0, 208.0, 0.0);
|
||
|
scriptNewUI(script74);
|
||
|
scriptNewUI(script75);
|
||
|
scriptNewUI(script81);
|
||
|
scriptNewUI(script82);
|
||
|
scriptNewUI(script83);
|
||
|
stop();
|
||
|
|
||
|
interrupt[14]:
|
||
|
scriptNewUI(script86);
|
||
|
scriptNewUI(script87);
|
||
|
scriptNewUI(script88);
|
||
|
stop();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 91 script91 {
|
||
|
layer(23);
|
||
|
alpha(0);
|
||
|
pos(80.0, 208.0, 0.0);
|
||
|
scriptNewUI(script74);
|
||
|
scriptNewUI(script76);
|
||
|
scriptNewUI(script84);
|
||
|
scriptNewUI(script85);
|
||
|
stop();
|
||
|
|
||
|
interrupt[14]:
|
||
|
scriptNewUI(script86);
|
||
|
scriptNewUI(script87);
|
||
|
scriptNewUI(script88);
|
||
|
stop();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 92 script92 {
|
||
|
sprite(sprite62);
|
||
|
ins_85(1);
|
||
|
randMode(1);
|
||
|
pos(-24.0, 0.0, 0.0);
|
||
|
posTime(8, 4, 0.0, 0.0, 0.0);
|
||
|
anchor(0, 1);
|
||
|
layer(21);
|
||
|
color(255, 32, 32);
|
||
|
alphaTime(10, 0, 192);
|
||
|
stop();
|
||
|
|
||
|
interrupt[14]:
|
||
|
layer(23);
|
||
|
posTime(8, 4, 192.0, 0.0, 0.0);
|
||
|
colorTime(8, 4, 255, 32, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[7]:
|
||
|
interrupt[8]:
|
||
|
interrupt[9]:
|
||
|
interrupt[10]:
|
||
|
alphaTime(10, 0, 192);
|
||
|
posTime(8, 4, 0.0, 0.0, 0.0);
|
||
|
color(255, 32, 32);
|
||
|
caseReturn();
|
||
|
|
||
|
interrupt[1]:
|
||
|
posTime(8, 4, -24.0, 0.0, 0.0);
|
||
|
alphaTime(8, 0, 0);
|
||
|
+8: // 8
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 93 script93 {
|
||
|
sprite(sprite64);
|
||
|
ins_85(1);
|
||
|
randMode(1);
|
||
|
pos(224.0, 224.0, 0.0);
|
||
|
anchor(0, 1);
|
||
|
layer(23);
|
||
|
alpha(0);
|
||
|
alphaTime(8, 4, 255);
|
||
|
pos(0.0, 0.0, 0.0);
|
||
|
posTime(8, 4, 0.0, 12.0, 0.0);
|
||
|
color(255, 255, 255);
|
||
|
|
||
|
interrupt[2]:
|
||
|
posTime(8, 4, 0.0, 12.0, 0.0);
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
posTime(8, 4, 0.0, 0.0, 0.0);
|
||
|
alphaTime(8, 0, 0);
|
||
|
+10: // 10
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 94 script94 {
|
||
|
sprite(sprite75);
|
||
|
ins_85(1);
|
||
|
randMode(1);
|
||
|
pos(24.0, 64.0, 0.0);
|
||
|
anchor(1, 1);
|
||
|
layer(23);
|
||
|
alpha(0);
|
||
|
color(64, 64, 64);
|
||
|
posTime(8, 4, -8.0, 64.0, 0.0);
|
||
|
stop();
|
||
|
|
||
|
interrupt[7]:
|
||
|
color(255, 192, 192);
|
||
|
alphaTime(5, 4, 255);
|
||
|
posTime(2, 4, -12.0, 64.0, 0.0);
|
||
|
+2: // 2
|
||
|
posTime(2, 4, -8.0, 64.0, 0.0);
|
||
|
+2: // 4
|
||
|
posTime(2, 4, -15.0, 64.0, 0.0);
|
||
|
+2: // 6
|
||
|
posTime(2, 4, -12.0, 64.0, 0.0);
|
||
|
|
||
|
interrupt[17]:
|
||
|
posTime(4, 4, -8.0, 64.0, 0.0);
|
||
|
alphaTime(5, 4, 255);
|
||
|
loop {
|
||
|
colorTime(40, 9, 255, 128, 128);
|
||
|
+40: // 46
|
||
|
colorTime(40, 9, 255, 255, 255);
|
||
|
+40: // 86
|
||
|
}
|
||
|
stop();
|
||
|
|
||
|
interrupt[-1]:
|
||
|
interrupt[3]:
|
||
|
posTime(5, 4, -8.0, 64.0, 0.0);
|
||
|
alphaTime(5, 4, 255);
|
||
|
colorTime(5, 9, 64, 64, 64);
|
||
|
stop();
|
||
|
|
||
|
interrupt[6]:
|
||
|
colorTime(1, 0, 64, 64, 64);
|
||
|
+2: // 88
|
||
|
color(255, 255, 255);
|
||
|
+2: // 90
|
||
|
color(64, 64, 64);
|
||
|
+2: // 92
|
||
|
color(255, 255, 255);
|
||
|
+2: // 94
|
||
|
color(64, 64, 64);
|
||
|
+2: // 96
|
||
|
color(255, 255, 255);
|
||
|
+2: // 98
|
||
|
color(64, 64, 64);
|
||
|
+2: // 100
|
||
|
color(255, 255, 255);
|
||
|
+2: // 102
|
||
