5457 lines
104 KiB
Plaintext
5457 lines
104 KiB
Plaintext
#pragma mapfile "utils/v4.anmm"
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sprite217: {x: 193.0, y: 209.0, w: 30.0, h: 30.0},
|
|
sprite218: {x: 225.0, y: 209.0, w: 30.0, h: 30.0},
|
|
sprite219: {x: 65.0, y: 241.0, w: 14.0, h: 14.0},
|
|
sprite220: {x: 81.0, y: 241.0, w: 14.0, h: 14.0},
|
|
sprite221: {x: 97.0, y: 241.0, w: 14.0, h: 14.0},
|
|
sprite222: {x: 113.0, y: 241.0, w: 14.0, h: 14.0},
|
|
sprite223: {x: 129.0, y: 241.0, w: 14.0, h: 14.0},
|
|
sprite224: {x: 0.0, y: 176.0, w: 16.0, h: 16.0},
|
|
sprite225: {x: 16.0, y: 176.0, w: 16.0, h: 16.0},
|
|
sprite226: {x: 32.0, y: 176.0, w: 16.0, h: 16.0},
|
|
sprite227: {x: 48.0, y: 176.0, w: 16.0, h: 16.0},
|
|
sprite228: {x: 64.0, y: 176.0, w: 16.0, h: 16.0},
|
|
sprite229: {x: 80.0, y: 176.0, w: 16.0, h: 16.0},
|
|
sprite230: {x: 96.0, y: 176.0, w: 16.0, h: 16.0},
|
|
sprite231: {x: 112.0, y: 176.0, w: 16.0, h: 16.0},
|
|
sprite232: {x: 128.0, y: 176.0, w: 16.0, h: 16.0},
|
|
sprite233: {x: 144.0, y: 176.0, w: 16.0, h: 16.0},
|
|
sprite234: {x: 160.0, y: 176.0, w: 16.0, h: 16.0},
|
|
sprite235: {x: 176.0, y: 176.0, w: 16.0, h: 16.0},
|
|
sprite236: {x: 192.0, y: 176.0, w: 16.0, h: 16.0},
|
|
sprite237: {x: 208.0, y: 176.0, w: 16.0, h: 16.0},
|
|
sprite238: {x: 224.0, y: 176.0, w: 16.0, h: 16.0},
|
|
sprite239: {x: 240.0, y: 176.0, w: 16.0, h: 16.0},
|
|
sprite240: {x: 0.0, y: 1.0, w: 16.0, h: 14.0},
|
|
sprite241: {x: 16.0, y: 1.0, w: 16.0, h: 14.0},
|
|
sprite242: {x: 32.0, y: 1.0, w: 16.0, h: 14.0},
|
|
sprite243: {x: 48.0, y: 1.0, w: 16.0, h: 14.0},
|
|
sprite244: {x: 64.0, y: 1.0, w: 16.0, h: 14.0},
|
|
sprite245: {x: 80.0, y: 1.0, w: 16.0, h: 14.0},
|
|
sprite246: {x: 96.0, y: 1.0, w: 16.0, h: 14.0},
|
|
sprite247: {x: 112.0, y: 1.0, w: 16.0, h: 14.0},
|
|
sprite248: {x: 128.0, y: 1.0, w: 16.0, h: 14.0},
|
|
sprite249: {x: 144.0, y: 1.0, w: 16.0, h: 14.0},
|
|
sprite250: {x: 160.0, y: 1.0, w: 16.0, h: 14.0},
|
|
sprite251: {x: 176.0, y: 1.0, w: 16.0, h: 14.0},
|
|
sprite252: {x: 192.0, y: 1.0, w: 16.0, h: 14.0},
|
|
sprite253: {x: 208.0, y: 1.0, w: 16.0, h: 14.0},
|
|
sprite254: {x: 224.0, y: 1.0, w: 16.0, h: 14.0},
|
|
sprite255: {x: 240.0, y: 1.0, w: 16.0, h: 14.0},
|
|
},
|
|
}
|
|
|
|
|
|
script 0 script0 {
|
|
type(2);
|
|
alpha(0);
|
|
I0 = 0;
|
|
|
|
interrupt[7]:
|
|
sprite(sprite1);
|
|
scale(2.0, 2.0);
|
|
alphaTime(8, 0, 255);
|
|
scaleTime(8, 4, 0.5, 0.5);
|
|
+8: // 8
|
|
goto label_352;
|
|
|
|
interrupt[8]:
|
|
sprite(sprite1);
|
|
scale(3.0, 3.0);
|
|
alphaTime(15, 0, 255);
|
|
scaleTime(15, 4, 0.5, 0.5);
|
|
+15: // 23
|
|
goto label_352;
|
|
|
|
interrupt[9]:
|
|
sprite(sprite1);
|
|
scale(4.0, 4.0);
|
|
alphaTime(25, 0, 255);
|
|
scaleTime(25, 4, 0.5, 0.5);
|
|
+25: // 48
|
|
goto label_352;
|
|
|
|
interrupt[2]:
|
|
label_352:
|
|
I0 = 1;
|
|
alpha(255);
|
|
scale(1.0, 1.0);
|
|
sprite(sprite0);
|
|
alphaTime(0, 0, 255);
|
|
scaleTime(0, 4, 1.0, 1.0);
|
|
stop();
|
|
+15: // 63
|
|
|
|
interrupt[1]:
|
|
type(1);
|
|
rotate(0.0, 0.0, RANDRAD);
|
|
alphaTime(8, 0, 0);
|
|
blendMode(1);
|
|
sprite(sprite2);
|
|
scale(0.4, 0.4);
|
|
scaleTime(8, 4, 1.9, 1.9);
|
|
+8: // 71
|
|
delete();
|
|
}
|
|
|
|
|
|
script 1 script1 {
|
|
type(1);
|
|
blendMode(1);
|
|
layer(9);
|
|
sprite(sprite224);
|
|
F0 = RANDF2 * 12.0;
|
|
F1 = RANDF2 * 12.0;
|
|
F1 -= 24.0;
|
|
rotate(0.0, 0.0, RANDRAD);
|
|
alpha(128);
|
|
posTime(28, 0, F0, F1, 0.0);
|
|
scaleTime(14, 4, 1.9, 1.9);
|
|
+8: // 8
|
|
alpha(20);
|
|
+6: // 14
|
|
scaleTime(14, 1, 0.8, 0.8);
|
|
+14: // 28
|
|
delete();
|
|
}
|
|
|
|
|
|
script 2 script2 {
|
|
alpha(0);
|
|
scriptNew(script1);
|
|
+28: // 28
|
|
delete();
|
|
}
|
|
|
|
|
|
script 3 script3 {
|
|
type(1);
|
|
blendMode(1);
|
|
layer(9);
|
|
sprite(sprite225);
|
|
F0 = RANDF2 * 12.0;
|
|
F1 = RANDF2 * 12.0;
|
|
F1 -= 24.0;
|
|
rotate(0.0, 0.0, RANDRAD);
|
|
alpha(128);
|
|
posTime(28, 0, F0, F1, 0.0);
|
|
scaleTime(14, 4, 1.9, 1.9);
|
|
+8: // 8
|
|
alpha(20);
|
|
+6: // 14
|
|
scaleTime(14, 1, 0.8, 0.8);
|
|
+14: // 28
|
|
delete();
|
|
}
|
|
|
|
|
|
script 4 script4 {
|
|
alpha(0);
|
|
scriptNew(script3);
|
|
+28: // 28
|
|
delete();
|
|
}
|
|
|
|
|
|
script 5 script5 {
|
|
type(1);
|
|
blendMode(1);
|
|
layer(9);
|
|
sprite(sprite226);
|
|
F0 = RANDF2 * 12.0;
|
|
F1 = RANDF2 * 12.0;
|
|
F1 -= 24.0;
|
|
rotate(0.0, 0.0, RANDRAD);
|
|
alpha(128);
|
|
posTime(28, 0, F0, F1, 0.0);
|
|
scaleTime(14, 4, 1.9, 1.9);
|
|
+8: // 8
|
|
alpha(20);
|
|
+6: // 14
|
|
scaleTime(14, 1, 0.8, 0.8);
|
|
+14: // 28
|
|
delete();
|
|
}
|
|
|
|
|
|
script 6 script6 {
|
|
alpha(0);
|
|
scriptNew(script5);
|
|
+28: // 28
|
|
delete();
|
|
}
|
|
|
|
|
|
script 7 script7 {
|
|
type(1);
|
|
blendMode(1);
|
|
layer(9);
|
|
sprite(sprite227);
|
|
F0 = RANDF2 * 12.0;
|
|
F1 = RANDF2 * 12.0;
|
|
F1 -= 24.0;
|
|
rotate(0.0, 0.0, RANDRAD);
|
|
alpha(128);
|
|
posTime(28, 0, F0, F1, 0.0);
|
|
scaleTime(14, 4, 1.9, 1.9);
|
|
+8: // 8
|
|
alpha(20);
|
|
+6: // 14
|
|
scaleTime(14, 1, 0.8, 0.8);
|
|
+14: // 28
|
|
delete();
|
|
}
|
|
|
|
|
|
script 8 script8 {
|
|
alpha(0);
|
|
scriptNew(script7);
|
|
+28: // 28
|
|
delete();
|
|
}
|
|
|
|
|
|
script 9 script9 {
|
|
type(1);
|
|
blendMode(1);
|
|
layer(9);
|
|
sprite(sprite228);
|
|
F0 = RANDF2 * 12.0;
|
|
F1 = RANDF2 * 12.0;
|
|
F1 -= 24.0;
|
|
rotate(0.0, 0.0, RANDRAD);
|
|
alpha(128);
|
|
posTime(28, 0, F0, F1, 0.0);
|
|
scaleTime(14, 4, 1.9, 1.9);
|
|
+8: // 8
|
|
alpha(20);
|
|
+6: // 14
|
|
scaleTime(14, 1, 0.8, 0.8);
|
|
+14: // 28
|
|
delete();
|
|
}
|
|
|
|
|
|
script 10 script10 {
|
|
alpha(0);
|
|
scriptNew(script9);
|
|
+28: // 28
|
|
delete();
|
|
}
|
|
|
|
|
|
script 11 script11 {
|
|
type(1);
|
|
blendMode(1);
|
|
layer(9);
|
|
sprite(sprite229);
|
|
F0 = RANDF2 * 12.0;
|
|
F1 = RANDF2 * 12.0;
|
|
F1 -= 24.0;
|
|
rotate(0.0, 0.0, RANDRAD);
|
|
alpha(128);
|
|
posTime(28, 0, F0, F1, 0.0);
|
|
scaleTime(14, 4, 1.9, 1.9);
|
|
+8: // 8
|
|
alpha(20);
|
|
+6: // 14
|
|
scaleTime(14, 1, 0.8, 0.8);
|
|
+14: // 28
|
|
delete();
|
|
}
|
|
|
|
|
|
script 12 script12 {
|
|
alpha(0);
|
|
scriptNew(script11);
|
|
+28: // 28
|
|
delete();
|
|
}
|
|
|
|
|
|
script 13 script13 {
|
|
type(1);
|
|
blendMode(1);
|
|
layer(9);
|
|
sprite(sprite230);
|
|
F0 = RANDF2 * 12.0;
|
|
F1 = RANDF2 * 12.0;
|
|
F1 -= 24.0;
|
|
rotate(0.0, 0.0, RANDRAD);
|
|
alpha(128);
|
|
posTime(28, 0, F0, F1, 0.0);
|
|
scaleTime(14, 4, 1.9, 1.9);
|
|
+8: // 8
|
|
alpha(20);
|
|
+6: // 14
|
|
scaleTime(14, 1, 0.8, 0.8);
|
|
+14: // 28
|
|
delete();
|
|
}
|
|
|
|
|
|
script 14 script14 {
|
|
alpha(0);
|
|
scriptNew(script13);
|
|
+28: // 28
|
|
delete();
|
|
}
|
|
|
|
|
|
script 15 script15 {
|
|
type(1);
|
|
blendMode(1);
|
|
layer(9);
|
|
sprite(sprite231);
|
|
F0 = RANDF2 * 12.0;
|
|
F1 = RANDF2 * 12.0;
|
|
F1 -= 24.0;
|
|
rotate(0.0, 0.0, RANDRAD);
|
|
alpha(128);
|
|
posTime(28, 0, F0, F1, 0.0);
|
|
scaleTime(14, 4, 1.9, 1.9);
|
|
+8: // 8
|
|
alpha(20);
|
|
+6: // 14
|
|
scaleTime(14, 1, 0.8, 0.8);
|
|
+14: // 28
|
|
delete();
|
|
}
|
|
|
|
|
|
script 16 script16 {
|
|
alpha(0);
|
|
scriptNew(script15);
|
|
+28: // 28
|
|
delete();
|
|
}
|
|
|
|
|
|
script 17 script17 {
|
|
type(1);
|
|
blendMode(1);
|
|
layer(9);
|
|
sprite(sprite232);
|
|
F0 = RANDF2 * 12.0;
|
|
F1 = RANDF2 * 12.0;
|
|
F1 -= 24.0;
|
|
rotate(0.0, 0.0, RANDRAD);
|
|
alpha(128);
|
|
posTime(28, 0, F0, F1, 0.0);
|
|
scaleTime(14, 4, 1.9, 1.9);
|
|
+8: // 8
|
|
alpha(20);
|
|
+6: // 14
|
|
scaleTime(14, 1, 0.8, 0.8);
|
|
+14: // 28
|
|
delete();
|
|
}
|
|
|
|
|
|
script 18 script18 {
|
|
alpha(0);
|
|
scriptNew(script17);
|
|
+28: // 28
|
|
delete();
|
|
}
|
|
|
|
|
|
script 19 script19 {
|
|
type(1);
|
|
blendMode(1);
|
|
layer(9);
|
|
sprite(sprite233);
|
|
F0 = RANDF2 * 12.0;
|
|
F1 = RANDF2 * 12.0;
|
|
F1 -= 24.0;
|
|
rotate(0.0, 0.0, RANDRAD);
|
|
alpha(128);
|
|
posTime(28, 0, F0, F1, 0.0);
|
|
scaleTime(14, 4, 1.9, 1.9);
|
|
+8: // 8
|
|
alpha(20);
|
|
+6: // 14
|
|
scaleTime(14, 1, 0.8, 0.8);
|
|
+14: // 28
|
|
delete();
|
|
}
|
|
|
|
|
|
script 20 script20 {
|
|
alpha(0);
|
|
scriptNew(script19);
|
|
+28: // 28
|
|
delete();
|
|
}
|
|
|
|
|
|
script 21 script21 {
|
|
type(1);
|
|
blendMode(1);
|
|
layer(9);
|
|
sprite(sprite234);
|
|
F0 = RANDF2 * 12.0;
|
|
F1 = RANDF2 * 12.0;
|
|
F1 -= 24.0;
|
|
rotate(0.0, 0.0, RANDRAD);
|
|
alpha(128);
|
|
posTime(28, 0, F0, F1, 0.0);
|
|
scaleTime(14, 4, 1.9, 1.9);
|
|
+8: // 8
|
|
alpha(20);
|
|
+6: // 14
|
|
scaleTime(14, 1, 0.8, 0.8);
|
|
+14: // 28
|
|
delete();
|
|
}
|
|
|
|
|
|
script 22 script22 {
|
|
alpha(0);
|
|
scriptNew(script21);
|
|
+28: // 28
|
|
delete();
|
|
}
|
|
|
|
|
|
script 23 script23 {
|
|
type(1);
|
|
blendMode(1);
|
|
layer(9);
|
|
sprite(sprite235);
|
|
F0 = RANDF2 * 12.0;
|
|
F1 = RANDF2 * 12.0;
|
|
F1 -= 24.0;
|
|
rotate(0.0, 0.0, RANDRAD);
|
|
alpha(128);
|
|
posTime(28, 0, F0, F1, 0.0);
|
|
scaleTime(14, 4, 1.9, 1.9);
|
|
+8: // 8
|
|
alpha(20);
|
|
+6: // 14
|
|
scaleTime(14, 1, 0.8, 0.8);
|
|
+14: // 28
|
|
delete();
|
|
}
|
|
|
|
|
|
script 24 script24 {
|
|
alpha(0);
|
|
scriptNew(script23);
|
|
+28: // 28
|
|
delete();
|
|
}
|
|
|
|
|
|
script 25 script25 {
|
|
type(1);
|
|
blendMode(1);
|
|
layer(9);
|
|
sprite(sprite236);
|
|
F0 = RANDF2 * 12.0;
|
|
F1 = RANDF2 * 12.0;
|
|
F1 -= 24.0;
|
|
rotate(0.0, 0.0, RANDRAD);
|
|
alpha(128);
|
|
posTime(28, 0, F0, F1, 0.0);
|
|
scaleTime(14, 4, 1.9, 1.9);
|
|
+8: // 8
|
|
alpha(20);
|
|
+6: // 14
|
|
scaleTime(14, 1, 0.8, 0.8);
|
|
+14: // 28
|
|
delete();
|
|
}
|
|
|
|
|
|
script 26 script26 {
|
|
alpha(0);
|
|
scriptNew(script25);
|
|
+28: // 28
|
|
delete();
|
|
}
|
|
|
|
|
|
script 27 script27 {
|
|
type(1);
|
|
blendMode(1);
|
|
layer(9);
|
|
sprite(sprite237);
|
|
F0 = RANDF2 * 12.0;
|
|
F1 = RANDF2 * 12.0;
|
|
F1 -= 24.0;
|
|
rotate(0.0, 0.0, RANDRAD);
|
|
alpha(128);
|
|
posTime(28, 0, F0, F1, 0.0);
|
|
scaleTime(14, 4, 1.9, 1.9);
|
|
+8: // 8
|
|
alpha(20);
|
|
+6: // 14
|
|
scaleTime(14, 1, 0.8, 0.8);
|
|
+14: // 28
|
|
delete();
|
|
}
|
|
|
|
|
|
script 28 script28 {
|
|
alpha(0);
|
|
scriptNew(script27);
|
|
+28: // 28
|
|
delete();
|
|
}
|
|
|
|
|
|
script 29 script29 {
|
|
type(1);
|
|
blendMode(1);
|
|
layer(9);
|
|
sprite(sprite238);
|
|
F0 = RANDF2 * 12.0;
|
|
F1 = RANDF2 * 12.0;
|
|
F1 -= 24.0;
|
|
rotate(0.0, 0.0, RANDRAD);
|
|
alpha(128);
|
|
posTime(28, 0, F0, F1, 0.0);
|
|
scaleTime(14, 4, 1.9, 1.9);
|
|
+8: // 8
|
|
alpha(20);
|
|
+6: // 14
|
|
scaleTime(14, 1, 0.8, 0.8);
|
|
+14: // 28
|
|
delete();
|
|
}
|
|
|
|
|
|
script 30 script30 {
|
|
alpha(0);
|
|
scriptNew(script29);
|
|
+28: // 28
|
|
delete();
|
|
}
|
|
|
|
|
|
script 31 script31 {
|
|
type(1);
|
|
blendMode(1);
|
|
layer(9);
|
|
sprite(sprite239);
|
|
F0 = RANDF2 * 12.0;
|
|
F1 = RANDF2 * 12.0;
|
|
F1 -= 24.0;
|
|
rotate(0.0, 0.0, RANDRAD);