|
color(64, 64, 64);
|
||
|
+2: // 104
|
||
|
color(255, 255, 255);
|
||
|
+2: // 106
|
||
|
color(64, 64, 64);
|
||
|
+2: // 108
|
||
|
color(255, 255, 255);
|
||
|
+2: // 110
|
||
|
color(64, 64, 64);
|
||
|
+2: // 112
|
||
|
color(255, 255, 255);
|
||
|
+2: // 114
|
||
|
color(64, 64, 64);
|
||
|
+2: // 116
|
||
|
color(255, 255, 255);
|
||
|
posTime(10, 4, 24.0, 160.0, 0.0);
|
||
|
+10: // 126
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
posTime(10, 4, 24.0, 64.0, 0.0);
|
||
|
alphaTime(10, 0, 0);
|
||
|
+10: // 136
|
||
|
delete();
|
||
|
|
||
|
interrupt[14]:
|
||
|
interrupt[15]:
|
||
|
interrupt[16]:
|
||
|
alphaTime(10, 0, 64);
|
||
|
+10: // 146
|
||
|
stop();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 95 script95 {
|
||
|
sprite(sprite67);
|
||
|
ins_85(1);
|
||
|
randMode(1);
|
||
|
pos(24.0, 94.0, 0.0);
|
||
|
anchor(1, 1);
|
||
|
layer(23);
|
||
|
alpha(0);
|
||
|
color(64, 64, 64);
|
||
|
posTime(8, 4, -8.0, 94.0, 0.0);
|
||
|
stop();
|
||
|
|
||
|
interrupt[8]:
|
||
|
color(255, 192, 192);
|
||
|
alphaTime(5, 4, 255);
|
||
|
posTime(2, 4, -12.0, 94.0, 0.0);
|
||
|
+2: // 2
|
||
|
posTime(2, 4, -8.0, 94.0, 0.0);
|
||
|
+2: // 4
|
||
|
posTime(2, 4, -15.0, 94.0, 0.0);
|
||
|
+2: // 6
|
||
|
posTime(2, 4, -12.0, 94.0, 0.0);
|
||
|
|
||
|
interrupt[18]:
|
||
|
posTime(4, 4, -8.0, 94.0, 0.0);
|
||
|
alphaTime(5, 4, 255);
|
||
|
loop {
|
||
|
colorTime(40, 9, 255, 128, 128);
|
||
|
+40: // 46
|
||
|
colorTime(40, 9, 255, 255, 255);
|
||
|
+40: // 86
|
||
|
}
|
||
|
stop();
|
||
|
|
||
|
interrupt[-1]:
|
||
|
interrupt[3]:
|
||
|
posTime(5, 4, -8.0, 94.0, 0.0);
|
||
|
alphaTime(5, 4, 255);
|
||
|
colorTime(5, 9, 64, 64, 64);
|
||
|
stop();
|
||
|
|
||
|
interrupt[6]:
|
||
|
colorTime(1, 0, 64, 64, 64);
|
||
|
+2: // 88
|
||
|
color(255, 255, 255);
|
||
|
+2: // 90
|
||
|
color(64, 64, 64);
|
||
|
+2: // 92
|
||
|
color(255, 255, 255);
|
||
|
+2: // 94
|
||
|
color(64, 64, 64);
|
||
|
+2: // 96
|
||
|
color(255, 255, 255);
|
||
|
+2: // 98
|
||
|
color(64, 64, 64);
|
||
|
+2: // 100
|
||
|
color(255, 255, 255);
|
||
|
+2: // 102
|
||
|
color(64, 64, 64);
|
||
|
+2: // 104
|
||
|
color(255, 255, 255);
|
||
|
+2: // 106
|
||
|
color(64, 64, 64);
|
||
|
+2: // 108
|
||
|
color(255, 255, 255);
|
||
|
+2: // 110
|
||
|
color(64, 64, 64);
|
||
|
+2: // 112
|
||
|
color(255, 255, 255);
|
||
|
+2: // 114
|
||
|
color(64, 64, 64);
|
||
|
+2: // 116
|
||
|
color(255, 255, 255);
|
||
|
posTime(10, 4, 24.0, 160.0, 0.0);
|
||
|
+10: // 126
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
posTime(10, 4, 24.0, 94.0, 0.0);
|
||
|
alphaTime(10, 0, 0);
|
||
|
+10: // 136
|
||
|
delete();
|
||
|
|
||
|
interrupt[14]:
|
||
|
interrupt[15]:
|
||
|
interrupt[16]:
|
||
|
alphaTime(10, 0, 64);
|
||
|
+10: // 146
|
||
|
stop();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 96 script96 {
|
||
|
sprite(sprite73);
|
||
|
ins_85(1);
|
||
|
randMode(1);
|
||
|
pos(24.0, 124.0, 0.0);
|
||
|
anchor(1, 1);
|
||
|
layer(23);
|
||
|
alpha(0);
|
||
|
color(64, 64, 64);
|
||
|
posTime(8, 4, -8.0, 124.0, 0.0);
|
||
|
stop();
|
||
|
|
||
|
interrupt[9]:
|
||
|
color(255, 192, 192);
|
||
|
alphaTime(5, 4, 255);
|
||
|
posTime(2, 4, -12.0, 124.0, 0.0);
|
||
|
+2: // 2
|
||
|
posTime(2, 4, -8.0, 124.0, 0.0);
|
||
|
+2: // 4
|
||
|
posTime(2, 4, -15.0, 124.0, 0.0);
|
||
|
+2: // 6
|
||
|
posTime(2, 4, -12.0, 124.0, 0.0);
|
||
|
|
||
|
interrupt[19]:
|
||
|
posTime(4, 4, -8.0, 124.0, 0.0);
|
||
|
alphaTime(5, 4, 255);
|
||
|
loop {
|
||
|
colorTime(40, 9, 255, 128, 128);
|
||
|
+40: // 46
|
||
|
colorTime(40, 9, 255, 255, 255);
|
||
|
+40: // 86
|
||
|
}
|
||
|
stop();
|
||
|
|
||
|
interrupt[-1]:
|
||
|
interrupt[3]:
|
||
|
posTime(5, 4, -8.0, 124.0, 0.0);
|
||
|
alphaTime(5, 4, 255);
|
||
|
colorTime(5, 9, 64, 64, 64);
|
||
|
stop();
|
||
|
|
||
|
interrupt[6]:
|
||
|
colorTime(1, 0, 64, 64, 64);
|
||
|
+2: // 88
|
||
|
color(255, 255, 255);
|
||
|
+2: // 90
|
||
|
color(64, 64, 64);
|
||
|
+2: // 92
|
||
|
color(255, 255, 255);
|
||
|
+2: // 94
|
||
|
color(64, 64, 64);
|
||
|
+2: // 96
|
||
|
color(255, 255, 255);
|
||
|
+2: // 98
|
||
|
color(64, 64, 64);
|
||
|
+2: // 100
|
||
|
color(255, 255, 255);
|
||
|
+2: // 102
|
||
|
color(64, 64, 64);
|
||
|
+2: // 104
|
||
|
color(255, 255, 255);
|
||
|
+2: // 106
|
||
|
color(64, 64, 64);
|
||
|
+2: // 108
|
||
|
color(255, 255, 255);
|
||
|
+2: // 110
|
||
|
color(64, 64, 64);
|
||
|
+2: // 112
|
||
|
color(255, 255, 255);
|
||
|
+2: // 114
|
||
|
color(64, 64, 64);
|
||
|
+2: // 116
|
||
|
color(255, 255, 255);
|
||
|
posTime(10, 4, 24.0, 160.0, 0.0);
|
||
|
+10: // 126
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
posTime(10, 4, 24.0, 124.0, 0.0);
|
||
|
alphaTime(10, 0, 0);
|
||
|
+10: // 136
|
||
|
delete();
|
||
|
|
||
|
interrupt[14]:
|
||
|
interrupt[15]:
|
||
|
interrupt[16]:
|
||
|
alphaTime(10, 0, 64);
|
||
|
+10: // 146
|
||
|
stop();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 97 script97 {
|
||
|
sprite(sprite69);
|
||
|
ins_85(1);
|
||
|
randMode(1);
|
||
|
pos(24.0, 154.0, 0.0);
|
||
|
anchor(1, 1);
|
||
|
layer(23);
|
||
|
alpha(0);
|
||
|
color(64, 64, 64);
|
||
|
posTime(8, 4, -8.0, 154.0, 0.0);
|
||
|
stop();
|
||
|
|
||
|
interrupt[10]:
|
||
|
color(255, 192, 192);
|
||
|
alphaTime(5, 4, 255);
|
||
|
posTime(2, 4, -12.0, 154.0, 0.0);
|
||
|
+2: // 2
|
||
|
posTime(2, 4, -8.0, 154.0, 0.0);
|
||
|
+2: // 4
|
||
|
posTime(2, 4, -15.0, 154.0, 0.0);
|
||
|
+2: // 6
|
||
|
posTime(2, 4, -12.0, 154.0, 0.0);
|
||
|
|
||
|
interrupt[20]:
|
||
|
posTime(4, 4, -8.0, 154.0, 0.0);
|
||
|
alphaTime(5, 4, 255);
|
||
|
loop {
|
||
|
colorTime(40, 9, 255, 128, 128);
|
||
|
+40: // 46
|
||
|
colorTime(40, 9, 255, 255, 255);
|
||
|
+40: // 86
|
||
|
}
|
||
|
stop();
|
||
|
|
||
|
interrupt[-1]:
|
||
|
interrupt[3]:
|
||
|
posTime(5, 4, -8.0, 154.0, 0.0);
|
||
|
alphaTime(5, 4, 255);
|
||
|
colorTime(5, 9, 64, 64, 64);
|
||
|
stop();
|
||
|
|
||
|
interrupt[6]:
|
||
|
colorTime(1, 0, 64, 64, 64);
|
||
|
+2: // 88
|
||
|
color(255, 255, 255);
|
||
|
+2: // 90
|
||
|
color(64, 64, 64);
|
||
|
+2: // 92
|
||
|
color(255, 255, 255);
|
||
|
+2: // 94
|
||
|
color(64, 64, 64);
|
||
|
+2: // 96
|
||
|
color(255, 255, 255);
|
||
|
+2: // 98
|
||
|
color(64, 64, 64);
|
||
|
+2: // 100
|
||
|
color(255, 255, 255);
|
||
|
+2: // 102
|
||
|
color(64, 64, 64);
|
||
|
+2: // 104
|
||
|
color(255, 255, 255);
|
||
|
+2: // 106
|
||
|
color(64, 64, 64);
|
||
|
+2: // 108
|
||
|
color(255, 255, 255);
|
||
|
+2: // 110
|
||
|
color(64, 64, 64);
|
||
|
+2: // 112
|
||
|
color(255, 255, 255);
|
||
|
+2: // 114
|
||
|
color(64, 64, 64);
|
||
|
+2: // 116
|
||
|
color(255, 255, 255);
|
||
|
posTime(10, 4, 24.0, 160.0, 0.0);
|
||
|
+10: // 126
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
posTime(10, 4, 24.0, 154.0, 0.0);
|
||
|
alphaTime(10, 0, 0);
|
||
|
+10: // 136
|
||
|
delete();
|
||
|