|
|
alpha(128);
|
|
posTime(28, 0, F0, F1, 0.0);
|
|
scaleTime(14, 4, 1.9, 1.9);
|
|
+8: // 8
|
|
alpha(20);
|
|
+6: // 14
|
|
scaleTime(14, 1, 0.8, 0.8);
|
|
+14: // 28
|
|
delete();
|
|
}
|
|
|
|
|
|
script 32 script32 {
|
|
alpha(0);
|
|
scriptNew(script31);
|
|
+28: // 28
|
|
delete();
|
|
}
|
|
|
|
|
|
script 33 script33 {
|
|
type(1);
|
|
alpha(0);
|
|
I0 = 0;
|
|
|
|
interrupt[7]:
|
|
sprite(sprite1);
|
|
scale(2.0, 2.0);
|
|
alphaTime(8, 0, 255);
|
|
scaleTime(8, 4, 0.5, 0.5);
|
|
+8: // 8
|
|
goto label_352;
|
|
|
|
interrupt[8]:
|
|
sprite(sprite1);
|
|
scale(3.0, 3.0);
|
|
alphaTime(15, 0, 255);
|
|
scaleTime(15, 4, 0.5, 0.5);
|
|
+15: // 23
|
|
goto label_352;
|
|
|
|
interrupt[9]:
|
|
sprite(sprite1);
|
|
scale(4.0, 4.0);
|
|
alphaTime(25, 0, 255);
|
|
scaleTime(25, 4, 0.5, 0.5);
|
|
+25: // 48
|
|
goto label_352;
|
|
|
|
interrupt[2]:
|
|
label_352:
|
|
I0 = 1;
|
|
alpha(255);
|
|
scale(1.0, 1.0);
|
|
sprite(sprite0);
|
|
alphaTime(0, 0, 255);
|
|
scaleTime(0, 4, 1.0, 1.0);
|
|
angleVel(0.0, 0.0, 0.19634955);
|
|
stop();
|
|
+15: // 63
|
|
|
|
interrupt[1]:
|
|
ins_82(0);
|
|
type(1);
|
|
rotate(0.0, 0.0, RANDRAD);
|
|
blendMode(1);
|
|
sprite(sprite2);
|
|
scale(0.8, 0.8);
|
|
scaleTime(16, 1, 0.0, 0.0);
|
|
+16: // 79
|
|
delete();
|
|
}
|
|
|
|
|
|
script 34 script34 {
|
|
type(1);
|
|
alpha(0);
|
|
I0 = 0;
|
|
|
|
interrupt[7]:
|
|
sprite(sprite1);
|
|
type(0);
|
|
scale(3.0, 3.0);
|
|
alphaTime(8, 0, 255);
|
|
scaleTime(8, 4, 0.5, 0.5);
|
|
+8: // 8
|
|
goto label_364;
|
|
|
|
interrupt[8]:
|
|
sprite(sprite1);
|
|
scale(3.0, 3.0);
|
|
alphaTime(15, 0, 255);
|
|
scaleTime(15, 4, 0.5, 0.5);
|
|
+15: // 23
|
|
goto label_364;
|
|
|
|
interrupt[9]:
|
|
sprite(sprite1);
|
|
scale(4.0, 4.0);
|
|
alphaTime(25, 0, 255);
|
|
scaleTime(25, 4, 0.5, 0.5);
|
|
+25: // 48
|
|
goto label_364;
|
|
|
|
interrupt[2]:
|
|
label_364:
|
|
I0 = 1;
|
|
alpha(255);
|
|
scale(1.0, 1.0);
|
|
alphaTime(0, 0, 255);
|
|
scaleTime(0, 4, 1.0, 1.0);
|
|
sprite(sprite0);
|
|
stop();
|
|
+15: // 63
|
|
|
|
interrupt[1]:
|
|
ins_82(0);
|
|
type(1);
|
|
rotate(0.0, 0.0, RANDRAD);
|
|
blendMode(1);
|
|
sprite(sprite2);
|
|
scale(1.0, 1.0);
|
|
scaleTime(16, 1, 0.0, 0.0);
|
|
+16: // 79
|
|
delete();
|
|
}
|
|
|
|
|
|
script 35 script35 {
|
|
type(1);
|
|
alpha(0);
|
|
I0 = 0;
|
|
|
|
interrupt[7]:
|
|
sprite(sprite1);
|
|
type(0);
|
|
scale(3.0, 3.0);
|
|
alphaTime(8, 0, 255);
|
|
scaleTime(8, 4, 0.5, 0.5);
|
|
+8: // 8
|
|
goto label_364;
|
|
|
|
interrupt[8]:
|
|
sprite(sprite1);
|
|
scale(3.0, 3.0);
|
|
alphaTime(15, 0, 255);
|
|
scaleTime(15, 4, 0.5, 0.5);
|
|
+15: // 23
|
|
goto label_364;
|
|
|
|
interrupt[9]:
|
|
sprite(sprite1);
|
|
scale(4.0, 4.0);
|
|
alphaTime(25, 0, 255);
|
|
scaleTime(25, 4, 0.5, 0.5);
|
|
+25: // 48
|
|
goto label_364;
|
|
|
|
interrupt[2]:
|
|
label_364:
|
|
I0 = 1;
|
|
alpha(255);
|
|
scale(1.0, 1.0);
|
|
alphaTime(0, 0, 255);
|
|
scaleTime(0, 4, 1.0, 1.0);
|
|
sprite(sprite0);
|
|
stop();
|
|
+15: // 63
|
|
|
|
interrupt[1]:
|
|
ins_82(0);
|
|
type(1);
|
|
rotate(0.0, 0.0, RANDRAD);
|
|
blendMode(1);
|
|
sprite(sprite2);
|
|
scale(1.0, 1.0);
|
|
scaleTime(16, 1, 0.0, 0.0);
|
|
+16: // 79
|
|
delete();
|
|
}
|
|
|
|
|
|
script 36 script36 {
|
|
type(1);
|
|
ins_82(1);
|
|
alpha(0);
|
|
I0 = 0;
|
|
|
|
interrupt[7]:
|
|
sprite(sprite1);
|
|
scale(3.0, 3.0);
|
|
alphaTime(8, 0, 255);
|
|
scaleTime(8, 4, 0.5, 0.5);
|
|
+8: // 8
|
|
goto label_364;
|
|
|
|
interrupt[8]:
|
|
sprite(sprite1);
|
|
scale(3.0, 3.0);
|
|
alphaTime(15, 0, 255);
|
|
scaleTime(15, 4, 0.5, 0.5);
|
|
+15: // 23
|
|
goto label_364;
|
|
|
|
interrupt[9]:
|
|
sprite(sprite1);
|
|
scale(4.0, 4.0);
|
|
alphaTime(25, 0, 255);
|
|
scaleTime(25, 4, 0.5, 0.5);
|
|
+25: // 48
|
|
goto label_364;
|
|
|
|
interrupt[2]:
|
|
label_364:
|
|
I0 = 1;
|
|
alpha(255);
|
|
scale(1.0, 1.0);
|
|
alphaTime(0, 0, 255);
|
|
scaleTime(0, 4, 1.0, 1.0);
|
|
sprite(sprite0);
|
|
stop();
|
|
+15: // 63
|
|
|
|
interrupt[1]:
|
|
ins_82(0);
|
|
type(1);
|
|
rotate(0.0, 0.0, RANDRAD);
|
|
blendMode(1);
|
|
sprite(sprite2);
|
|
scale(1.0, 1.0);
|
|
scaleTime(16, 1, 0.0, 0.0);
|
|
+16: // 79
|
|
delete();
|
|
}
|
|
|
|
|
|
script 37 script37 {
|
|
type(1);
|
|
ins_82(1);
|
|
alpha(0);
|
|
I0 = 0;
|
|
|
|
interrupt[7]:
|
|
sprite(sprite1);
|
|
scale(3.0, 3.0);
|
|
alphaTime(8, 0, 255);
|
|
scaleTime(8, 4, 0.5, 0.5);
|
|
+8: // 8
|
|
goto label_364;
|
|
|
|
interrupt[8]:
|
|
sprite(sprite1);
|
|
scale(3.0, 3.0);
|
|
alphaTime(15, 0, 255);
|
|
scaleTime(15, 4, 0.5, 0.5);
|
|
+15: // 23
|
|
goto label_364;
|
|
|
|
interrupt[9]:
|
|
sprite(sprite1);
|
|
scale(4.0, 4.0);
|
|
alphaTime(25, 0, 255);
|
|
scaleTime(25, 4, 0.5, 0.5);
|
|
+25: // 48
|
|
goto label_364;
|
|
|
|
interrupt[2]:
|
|
label_364:
|
|
I0 = 1;
|
|
alpha(255);
|
|
scale(1.0, 1.0);
|
|
alphaTime(0, 0, 255);
|
|
scaleTime(0, 4, 1.0, 1.0);
|
|
sprite(sprite0);
|
|
stop();
|
|
+15: // 63
|
|
|
|
interrupt[1]:
|
|
ins_82(0);
|
|
type(1);
|
|
rotate(0.0, 0.0, RANDRAD);
|
|
blendMode(1);
|
|
sprite(sprite2);
|
|
scale(1.0, 1.0);
|
|
scaleTime(16, 1, 0.0, 0.0);
|
|
+16: // 79
|
|
delete();
|
|
}
|
|
|
|
|
|
script 38 script38 {
|
|
type(1);
|
|
ins_82(1);
|
|
alpha(0);
|
|
I0 = 0;
|
|
|
|
interrupt[7]:
|
|
sprite(sprite1);
|
|
scale(3.0, 3.0);
|
|
alphaTime(8, 0, 255);
|
|
scaleTime(8, 4, 0.5, 0.5);
|
|
+8: // 8
|
|
goto label_364;
|
|
|
|
interrupt[8]:
|
|
sprite(sprite1);
|
|
scale(3.0, 3.0);
|
|
alphaTime(15, 0, 255);
|
|
scaleTime(15, 4, 0.5, 0.5);
|
|
+15: // 23
|
|
goto label_364;
|
|
|
|
interrupt[9]:
|
|
sprite(sprite1);
|
|
scale(4.0, 4.0);
|
|
alphaTime(25, 0, 255);
|
|
scaleTime(25, 4, 0.5, 0.5);
|
|
+25: // 48
|
|
goto label_364;
|
|
|
|
interrupt[2]:
|
|
label_364:
|
|
I0 = 1;
|
|
alpha(255);
|
|
scale(1.0, 1.0);
|
|
alphaTime(0, 0, 255);
|
|
scaleTime(0, 4, 1.0, 1.0);
|
|
sprite(sprite0);
|
|
stop();
|
|
+15: // 63
|
|
|
|
interrupt[1]:
|
|
ins_82(0);
|
|
type(1);
|
|
rotate(0.0, 0.0, RANDRAD);
|
|
blendMode(1);
|
|
sprite(sprite2);
|
|
scale(1.0, 1.0);
|
|
scaleTime(16, 1, 0.0, 0.0);
|
|
+16: // 79
|
|
delete();
|
|
}
|
|
|
|
|
|
script 39 script39 {
|
|
type(1);
|
|
ins_82(1);
|
|
alpha(0);
|
|
I0 = 0;
|
|
|
|
interrupt[7]:
|
|
sprite(sprite1);
|
|
scale(3.0, 3.0);
|
|
alphaTime(8, 0, 255);
|
|
scaleTime(8, 4, 0.5, 0.5);
|
|
+8: // 8
|
|
goto label_364;
|
|
|
|
interrupt[8]:
|
|
sprite(sprite1);
|
|
scale(3.0, 3.0);
|
|
alphaTime(15, 0, 255);
|
|
scaleTime(15, 4, 0.5, 0.5);
|
|
+15: // 23
|
|
goto label_364;
|
|
|
|
interrupt[9]:
|
|
sprite(sprite1);
|
|
scale(4.0, 4.0);
|
|
alphaTime(25, 0, 255);
|
|
scaleTime(25, 4, 0.5, 0.5);
|
|
+25: // 48
|
|
goto label_364;
|
|
|
|
interrupt[2]:
|
|
label_364:
|
|
I0 = 1;
|
|
alpha(255);
|
|
scale(1.0, 1.0);
|
|
alphaTime(0, 0, 255);
|
|
scaleTime(0, 4, 1.0, 1.0);
|
|
sprite(sprite0);
|
|
stop();
|
|
+15: // 63
|
|
|
|
interrupt[1]:
|
|
ins_82(0);
|
|
type(1);
|
|
rotate(0.0, 0.0, RANDRAD);
|
|
blendMode(1);
|
|
sprite(sprite2);
|
|
scale(1.0, 1.0);
|
|
scaleTime(16, 1, 0.0, 0.0);
|
|
+16: // 79
|
|
delete();
|
|
}
|
|
|
|
|
|
script 40 script40 {
|
|
type(1);
|
|
ins_82(1);
|
|
alpha(0);
|
|
I0 = 0;
|
|
|
|
interrupt[7]:
|
|
sprite(sprite1);
|
|
scale(3.0, 3.0);
|
|
alphaTime(8, 0, 255);
|
|
scaleTime(8, 4, 0.5, 0.5);
|
|
+8: // 8
|
|
goto label_364;
|
|
|
|
interrupt[8]:
|
|
sprite(sprite1);
|
|
scale(3.0, 3.0);
|
|
alphaTime(15, 0, 255);
|
|
scaleTime(15, 4, 0.5, 0.5);
|
|
+15: // 23
|
|
goto label_364;
|
|
|
|
interrupt[9]:
|
|
sprite(sprite1);
|
|
scale(4.0, 4.0);
|
|
alphaTime(25, 0, 255);
|
|
scaleTime(25, 4, 0.5, 0.5);
|
|
+25: // 48
|
|
goto label_364;
|
|
|
|
interrupt[2]:
|
|
label_364:
|
|
I0 = 1;
|
|
alpha(255);
|
|
scale(1.0, 1.0);
|
|
alphaTime(0, 0, 255);
|
|
scaleTime(0, 4, 1.0, 1.0);
|
|
sprite(sprite0);
|
|
stop();
|
|
+15: // 63
|
|
|
|
interrupt[1]:
|
|
ins_82(0);
|
|
type(1);
|
|
rotate(0.0, 0.0, RANDRAD);
|
|
blendMode(1);
|
|
sprite(sprite2);
|
|
scale(1.0, 1.0);
|
|
scaleTime(16, 1, 0.0, 0.0);
|
|
+16: // 79
|
|
delete();
|
|
}
|
|
|
|
|
|
script 41 script41 {
|
|
type(1);
|
|
ins_82(1);
|
|
alpha(0);
|
|
I0 = 0;
|
|
|
|
interrupt[7]:
|
|
sprite(sprite1);
|
|
scale(3.0, 3.0);
|
|
alphaTime(8, 0, 255);
|
|
scaleTime(8, 4, 0.5, 0.5);
|
|
+8: // 8
|
|
goto label_364;
|
|
|
|
interrupt[8]:
|
|
sprite(sprite1);
|
|
scale(3.0, 3.0);
|
|
alphaTime(15, 0, 255);
|
|
scaleTime(15, 4, 0.5, 0.5);
|
|
+15: // 23
|
|
goto label_364;
|
|
|
|
interrupt[9]:
|
|
sprite(sprite1);
|
|
scale(4.0, 4.0);
|
|
alphaTime(25, 0, 255);
|
|
scaleTime(25, 4, 0.5, 0.5);
|
|
+25: // 48
|
|
goto label_364;
|
|
|
|
interrupt[2]:
|
|
label_364:
|
|
I0 = 1;
|
|
alpha(255);
|
|
scale(1.0, 1.0);
|
|
alphaTime(0, 0, 255);
|
|
scaleTime(0, 4, 1.0, 1.0);
|
|
sprite(sprite0);
|
|
stop();
|
|
+15: // 63
|
|
|
|
interrupt[1]:
|
|
ins_82(0);
|
|
type(1);
|
|
rotate(0.0, 0.0, RANDRAD);
|
|
blendMode(1);
|
|
sprite(sprite2);
|
|
scale(1.0, 1.0);
|
|
scaleTime(16, 1, 0.0, 0.0);
|
|
+16: // 79
|
|
delete();
|
|
}
|
|
|
|
|
|
script 42 script42 {
|
|
type(1);
|
|
ins_82(1);
|
|
alpha(0);
|
|
I0 = 0;
|
|
|
|
interrupt[7]:
|
|
sprite(sprite1);
|
|
scale(3.0, 3.0);
|
|
alphaTime(8, 0, 255);
|
|
scaleTime(8, 4, 0.5, 0.5);
|
|
+8: // 8
|
|
goto label_364;
|
|
|
|
interrupt[8]:
|
|
sprite(sprite1);
|
|
scale(3.0, 3.0);
|
|
alphaTime(15, 0, 255);
|
|
scaleTime(15, 4, 0.5, 0.5);
|
|
+15: // 23
|
|
goto label_364;
|
|
|
|
interrupt[9]:
|
|
sprite(sprite1);
|
|
scale(4.0, 4.0);
|
|
alphaTime(25, 0, 255);
|
|
scaleTime(25, 4, 0.5, 0.5);
|
|
+25: // 48
|
|
goto label_364;
|
|
|
|
interrupt[2]:
|
|
label_364:
|
|
I0 = 1;
|
|
alpha(255);
|
|
scale(1.0, 1.0);
|
|
alphaTime(0, 0, 255);
|
|
scaleTime(0, 4, 1.0, 1.0);
|
|
sprite(sprite0);
|
|
stop();
|
|
+15: // 63
|
|
|
|
interrupt[1]:
|
|
ins_82(0);
|
|
type(1);
|
|
rotate(0.0, 0.0, RANDRAD);
|
|
blendMode(1);
|
|
sprite(sprite2);
|
|
scale(1.0, 1.0);
|
|
scaleTime(16, 1, 0.0, 0.0);
|
|
+16: // 79
|
|
delete();
|
|
}
|
|
|
|
|
|
script 43 script43 {
|
|
type(1);
|
|
ins_82(1);
|
|
alpha(0);
|
|
I0 = 0;
|
|
|
|
interrupt[7]:
|
|
sprite(sprite1);
|
|
scale(3.0, 3.0);
|
|
alphaTime(8, 0, 255);
|
|
scaleTime(8, 4, 0.5, 0.5);
|
|
+8: // 8
|
|
goto label_364;
|
|
|
|
interrupt[8]:
|
|
sprite(sprite1);
|
|
scale(3.0, 3.0);
|
|
alphaTime(15, 0, 255);
|
|
scaleTime(15, 4, 0.5, 0.5);
|
|
+15: // 23
|
|
goto label_364;
|
|
|
|
interrupt[9]:
|
|
sprite(sprite1);
|
|
scale(4.0, 4.0);
|
|
alphaTime(25, 0, 255);
|
|
scaleTime(25, 4, 0.5, 0.5);
|
|
+25: // 48
|
|
goto label_364;
|
|
|
|
interrupt[2]:
|
|
label_364:
|
|
I0 = 1;
|
|
alpha(255);
|
|
scale(1.0, 1.0);
|
|
alphaTime(0, 0, 255);
|
|
scaleTime(0, 4, 1.0, 1.0);
|
|
sprite(sprite0);
|
|
stop();
|
|
+15: // 63
|
|
|
|
interrupt[1]:
|
|
ins_82(0);
|
|
type(1);
|
|
rotate(0.0, 0.0, RANDRAD);
|
|
blendMode(1);
|
|
sprite(sprite2);
|
|