|
||
|
interrupt[14]:
|
||
|
interrupt[15]:
|
||
|
interrupt[16]:
|
||
|
alphaTime(10, 0, 64);
|
||
|
+10: // 146
|
||
|
stop();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 98 script98 {
|
||
|
layer(23);
|
||
|
alpha(0);
|
||
|
pos(80.0, 208.0, 0.0);
|
||
|
scriptNewUI(script92);
|
||
|
scriptNewUI(script93);
|
||
|
|
||
|
interrupt[2]:
|
||
|
scriptNewUI(script94);
|
||
|
scriptNewUI(script96);
|
||
|
scriptNewUI(script95);
|
||
|
scriptNewUI(script97);
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
alphaTime(10, 0, 0);
|
||
|
+10: // 10
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 99 script99 {
|
||
|
layer(23);
|
||
|
alpha(0);
|
||
|
pos(80.0, 208.0, 0.0);
|
||
|
|
||
|
interrupt[2]:
|
||
|
scriptNewUI(script97);
|
||
|
scriptNewUI(script96);
|
||
|
scriptNewUI(script95);
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
alphaTime(10, 0, 0);
|
||
|
+10: // 10
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 100 script100 {
|
||
|
sprite(sprite67);
|
||
|
ins_85(1);
|
||
|
randMode(1);
|
||
|
pos(24.0, 64.0, 0.0);
|
||
|
anchor(1, 1);
|
||
|
layer(23);
|
||
|
alpha(0);
|
||
|
color(64, 64, 64);
|
||
|
posTime(8, 4, -8.0, 64.0, 0.0);
|
||
|
stop();
|
||
|
|
||
|
interrupt[7]:
|
||
|
color(255, 192, 192);
|
||
|
alphaTime(5, 4, 255);
|
||
|
posTime(2, 4, -12.0, 64.0, 0.0);
|
||
|
+2: // 2
|
||
|
posTime(2, 4, -8.0, 64.0, 0.0);
|
||
|
+2: // 4
|
||
|
posTime(2, 4, -15.0, 64.0, 0.0);
|
||
|
+2: // 6
|
||
|
posTime(2, 4, -12.0, 64.0, 0.0);
|
||
|
|
||
|
interrupt[17]:
|
||
|
posTime(4, 4, -8.0, 64.0, 0.0);
|
||
|
alphaTime(5, 4, 255);
|
||
|
loop {
|
||
|
colorTime(40, 9, 255, 128, 128);
|
||
|
+40: // 46
|
||
|
colorTime(40, 9, 255, 255, 255);
|
||
|
+40: // 86
|
||
|
}
|
||
|
stop();
|
||
|
|
||
|
interrupt[-1]:
|
||
|
interrupt[3]:
|
||
|
posTime(5, 4, -8.0, 64.0, 0.0);
|
||
|
alphaTime(5, 4, 255);
|
||
|
colorTime(5, 9, 64, 64, 64);
|
||
|
stop();
|
||
|
|
||
|
interrupt[6]:
|
||
|
colorTime(1, 0, 64, 64, 64);
|
||
|
+2: // 88
|
||
|
color(255, 255, 255);
|
||
|
+2: // 90
|
||
|
color(64, 64, 64);
|
||
|
+2: // 92
|
||
|
color(255, 255, 255);
|
||
|
+2: // 94
|
||
|
color(64, 64, 64);
|
||
|
+2: // 96
|
||
|
color(255, 255, 255);
|
||
|
+2: // 98
|
||
|
color(64, 64, 64);
|
||
|
+2: // 100
|
||
|
color(255, 255, 255);
|
||
|
+2: // 102
|
||
|
color(64, 64, 64);
|
||
|
+2: // 104
|
||
|
color(255, 255, 255);
|
||
|
+2: // 106
|
||
|
color(64, 64, 64);
|
||
|
+2: // 108
|
||
|
color(255, 255, 255);
|
||
|
+2: // 110
|
||
|
color(64, 64, 64);
|
||
|
+2: // 112
|
||
|
color(255, 255, 255);
|
||
|
+2: // 114
|
||
|
color(64, 64, 64);
|
||
|
+2: // 116
|
||
|
color(255, 255, 255);
|
||
|
posTime(10, 4, 24.0, 160.0, 0.0);
|
||
|
+10: // 126
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
posTime(10, 4, 24.0, 64.0, 0.0);
|
||
|
alphaTime(10, 0, 0);
|
||
|
+10: // 136
|
||
|
delete();
|
||
|
|
||
|
interrupt[14]:
|
||
|
interrupt[15]:
|
||
|
interrupt[16]:
|
||
|
alphaTime(10, 0, 64);
|
||
|
+10: // 146
|
||
|
stop();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 101 script101 {
|
||
|
sprite(sprite73);
|
||
|
ins_85(1);
|
||
|
randMode(1);
|
||
|
pos(24.0, 99.0, 0.0);
|
||
|
anchor(1, 1);
|
||
|
layer(23);
|
||
|
alpha(0);
|
||
|
color(64, 64, 64);
|
||
|
posTime(8, 4, -8.0, 99.0, 0.0);
|
||
|
stop();
|
||
|
|
||
|
interrupt[8]:
|
||
|
color(255, 192, 192);
|
||
|
alphaTime(5, 4, 255);
|
||
|
posTime(2, 4, -12.0, 99.0, 0.0);
|
||
|
+2: // 2
|
||
|
posTime(2, 4, -8.0, 99.0, 0.0);
|
||
|
+2: // 4
|
||
|
posTime(2, 4, -15.0, 99.0, 0.0);
|
||
|
+2: // 6
|
||
|
posTime(2, 4, -12.0, 99.0, 0.0);
|
||
|
|
||
|
interrupt[18]:
|
||
|
posTime(4, 4, -8.0, 99.0, 0.0);
|
||
|
alphaTime(5, 4, 255);
|
||
|
loop {
|
||
|
colorTime(40, 9, 255, 128, 128);
|
||
|
+40: // 46
|
||
|
colorTime(40, 9, 255, 255, 255);
|
||
|
+40: // 86
|
||
|
}
|
||
|
stop();
|
||
|
|
||
|
interrupt[-1]:
|
||
|
interrupt[3]:
|
||
|
posTime(5, 4, -8.0, 99.0, 0.0);
|
||
|
alphaTime(5, 4, 255);
|
||
|
colorTime(5, 9, 64, 64, 64);
|
||
|
stop();
|
||
|
|
||
|
interrupt[6]:
|
||
|
colorTime(1, 0, 64, 64, 64);
|
||
|
+2: // 88
|
||
|
color(255, 255, 255);
|
||
|
+2: // 90
|
||
|
color(64, 64, 64);
|
||
|
+2: // 92
|
||
|
color(255, 255, 255);
|
||
|
+2: // 94
|
||
|
color(64, 64, 64);
|
||
|
+2: // 96
|
||
|
color(255, 255, 255);
|
||
|
+2: // 98
|
||
|
color(64, 64, 64);
|
||
|
+2: // 100
|
||
|
color(255, 255, 255);
|
||
|
+2: // 102
|
||
|
color(64, 64, 64);
|
||
|
+2: // 104
|
||
|
color(255, 255, 255);
|
||
|
+2: // 106
|
||
|
color(64, 64, 64);
|
||
|
+2: // 108
|
||
|
color(255, 255, 255);
|
||
|
+2: // 110
|
||
|
color(64, 64, 64);
|
||
|
+2: // 112
|
||
|
color(255, 255, 255);
|
||
|
+2: // 114
|
||
|
color(64, 64, 64);
|
||
|
+2: // 116
|
||
|
color(255, 255, 255);
|
||
|
posTime(10, 4, 24.0, 160.0, 0.0);
|
||
|
+10: // 126
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
posTime(10, 4, 24.0, 99.0, 0.0);
|
||
|
alphaTime(10, 0, 0);
|
||
|
+10: // 136
|
||
|
delete();
|
||
|
|
||
|
interrupt[14]:
|
||
|
interrupt[15]:
|
||
|
interrupt[16]:
|
||
|
alphaTime(10, 0, 64);
|
||
|
+10: // 146
|
||
|
stop();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 102 script102 {
|
||
|
sprite(sprite69);
|
||
|
ins_85(1);
|
||
|
randMode(1);
|
||
|
pos(24.0, 134.0, 0.0);
|
||
|
anchor(1, 1);
|
||
|
layer(23);
|
||
|
alpha(0);
|
||
|
color(64, 64, 64);
|
||
|
posTime(8, 4, -8.0, 134.0, 0.0);
|
||
|
stop();
|
||
|
|
||
|
interrupt[9]:
|
||
|
color(255, 192, 192);
|
||
|
alphaTime(5, 4, 255);
|
||
|
posTime(2, 4, -12.0, 134.0, 0.0);
|
||
|
+2: // 2
|
||
|
posTime(2, 4, -8.0, 134.0, 0.0);
|
||
|
+2: // 4
|
||
|
posTime(2, 4, -15.0, 134.0, 0.0);
|
||
|
+2: // 6
|
||
|
posTime(2, 4, -12.0, 134.0, 0.0);
|
||
|
|
||
|
interrupt[19]:
|
||
|
posTime(4, 4, -8.0, 134.0, 0.0);
|
||
|
alphaTime(5, 4, 255);
|
||
|
loop {
|
||
|
colorTime(40, 9, 255, 128, 128);
|
||
|
+40: // 46
|
||
|
colorTime(40, 9, 255, 255, 255);
|
||
|
+40: // 86
|
||
|
}
|
||
|
stop();
|
||
|
|
||
|
interrupt[-1]:
|
||
|
interrupt[3]:
|
||
|
posTime(5, 4, -8.0, 134.0, 0.0);
|
||
|
alphaTime(5, 4, 255);
|
||
|
colorTime(5, 9, 64, 64, 64);
|
||
|
stop();
|
||
|
|
||
|
interrupt[6]:
|
||
|
colorTime(1, 0, 64, 64, 64);
|
||
|
+2: // 88
|
||
|
color(255, 255, 255);
|
||
|
+2: // 90
|
||
|
color(64, 64, 64);
|
||
|
+2: // 92
|
||
|
color(255, 255, 255);
|
||
|
+2: // 94
|
||
|
color(64, 64, 64);
|
||
|
+2: // 96
|
||
|
color(255, 255, 255);
|
||
|
+2: // 98
|
||
|
color(64, 64, 64);
|
||
|
+2: // 100
|
||
|
color(255, 255, 255);
|
||
|
+2: // 102
|
||
|
color(64, 64, 64);
|
||
|
+2: // 104
|
||
|
color(255, 255, 255);
|
||
|
+2: // 106
|
||
|
color(64, 64, 64);
|
||
|
+2: // 108
|
||
|
color(255, 255, 255);
|
||
|
+2: // 110
|
||
|
color(64, 64, 64);
|
||
|
+2: // 112
|
||
|
color(255, 255, 255);
|
||
|
+2: // 114
|
||
|
color(64, 64, 64);
|
||
|
+2: // 116
|
||
|
color(255, 255, 255);
|