scale(1.0, 1.0);
|
|
scaleTime(16, 1, 0.0, 0.0);
|
|
+16: // 79
|
|
delete();
|
|
}
|
|
|
|
|
|
script 44 script44 {
|
|
type(1);
|
|
alpha(0);
|
|
I0 = 0;
|
|
|
|
interrupt[7]:
|
|
sprite(sprite1);
|
|
scale(3.0, 3.0);
|
|
alphaTime(8, 0, 255);
|
|
scaleTime(8, 4, 0.5, 0.5);
|
|
+8: // 8
|
|
goto label_352;
|
|
|
|
interrupt[8]:
|
|
sprite(sprite1);
|
|
scale(3.0, 3.0);
|
|
alphaTime(15, 0, 255);
|
|
scaleTime(15, 4, 0.5, 0.5);
|
|
+15: // 23
|
|
goto label_352;
|
|
|
|
interrupt[9]:
|
|
sprite(sprite1);
|
|
scale(4.0, 4.0);
|
|
alphaTime(25, 0, 255);
|
|
scaleTime(25, 4, 0.5, 0.5);
|
|
+25: // 48
|
|
goto label_352;
|
|
|
|
interrupt[2]:
|
|
label_352:
|
|
I0 = 1;
|
|
alpha(255);
|
|
scale(1.0, 1.0);
|
|
alphaTime(0, 0, 255);
|
|
scaleTime(0, 4, 1.0, 1.0);
|
|
sprite(sprite0);
|
|
stop();
|
|
+15: // 63
|
|
|
|
interrupt[1]:
|
|
ins_82(0);
|
|
type(1);
|
|
rotate(0.0, 0.0, RANDRAD);
|
|
sprite(sprite2);
|
|
scale(0.4, 0.4);
|
|
scale(1.0, 1.0);
|
|
scaleTime(16, 1, 0.0, 0.0);
|
|
+16: // 79
|
|
delete();
|
|
}
|
|
|
|
|
|
script 45 script45 {
|
|
type(1);
|
|
alpha(0);
|
|
I0 = 0;
|
|
|
|
interrupt[7]:
|
|
sprite(sprite1);
|
|
type(0);
|
|
scale(3.0, 3.0);
|
|
alphaTime(8, 0, 255);
|
|
scaleTime(8, 4, 0.5, 0.5);
|
|
+8: // 8
|
|
goto label_364;
|
|
|
|
interrupt[8]:
|
|
sprite(sprite1);
|
|
scale(3.0, 3.0);
|
|
alphaTime(15, 0, 255);
|
|
scaleTime(15, 4, 0.5, 0.5);
|
|
+15: // 23
|
|
goto label_364;
|
|
|
|
interrupt[9]:
|
|
sprite(sprite1);
|
|
scale(4.0, 4.0);
|
|
alphaTime(25, 0, 255);
|
|
scaleTime(25, 4, 0.5, 0.5);
|
|
+25: // 48
|
|
goto label_364;
|
|
|
|
interrupt[2]:
|
|
label_364:
|
|
I0 = 1;
|
|
alpha(255);
|
|
scale(1.0, 1.0);
|
|
alphaTime(0, 0, 255);
|
|
scaleTime(0, 4, 1.0, 1.0);
|
|
sprite(sprite0);
|
|
stop();
|
|
+15: // 63
|
|
|
|
interrupt[1]:
|
|
ins_82(0);
|
|
type(1);
|
|
rotate(0.0, 0.0, RANDRAD);
|
|
blendMode(1);
|
|
sprite(sprite2);
|
|
scale(1.0, 1.0);
|
|
scaleTime(16, 1, 0.0, 0.0);
|
|
+16: // 79
|
|
delete();
|
|
}
|
|
|
|
|
|
script 46 script46 {
|
|
type(1);
|
|
alpha(0);
|
|
I0 = 0;
|
|
angleVel(0.0, 0.0, 0.10471976);
|
|
|
|
interrupt[7]:
|
|
sprite(sprite1);
|
|
type(0);
|
|
scale(3.0, 3.0);
|
|
alphaTime(8, 0, 255);
|
|
scaleTime(8, 4, 0.5, 0.5);
|
|
+8: // 8
|
|
goto label_384;
|
|
|
|
interrupt[8]:
|
|
sprite(sprite1);
|
|
scale(3.0, 3.0);
|
|
alphaTime(15, 0, 255);
|
|
scaleTime(15, 4, 0.5, 0.5);
|
|
+15: // 23
|
|
goto label_384;
|
|
|
|
interrupt[9]:
|
|
sprite(sprite1);
|
|
scale(4.0, 4.0);
|
|
alphaTime(25, 0, 255);
|
|
scaleTime(25, 4, 0.5, 0.5);
|
|
+25: // 48
|
|
goto label_384;
|
|
|
|
interrupt[2]:
|
|
label_384:
|
|
type(1);
|
|
I0 = 1;
|
|
alpha(255);
|
|
scale(1.0, 1.0);
|
|
alphaTime(0, 0, 255);
|
|
scaleTime(0, 4, 1.0, 1.0);
|
|
sprite(sprite0);
|
|
angleVel(0.0, 0.0, 0.10471976);
|
|
stop();
|
|
+15: // 63
|
|
|
|
interrupt[1]:
|
|
ins_82(0);
|
|
type(1);
|
|
rotate(0.0, 0.0, RANDRAD);
|
|
blendMode(1);
|
|
sprite(sprite2);
|
|
scale(1.0, 1.0);
|
|
scaleTime(16, 1, 0.0, 0.0);
|
|
+16: // 79
|
|
delete();
|
|
}
|
|
|
|
|
|
script 47 script47 {
|
|
type(1);
|
|
alpha(0);
|
|
I0 = 0;
|
|
sprite(sprite211);
|
|
angleVel(0.0, 0.0, 0.3926991);
|
|
scale(3.0, 3.0);
|
|
alphaTime(8, 0, 255);
|
|
loop {
|
|
scale(0.5, 0.5);
|
|
+1: // 1
|
|
scale(1.5, 1.5);
|
|
+1: // 2
|
|
}
|
|
}
|
|
|
|
|
|
script 48 script48 {
|
|
type(1);
|
|
alpha(0);
|
|
I0 = 0;
|
|
sprite(sprite212);
|
|
angleVel(0.0, 0.0, 0.3926991);
|
|
scale(3.0, 3.0);
|
|
alphaTime(8, 0, 255);
|
|
loop {
|
|
scale(0.5, 0.5);
|
|
+1: // 1
|
|
scale(1.5, 1.5);
|
|
+1: // 2
|
|
}
|
|
}
|
|
|
|
|
|
script 49 script49 {
|
|
type(1);
|
|
alpha(0);
|
|
I0 = 0;
|
|
sprite(sprite212);
|
|
angleVel(0.0, 0.0, 0.3926991);
|
|
scale(3.0, 3.0);
|
|
alphaTime(8, 0, 255);
|
|
loop {
|
|
scale(0.5, 0.5);
|
|
+1: // 1
|
|
scale(1.5, 1.5);
|
|
+1: // 2
|
|
}
|
|
}
|
|
|
|
|
|
script 50 script50 {
|
|
type(1);
|
|
alpha(0);
|
|
I0 = 0;
|
|
sprite(sprite213);
|
|
angleVel(0.0, 0.0, 0.3926991);
|
|
scale(3.0, 3.0);
|
|
alphaTime(8, 0, 255);
|
|
loop {
|
|
scale(0.5, 0.5);
|
|
+1: // 1
|
|
scale(1.5, 1.5);
|
|
+1: // 2
|
|
}
|
|
}
|
|
|
|
|
|
script 51 script51 {
|
|
type(1);
|
|
alpha(0);
|
|
I0 = 0;
|
|
sprite(sprite213);
|
|
angleVel(0.0, 0.0, 0.3926991);
|
|
scale(3.0, 3.0);
|
|
alphaTime(8, 0, 255);
|
|
loop {
|
|
scale(0.5, 0.5);
|
|
+1: // 1
|
|
scale(1.5, 1.5);
|
|
+1: // 2
|
|
}
|
|
}
|
|
|
|
|
|
script 52 script52 {
|
|
type(1);
|
|
alpha(0);
|
|
I0 = 0;
|
|
sprite(sprite214);
|
|
angleVel(0.0, 0.0, 0.3926991);
|
|
scale(3.0, 3.0);
|
|
alphaTime(8, 0, 255);
|
|
loop {
|
|
scale(0.5, 0.5);
|
|
+1: // 1
|
|
scale(1.5, 1.5);
|
|
+1: // 2
|
|
}
|
|
}
|
|
|
|
|
|
script 53 script53 {
|
|
type(1);
|
|
alpha(0);
|
|
I0 = 0;
|
|
sprite(sprite214);
|
|
angleVel(0.0, 0.0, 0.3926991);
|
|
scale(3.0, 3.0);
|
|
alphaTime(8, 0, 255);
|
|
loop {
|
|
scale(0.5, 0.5);
|
|
+1: // 1
|
|
scale(1.5, 1.5);
|
|
+1: // 2
|
|
}
|
|
}
|
|
|
|
|
|
script 54 script54 {
|
|
type(1);
|
|
alpha(0);
|
|
I0 = 0;
|
|
sprite(sprite215);
|
|
angleVel(0.0, 0.0, 0.3926991);
|
|
scale(3.0, 3.0);
|
|
alphaTime(8, 0, 255);
|
|
loop {
|
|
scale(0.5, 0.5);
|
|
+1: // 1
|
|
scale(1.5, 1.5);
|
|
+1: // 2
|
|
}
|
|
}
|
|
|
|
|
|
script 55 script55 {
|
|
type(1);
|
|
alpha(0);
|
|
I0 = 0;
|
|
sprite(sprite215);
|
|
angleVel(0.0, 0.0, 0.3926991);
|
|
scale(3.0, 3.0);
|
|
alphaTime(8, 0, 255);
|
|
loop {
|
|
scale(0.5, 0.5);
|
|
+1: // 1
|
|
scale(1.5, 1.5);
|
|
+1: // 2
|
|
}
|
|
}
|
|
|
|
|
|
script 56 script56 {
|
|
type(1);
|
|
alpha(0);
|
|
I0 = 0;
|
|
sprite(sprite216);
|
|
angleVel(0.0, 0.0, 0.3926991);
|
|
scale(3.0, 3.0);
|
|
alphaTime(8, 0, 255);
|
|
loop {
|
|
scale(0.5, 0.5);
|
|
+1: // 1
|
|
scale(1.5, 1.5);
|
|
+1: // 2
|
|
}
|
|
}
|
|
|
|
|
|
script 57 script57 {
|
|
type(1);
|
|
alpha(0);
|
|
I0 = 0;
|
|
sprite(sprite216);
|
|
angleVel(0.0, 0.0, 0.3926991);
|
|
scale(3.0, 3.0);
|
|
alphaTime(8, 0, 255);
|
|
loop {
|
|
scale(0.5, 0.5);
|
|
+1: // 1
|
|
scale(1.5, 1.5);
|
|
+1: // 2
|
|
}
|
|
}
|
|
|
|
|
|
script 58 script58 {
|
|
type(1);
|
|
alpha(0);
|
|
I0 = 0;
|
|
sprite(sprite216);
|
|
angleVel(0.0, 0.0, 0.3926991);
|
|
scale(3.0, 3.0);
|
|
alphaTime(8, 0, 255);
|
|
loop {
|
|
scale(0.5, 0.5);
|
|
+1: // 1
|
|
scale(1.5, 1.5);
|
|
+1: // 2
|
|
}
|
|
}
|
|
|
|
|
|
script 59 script59 {
|
|
type(1);
|
|
alpha(0);
|
|
I0 = 0;
|
|
sprite(sprite217);
|
|
angleVel(0.0, 0.0, 0.3926991);
|
|
scale(3.0, 3.0);
|
|
alphaTime(8, 0, 255);
|
|
loop {
|
|
scale(0.5, 0.5);
|
|
+1: // 1
|
|
scale(1.5, 1.5);
|
|
+1: // 2
|
|
}
|
|
}
|
|
|
|
|
|
script 60 script60 {
|
|
type(1);
|
|
alpha(0);
|
|
I0 = 0;
|
|
sprite(sprite217);
|
|
angleVel(0.0, 0.0, 0.3926991);
|
|
scale(3.0, 3.0);
|
|
alphaTime(8, 0, 255);
|
|
loop {
|
|
scale(0.5, 0.5);
|
|
+1: // 1
|
|
scale(1.5, 1.5);
|
|
+1: // 2
|
|
}
|
|
}
|
|
|
|
|
|
script 61 script61 {
|
|
type(1);
|
|
alpha(0);
|
|
I0 = 0;
|
|
sprite(sprite217);
|
|
angleVel(0.0, 0.0, 0.3926991);
|
|
scale(3.0, 3.0);
|
|
alphaTime(8, 0, 255);
|
|
loop {
|
|
scale(0.5, 0.5);
|
|
+1: // 1
|
|
scale(1.5, 1.5);
|
|
+1: // 2
|
|
}
|
|
}
|
|
|
|
|
|
script 62 script62 {
|
|
type(1);
|
|
alpha(0);
|
|
I0 = 0;
|
|
sprite(sprite218);
|
|
angleVel(0.0, 0.0, 0.3926991);
|
|
scale(3.0, 3.0);
|
|
alphaTime(8, 0, 255);
|
|
loop {
|
|
scale(0.5, 0.5);
|
|
+1: // 1
|
|
scale(1.5, 1.5);
|
|
+1: // 2
|
|
}
|
|
}
|
|
|
|
|
|
entry {
|
|
path: "bullet/etama6.png",
|
|
img_width: 256,
|
|
img_height: 256,
|
|
sprites: {
|
|
sprite256: {x: 0.0, y: 32.0, w: 32.0, h: 32.0},
|
|
sprite257: {x: 32.0, y: 32.0, w: 32.0, h: 32.0},
|
|
sprite258: {x: 64.0, y: 32.0, w: 32.0, h: 32.0},
|
|
sprite259: {x: 96.0, y: 32.0, w: 32.0, h: 32.0},
|
|
sprite260: {x: 128.0, y: 32.0, w: 32.0, h: 32.0},
|
|
sprite261: {x: 160.0, y: 32.0, w: 32.0, h: 32.0},
|
|
sprite262: {x: 192.0, y: 32.0, w: 32.0, h: 32.0},
|
|
sprite263: {x: 224.0, y: 32.0, w: 32.0, h: 32.0},
|
|
sprite264: {x: 1.0, y: 129.0, w: 30.0, h: 30.0},
|
|
sprite265: {x: 33.0, y: 129.0, w: 30.0, h: 30.0},
|
|
sprite266: {x: 65.0, y: 129.0, w: 30.0, h: 30.0},
|
|
sprite267: {x: 97.0, y: 129.0, w: 30.0, h: 30.0},
|
|
sprite268: {x: 129.0, y: 129.0, w: 30.0, h: 30.0},
|
|
sprite269: {x: 161.0, y: 129.0, w: 30.0, h: 30.0},
|
|
sprite270: {x: 193.0, y: 129.0, w: 30.0, h: 30.0},
|
|
sprite271: {x: 225.0, y: 129.0, w: 30.0, h: 30.0},
|
|
sprite272: {x: 1.0, y: 97.0, w: 30.0, h: 30.0},
|
|
sprite273: {x: 33.0, y: 97.0, w: 30.0, h: 30.0},
|
|
sprite274: {x: 65.0, y: 97.0, w: 30.0, h: 30.0},
|
|
sprite275: {x: 97.0, y: 97.0, w: 30.0, h: 30.0},
|
|
sprite276: {x: 129.0, y: 97.0, w: 30.0, h: 30.0},
|
|
sprite277: {x: 161.0, y: 97.0, w: 30.0, h: 30.0},
|
|
sprite278: {x: 193.0, y: 97.0, w: 30.0, h: 30.0},
|
|
sprite279: {x: 225.0, y: 97.0, w: 30.0, h: 30.0},
|
|
sprite280: {x: 1.0, y: 65.0, w: 30.0, h: 30.0},
|
|
sprite281: {x: 33.0, y: 65.0, w: 30.0, h: 30.0},
|
|
sprite282: {x: 65.0, y: 65.0, w: 30.0, h: 30.0},
|
|
sprite283: {x: 97.0, y: 65.0, w: 30.0, h: 30.0},
|
|
sprite284: {x: 129.0, y: 65.0, w: 30.0, h: 30.0},
|
|
sprite285: {x: 161.0, y: 65.0, w: 30.0, h: 30.0},
|
|
sprite286: {x: 193.0, y: 65.0, w: 30.0, h: 30.0},
|
|
sprite287: {x: 225.0, y: 65.0, w: 30.0, h: 30.0},
|
|
sprite288: {x: 1.0, y: 1.0, w: 30.0, h: 30.0},
|
|
sprite289: {x: 33.0, y: 1.0, w: 30.0, h: 30.0},
|
|
sprite290: {x: 65.0, y: 1.0, w: 30.0, h: 30.0},
|
|
sprite291: {x: 97.0, y: 1.0, w: 30.0, h: 30.0},
|
|
sprite292: {x: 129.0, y: 1.0, w: 30.0, h: 30.0},
|
|
sprite293: {x: 161.0, y: 1.0, w: 30.0, h: 30.0},
|
|
sprite294: {x: 193.0, y: 1.0, w: 30.0, h: 30.0},
|
|
sprite295: {x: 225.0, y: 1.0, w: 30.0, h: 30.0},
|
|
sprite296: {x: 0.0, y: 192.0, w: 64.0, h: 64.0},
|
|
sprite297: {x: 64.0, y: 192.0, w: 64.0, h: 64.0},
|
|
sprite298: {x: 128.0, y: 192.0, w: 64.0, h: 64.0},
|
|
sprite299: {x: 192.0, y: 192.0, w: 64.0, h: 64.0},
|
|
sprite300: {x: 1.0, y: 161.0, w: 30.0, h: 30.0},
|
|
sprite301: {x: 33.0, y: 161.0, w: 30.0, h: 30.0},
|
|
sprite302: {x: 65.0, y: 161.0, w: 30.0, h: 30.0},
|
|
sprite303: {x: 97.0, y: 161.0, w: 30.0, h: 30.0},
|
|
sprite304: {x: 129.0, y: 161.0, w: 30.0, h: 30.0},
|
|
sprite305: {x: 161.0, y: 161.0, w: 30.0, h: 30.0},
|
|
sprite306: {x: 193.0, y: 161.0, w: 30.0, h: 30.0},
|
|
sprite307: {x: 225.0, y: 161.0, w: 30.0, h: 30.0},
|
|
},
|
|
}
|
|
|
|
|
|
script 63 script63 {
|
|
type(0);
|
|
alpha(0);
|
|
I0 = 0;
|
|
|
|
interrupt[7]:
|
|
sprite(sprite1);
|
|
type(0);
|
|
scale(5.0, 5.0);
|
|
alphaTime(8, 0, 255);
|
|
scaleTime(8, 4, 1.0, 1.0);
|
|
+8: // 8
|
|
goto label_364;
|
|
|
|
interrupt[8]:
|
|
sprite(sprite1);
|
|
scale(5.0, 5.0);
|
|
alphaTime(15, 0, 255);
|
|
scaleTime(15, 4, 1.0, 1.0);
|
|
+15: // 23
|
|
goto label_364;
|
|
|
|
interrupt[9]:
|
|
sprite(sprite1);
|
|
scale(6.0, 6.0);
|
|
alphaTime(25, 0, 255);
|
|
scaleTime(25, 4, 1.0, 1.0);
|
|
+25: // 48
|
|