||
|
posTime(10, 4, 24.0, 160.0, 0.0);
|
||
|
+10: // 126
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
posTime(10, 4, 24.0, 134.0, 0.0);
|
||
|
alphaTime(10, 0, 0);
|
||
|
+10: // 136
|
||
|
delete();
|
||
|
|
||
|
interrupt[14]:
|
||
|
interrupt[15]:
|
||
|
interrupt[16]:
|
||
|
alphaTime(10, 0, 64);
|
||
|
+10: // 146
|
||
|
stop();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 103 script103 {
|
||
|
layer(23);
|
||
|
alpha(0);
|
||
|
pos(80.0, 208.0, 0.0);
|
||
|
scriptNewUI(script92);
|
||
|
|
||
|
interrupt[2]:
|
||
|
scriptNewUI(script100);
|
||
|
scriptNewUI(script101);
|
||
|
scriptNewUI(script102);
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
alphaTime(10, 0, 0);
|
||
|
+10: // 10
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 104 script104 {
|
||
|
layer(23);
|
||
|
alpha(0);
|
||
|
pos(80.0, 208.0, 0.0);
|
||
|
scriptNewUI(script92);
|
||
|
scriptNewUI(script93);
|
||
|
|
||
|
interrupt[2]:
|
||
|
scriptNewUI(script100);
|
||
|
scriptNewUI(script101);
|
||
|
scriptNewUI(script102);
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
alphaTime(10, 0, 0);
|
||
|
+10: // 10
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
entry {
|
||
|
path: "front/ename.png",
|
||
|
img_width: 128,
|
||
|
img_height: 256,
|
||
|
img_format: FORMAT_ARGB_4444,
|
||
|
sprites: {
|
||
|
sprite76: {x: 0.0, y: 0.0, w: 128.0, h: 16.0},
|
||
|
sprite77: {x: 0.0, y: 16.0, w: 128.0, h: 16.0},
|
||
|
sprite78: {x: 0.0, y: 32.0, w: 128.0, h: 16.0},
|
||
|
sprite79: {x: 0.0, y: 48.0, w: 128.0, h: 16.0},
|
||
|
sprite80: {x: 0.0, y: 64.0, w: 128.0, h: 16.0},
|
||
|
sprite81: {x: 0.0, y: 80.0, w: 128.0, h: 16.0},
|
||
|
sprite82: {x: 0.0, y: 96.0, w: 128.0, h: 16.0},
|
||
|
sprite83: {x: 0.0, y: 112.0, w: 128.0, h: 16.0},
|
||
|
sprite84: {x: 0.0, y: 128.0, w: 128.0, h: 16.0},
|
||
|
sprite85: {x: 0.0, y: 144.0, w: 128.0, h: 16.0},
|
||
|
sprite86: {x: 0.0, y: 160.0, w: 128.0, h: 16.0},
|
||
|
sprite87: {x: 0.0, y: 176.0, w: 128.0, h: 16.0},
|
||
|
sprite88: {x: 0.0, y: 192.0, w: 128.0, h: 16.0},
|
||
|
sprite89: {x: 0.0, y: 208.0, w: 128.0, h: 16.0},
|
||
|
sprite90: {x: 0.0, y: 224.0, w: 128.0, h: 16.0},
|
||
|
sprite91: {x: 0.0, y: 240.0, w: 128.0, h: 16.0},
|
||
|
},
|
||
|
}
|
||
|
|
||
|
|
||
|
script 105 script105 {
|
||
|
sprite(sprite76);
|
||
|
pos(36.0, 28.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
anchor(1, 1);
|
||
|
layer(16);
|
||
|
alpha(0);
|
||
|
+60: // 60
|
||
|
alphaTime(20, 0, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[3]:
|
||
|
alphaTime(8, 1, 32);
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
alphaTime(8, 1, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
alphaTime(8, 1, 0);
|
||
|
+8: // 68
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 106 script106 {
|
||
|
sprite(sprite77);
|
||
|
pos(36.0, 28.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
anchor(1, 1);
|
||
|
layer(16);
|
||
|
alpha(0);
|
||
|
+60: // 60
|
||
|
alphaTime(20, 0, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[3]:
|
||
|
alphaTime(8, 1, 32);
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
alphaTime(8, 1, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
alphaTime(8, 1, 0);
|
||
|
+8: // 68
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 107 script107 {
|
||
|
sprite(sprite78);
|
||
|
pos(36.0, 28.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
anchor(1, 1);
|
||
|
layer(16);
|
||
|
alpha(0);
|
||
|
+60: // 60
|
||
|
alphaTime(20, 0, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[3]:
|
||
|
alphaTime(8, 1, 32);
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
alphaTime(8, 1, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
alphaTime(8, 1, 0);
|
||
|
+8: // 68
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 108 script108 {
|
||
|
sprite(sprite79);
|
||
|
pos(36.0, 28.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
anchor(1, 1);
|
||
|
layer(16);
|
||
|
alpha(0);
|
||
|
+60: // 60
|
||
|
alphaTime(20, 0, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[3]:
|
||
|
alphaTime(8, 1, 32);
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
alphaTime(8, 1, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
alphaTime(8, 1, 0);
|
||
|
+8: // 68
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 109 script109 {
|
||
|
sprite(sprite80);
|
||
|
pos(36.0, 28.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
anchor(1, 1);
|
||
|
layer(16);
|
||
|
alpha(0);
|
||
|
+60: // 60
|
||
|
alphaTime(20, 0, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[3]:
|
||
|
alphaTime(8, 1, 32);
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
alphaTime(8, 1, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
alphaTime(8, 1, 0);
|
||
|
+8: // 68
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 110 script110 {
|
||
|
sprite(sprite81);
|
||
|
pos(36.0, 28.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
anchor(1, 1);
|
||
|
layer(16);
|
||
|
alpha(0);
|
||
|
+60: // 60
|
||
|
alphaTime(20, 0, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[3]:
|
||
|
alphaTime(8, 1, 32);
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
alphaTime(8, 1, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
alphaTime(8, 1, 0);
|
||
|
+8: // 68
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 111 script111 {
|
||
|
sprite(sprite82);
|
||
|
pos(36.0, 28.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
anchor(1, 1);
|
||
|
layer(16);
|
||
|
alpha(0);
|
||
|
+60: // 60
|
||
|
alphaTime(20, 0, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[3]:
|
||
|
alphaTime(8, 1, 32);
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
alphaTime(8, 1, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
alphaTime(8, 1, 0);
|
||
|
+8: // 68
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 112 script112 {
|
||
|
sprite(sprite83);
|
||
|
pos(36.0, 28.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
anchor(1, 1);
|
||
|
layer(16);
|
||
|
alpha(0);
|
||
|
+60: // 60
|
||
|
alphaTime(20, 0, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[3]:
|
||
|
alphaTime(8, 1, 32);
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
alphaTime(8, 1, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
alphaTime(8, 1, 0);
|
||
|
+8: // 68
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 113 script113 {
|
||
|
sprite(sprite84);
|
||
|
pos(36.0, 28.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
anchor(1, 1);
|
||
|
layer(16);
|
||
|
alpha(0);
|
||
|
+60: // 60
|
||
|
alphaTime(20, 0, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[3]:
|
||
|
alphaTime(8, 1, 32);
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
alphaTime(8, 1, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
alphaTime(8, 1, 0);
|
||
|
+8: // 68
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 114 script114 {
|
||
|
sprite(sprite85);
|
||
|