goto label_364;
|
|
|
|
interrupt[2]:
|
|
label_364:
|
|
I0 = 1;
|
|
alpha(255);
|
|
scale(1.0, 1.0);
|
|
alphaTime(0, 0, 255);
|
|
scaleTime(0, 4, 1.0, 1.0);
|
|
sprite(sprite0);
|
|
stop();
|
|
+15: // 63
|
|
|
|
interrupt[1]:
|
|
alphaTime(14, 0, 0);
|
|
blendMode(1);
|
|
scale(1.0, 1.0);
|
|
scaleTime(14, 4, 1.5, 1.5);
|
|
+14: // 77
|
|
delete();
|
|
}
|
|
|
|
|
|
script 64 script64 {
|
|
type(1);
|
|
ins_82(1);
|
|
alpha(0);
|
|
I0 = 0;
|
|
|
|
interrupt[7]:
|
|
sprite(sprite1);
|
|
type(1);
|
|
scale(5.0, 5.0);
|
|
alphaTime(8, 0, 255);
|
|
scaleTime(8, 4, 1.0, 1.0);
|
|
+8: // 8
|
|
goto label_376;
|
|
|
|
interrupt[8]:
|
|
sprite(sprite1);
|
|
scale(5.0, 5.0);
|
|
alphaTime(15, 0, 255);
|
|
scaleTime(15, 4, 1.0, 1.0);
|
|
+15: // 23
|
|
goto label_376;
|
|
|
|
interrupt[9]:
|
|
sprite(sprite1);
|
|
scale(6.0, 6.0);
|
|
alphaTime(25, 0, 255);
|
|
scaleTime(25, 4, 1.0, 1.0);
|
|
+25: // 48
|
|
goto label_376;
|
|
|
|
interrupt[2]:
|
|
label_376:
|
|
I0 = 1;
|
|
alpha(255);
|
|
scale(1.0, 1.0);
|
|
alphaTime(0, 0, 255);
|
|
scaleTime(0, 4, 1.0, 1.0);
|
|
sprite(sprite0);
|
|
stop();
|
|
+15: // 63
|
|
|
|
interrupt[1]:
|
|
alphaTime(14, 0, 0);
|
|
blendMode(1);
|
|
scale(1.0, 1.0);
|
|
scaleTime(14, 4, 1.5, 1.5);
|
|
+14: // 77
|
|
delete();
|
|
}
|
|
|
|
|
|
script 65 script65 {
|
|
type(1);
|
|
ins_82(1);
|
|
alpha(0);
|
|
I0 = 0;
|
|
|
|
interrupt[7]:
|
|
sprite(sprite1);
|
|
type(1);
|
|
scale(5.0, 5.0);
|
|
alphaTime(8, 0, 255);
|
|
scaleTime(8, 4, 1.0, 1.0);
|
|
+8: // 8
|
|
goto label_376;
|
|
|
|
interrupt[8]:
|
|
sprite(sprite1);
|
|
scale(5.0, 5.0);
|
|
alphaTime(15, 0, 255);
|
|
scaleTime(15, 4, 1.0, 1.0);
|
|
+15: // 23
|
|
goto label_376;
|
|
|
|
interrupt[9]:
|
|
sprite(sprite1);
|
|
scale(6.0, 6.0);
|
|
alphaTime(25, 0, 255);
|
|
scaleTime(25, 4, 1.0, 1.0);
|
|
+25: // 48
|
|
goto label_376;
|
|
|
|
interrupt[2]:
|
|
label_376:
|
|
I0 = 1;
|
|
alpha(255);
|
|
scale(1.0, 1.0);
|
|
alphaTime(0, 0, 255);
|
|
scaleTime(0, 4, 1.0, 1.0);
|
|
sprite(sprite0);
|
|
stop();
|
|
+15: // 63
|
|
|
|
interrupt[1]:
|
|
alphaTime(14, 0, 0);
|
|
blendMode(1);
|
|
scale(1.0, 1.0);
|
|
scaleTime(14, 4, 1.5, 1.5);
|
|
+14: // 77
|
|
delete();
|
|
}
|
|
|
|
|
|
script 66 script66 {
|
|
type(1);
|
|
ins_82(1);
|
|
alpha(0);
|
|
I0 = 0;
|
|
|
|
interrupt[7]:
|
|
sprite(sprite1);
|
|
type(1);
|
|
scale(5.0, 5.0);
|
|
alphaTime(8, 0, 255);
|
|
scaleTime(8, 4, 1.0, 1.0);
|
|
+8: // 8
|
|
goto label_376;
|
|
|
|
interrupt[8]:
|
|
sprite(sprite1);
|
|
scale(5.0, 5.0);
|
|
alphaTime(15, 0, 255);
|
|
scaleTime(15, 4, 1.0, 1.0);
|
|
+15: // 23
|
|
goto label_376;
|
|
|
|
interrupt[9]:
|
|
sprite(sprite1);
|
|
scale(6.0, 6.0);
|
|
alphaTime(25, 0, 255);
|
|
scaleTime(25, 4, 1.0, 1.0);
|
|
+25: // 48
|
|
goto label_376;
|
|
|
|
interrupt[2]:
|
|
label_376:
|
|
I0 = 1;
|
|
alpha(255);
|
|
scale(1.0, 1.0);
|
|
alphaTime(0, 0, 255);
|
|
scaleTime(0, 4, 1.0, 1.0);
|
|
sprite(sprite0);
|
|
stop();
|
|
+15: // 63
|
|
|
|
interrupt[1]:
|
|
alphaTime(14, 0, 0);
|
|
blendMode(1);
|
|
scale(1.0, 1.0);
|
|
scaleTime(14, 4, 1.5, 1.5);
|
|
+14: // 77
|
|
delete();
|
|
}
|
|
|
|
|
|
script 67 script67 {
|
|
type(1);
|
|
ins_82(1);
|
|
alpha(0);
|
|
I0 = 0;
|
|
|
|
interrupt[7]:
|
|
sprite(sprite1);
|
|
type(1);
|
|
scale(5.0, 5.0);
|
|
alphaTime(8, 0, 255);
|
|
scaleTime(8, 4, 1.0, 1.0);
|
|
+8: // 8
|
|
goto label_376;
|
|
|
|
interrupt[8]:
|
|
sprite(sprite1);
|
|
scale(5.0, 5.0);
|
|
alphaTime(15, 0, 255);
|
|
scaleTime(15, 4, 1.0, 1.0);
|
|
+15: // 23
|
|
goto label_376;
|
|
|
|
interrupt[9]:
|
|
sprite(sprite1);
|
|
scale(6.0, 6.0);
|
|
alphaTime(25, 0, 255);
|
|
scaleTime(25, 4, 1.0, 1.0);
|
|
+25: // 48
|
|
goto label_376;
|
|
|
|
interrupt[2]:
|
|
label_376:
|
|
I0 = 1;
|
|
alpha(255);
|
|
scale(1.0, 1.0);
|
|
alphaTime(0, 0, 255);
|
|
scaleTime(0, 4, 1.0, 1.0);
|
|
sprite(sprite0);
|
|
stop();
|
|
+15: // 63
|
|
|
|
interrupt[1]:
|
|
alphaTime(14, 0, 0);
|
|
blendMode(1);
|
|
scale(1.0, 1.0);
|
|
scaleTime(14, 4, 1.5, 1.5);
|
|
+14: // 77
|
|
delete();
|
|
}
|
|
|
|
|
|
script 68 script68 {
|
|
type(0);
|
|
alpha(0);
|
|
I0 = 0;
|
|
blendMode(1);
|
|
|
|
interrupt[7]:
|
|
sprite(sprite1);
|
|
type(0);
|
|
scale(5.0, 5.0);
|
|
alphaTime(8, 0, 255);
|
|
scaleTime(8, 4, 1.0, 1.0);
|
|
+8: // 8
|
|
goto label_376;
|
|
|
|
interrupt[8]:
|
|
sprite(sprite1);
|
|
scale(5.0, 5.0);
|
|
alphaTime(15, 0, 255);
|
|
scaleTime(15, 4, 1.0, 1.0);
|
|
+15: // 23
|
|
goto label_376;
|
|
|
|
interrupt[9]:
|
|
sprite(sprite1);
|
|
scale(6.0, 6.0);
|
|
alphaTime(25, 0, 255);
|
|
scaleTime(25, 4, 1.0, 1.0);
|
|
+25: // 48
|
|
goto label_376;
|
|
|
|
interrupt[2]:
|
|
label_376:
|
|
I0 = 1;
|
|
alpha(255);
|
|
scale(1.0, 1.0);
|
|
alphaTime(0, 0, 255);
|
|
scaleTime(0, 4, 1.0, 1.0);
|
|
sprite(sprite0);
|
|
stop();
|
|
+15: // 63
|
|
|
|
interrupt[1]:
|
|
alphaTime(14, 0, 0);
|
|
blendMode(1);
|
|
scale(1.0, 1.0);
|
|
scaleTime(14, 4, 1.5, 1.5);
|
|
+14: // 77
|
|
delete();
|
|
}
|
|
|
|
|
|
script 69 script69 {
|
|
type(1);
|
|
ins_82(1);
|
|
alpha(0);
|
|
blendMode(1);
|
|
I0 = 0;
|
|
|
|
interrupt[7]:
|
|
sprite(sprite1);
|
|
type(1);
|
|
scale(5.0, 5.0);
|
|
alphaTime(8, 0, 255);
|
|
scaleTime(8, 4, 1.0, 1.0);
|
|
+8: // 8
|
|
goto label_388;
|
|
|
|
interrupt[8]:
|
|
sprite(sprite1);
|
|
scale(5.0, 5.0);
|
|
alphaTime(15, 0, 255);
|
|
scaleTime(15, 4, 1.0, 1.0);
|
|
+15: // 23
|
|
goto label_388;
|
|
|
|
interrupt[9]:
|
|
sprite(sprite1);
|
|
scale(6.0, 6.0);
|
|
alphaTime(25, 0, 255);
|
|
scaleTime(25, 4, 1.0, 1.0);
|
|
+25: // 48
|
|
goto label_388;
|
|
|
|
interrupt[2]:
|
|
label_388:
|
|
I0 = 1;
|
|
alpha(255);
|
|
scale(1.0, 1.0);
|
|
alphaTime(0, 0, 255);
|
|
scaleTime(0, 4, 1.0, 1.0);
|
|
sprite(sprite0);
|
|
stop();
|
|
+15: // 63
|
|
|
|
interrupt[1]:
|
|
alphaTime(14, 0, 0);
|
|
blendMode(1);
|
|
scale(1.0, 1.0);
|
|
scaleTime(14, 4, 1.5, 1.5);
|
|
+14: // 77
|
|
delete();
|
|
}
|
|
|
|
|
|
script 70 script70 {
|
|
type(1);
|
|
ins_82(1);
|
|
alpha(0);
|
|
blendMode(1);
|
|
I0 = 0;
|
|
|
|
interrupt[7]:
|
|
sprite(sprite1);
|
|
type(1);
|
|
scale(5.0, 5.0);
|
|
alphaTime(8, 0, 255);
|
|
scaleTime(8, 4, 1.0, 1.0);
|
|
+8: // 8
|
|
goto label_388;
|
|
|
|
interrupt[8]:
|
|
sprite(sprite1);
|
|
scale(5.0, 5.0);
|
|
alphaTime(15, 0, 255);
|
|
scaleTime(15, 4, 1.0, 1.0);
|
|
+15: // 23
|
|
goto label_388;
|
|
|
|
interrupt[9]:
|
|
sprite(sprite1);
|
|
scale(6.0, 6.0);
|
|
alphaTime(25, 0, 255);
|
|
scaleTime(25, 4, 1.0, 1.0);
|
|
+25: // 48
|
|
goto label_388;
|
|
|
|
interrupt[2]:
|
|
label_388:
|
|
I0 = 1;
|
|
alpha(255);
|
|
scale(1.0, 1.0);
|
|
alphaTime(0, 0, 255);
|
|
scaleTime(0, 4, 1.0, 1.0);
|
|
sprite(sprite0);
|
|
stop();
|
|
+15: // 63
|
|
|
|
interrupt[1]:
|
|
alphaTime(14, 0, 0);
|
|
blendMode(1);
|
|
scale(1.0, 1.0);
|
|
scaleTime(14, 4, 1.5, 1.5);
|
|
+14: // 77
|
|
delete();
|
|
}
|
|
|
|
|
|
script 71 script71 {
|
|
type(1);
|
|
ins_82(1);
|
|
alpha(0);
|
|
blendMode(1);
|
|
I0 = 0;
|
|
|
|
interrupt[7]:
|
|
sprite(sprite1);
|
|
type(1);
|
|
scale(5.0, 5.0);
|
|
alphaTime(8, 0, 255);
|
|
scaleTime(8, 4, 1.0, 1.0);
|
|
+8: // 8
|
|
goto label_388;
|
|
|
|
interrupt[8]:
|
|
sprite(sprite1);
|
|
scale(5.0, 5.0);
|
|
alphaTime(15, 0, 255);
|
|
scaleTime(15, 4, 1.0, 1.0);
|
|
+15: // 23
|
|
goto label_388;
|
|
|
|
interrupt[9]:
|
|
sprite(sprite1);
|
|
scale(6.0, 6.0);
|
|
alphaTime(25, 0, 255);
|
|
scaleTime(25, 4, 1.0, 1.0);
|
|
+25: // 48
|
|
goto label_388;
|
|
|
|
interrupt[2]:
|
|
label_388:
|
|
I0 = 1;
|
|
alpha(255);
|
|
scale(1.0, 1.0);
|
|
alphaTime(0, 0, 255);
|
|
scaleTime(0, 4, 1.0, 1.0);
|
|
sprite(sprite0);
|
|
stop();
|
|
+15: // 63
|
|
|
|
interrupt[1]:
|
|
alphaTime(14, 0, 0);
|
|
blendMode(1);
|
|
scale(1.0, 1.0);
|
|
scaleTime(14, 4, 1.5, 1.5);
|
|
+14: // 77
|
|
delete();
|
|
}
|
|
|
|
|
|
script 72 script72 {
|
|
sprite(sprite0);
|
|
angleVel(0.0, 0.0, 0.7853982);
|
|
type(1);
|
|
alpha(0);
|
|
blendMode(1);
|
|
I0 = 0;
|
|
|
|
interrupt[7]:
|
|
type(1);
|
|
scale(2.0, 2.0);
|
|
alphaTime(8, 0, 255);
|
|
scaleTime(8, 4, 1.0, 1.0);
|
|
+8: // 8
|
|
goto label_372;
|
|
|
|
interrupt[8]:
|
|
scale(3.0, 3.0);
|
|
alphaTime(15, 0, 255);
|
|
scaleTime(15, 4, 1.0, 1.0);
|
|
+15: // 23
|
|
goto label_372;
|
|
|
|
interrupt[9]:
|
|
scale(4.0, 4.0);
|
|
alphaTime(25, 0, 255);
|
|
scaleTime(25, 4, 1.0, 1.0);
|
|
+25: // 48
|
|
goto label_372;
|
|
|
|
interrupt[2]:
|
|
label_372:
|
|
I0 = 1;
|
|
alpha(255);
|
|
scale(1.0, 1.0);
|
|
alphaTime(0, 0, 255);
|
|
scaleTime(0, 4, 1.0, 1.0);
|
|
stop();
|
|
+15: // 63
|
|
|
|
interrupt[1]:
|
|
alphaTime(12, 4, 0);
|
|
scaleTime(12, 4, 0.0, 0.0);
|
|
+12: // 75
|
|
delete();
|
|
}
|
|
|
|
|
|
entry {
|
|
path: "bullet/etama2.png",
|
|
img_width: 256,
|
|
img_height: 256,
|
|
img_format: FORMAT_ARGB_4444,
|
|
sprites: {
|
|
sprite308: {x: 0.0, y: 0.0, w: 16.0, h: 16.0},
|
|
sprite309: {x: 16.0, y: 0.0, w: 16.0, h: 16.0},
|
|
sprite310: {x: 32.0, y: 0.0, w: 16.0, h: 16.0},
|
|
sprite311: {x: 48.0, y: 0.0, w: 16.0, h: 16.0},
|
|
sprite312: {x: 64.0, y: 0.0, w: 16.0, h: 16.0},
|
|
sprite313: {x: 80.0, y: 0.0, w: 16.0, h: 16.0},
|
|
sprite314: {x: 96.0, y: 0.0, w: 16.0, h: 16.0},
|
|
sprite315: {x: 112.0, y: 0.0, w: 16.0, h: 16.0},
|
|
sprite316: {x: 128.0, y: 0.0, w: 16.0, h: 16.0},
|
|
sprite317: {x: 144.0, y: 0.0, w: 16.0, h: 16.0},
|
|
sprite318: {x: 160.0, y: 0.0, w: 16.0, h: 16.0},
|
|
sprite319: {x: 176.0, y: 0.0, w: 16.0, h: 16.0},
|
|
sprite320: {x: 192.0, y: 0.0, w: 16.0, h: 16.0},
|
|
sprite321: {x: 208.0, y: 0.0, w: 16.0, h: 16.0},
|
|
sprite322: {x: 224.0, y: 0.0, w: 16.0, h: 16.0},
|
|
sprite323: {x: 240.0, y: 0.0, w: 16.0, h: 16.0},
|
|
sprite324: {x: 0.0, y: 16.0, w: 64.0, h: 64.0},
|
|
sprite325: {x: 64.0, y: 16.0, w: 64.0, h: 64.0},
|
|
sprite326: {x: 128.0, y: 16.0, w: 64.0, h: 64.0},
|
|
sprite327: {x: 128.0, y: 16.0, w: 64.0, h: 64.0},
|
|
sprite328: {x: 192.0, y: 16.0, w: 64.0, h: 64.0},
|
|
sprite329: {x: 0.0, y: 80.0, w: 64.0, h: 64.0},
|
|
sprite330: {x: 64.0, y: 80.0, w: 64.0, h: 64.0},
|
|
sprite331: {x: 0.0, y: 224.0, w: 32.0, h: 32.0},
|
|
sprite332: {x: 33.0, y: 225.0, w: 30.0, h: 30.0},
|
|
sprite333: {x: 64.0, y: 224.0, w: 32.0, h: 32.0},
|
|
sprite334: {x: 128.0, y: 80.0, w: 128.0, h: 128.0},
|
|
sprite335: {x: 33.0, y: 225.0, w: 30.0, h: 30.0},
|
|
sprite336: {x: 64.0, y: 80.0, w: 64.0, h: 64.0},
|
|
sprite337: {x: 1.0, y: 177.0, w: 30.0, h: 30.0},
|
|
sprite338: {x: 33.0, y: 177.0, w: 30.0, h: 30.0},
|
|
sprite339: {x: 65.0, y: 177.0, w: 30.0, h: 30.0},
|
|
sprite340: {x: 97.0, y: 177.0, w: 30.0, h: 30.0},
|
|
sprite341: {x: 1.0, y: 145.0, w: 30.0, h: 30.0},
|
|
sprite342: {x: 33.0, y: 145.0, w: 30.0, h: 30.0},
|
|
sprite343: {x: 65.0, y: 145.0, w: 30.0, h: 30.0},
|
|
sprite344: {x: 97.0, y: 145.0, w: 30.0, h: 30.0},
|
|
sprite345: {x: 0.0, y: 208.0, w: 16.0, h: 16.0},
|
|
sprite346: {x: 16.0, y: 208.0, w: 16.0, h: 16.0},
|
|
sprite347: {x: 32.0, y: 208.0, w: 16.0, h: 16.0},
|
|
sprite348: {x: 48.0, y: 208.0, w: 16.0, h: 16.0},
|
|
sprite349: {x: 64.0, y: 208.0, w: 16.0, h: 16.0},
|
|
sprite350: {x: 80.0, y: 208.0, w: 16.0, h: 16.0},
|
|
sprite351: {x: 96.0, y: 208.0, w: 16.0, h: 16.0},
|
|
sprite352: {x: 112.0, y: 208.0, w: 16.0, h: 16.0},
|
|
sprite353: {x: 112.0, y: 208.0, w: 16.0, h: 16.0},
|
|
sprite354: {x: 128.0, y: 208.0, w: 16.0, h: 16.0},
|
|
sprite355: {x: 144.0, y: 208.0, w: 16.0, h: 16.0},
|
|
sprite356: {x: 160.0, y: 208.0, w: 16.0, h: 16.0},
|
|
sprite357: {x: 176.0, y: 208.0, w: 16.0, h: 16.0},
|
|
sprite358: {x: 192.0, y: 208.0, w: 16.0, h: 16.0},
|
|
sprite359: {x: 208.0, y: 208.0, w: 16.0, h: 16.0},
|
|
sprite360: {x: 224.0, y: 208.0, w: 16.0, h: 16.0},
|
|
sprite361: {x: 240.0, y: 208.0, w: 16.0, h: 16.0},
|
|
sprite362: {x: 240.0, y: 208.0, w: 16.0, h: 16.0},
|
|
},
|
|
}
|
|
|
|
|
|
script 73 script73 {
|
|
sprite(sprite324);
|
|
layer(15);
|
|
type(1);
|
|
alpha(0);
|
|
alphaTime(6, 0, 255);
|
|
scale(2.3, 2.3);
|
|
scaleTime(18, 4, 1.0, 1.0);
|
|
rotate(0.0, 0.0, 3.1415927);
|
|
rotateTime(18, 4, 0.0, 0.0, -3.1415927);
|
|
+18: // 18
|
|
angleVel(0.0, 0.0, -0.05235988);
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
scaleTime(8, 4, 0.0, 0.0);
|
|
+8: // 26
|
|
delete();
|
|
}
|
|
|
|
|
|
script 74 script74 {
|
|
scriptNew(script73);
|
|
sprite(sprite324);
|
|
layer(15);
|
|
type(1);
|
|
scale(0.3, 0.3);
|
|
scaleTime(12, 4, 1.0, 1.0);
|
|
rotate(0.0, 0.0, -3.1415927);
|
|
rotateTime(18, 4, 0.0, 0.0, 3.1415927);
|
|
+18: // 18
|
|
angleVel(0.0, 0.0, 0.05235988);
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
scaleTime(8, 4, 0.0, 0.0);
|
|
+8: // 26
|
|
delete();
|
|
}
|
|
|
|
|
|
script 75 script75 {
|
|
sprite(sprite308);
|
|
layer(15);
|
|
type(1);
|
|
blendMode(1);
|
|
alpha(144);
|
|
alphaTime(40, 0, 40);
|
|
loop {
|
|
scaleTime(4, 1, 0.75, 0.75);
|
|
+4: // 4
|
|
scaleTime(4, 4, 0.5, 0.5);
|
|
+4: // 8
|
|
scaleTime(4, 1, 0.75, 0.75);
|
|
+4: // 12
|
|
scaleTime(4, 4, 1.0, 1.0);
|
|
+4: // 16
|
|
}
|
|
+8: // 24
|
|
delete();
|
|
}
|
|
|
|
|
|
script 76 script76 {
|
|
sprite(sprite326);
|
|
layer(15);
|
|
type(1);
|
|
scale(0.5, 0.5);
|
|
scaleTime(30, 4, 5.5, 5.5);
|
|
alphaTime(30, 4, 0);
|
|
+30: // 30
|
|
delete();
|
|
}
|
|
|
|
|
|
script 77 script77 {
|
|
sprite(sprite308);
|
|
layer(15);
|
|
type(1);
|
|
blendMode(1);
|
|
alpha(128);
|
|
isetRand(I0, 15);
|
|
I0 += 20;
|
|
F0 = RANDF * 3.0;
|
|
F0 += 1.0;
|
|
scale(F0, F0);
|
|
F0 = RANDRAD;
|
|
F1 = cos(F0);
|
|
F2 = sin(F0);
|
|
F0 = RANDF * 256.0;
|
|
F1 *= F0;
|
|
F2 *= F0;
|
|
posTime(I0, 4, F1, F2, 0.0);
|
|
scaleTime(I0, 4, 0.0, 0.0);
|
|
wait(I0);
|
|
+8: // 8
|
|
delete();
|
|
}
|
|
|
|
|
|
script 78 script78 {
|
|
scriptNew(script79);
|
|
scriptNew(script80);
|
|
scriptNew(script90);
|
|
scriptNew(script90);
|
|
scriptNew(script90);
|
|
scriptNew(script90);
|
|
scriptNew(script90);
|
|
scriptNew(script90);
|
|
scriptNew(script90);
|
|
+30: // 30
|
|
delete();
|
|
}
|
|
|
|
|
|
script 79 script79 {
|
|
sprite(sprite327);
|
|
layer(15);
|
|
type(1);
|
|
scale(0.2, 0.2);
|
|
scaleTime(30, 4, 2.5, 2.5);
|
|
alphaTime(30, 4, 0);
|
|
+30: // 30
|
|
delete();
|
|
}
|
|
|
|
|
|
script 80 script80 {
|
|
sprite(sprite327);
|
|
layer(15);
|
|
blendMode(1);
|
|
type(1);
|
|
rotate(0.0, 0.0, RANDRAD);
|
|
scale(0.5, 0.5);
|
|
scaleTime(30, 4, 3.5, 0.2);
|
|
alphaTime(30, 4, 0);
|
|
+30: // 30
|
|
delete();
|
|
}
|
|
|
|
|
|
script 81 script81 {
|
|
scriptNew(script82);
|
|
scriptNew(script83);
|
|
scriptNew(script90);
|
|
scriptNew(script90);
|
|
scriptNew(script90);
|
|
scriptNew(script90);
|
|
scriptNew(script90);
|
|
scriptNew(script90);
|
|
scriptNew(script90);
|
|
+30: // 30
|
|
delete();
|
|
}
|
|
|
|
|
|
script 82 script82 {
|
|
sprite(sprite328);
|
|
layer(15);
|
|
type(1);
|
|
scale(0.2, 0.2);
|
|
scaleTime(30, 4, 2.5, 2.5);
|
|
alphaTime(30, 4, 0);
|
|
+30: // 30
|
|
delete();
|
|
}
|
|
|
|
|
|
script 83 script83 {
|
|
sprite(sprite328);
|
|
layer(15);
|
|
blendMode(1);
|
|
type(1);
|
|
rotate(0.0, 0.0, RANDRAD);
|
|
scale(0.5, 0.5);
|
|
scaleTime(30, 4, 3.5, 0.2);
|
|
alphaTime(30, 4, 0);
|
|
+30: // 30
|
|
delete();
|
|
}
|
|
|
|
|
|
script 84 script84 {
|
|
scriptNew(script85);
|
|
scriptNew(script86);
|
|
scriptNew(script90);
|
|
scriptNew(script90);
|
|
scriptNew(script90);
|
|
scriptNew(script90);
|
|
scriptNew(script90);
|
|
scriptNew(script90);
|
|
scriptNew(script90);
|
|
+30: // 30
|
|
delete();
|
|
}
|
|
|
|
|
|
script 85 script85 {
|
|
sprite(sprite330);
|
|
layer(15);
|
|
type(1);
|
|
scale(0.2, 0.2);
|
|
scaleTime(30, 4, 2.5, 2.5);
|
|
alphaTime(30, 4, 0);
|
|
+30: // 30
|
|
delete();
|
|
}
|
|
|
|
|
|
script 86 script86 {
|
|
sprite(sprite330);
|
|
layer(15);
|
|
blendMode(1);
|
|
type(1);
|
|
rotate(0.0, 0.0, RANDRAD);
|
|
scale(0.5, 0.5);
|
|
scaleTime(30, 4, 3.5, 0.2);
|
|
alphaTime(30, 4, 0);
|
|
+30: // 30
|
|
delete();
|
|
}
|
|
|
|
|
|
script 87 script87 {
|
|
scriptNew(script88);
|
|
scriptNew(script89);
|
|
scriptNew(script90);
|
|
scriptNew(script90);
|
|
scriptNew(script90);
|
|
scriptNew(script90);
|
|
scriptNew(script90);
|
|
scriptNew(script90);
|
|
scriptNew(script90);
|
|
+30: // 30
|
|
delete();
|
|
}
|
|
|
|
|
|
script 88 script88 {
|
|
sprite(sprite329);
|
|
layer(15);
|
|
type(1);
|
|
scale(0.2, 0.2);
|
|
scaleTime(30, 4, 2.5, 2.5);
|
|
alphaTime(30, 4, 0);
|
|
+30: // 30
|
|
delete();
|
|
}
|
|
|
|
|
|
script 89 script89 {
|
|
sprite(sprite329);
|
|
layer(15);
|
|
blendMode(1);
|
|
type(1);
|
|
rotate(0.0, 0.0, RANDRAD);
|
|
scale(0.5, 0.5);
|
|
scaleTime(30, 4, 3.5, 0.2);
|
|
alphaTime(30, 4, 0);
|
|
+30: // 30
|
|
delete();
|
|
}
|
|
|
|
|
|
script 90 script90 {
|
|
sprite(sprite331);
|
|
layer(15);
|
|
type(1);
|
|
blendMode(1);
|
|
alpha(64);
|
|
isetRand(I0, 15);
|
|
I0 += 20;
|
|
F0 = RANDF * 1.5;
|
|
F0 += 0.5;
|
|
scale(F0, F0);
|
|
F0 = RANDRAD;
|
|
F1 = cos(F0);
|
|
F2 = sin(F0);
|
|
F0 = RANDF * 256.0;
|
|
F1 *= F0;
|
|
F2 *= F0;
|
|
posTime(I0, 4, F1, F2, 0.0);
|
|
scaleTime(I0, 4, 0.0, 0.0);
|
|
wait(I0);
|
|
+8: // 8
|
|
delete();
|
|
}
|
|
|
|
|
|
script 91 script91 {
|
|
sprite(sprite308);
|
|
layer(15);
|
|
type(1);
|
|
blendMode(1);
|
|
alpha(128);
|
|
color(255, 0, 0);
|
|
isetRand(I0, 15);
|
|
I0 += 20;
|
|
F0 = RANDF * 1.0;
|
|
F0 += 0.4;
|
|
scale(F0, F0);
|
|
F0 = RANDRAD;
|
|
F1 = cos(F0);
|
|
F2 = sin(F0);
|
|
F0 = RANDF * 128.0;
|
|
F1 *= F0;
|
|
F2 *= F0;
|
|
pos(F1, F2, 0.0);
|
|
posTime(I0, 4, 0.0, 0.0, 0.0);
|
|
scaleTime(I0, 4, 0.0, 0.0);
|
|
wait(I0);
|
|
+8: // 8
|
|
delete();
|
|
}
|
|
|
|
|
|
script 92 script92 {
|
|
sprite(sprite334);
|
|
layer(6);
|
|
type(1);
|
|
blendMode(1);
|
|
rotate(0.0, 0.0, 3.1415927);
|
|
rotateTime(60, 4, 0.0, 0.0, -3.1415927);
|
|
alpha(128);
|
|
scale(0.0, 0.0);
|
|
scaleTime(60, 4, 2.0, 2.0);
|
|
+60: // 60
|
|
nop();
|
|
angleVel(0.0, 0.0, -0.09817477);
|
|
loop {
|
|
scaleTime(60, 9, 1.6, 1.6);
|
|
alphaTime(60, 9, 128);
|
|
+60: // 120
|
|
scaleTime(60, 9, 2.0, 2.0);
|
|
alphaTime(60, 9, 96);
|
|
+60: // 180
|
|
}
|
|
stop();
|
|
}
|
|
|
|
|
|
script 93 script93 {
|
|
sprite(sprite335);
|
|
ins_85(1);
|
|
layer(15);
|
|
scale(0.0, 0.0);
|
|
+2: // 2
|
|
nop();
|
|
type(1);
|
|
blendMode(1);
|
|
rotate(0.0, 0.0, RANDRAD);
|
|
F0 = RANDRAD;
|
|
angleVel(0.0, 0.0, F0);
|
|
F1 = RANDF * 0.5;
|
|
F1 += 0.2;
|
|
scale(F1, F1);
|
|
scaleTime(48, 0, 0.0, 0.0);
|
|
alpha(255);
|
|
alphaTime(48, 0, 0);
|
|
F1 = RANDF2 * 6.0;
|
|
F2 = RANDF2 * 6.0;
|
|
pos(F1, F2, 0.0);
|
|
F1 = RANDF2 * 128.0;
|
|
F2 = RANDF2 * 128.0;
|
|
posTime(48, 1, F1, F2, 0.0);
|
|
+48: // 50
|
|
delete();
|
|
}
|
|
|
|
|
|
script 94 script94 {
|
|
sprite(sprite336);
|
|
layer(15);
|
|
type(1);
|
|
blendMode(1);
|
|
scale(2.0, 2.0);
|
|
color(0, 0, 0);
|
|
colorTime(30, 0, 255, 255, 255);
|
|
loop {
|
|
alpha(32);
|
|
+1: // 1
|
|
alpha(128);
|
|
+1: // 2
|
|
}
|
|
}
|
|
|
|
|
|
script 95 script95 {
|
|
type(1);
|
|
ins_82(1);
|
|
alpha(0);
|
|
blendMode(1);
|
|
I0 = 0;
|
|
sprite(sprite337);
|
|
|
|
interrupt[7]:
|
|
sprite(sprite337);
|
|
type(1);
|
|
scale(5.0, 5.0);
|
|
alphaTime(8, 0, 255);
|
|
scaleTime(8, 4, 1.0, 1.0);
|
|
+8: // 8
|
|
goto label_400;
|
|
|
|
interrupt[8]:
|
|
sprite(sprite337);
|
|
scale(5.0, 5.0);
|
|
alphaTime(15, 0, 255);
|
|
scaleTime(15, 4, 1.0, 1.0);
|
|
+15: // 23
|
|
goto label_400;
|
|
|
|
interrupt[9]:
|
|
sprite(sprite337);
|
|
scale(6.0, 6.0);
|
|
alphaTime(25, 0, 255);
|
|
scaleTime(25, 4, 1.0, 1.0);
|
|
+25: // 48
|
|
goto label_400;
|
|
|
|
interrupt[2]:
|
|
label_400:
|
|
I0 = 1;
|
|
alpha(255);
|
|
scale(1.0, 1.0);
|
|
alphaTime(0, 0, 255);
|
|
scaleTime(0, 4, 1.0, 1.0);
|
|
loop {
|
|
sprite(sprite337);
|
|
+3: // 51
|
|
sprite(sprite338);
|
|
+3: // 54
|
|
sprite(sprite339);
|
|
+3: // 57
|
|
sprite(sprite340);
|
|
+3: // 60
|
|
}
|
|
stop();
|
|
+15: // 75
|
|
|
|
interrupt[1]:
|
|
type(1);
|
|
rotate(0.0, 0.0, RANDRAD);
|
|
blendMode(1);
|
|
alphaTime(14, 0, 0);
|
|
sprite(sprite230);
|
|
scale(1.5, 1.5);
|
|
scaleTime(14, 4, 2.9, 2.9);
|
|
+14: // 89
|
|
delete();
|
|
}
|
|
|
|
|
|
script 96 script96 {
|
|
type(1);
|
|
ins_82(1);
|
|
alpha(0);
|
|
blendMode(1);
|
|
I0 = 0;
|
|
sprite(sprite341);
|
|
|
|
interrupt[7]:
|
|
sprite(sprite341);
|
|
type(1);
|
|
scale(5.0, 5.0);
|
|
alphaTime(8, 0, 255);
|
|
scaleTime(8, 4, 1.0, 1.0);
|
|
+8: // 8
|
|
goto label_400;
|
|
|
|
interrupt[8]:
|
|
sprite(sprite341);
|
|
scale(5.0, 5.0);
|
|
alphaTime(15, 0, 255);
|
|
scaleTime(15, 4, 1.0, 1.0);
|
|
+15: // 23
|
|
goto label_400;
|
|
|
|
interrupt[9]:
|
|
sprite(sprite341);
|
|
scale(6.0, 6.0);
|
|
alphaTime(25, 0, 255);
|
|
scaleTime(25, 4, 1.0, 1.0);
|
|
+25: // 48
|
|
goto label_400;
|
|
|
|
interrupt[2]:
|
|
label_400:
|
|
I0 = 1;
|
|
alpha(255);
|
|
scale(1.0, 1.0);
|
|
alphaTime(0, 0, 255);
|
|
scaleTime(0, 4, 1.0, 1.0);
|
|
loop {
|
|
sprite(sprite341);
|
|
+3: // 51
|
|
sprite(sprite342);
|
|
+3: // 54
|
|
sprite(sprite343);
|
|
+3: // 57
|
|
sprite(sprite344);
|
|
+3: // 60
|
|
}
|
|
stop();
|
|
+15: // 75
|
|
|
|
interrupt[1]:
|
|
type(1);
|
|
rotate(0.0, 0.0, RANDRAD);
|
|
blendMode(1);
|
|
alphaTime(14, 0, 0);
|
|
sprite(sprite226);
|
|
scale(1.5, 1.5);
|
|
scaleTime(14, 4, 2.9, 2.9);
|
|
+14: // 89
|
|
delete();
|
|
}
|
|
|
|
|
|
script 97 script97 {
|
|
sprite(sprite345);
|
|
type(1);
|
|
angleVel(0.0, 0.0, 0.7853982);
|
|
scale(0.5, 0.5);
|
|
scaleTime(16, 0, 1.0, 1.0);
|
|
+32: // 32
|
|
angleVel(0.0, 0.0, 0.0);
|
|
type(0);
|
|
stop();
|
|
}
|
|
|
|
|
|
script 98 script98 {
|
|
sprite(sprite346);
|
|
type(1);
|
|
angleVel(0.0, 0.0, 0.7853982);
|
|
scale(0.5, 0.5);
|
|
scaleTime(16, 0, 1.0, 1.0);
|
|
+32: // 32
|
|
angleVel(0.0, 0.0, 0.0);
|
|
type(0);
|
|
stop();
|
|
}
|
|
|
|
|
|
script 99 script99 {
|
|