pos(36.0, 28.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
anchor(1, 1);
|
||
|
layer(16);
|
||
|
alpha(0);
|
||
|
+60: // 60
|
||
|
alphaTime(20, 0, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[3]:
|
||
|
alphaTime(8, 1, 32);
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
alphaTime(8, 1, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
alphaTime(8, 1, 0);
|
||
|
+8: // 68
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 115 script115 {
|
||
|
sprite(sprite86);
|
||
|
pos(36.0, 28.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
anchor(1, 1);
|
||
|
layer(16);
|
||
|
alpha(0);
|
||
|
+60: // 60
|
||
|
alphaTime(20, 0, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[3]:
|
||
|
alphaTime(8, 1, 32);
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
alphaTime(8, 1, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
alphaTime(8, 1, 0);
|
||
|
+8: // 68
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 116 script116 {
|
||
|
sprite(sprite87);
|
||
|
pos(36.0, 28.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
anchor(1, 1);
|
||
|
layer(16);
|
||
|
alpha(0);
|
||
|
+60: // 60
|
||
|
alphaTime(20, 0, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[3]:
|
||
|
alphaTime(8, 1, 32);
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
alphaTime(8, 1, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
alphaTime(8, 1, 0);
|
||
|
+8: // 68
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 117 script117 {
|
||
|
sprite(sprite88);
|
||
|
pos(36.0, 28.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
anchor(1, 1);
|
||
|
layer(16);
|
||
|
alpha(0);
|
||
|
+60: // 60
|
||
|
alphaTime(20, 0, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[3]:
|
||
|
alphaTime(8, 1, 32);
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
alphaTime(8, 1, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
alphaTime(8, 1, 0);
|
||
|
+8: // 68
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 118 script118 {
|
||
|
sprite(sprite89);
|
||
|
pos(36.0, 28.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
anchor(1, 1);
|
||
|
layer(16);
|
||
|
alpha(0);
|
||
|
+60: // 60
|
||
|
alphaTime(20, 0, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[3]:
|
||
|
alphaTime(8, 1, 32);
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
alphaTime(8, 1, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
alphaTime(8, 1, 0);
|
||
|
+8: // 68
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 119 script119 {
|
||
|
sprite(sprite90);
|
||
|
pos(36.0, 28.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
anchor(1, 1);
|
||
|
layer(16);
|
||
|
alpha(0);
|
||
|
+60: // 60
|
||
|
alphaTime(20, 0, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[3]:
|
||
|
alphaTime(8, 1, 32);
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
alphaTime(8, 1, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
alphaTime(8, 1, 0);
|
||
|
+8: // 68
|
||
|
delete();
|
||
|
}
|
||
|
|
||
|
|
||
|
script 120 script120 {
|
||
|
sprite(sprite91);
|
||
|
pos(36.0, 28.0, 0.0);
|
||
|
resampleMode(1);
|
||
|
anchor(1, 1);
|
||
|
layer(16);
|
||
|
alpha(0);
|
||
|
+60: // 60
|
||
|
alphaTime(20, 0, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[3]:
|
||
|
alphaTime(8, 1, 32);
|
||
|
stop();
|
||
|
|
||
|
interrupt[2]:
|
||
|
alphaTime(8, 1, 255);
|
||
|
stop();
|
||
|
|
||
|
interrupt[1]:
|
||
|
alphaTime(8, 1, 0);
|
||
|
+8: // 68
|
||
|
delete();
|
||
|
}
|