sprite(sprite347);
|
|
type(1);
|
|
angleVel(0.0, 0.0, 0.7853982);
|
|
scale(0.5, 0.5);
|
|
scaleTime(16, 0, 1.0, 1.0);
|
|
+32: // 32
|
|
angleVel(0.0, 0.0, 0.0);
|
|
type(0);
|
|
stop();
|
|
}
|
|
|
|
|
|
script 100 script100 {
|
|
sprite(sprite348);
|
|
type(1);
|
|
angleVel(0.0, 0.0, 0.7853982);
|
|
scale(0.5, 0.5);
|
|
scaleTime(16, 0, 1.0, 1.0);
|
|
+32: // 32
|
|
angleVel(0.0, 0.0, 0.0);
|
|
type(0);
|
|
stop();
|
|
}
|
|
|
|
|
|
script 101 script101 {
|
|
sprite(sprite349);
|
|
type(1);
|
|
angleVel(0.0, 0.0, 0.7853982);
|
|
scale(0.5, 0.5);
|
|
scaleTime(16, 0, 1.0, 1.0);
|
|
+32: // 32
|
|
angleVel(0.0, 0.0, 0.0);
|
|
type(0);
|
|
stop();
|
|
}
|
|
|
|
|
|
script 102 script102 {
|
|
sprite(sprite350);
|
|
type(1);
|
|
angleVel(0.0, 0.0, 0.7853982);
|
|
scale(0.5, 0.5);
|
|
scaleTime(16, 0, 1.0, 1.0);
|
|
+32: // 32
|
|
angleVel(0.0, 0.0, 0.0);
|
|
type(0);
|
|
stop();
|
|
}
|
|
|
|
|
|
script 103 script103 {
|
|
sprite(sprite351);
|
|
type(1);
|
|
angleVel(0.0, 0.0, 0.7853982);
|
|
scale(0.5, 0.5);
|
|
scaleTime(16, 0, 1.0, 1.0);
|
|
+32: // 32
|
|
angleVel(0.0, 0.0, 0.0);
|
|
type(0);
|
|
stop();
|
|
}
|
|
|
|
|
|
script 104 script104 {
|
|
sprite(sprite352);
|
|
blendMode(1);
|
|
type(1);
|
|
alpha(16);
|
|
angleVel(0.0, 0.0, 0.7853982);
|
|
scale(0.0, 0.0);
|
|
scaleTime(16, 0, 1.0, 1.0);
|
|
+32: // 32
|
|
angleVel(0.0, 0.0, 0.0);
|
|
type(0);
|
|
stop();
|
|
}
|
|
|
|
|
|
script 105 script105 {
|
|
sprite(sprite353);
|
|
type(1);
|
|
angleVel(0.0, 0.0, 0.7853982);
|
|
scale(0.5, 0.5);
|
|
scaleTime(16, 0, 1.0, 1.0);
|
|
+32: // 32
|
|
angleVel(0.0, 0.0, 0.0);
|
|
type(0);
|
|
stop();
|
|
}
|
|
|
|
|
|
script 106 script106 {
|
|
sprite(sprite354);
|
|
type(0);
|
|
stop();
|
|
}
|
|
|
|
|
|
script 107 script107 {
|
|
sprite(sprite355);
|
|
type(0);
|
|
stop();
|
|
}
|
|
|
|
|
|
script 108 script108 {
|
|
sprite(sprite356);
|
|
type(0);
|
|
stop();
|
|
}
|
|
|
|
|
|
script 109 script109 {
|
|
sprite(sprite357);
|
|
type(0);
|
|
stop();
|
|
}
|
|
|
|
|
|
script 110 script110 {
|
|
sprite(sprite358);
|
|
type(0);
|
|
stop();
|
|
}
|
|
|
|
|
|
script 111 script111 {
|
|
sprite(sprite359);
|
|
type(0);
|
|
stop();
|
|
}
|
|
|
|
|
|
script 112 script112 {
|
|
sprite(sprite360);
|
|
type(0);
|
|
stop();
|
|
}
|
|
|
|
|
|
script 113 script113 {
|
|
sprite(sprite361);
|
|
blendMode(1);
|
|
type(0);
|
|
stop();
|
|
}
|
|
|
|
|
|
script 114 script114 {
|
|
sprite(sprite362);
|
|
type(0);
|
|
stop();
|
|
}
|
|
|
|
|
|
script 115 script115 {
|
|
sprite(sprite333);
|
|
blendMode(1);
|
|
layer(13);
|
|
type(0);
|
|
color(128, 255, 128);
|
|
scale(0.5, 0.5);
|
|
scaleTime(20, 4, 1.5, 1.5);
|
|
+10: // 10
|
|
alphaTime(10, 4, 0);
|
|
+10: // 20
|
|
delete();
|
|
}
|
|
|
|
|
|
entry {
|
|
path: "bullet/etama3.png",
|
|
img_width: 128,
|
|
img_height: 128,
|
|
img_format: FORMAT_ARGB_4444,
|
|
sprites: {
|
|
sprite363: {x: 65.0, y: 0.0, w: 14.0, h: 128.0},
|
|
sprite364: {x: 81.0, y: 0.0, w: 14.0, h: 128.0},
|
|
sprite365: {x: 49.0, y: 0.0, w: 14.0, h: 128.0},
|
|
sprite366: {x: 33.0, y: 0.0, w: 14.0, h: 295.0},
|
|
sprite367: {x: 97.0, y: 0.0, w: 15.0, h: 448.0},
|
|
},
|
|
}
|
|
|
|
|
|
script 116 script116 {
|
|
blendMode(1);
|
|
I0 = 32;
|
|
I1 = 3;
|
|
texCircle(I0);
|
|
layer(15);
|
|
sprite(sprite363);
|
|
angleVel(0.0, 0.0, -0.31415927);
|
|
scale(16.0, 16.0);
|
|
scaleTime(60, 6, 32.0, 160.0);
|
|
+120: // 120
|
|
alphaTime(20, 0, 0);
|
|
+20: // 140
|
|
delete();
|
|
}
|
|
|
|
|
|
script 117 script117 {
|
|
blendMode(1);
|
|
I0 = 32;
|
|
I1 = 3;
|
|
texCircle(I0);
|
|
layer(15);
|
|
sprite(sprite363);
|
|
angleVel(0.0, 0.0, 0.31415927);
|
|
scale(16.0, 16.0);
|
|
scaleTime(60, 5, 16.0, 160.0);
|
|
+120: // 120
|
|
alphaTime(20, 0, 0);
|
|
+20: // 140
|
|
delete();
|
|
}
|
|
|
|
|
|
script 118 script118 {
|
|
blendMode(1);
|
|
I0 = 32;
|
|
I1 = 3;
|
|
texCircle(I0);
|
|
layer(15);
|
|
sprite(sprite363);
|
|
angleVel(0.0, 0.0, 0.10471976);
|
|
scale(16.0, 16.0);
|
|
scaleTime(60, 4, 16.0, 200.0);
|
|
color(255, 0, 255);
|
|
+40: // 40
|
|
alphaTime(20, 0, 0);
|
|
+20: // 60
|
|
delete();
|
|
}
|
|
|
|
|
|
script 119 script119 {
|
|
blendMode(1);
|
|
I0 = 32;
|
|
I1 = 3;
|
|
texCircle(I0);
|
|
layer(15);
|
|
sprite(sprite363);
|
|
angleVel(0.0, 0.0, -0.10471976);
|
|
scale(16.0, 16.0);
|
|
scaleTime(60, 4, 16.0, 200.0);
|
|
color(255, 0, 255);
|
|
+40: // 40
|
|
alphaTime(20, 0, 0);
|
|
+20: // 60
|
|
delete();
|
|
}
|
|
|
|
|
|
script 120 script120 {
|
|
sprite(sprite331);
|
|
layer(15);
|
|
type(1);
|
|
blendMode(1);
|
|
alpha(255);
|
|
color(255, 0, 0);
|
|
isetRand(I0, 15);
|
|
I0 += 20;
|
|
F0 = RANDF * 1.5;
|
|
F0 += 0.5;
|
|
scale(F0, F0);
|
|
rotate(0.0, 0.0, RANDRAD);
|
|
F0 = RANDRAD / 20.0;
|
|
angleVel(0.0, 0.0, F0);
|
|
F0 = RANDRAD;
|
|
F1 = cos(F0);
|
|
F2 = sin(F0);
|
|
F3 = F1 * 160.0;
|
|
F0 = F2 * 160.0;
|
|
F1 *= 48.0;
|
|
F2 *= 48.0;
|
|
F1 += F3;
|
|
F2 += F0;
|
|
pos(F3, F0, 0.0);
|
|
posTime(I0, 4, F1, F2, 0.0);
|
|
scaleTime(I0, 4, 0.0, 0.0);
|
|
wait(I0);
|
|
+8: // 8
|
|
delete();
|
|
}
|
|
|
|
|
|
script 121 script121 {
|
|
sprite(sprite331);
|
|
layer(15);
|
|
type(1);
|
|
blendMode(1);
|
|
color(0, 0, 255);
|
|
alpha(255);
|
|
isetRand(I0, 15);
|
|
I0 += 20;
|
|
F0 = RANDF * 1.5;
|
|
F0 += 0.5;
|
|
scale(F0, F0);
|
|
rotate(0.0, 0.0, RANDRAD);
|
|
F0 = RANDRAD / 20.0;
|
|
angleVel(0.0, 0.0, F0);
|
|
F0 = RANDRAD;
|
|
F1 = cos(F0);
|
|
F2 = sin(F0);
|
|
F3 = F1 * 160.0;
|
|
F0 = F2 * 160.0;
|
|
F1 *= 48.0;
|
|
F2 *= 48.0;
|
|
F1 = F3 - F1;
|
|
F2 = F0 - F2;
|
|
pos(F3, F0, 0.0);
|
|
posTime(I0, 4, F1, F2, 0.0);
|
|
scaleTime(I0, 4, 0.0, 0.0);
|
|
wait(I0);
|
|
+8: // 8
|
|
delete();
|
|
}
|
|
|
|
|
|
script 122 script122 {
|
|
scale(16.0, 16.0);
|
|
scaleTime(120, 6, 16.0, 160.0);
|
|
scriptNew(script116);
|
|
scriptNew(script117);
|
|
scriptNew(script118);
|
|
+10: // 10
|
|
scriptNew(script119);
|
|
+10: // 20
|
|
scriptNew(script118);
|
|
+10: // 30
|
|
scriptNew(script119);
|
|
I0 = 80;
|
|
do {
|
|
+1: // 31
|
|
scriptNew(script120);
|
|
scriptNew(script121);
|
|
scriptNew(script120);
|
|
scriptNew(script121);
|
|
} while (--I0);
|
|
+20: // 51
|
|
delete();
|
|
}
|
|
|
|
|
|
script 123 script123 {
|
|
blendMode(1);
|
|
I0 = 32;
|
|
I1 = 3;
|
|
texCircle(I0);
|
|
layer(15);
|
|
sprite(sprite363);
|
|
angleVel(0.0, 0.0, -0.31415927);
|
|
scale(16.0, 16.0);
|
|
scaleTime(40, 6, 32.0, 112.0);
|
|
+160: // 160
|
|
alphaTime(20, 0, 0);
|
|
+20: // 180
|
|
delete();
|
|
}
|
|
|
|
|
|
script 124 script124 {
|
|
blendMode(1);
|
|
I0 = 32;
|
|
I1 = 3;
|
|
texCircle(I0);
|
|
layer(15);
|
|
sprite(sprite363);
|
|
angleVel(0.0, 0.0, 0.31415927);
|
|
scale(16.0, 16.0);
|
|
scaleTime(40, 5, 16.0, 112.0);
|
|
+160: // 160
|
|
alphaTime(20, 0, 0);
|
|
+20: // 180
|
|
delete();
|
|
}
|
|
|
|
|
|
script 125 script125 {
|
|
blendMode(1);
|
|
I0 = 32;
|
|
I1 = 3;
|
|
texCircle(I0);
|
|
layer(15);
|
|
sprite(sprite363);
|
|
angleVel(0.0, 0.0, 0.10471976);
|
|
scale(16.0, 16.0);
|
|
scaleTime(40, 4, 16.0, 140.0);
|
|
color(255, 0, 255);
|
|
+40: // 40
|
|
alphaTime(20, 0, 0);
|
|
+20: // 60
|
|
delete();
|
|
}
|
|
|
|
|
|
script 126 script126 {
|
|
blendMode(1);
|
|
I0 = 32;
|
|
I1 = 3;
|
|
texCircle(I0);
|
|
layer(15);
|
|
sprite(sprite363);
|
|
angleVel(0.0, 0.0, -0.10471976);
|
|
scale(16.0, 16.0);
|
|
scaleTime(40, 4, 16.0, 140.0);
|
|
color(255, 0, 255);
|
|
+40: // 40
|
|
alphaTime(20, 0, 0);
|
|
+20: // 60
|
|
delete();
|
|
}
|
|
|
|
|
|
script 127 script127 {
|
|
sprite(sprite331);
|
|
layer(15);
|
|
type(1);
|
|
blendMode(1);
|
|
alpha(255);
|
|
color(255, 0, 0);
|
|
isetRand(I0, 15);
|
|
I0 += 20;
|
|
F0 = RANDF * 1.5;
|
|
F0 += 0.5;
|
|
scale(F0, F0);
|
|
rotate(0.0, 0.0, RANDRAD);
|
|
F0 = RANDRAD / 20.0;
|
|
angleVel(0.0, 0.0, F0);
|
|
F0 = RANDRAD;
|
|
F1 = cos(F0);
|
|
F2 = sin(F0);
|
|
F3 = F1 * 112.0;
|
|
F0 = F2 * 112.0;
|
|
F1 *= 48.0;
|
|
F2 *= 48.0;
|
|
F1 += F3;
|
|
F2 += F0;
|
|
pos(F3, F0, 0.0);
|
|
posTime(I0, 4, F1, F2, 0.0);
|
|
scaleTime(I0, 4, 0.0, 0.0);
|
|
wait(I0);
|
|
+8: // 8
|
|
delete();
|
|
}
|
|
|
|
|
|
script 128 script128 {
|
|
sprite(sprite331);
|
|
layer(15);
|
|
type(1);
|
|
blendMode(1);
|
|
color(0, 0, 255);
|
|
alpha(255);
|
|
isetRand(I0, 15);
|
|
I0 += 20;
|
|
F0 = RANDF * 1.5;
|
|
F0 += 0.5;
|
|
scale(F0, F0);
|
|
rotate(0.0, 0.0, RANDRAD);
|
|
F0 = RANDRAD / 20.0;
|
|
angleVel(0.0, 0.0, F0);
|
|
F0 = RANDRAD;
|
|
F1 = cos(F0);
|
|
F2 = sin(F0);
|
|
F3 = F1 * 112.0;
|
|
F0 = F2 * 112.0;
|
|
F1 *= 48.0;
|
|
F2 *= 48.0;
|
|
F1 = F3 - F1;
|
|
F2 = F0 - F2;
|
|
pos(F3, F0, 0.0);
|
|
posTime(I0, 4, F1, F2, 0.0);
|
|
scaleTime(I0, 4, 0.0, 0.0);
|
|
wait(I0);
|
|
+8: // 8
|
|
delete();
|
|
}
|
|
|
|
|
|
script 129 script129 {
|
|
scale(16.0, 16.0);
|
|
scaleTime(120, 6, 16.0, 112.0);
|
|
scriptNew(script123);
|
|
scriptNew(script124);
|
|
scriptNew(script125);
|
|
+10: // 10
|
|
scriptNew(script126);
|
|
+10: // 20
|
|
scriptNew(script125);
|
|
+10: // 30
|
|
scriptNew(script126);
|
|
I0 = 120;
|
|
do {
|
|
+1: // 31
|
|
scriptNew(script127);
|
|
scriptNew(script128);
|
|
scriptNew(script127);
|
|
scriptNew(script128);
|
|
} while (--I0);
|
|
+20: // 51
|
|
delete();
|
|
}
|
|
|
|
|
|
script 130 script130 {
|
|
sprite(sprite332);
|
|
layer(15);
|
|
type(1);
|
|
blendMode(1);
|
|
F0 = RANDRAD / 32.0;
|
|
angleVel(0.0, 0.0, F0);
|
|
F0 = RANDF * 3.0;
|
|
F0 += 1.0;
|
|
scale(F0, F0);
|
|
F0 = RANDRAD;
|
|
F1 = cos(F0);
|
|
F2 = sin(F0);
|
|
F3 = F1 * 256.0;
|
|
F0 = F2 * 256.0;
|
|
pos(F3, F0, 0.0);
|
|
posTime(60, 4, 0.0, 0.0, 0.0);
|
|
alpha(0);
|
|
alphaTime(30, 4, 128);
|
|
+30: // 30
|
|
alphaTime(30, 1, 0);
|
|
scaleTime(30, 1, 0.0, 0.0);
|
|
+30: // 60
|
|
delete();
|
|
}
|
|
|
|
|
|
script 131 script131 {
|
|
alpha(0);
|
|
+1: // 1
|
|
I4 = 30;
|
|
do {
|
|
scriptNew(script130);
|
|
+2: // 3
|
|
} while (--I4);
|
|
+60: // 63
|
|
delete();
|
|
}
|
|
|
|
|
|
script 132 script132 {
|
|
sprite(sprite331);
|
|
layer(2);
|
|
type(4);
|
|
blendMode(1);
|
|
ins_74(1);
|
|
F0 = RANDRAD / 32.0;
|
|
angleVel(0.0, 0.0, F0);
|
|
scale(1.5, 1.5);
|
|
F0 = RANDF * 255.0;
|
|
I0 = $F0;
|
|
color(255, I0, 0);
|
|
F0 = %REG[10019] * 400.0;
|
|
F1 = %REG[10020] * 400.0;
|
|
F2 = %REG[10021] * 400.0;
|
|
F0 += %REG[10016];
|
|
F1 += %REG[10017];
|
|
F2 += %REG[10018];
|
|
F3 = RANDF2 * 200.0;
|
|
F0 += F3;
|
|
F3 = RANDF2 * 200.0;
|
|
F1 += F3;
|
|
F1 += 200.0;
|
|
alpha(0);
|
|
alphaTime(30, 0, 64);
|
|
pos(F0, F1, F2);
|
|
F3 = RANDF2 * 200.0;
|
|
F0 += F3;
|
|
F3 = RANDF2 * 20.0;
|
|
F1 += F3;
|
|
F3 = F2 + 0.0;
|
|
posTime(200, 0, F0, F1, F3);
|
|
+100: // 100
|
|
alphaTime(100, 0, 0);
|
|
+100: // 200
|
|
delete();
|
|
}
|
|
|
|
|
|
script 133 script133 {
|
|
sprite(sprite331);
|
|
layer(2);
|
|
type(4);
|
|
blendMode(1);
|
|
ins_74(1);
|
|
F0 = RANDRAD / 32.0;
|
|
angleVel(0.0, 0.0, F0);
|
|
scale(1.5, 1.5);
|
|
I0 = $RANDF * 192;
|
|
color(255, I0, 0);
|
|
F0 = %REG[10019] * 600.0;
|
|
F1 = %REG[10020] * 600.0;
|
|
F2 = %REG[10021] * 600.0;
|
|
F0 += %REG[10016];
|
|
F1 += %REG[10017];
|
|
F2 += %REG[10018];
|
|
F3 = RANDF2 * 100.0;
|
|
F0 += F3;
|
|
F3 = RANDF2 * 100.0;
|
|
F1 += F3;
|
|
F1 += 200.0;
|
|
alpha(0);
|
|
alphaTime(30, 0, 64);
|
|
pos(F0, F1, F2);
|
|
F3 = RANDF2 * 200.0;
|
|
F0 += F3;
|
|
F3 = RANDF2 * 20.0;
|
|
F1 += F3;
|
|
F3 = F2 + 0.0;
|
|
posTime(200, 0, F0, F1, F3);
|
|
+100: // 100
|
|
alphaTime(100, 0, 0);
|
|
+100: // 200
|
|
delete();
|
|
}
|
|
|
|
|
|
script 134 script134 {
|
|
sprite(sprite331);
|
|
layer(2);
|
|
type(4);
|
|
blendMode(1);
|
|
ins_74(1);
|
|
F0 = RANDRAD / 32.0;
|
|
angleVel(0.0, 0.0, F0);
|
|
scale(1.5, 1.5);
|
|
F0 = RANDF * 255.0;
|
|
I0 = $F0;
|
|
color(255, I0, 0);
|
|
F0 = %REG[10019] * 400.0;
|
|
F1 = %REG[10020] * 400.0;
|
|
F2 = %REG[10021] * 400.0;
|
|
F0 += %REG[10016];
|
|
F1 += %REG[10017];
|
|
F2 += %REG[10018];
|
|
F3 = RANDF2 * 200.0;
|
|
F0 += F3;
|
|
F3 = RANDF2 * 200.0;
|
|
F1 += F3;
|
|
F1 += 100.0;
|
|
alpha(0);
|
|
alphaTime(30, 0, 64);
|
|
pos(F0, F1, F2);
|
|
F3 = RANDF * 200.0;
|
|
F0 += F3;
|
|
F3 = RANDF * 200.0;
|
|
F1 -= F3;
|
|
F3 = F2 + 300.0;
|
|
posTime(200, 0, F0, F1, F3);
|
|
+100: // 100
|
|
alphaTime(100, 0, 0);
|
|
+100: // 200
|
|
delete();
|
|
}
|
|
|
|
|
|
script 135 script135 {
|
|
sprite(sprite331);
|
|
layer(2);
|
|
type(4);
|
|
blendMode(1);
|
|
ins_74(1);
|
|
F0 = RANDRAD / 32.0;
|
|
angleVel(0.0, 0.0, F0);
|
|
scale(1.5, 1.5);
|
|
F0 = RANDF * 255.0;
|
|
I0 = $F0;
|
|
color(255, I0, 0);
|
|
F0 = %REG[10019] * 400.0;
|
|
F1 = %REG[10020] * 400.0;
|
|
F2 = %REG[10021] * 400.0;
|
|
F0 += %REG[10016];
|
|
F1 += %REG[10017];
|
|
F2 += %REG[10018];
|
|
F3 = RANDF2 * 200.0;
|
|
F0 += F3;
|
|
F3 = RANDF2 * 200.0;
|
|
F1 += F3;
|
|
F1 += 100.0;
|
|
alpha(0);
|
|
alphaTime(30, 0, 64);
|
|
pos(F0, F1, F2);
|
|
F3 = RANDF2 * 200.0;
|
|
F0 += F3;
|
|
F3 = RANDF * 200.0;
|
|
F1 -= F3;
|
|
F1 -= 400.0;
|
|
F3 = F2 + 300.0;
|
|
posTime(200, 0, F0, F1, F3);
|
|
+100: // 100
|
|
alphaTime(100, 0, 0);
|
|
+100: // 200
|
|
delete();
|
|
}
|
|
|
|
|
|
script 136 script136 {
|
|
sprite(sprite331);
|
|
layer(2);
|
|
type(4);
|
|
blendMode(1);
|
|
ins_74(1);
|
|
F0 = RANDRAD / 32.0;
|
|
angleVel(0.0, 0.0, F0);
|
|
scale(1.5, 1.5);
|
|
F0 = RANDF * 255.0;
|
|
I0 = $F0;
|
|
color(255, I0, 0);
|
|
F0 = %REG[10019] * 400.0;
|
|
F1 = %REG[10020] * 400.0;
|
|
F2 = %REG[10021] * 400.0;
|
|
F0 += %REG[10016];
|
|
F1 += %REG[10017];
|
|
F2 += %REG[10018];
|
|
F3 = RANDF2 * 200.0;
|
|
F0 += F3;
|
|
F3 = RANDF2 * 200.0;
|
|
F1 += F3;
|
|
F1 += 200.0;
|
|
alpha(0);
|
|
alphaTime(30, 0, 64);
|
|
pos(F0, F1, F2);
|
|
F3 = RANDF2 * 50.0;
|
|
F0 += F3;
|
|
F3 = RANDF2 * 60.0;
|
|
F1 -= F3;
|
|
F1 -= 60.0;
|
|
F3 = F2 + 20.0;
|
|
posTime(200, 0, F0, F1, F3);
|
|
+100: // 100
|
|
alphaTime(100, 0, 0);
|
|
+100: // 200
|
|
delete();
|
|
}
|
|
|
|
|
|
script 137 script137 {
|
|
blendMode(1);
|
|
I0 = 32;
|
|
I1 = 3;
|
|
I2 = 600;
|
|
texCircle(I0);
|
|
layer(3);
|
|
sprite(sprite364);
|
|
alphaTime(0, 0, 0);
|
|
alphaTime(8, 0, 128);
|
|
angleVel(0.0, 0.0, -0.31415927);
|
|
scale(16.0, 16.0);
|
|
scaleTime(40, 4, 16.0, 320.0);
|
|
+40: // 40
|
|
scaleTime(40, 1, 16.0, 172.0);
|
|
angleVel(0.0, 0.0, 0.10471976);
|
|
+40: // 80
|
|
scaleTime(I2, 0, 14.0, 16.0);
|
|
angleVel(0.0, 0.0, 0.05235988);
|
|
wait(I2);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 100
|
|
stop();
|
|
}
|
|
|
|
|
|
script 138 script138 {
|
|
blendMode(1);
|
|
I0 = 32;
|
|
I1 = 3;
|
|
I2 = 600;
|
|
texCircle(I0);
|
|
layer(3);
|
|
sprite(sprite365);
|
|
alphaTime(0, 0, 0);
|
|
alphaTime(8, 0, 128);
|
|
angleVel(0.0, 0.0, 0.31415927);
|
|
scale(128.0, 16.0);
|
|
scaleTime(80, 9, 16.0, 160.0);
|
|
+80: // 80
|
|
scaleTime(I2, 0, 14.0, 16.0);
|
|
angleVel(0.0, 0.0, -0.06283186);
|
|
wait(I2);
|
|
alphaTime(20, 0, 0);
|
|
+20: // 100
|
|
stop();
|
|
}
|
|
|
|
|
|
script 139 script139 {
|
|
alpha(0);
|
|
scriptNew(script137);
|
|
scriptNew(script138);
|
|
stop();
|
|
}
|
|
|
|
|
|
script 140 script140 {
|
|
sprite(sprite332);
|
|
layer(15);
|
|
type(1);
|
|
blendMode(1);
|
|
F0 = RANDRAD / 32.0;
|
|
angleVel(0.0, 0.0, F0);
|
|
F0 = RANDF * 3.0;
|
|
F0 += 1.0;
|
|
scale(F0, F0);
|
|
F0 = RANDRAD;
|
|
F1 = cos(F0);
|
|
F2 = sin(F0);
|
|
F3 = F1 * 256.0;
|
|
F0 = F2 * 256.0;
|
|
pos(0.0, 0.0, 0.0);
|
|
F2 = RANDRAD;
|
|
F1 = cos(F2);
|
|
F2 = sin(F2);
|
|
F1 = F1 * 512.0;
|
|
F2 = F2 * 512.0;
|
|
moveBezier(90, 0.0, 0.0, 0.0, F3, F0, 0.0, F1, F2, 0.0);
|
|
alpha(0);
|
|
alphaTime(30, 4, 128);
|
|
+60: // 60
|
|
alphaTime(30, 1, 0);
|
|
scaleTime(30, 1, 0.0, 0.0);
|
|
+30: // 90
|
|
delete();
|
|
}
|
|
|
|
|
|
script 141 script141 {
|
|
alpha(0);
|
|
+1: // 1
|
|
I4 = 30;
|
|
do {
|
|
scriptNew(script140);
|
|
+2: // 3
|
|
} while (--I4);
|
|
+60: // 63
|
|
delete();
|
|
}
|
|
|
|
|
|
script 142 script142 {
|
|
alpha(0);
|
|
+1: // 1
|
|
I4 = 60;
|
|
do {
|
|
scriptNew(script140);
|
|
} while (--I4);
|
|
+60: // 61
|
|
delete();
|
|
}
|
|
|
|
|
|
script 143 script143 {
|
|
blendMode(1);
|
|
layer(16);
|
|
sprite(sprite367);
|
|
type(1);
|
|
rotate(0.0, 0.0, 1.0471976);
|
|
scale(1.0, 1.0);
|
|
scrollY(0.01);
|
|
alpha(0);
|
|
alphaTime(20, 0, 128);
|
|
+120: // 120
|
|
alphaTime(20, 0, 0);
|
|
+20: // 140
|
|
delete();
|
|
}
|
|
|
|
|
|
script 144 script144 {
|
|
blendMode(1);
|
|
layer(16);
|
|
sprite(sprite367);
|
|
type(1);
|
|
rotate(0.0, 0.0, 1.0471976);
|
|
scale(1.0, 1.0);
|
|
scrollY(-0.01);
|
|
alpha(0);
|
|
alphaTime(20, 0, 128);
|
|
+120: // 120
|
|
alphaTime(20, 0, 0);
|
|
+20: // 140
|
|
delete();
|
|
}
|
|
|
|
|
|
script 145 script145 {
|
|
blendMode(1);
|
|
I0 = 9;
|
|
I1 = 8;
|
|
texCircle(I0);
|
|
layer(15);
|
|
sprite(sprite367);
|
|
angleVel(0.0, 0.0, -0.02617994);
|
|
scale(16.0, 128.0);
|
|
pos(352.0, 400.0, 0.0);
|
|
alpha(0);
|
|
alphaTime(20, 0, 128);
|
|
+120: // 120
|
|
alphaTime(20, 0, 0);
|
|
+20: // 140
|
|
delete();
|
|
}
|
|
|
|
|
|
script 146 script146 {
|
|
blendMode(1);
|
|
I0 = 9;
|
|
I1 = 8;
|
|
texCircle(I0);
|
|
layer(15);
|
|
sprite(sprite367);
|
|
angleVel(0.0, 0.0, 0.02617994);
|
|
scale(16.0, 160.0);
|
|
pos(352.0, 400.0, 0.0);
|
|
alpha(0);
|
|
alphaTime(20, 0, 128);
|
|
+120: // 120
|
|
alphaTime(20, 0, 0);
|
|
+20: // 140
|
|
delete();
|
|
}
|
|
|
|
|
|
script 147 script147 {
|
|
blendMode(1);
|
|
I0 = 9;
|
|
I1 = 8;
|
|
texCircle(I0);
|
|
layer(15);
|
|
sprite(sprite367);
|
|
angleVel(0.0, 0.0, 0.02617994);
|
|
scale(16.0, 192.0);
|
|
pos(352.0, 400.0, 0.0);
|
|
alpha(0);
|
|
alphaTime(20, 0, 128);
|
|
+120: // 120
|
|
alphaTime(20, 0, 0);
|
|
+20: // 140
|
|
delete();
|
|
}
|
|
|
|
|
|
script 148 script148 {
|
|
blendMode(1);
|
|
I0 = 9;
|
|
I1 = 8;
|
|
texCircle(I0);
|
|
layer(15);
|
|
sprite(sprite367);
|
|
angleVel(0.0, 0.0, 0.02617994);
|
|
scale(16.0, 96.0);
|
|
pos(96.0, 80.0, 0.0);
|
|
alpha(0);
|
|
alphaTime(20, 0, 128);
|
|
+120: // 120
|
|
alphaTime(20, 0, 0);
|
|
+20: // 140
|
|
delete();
|
|
}
|
|
|
|
|
|
script 149 script149 {
|
|
alpha(0);
|
|
scriptNew(script145);
|
|
scriptNew(script146);
|
|
scriptNew(script147);
|
|
scriptNew(script148);
|
|
F0 = 64.0;
|
|
I0 = 10 / 2;
|
|
do {
|
|
pos(224.0, F0, 0.0);
|
|
scriptNew(script143);
|
|
F0 += 32.0;
|
|
pos(224.0, F0, 0.0);
|
|
scriptNew(script144);
|
|
F0 += 32.0;
|
|
} while (--I0);
|
|
+140: // 140
|
|
delete();
|
|
}
|
|
|
|
|
|
script 150 script150 {
|
|
sprite(sprite331);
|
|
layer(26);
|
|
type(4);
|
|
blendMode(1);
|
|
ins_74(1);
|
|
F0 = RANDRAD / 32.0;
|
|
angleVel(0.0, 0.0, F0);
|
|
scale(1.5, 1.5);
|
|
F0 = RANDF * 255.0;
|
|
I0 = $F0;
|
|
color(255, I0, 0);
|
|
F0 = %REG[10019] * 400.0;
|
|
F1 = %REG[10020] * 400.0;
|
|
F2 = %REG[10021] * 400.0;
|
|
F0 += %REG[10016];
|
|
F1 += %REG[10017];
|
|
F2 += %REG[10018];
|
|
F3 = RANDF2 * 400.0;
|
|
F0 += F3;
|
|
F0 -= 200.0;
|
|
F3 = RANDF2 * 200.0;
|
|
F1 += F3;
|
|
F3 = RANDF2 * 20.0;
|
|
F2 += F3;
|
|
F1 += 100.0;
|
|
F2 -= 100.0;
|
|
alpha(0);
|
|
alphaTime(30, 0, 64);
|
|
pos(F0, F1, F2);
|
|
F3 = RANDF2 * 50.0;
|
|
F0 += F3;
|
|
F3 = RANDF2 * 60.0;
|
|
F1 -= F3;
|
|
F1 -= 200.0;
|
|
F3 = F2 + 200.0;
|
|
posTime(200, 0, F0, F1, F3);
|
|
+100: // 100
|
|
alphaTime(100, 0, 0);
|
|
+100: // 200
|
|
delete();
|
|
}
|
|
|
|
|
|
script 151 script151 {
|
|
sprite(sprite331);
|
|
layer(26);
|
|
type(4);
|
|
blendMode(1);
|
|
ins_74(1);
|
|
F0 = RANDRAD / 32.0;
|
|
angleVel(0.0, 0.0, F0);
|
|
scale(1.5, 1.5);
|
|
F0 = RANDF * 255.0;
|
|
I0 = $F0;
|
|
color(255, I0, 0);
|
|
F0 = %REG[10019] * 400.0;
|
|
F1 = %REG[10020] * 400.0;
|
|
F2 = %REG[10021] * 400.0;
|
|
F0 += %REG[10016];
|
|
F1 += %REG[10017];
|
|
F2 += %REG[10018];
|
|
F3 = RANDF2 * 500.0;
|
|
F0 += F3;
|
|
F3 = RANDF2 * 400.0;
|
|
F1 += F3;
|
|
F3 = RANDF2 * 20.0;
|
|
F2 += F3;
|
|
F0 -= 300.0;
|
|
F1 += 200.0;
|
|
F2 -= 300.0;
|
|
alpha(0);
|
|
alphaTime(30, 0, 64);
|
|
pos(F0, F1, F2);
|
|
F3 = RANDF2 * 50.0;
|
|
F0 += F3;
|
|
F3 = RANDF2 * 60.0;
|
|
F1 -= F3;
|
|
F1 -= 160.0;
|
|
F3 = F2 + 400.0;
|
|
posTime(400, 0, F0, F1, F3);
|
|
+300: // 300
|
|
alphaTime(100, 0, 0);
|
|
+100: // 400
|
|
delete();
|
|
}
|
|
|
|
|
|
script 152 script152 {
|
|
layer(7);
|
|
sprite(sprite331);
|
|
type(1);
|
|
color(255, 16, 16);
|
|
angleVel(0.0, 0.0, 0.19634955);
|
|
scale(4.0, 4.0);
|
|
scaleTime(60, 0, 1.0, 1.0);
|
|
F0 = RANDRAD;
|
|
F1 = cos(F0);
|
|
F2 = sin(F0);
|
|
F3 = F1 * 256.0;
|
|
F0 = F2 * 256.0;
|
|
pos(F3, F0, 0.0);
|
|
F0 = RANDRAD;
|
|
F1 = cos(F0);
|
|
F2 = sin(F0);
|
|
F3 = F1 * 512.0;
|
|
F0 = F2 * 512.0;
|
|
moveBezier(60, F3, F0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
|
|
blendMode(1);
|
|
alpha(0);
|
|
alphaTime(10, 0, 255);
|
|
+50: // 50
|
|
alphaTime(10, 0, 0);
|
|
+10: // 60
|
|
delete();
|
|
}
|
|
|
|
|
|
script 153 script153 {
|
|
alpha(0);
|
|
I0 = 30;
|
|
do {
|
|
+1: // 1
|
|
scriptNew(script152);
|
|
} while (--I0);
|
|
}
|
|
|
|
|
|
script 154 script154 {
|
|
sprite(sprite331);
|
|
layer(26);
|
|
type(4);
|
|
blendMode(1);
|
|
ins_74(1);
|
|
F0 = RANDRAD / 32.0;
|
|
angleVel(0.0, 0.0, F0);
|
|
scale(1.5, 1.5);
|
|
F0 = RANDF * 255.0;
|
|
I0 = $F0;
|
|
color(255, I0, 0);
|
|
F0 = %REG[10019] * 400.0;
|
|
F1 = %REG[10020] * 400.0;
|
|
F2 = %REG[10021] * 400.0;
|
|
F0 += %REG[10016];
|
|
F0 -= 200.0;
|
|
F1 += %REG[10017];
|
|
F2 += %REG[10018];
|
|
F2 -= 100.0;
|
|
F3 = RANDF2 * 200.0;
|
|
F0 += F3;
|
|
F3 = RANDF2 * 300.0;
|
|
F1 += F3;
|
|
F1 += 200.0;
|
|
alpha(0);
|
|
alphaTime(30, 0, 64);
|
|
pos(F0, F1, F2);
|
|
F3 = RANDF2 * 150.0;
|
|
F0 += F3;
|
|
F0 += 300.0;
|
|
F3 = RANDF2 * 60.0;
|
|
F1 -= F3;
|
|
F3 = F2 + 80.0;
|
|
posTime(400, 0, F0, F1, F3);
|
|
+300: // 300
|
|
alphaTime(100, 0, 0);
|
|
+100: // 400
|
|
delete();
|
|
}
|
|
|
|
|
|
script 155 script155 {
|
|
sprite(sprite331);
|
|
layer(26);
|
|
type(4);
|
|
blendMode(1);
|
|
ins_74(1);
|
|
F0 = RANDRAD / 32.0;
|
|
angleVel(0.0, 0.0, F0);
|
|
scale(1.5, 1.5);
|
|
F0 = RANDF * 255.0;
|
|
I0 = $F0;
|
|
color(255, I0, 0);
|
|
F0 = %REG[10019] * 400.0;
|
|
F1 = %REG[10020] * 400.0;
|
|
F2 = %REG[10021] * 400.0;
|
|
F0 += %REG[10016];
|
|
F0 -= 200.0;
|
|
F1 += %REG[10017];
|
|
F2 += %REG[10018];
|
|
F2 -= 100.0;
|
|
F3 = RANDF2 * 100.0;
|
|
F0 += F3;
|
|
F3 = RANDF2 * 100.0;
|
|
F1 += F3;
|
|
F1 += 800.0;
|
|
alpha(0);
|
|
alphaTime(30, 0, 64);
|
|
pos(F0, F1, F2);
|
|
F3 = RANDF2 * 150.0;
|
|
F0 += F3;
|
|
F0 += 300.0;
|
|
F3 = RANDF2 * 60.0;
|
|
F1 -= F3;
|
|
F3 = F2 + 80.0;
|
|
posTime(400, 0, F0, F1, F3);
|
|
+300: // 300
|
|
alphaTime(100, 0, 0);
|
|
+100: // 400
|
|
delete();
|
|
}
|
|
|
|
|
|
script 156 script156 {
|
|
sprite(sprite308);
|
|
layer(15);
|
|
type(1);
|
|
blendMode(1);
|
|
alpha(128);
|
|
color(255, 192, 128);
|
|
scale(0.7, 0.7);
|
|
scaleTime(12, 1, 0.0, 0.0);
|
|
F0 = RANDRAD;
|
|
F1 = cos(F0);
|
|
F2 = sin(F0);
|
|
F1 *= 64.0;
|
|
F2 *= 64.0;
|
|
posTime(12, 4, F1, F2, 0.0);
|
|
+12: // 12
|
|
delete();
|
|
}
|
|
|
|
|
|
script 157 script157 {
|
|
blendMode(1);
|
|
I0 = 32;
|
|
I1 = 3;
|
|
texCircle(I0);
|
|
layer(15);
|
|
sprite(sprite363);
|
|
angleVel(0.0, 0.0, -0.31415927);
|
|
scale(16.0, 16.0);
|
|
scaleTime(60, 6, 32.0, 64.0);
|
|
+120: // 120
|
|
alphaTime(20, 0, 0);
|
|
+20: // 140
|
|
delete();
|
|
}
|
|
|
|
|
|
script 158 script158 {
|
|
blendMode(1);
|
|
I0 = 32;
|
|
I1 = 3;
|
|
texCircle(I0);
|
|
layer(15);
|
|
sprite(sprite363);
|
|
angleVel(0.0, 0.0, 0.31415927);
|
|
scale(16.0, 16.0);
|
|
scaleTime(60, 5, 16.0, 64.0);
|
|
+120: // 120
|
|
alphaTime(20, 0, 0);
|
|
+20: // 140
|
|
delete();
|
|
}
|
|
|
|
|
|
script 159 script159 {
|
|
blendMode(1);
|
|
I0 = 32;
|
|
I1 = 3;
|
|
texCircle(I0);
|
|
layer(15);
|
|
sprite(sprite363);
|
|
angleVel(0.0, 0.0, 0.10471976);
|
|
scale(16.0, 16.0);
|
|
scaleTime(60, 4, 16.0, 80.0);
|
|
color(255, 0, 255);
|
|
+40: // 40
|
|
alphaTime(20, 0, 0);
|
|
+20: // 60
|
|
delete();
|
|
}
|
|
|
|
|
|
script 160 script160 {
|
|
blendMode(1);
|
|
I0 = 32;
|
|
I1 = 3;
|
|
texCircle(I0);
|
|
layer(15);
|
|
sprite(sprite363);
|
|
angleVel(0.0, 0.0, -0.10471976);
|
|
scale(16.0, 16.0);
|
|
scaleTime(60, 4, 16.0, 80.0);
|
|
color(255, 0, 255);
|
|
+40: // 40
|
|
alphaTime(20, 0, 0);
|
|
+20: // 60
|
|
delete();
|
|
}
|
|
|
|
|
|
script 161 script161 {
|
|
sprite(sprite331);
|
|
layer(15);
|
|
type(1);
|
|
blendMode(1);
|
|
alpha(255);
|
|
color(255, 0, 0);
|
|
isetRand(I0, 15);
|
|
I0 += 20;
|
|
F0 = RANDF * 1.5;
|
|
F0 += 0.5;
|
|
scale(F0, F0);
|
|
rotate(0.0, 0.0, RANDRAD);
|
|
F0 = RANDRAD / 20.0;
|
|
angleVel(0.0, 0.0, F0);
|
|
F0 = RANDRAD;
|
|
F1 = cos(F0);
|
|
F2 = sin(F0);
|
|
F3 = F1 * 64.0;
|
|
F0 = F2 * 64.0;
|
|
F1 *= 48.0;
|
|
F2 *= 48.0;
|
|
F1 += F3;
|
|
F2 += F0;
|
|
pos(F3, F0, 0.0);
|
|
posTime(I0, 4, F1, F2, 0.0);
|
|
scaleTime(I0, 4, 0.0, 0.0);
|
|
wait(I0);
|
|
+8: // 8
|
|
delete();
|
|
}
|
|
|
|
|
|
script 162 script162 {
|
|
sprite(sprite331);
|
|
layer(15);
|
|
type(1);
|
|
blendMode(1);
|
|
color(0, 0, 255);
|
|
alpha(255);
|
|
isetRand(I0, 15);
|
|
I0 += 20;
|
|
F0 = RANDF * 1.5;
|
|
F0 += 0.5;
|
|
scale(F0, F0);
|
|
rotate(0.0, 0.0, RANDRAD);
|
|
F0 = RANDRAD / 20.0;
|
|
angleVel(0.0, 0.0, F0);
|
|
F0 = RANDRAD;
|
|
F1 = cos(F0);
|
|
F2 = sin(F0);
|
|
F3 = F1 * 64.0;
|
|
F0 = F2 * 64.0;
|
|
F1 *= 48.0;
|
|
F2 *= 48.0;
|
|
F1 = F3 - F1;
|
|
F2 = F0 - F2;
|
|
pos(F3, F0, 0.0);
|
|
posTime(I0, 4, F1, F2, 0.0);
|
|
scaleTime(I0, 4, 0.0, 0.0);
|
|
wait(I0);
|
|
+8: // 8
|
|
delete();
|
|
}
|
|
|
|
|
|
script 163 script163 {
|
|
scale(16.0, 16.0);
|
|
scaleTime(120, 6, 16.0, 64.0);
|
|
scriptNew(script157);
|
|
scriptNew(script158);
|
|
scriptNew(script159);
|
|
+10: // 10
|
|
scriptNew(script160);
|
|
+10: // 20
|
|
scriptNew(script159);
|
|
+10: // 30
|
|
scriptNew(script160);
|
|
I0 = 80;
|
|
do {
|
|
+1: // 31
|
|
scriptNew(script161);
|
|
scriptNew(script162);
|
|
scriptNew(script161);
|
|
scriptNew(script162);
|
|
} while (--I0);
|
|
+20: // 51
|
|
delete();
|
|
}
|
|
|
|
|
|
script 164 script164 {
|
|
sprite(sprite334);
|
|
layer(15);
|
|
type(1);
|
|
blendMode(1);
|
|
scale(2.0, 2.0);
|
|
scaleTime(20, 4, 0.0, 0.0);
|
|
+20: // 20
|
|
delete();
|
|
}
|
|
|
|
|
|
script 165 script165 {
|
|
sprite(sprite332);
|
|
layer(3);
|
|
type(1);
|
|
blendMode(1);
|
|
color(0, 255, 0);
|
|
F0 = RANDRAD / 32.0;
|
|
angleVel(0.0, 0.0, F0);
|
|
F0 = RANDF * 3.0;
|
|
F0 += 1.0;
|
|
scale(F0, F0);
|
|
F0 = RANDRAD;
|
|
F1 = cos(F0);
|
|
F2 = sin(F0);
|
|
F3 = F1 * 256.0;
|
|
F0 = F2 * 256.0;
|
|
pos(F3, F0, 0.0);
|
|
F0 = RANDRAD;
|
|
F1 = cos(F0);
|
|
F2 = sin(F0);
|
|
F3 = F1 * 512.0;
|
|
F0 = F2 * 512.0;
|
|
moveBezier(60, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, F3, F0, 0.0);
|
|
alpha(0);
|
|
alphaTime(30, 4, 128);
|
|
+30: // 30
|
|
alphaTime(30, 1, 0);
|
|
scaleTime(30, 1, 0.0, 0.0);
|
|
+30: // 60
|
|
delete();
|
|
}
|
|
|
|
|
|
script 166 script166 {
|
|
alpha(0);
|
|
+1: // 1
|
|
I4 = 10;
|
|
do {
|
|
scriptNew(script165);
|
|
+4: // 5
|
|
} while (--I4);
|
|
+60: // 65
|
|
delete();
|
|
}
|
|
|
|
|
|
entry {
|
|
path: "bullet/eff01.png",
|
|
img_width: 128,
|
|
img_height: 64,
|
|
img_format: FORMAT_ARGB_4444,
|
|
sprites: {
|
|
sprite368: {x: 0.0, y: 0.0, w: 48.0, h: 48.0},
|
|
sprite369: {x: 48.0, y: 0.0, w: 48.0, h: 48.0},
|
|
sprite370: {x: 96.0, y: 0.0, w: 8.0, h: 8.0},
|
|
sprite371: {x: 104.0, y: 0.0, w: 8.0, h: 8.0},
|
|
sprite372: {x: 112.0, y: 0.0, w: 8.0, h: 8.0},
|
|
sprite373: {x: 120.0, y: 0.0, w: 8.0, h: 8.0},
|
|
sprite374: {x: 96.0, y: 16.0, w: 32.0, h: 32.0},
|
|
},
|
|
}
|
|
|
|
|
|
script 167 script167 {
|
|
sprite(sprite368);
|
|
blendMode(1);
|
|
layer(5);
|
|
anchor(0, 2);
|
|
F2 = RANDF2 * 4.0;
|
|
pos(F2, 0.0, 0.0);
|
|
color(128, 32, 32);
|
|
F0 = RANDF * 0.7;
|
|
F0 += 1.0;
|
|
scale(F0, 0.0);
|
|
F1 = RANDF * 0.5;
|
|
F1 += 1.9;
|
|
scaleTime(30, 4, F0, F1);
|
|
alphaTime(30, 1, 0);
|
|
+30: // 30
|
|
delete();
|
|
}
|
|
|
|
|
|
script 168 script168 {
|
|
sprite(sprite369);
|
|
blendMode(1);
|
|
layer(3);
|
|
type(1);
|
|
rotate(0.0, 0.0, RANDRAD);
|
|
color(128, 0, 0);
|
|
F0 = RANDF * 0.7;
|
|
F0 += 1.6;
|
|
scale(F0, F0);
|
|
scaleTime(30, 4, 0.7, 0.7);
|
|
alpha(0);
|
|
alphaTime(30, 4, 255);
|
|
+30: // 30
|
|
delete();
|
|
}
|
|
|
|
|
|
script 169 script169 {
|
|
sprite(sprite369);
|
|
blendMode(1);
|
|
layer(5);
|
|
type(1);
|
|
rotate(0.0, 0.0, RANDRAD);
|
|
color(255, 255, 255);
|
|
F0 = RANDF * 0.7;
|
|
F0 += 2.0;
|
|
scale(F0, F0);
|
|
scaleTime(30, 4, 1.2, 1.2);
|
|
alpha(0);
|
|
alphaTime(30, 4, 64);
|
|
+30: // 30
|
|
delete();
|
|
}
|
|
|
|
|
|
script 170 script170 {
|
|
alpha(0);
|
|
loop {
|
|
scriptNew(script167);
|
|
+3: // 3
|
|
scriptNew(script168);
|
|
+1: // 4
|
|
scriptNew(script169);
|
|
+2: // 6
|
|
}
|
|
|
|
interrupt[1]:
|
|
+30: // 36
|
|
delete();
|
|
}
|
|
|
|
|
|
script 171 script171 {
|
|
I0 = RAND % 4;
|
|
if (I0 == 0) {
|
|
sprite(sprite370);
|
|
} else if (I0 == 1) {
|
|
sprite(sprite371);
|
|
} else if (I0 == 2) {
|
|
sprite(sprite372);
|
|
} else {
|
|
sprite(sprite373);
|
|
}
|
|
layer(2);
|
|
type(4);
|
|
blendMode(1);
|
|
ins_74(1);
|
|
F0 = RANDRAD / 32.0;
|
|
angleVel(0.0, 0.0, F0);
|
|
scale(1.5, 1.5);
|
|
F0 = RANDF * 255.0;
|
|
I0 = $F0;
|
|
color(255, I0, 0);
|
|
F0 = %REG[10019] * 400.0;
|
|
F1 = %REG[10020] * 400.0;
|
|
F2 = %REG[10021] * 400.0;
|
|
F0 += %REG[10016];
|
|
F1 += %REG[10017];
|
|
F2 += %REG[10018];
|
|
F3 = RANDF2 * 200.0;
|
|
F0 += F3;
|
|
F3 = RANDF2 * 200.0;
|
|
F1 += F3;
|
|
F1 -= 200.0;
|
|
alpha(0);
|
|
alphaTime(30, 0, 64);
|
|
pos(F0, F1, F2);
|
|
F3 = RANDF2 * 50.0;
|
|
F0 += F3;
|
|
F3 = RANDF2 * 60.0;
|
|
F1 += F3;
|
|
F1 += 160.0;
|
|
posTime(200, 0, F0, F1, F2);
|
|
+100: // 100
|
|
alphaTime(100, 0, 0);
|
|
+100: // 200
|
|
delete();
|
|
}
|
|
|
|
|
|
script 172 script172 {
|
|
sprite(sprite374);
|
|
layer(26);
|
|
type(4);
|
|
blendMode(1);
|
|
ins_74(1);
|
|
F0 = RANDRAD / 320.0;
|
|
angleVel(0.0, 0.0, F0);
|
|
rotate(0.0, 0.0, RANDRAD);
|
|
scale(0.5, 0.5);
|
|
F0 = RANDF * 255.0;
|
|
I0 = $F0;
|
|
F0 = %REG[10019] * 400.0;
|
|
F1 = %REG[10020] * 400.0;
|
|
F2 = %REG[10021] * 400.0;
|
|
F0 += %REG[10016];
|
|
F1 += %REG[10017];
|
|
F2 += %REG[10018];
|
|
F3 = RANDF2 * 200.0;
|
|
F0 += F3;
|
|
F3 = RANDF2 * 200.0;
|
|
F1 += F3;
|
|
F2 -= 100.0;
|
|
alpha(0);
|
|
alphaTime(30, 0, 64);
|
|
pos(F0, F1, F2);
|
|
F3 = RANDF2 * 10.0;
|
|
F0 += F3;
|
|
F3 = RANDF2 * 10.0;
|
|
F1 += F3;
|
|
F1 += 160.0;
|
|
F2 -= 0.0;
|
|
posTime(200, 0, F0, F1, F2);
|
|
+100: // 100
|
|
alphaTime(100, 0, 0);
|
|
+100: // 200
|
|
delete();
|
|
}
|
|
|
|
|
|
script 173 script173 {
|
|
I0 = RAND % 4;
|
|
if (I0 == 0) {
|
|
sprite(sprite370);
|
|
} else if (I0 == 1) {
|
|
sprite(sprite371);
|
|
} else if (I0 == 2) {
|
|
sprite(sprite372);
|
|
} else {
|
|
sprite(sprite373);
|
|
}
|
|
layer(26);
|
|
type(4);
|
|
blendMode(1);
|
|
ins_74(1);
|
|
F0 = RANDRAD / 32.0;
|
|
angleVel(0.0, 0.0, F0);
|
|
scale(1.5, 1.5);
|
|
F0 = RANDF * 255.0;
|
|
I0 = $F0;
|
|
color(255, I0, 0);
|
|
F1 = %REG[10020] * 400.0;
|
|
F1 += 1100.0;
|
|
F1 += %REG[10017];
|
|
F3 = F1 % 768.0;
|
|
F1 -= F3;
|
|
F1 += 64.0;
|
|
F3 = RANDF2 * 64.0;
|
|
F1 += F3;
|
|
F2 -= 100.0;
|
|
I0 = RAND % 2;
|
|
F0 = RANDF2 * 32.0;
|
|
if (I0 == 0) {
|
|
F0 += 176.0;
|
|
} else {
|
|
F0 -= 176.0;
|
|
}
|
|
alpha(0);
|
|
alphaTime(30, 0, 255);
|
|
pos(F0, F1, -100.0);
|
|
F3 = RANDF * 64.0;
|
|
if (I0 == 0) {
|
|
F0 -= F3;
|
|
} else {
|
|
F0 += F3;
|
|
}
|
|
F3 = RANDF2 * 120.0;
|
|
F1 += F3;
|
|
F2 = RANDF * 100.0;
|
|
F2 = 0.0 - F2;
|
|
posTime(200, 0, F0, F1, F2);
|
|
+100: // 100
|
|
alphaTime(100, 0, 0);
|
|
+100: // 200
|
|
delete();
|
|
}
|
|
|
|
|
|
entry {
|
|
path: "bullet/etama7a.png",
|
|
img_width: 256,
|
|
img_height: 256,
|
|
sprites: {sprite375: {x: 1.0, y: 1.0, w: 254.0, h: 254.0}},
|
|
}
|
|
|
|
|
|
entry {
|
|
path: "bullet/etama7b.png",
|
|
img_width: 256,
|
|
img_height: 256,
|
|
img_format: FORMAT_ARGB_4444,
|
|
sprites: {sprite376: {x: 1.0, y: 1.0, w: 254.0, h: 254.0}},
|
|
}
|
|
|
|
|
|
script 174 script174 {
|
|
sprite(sprite375);
|
|
blendMode(1);
|
|
layer(14);
|
|
scale(0.1, 0.1);
|
|
rotate(0.0, 0.0, 1.0);
|
|
type(1);
|
|
scaleTime(10, 1, 0.4, 0.4);
|
|
+10: // 10
|
|
nop();
|
|
scaleTime(120, 4, 0.8, 0.8);
|
|
+60: // 70
|
|
alphaTime(60, 0, 0);
|
|
+60: // 130
|
|
delete();
|
|
loop {
|
|
+60: // 190
|
|
scaleTime(60, 9, 1.0, 1.0);
|
|
+60: // 250
|
|
}
|
|
stop();
|
|
}
|
|
|
|
|
|
script 175 script175 {
|
|
type(1);
|
|
sprite(sprite376);
|
|
color(255, 0, 0);
|
|
layer(12);
|
|
alpha(0);
|
|
alphaTime(20, 1, 192);
|
|
scale(1.0, 1.0);
|
|
scaleTime(20, 1, 0.1, 0.1);
|
|
+20: // 20
|
|
scale(0.1, 0.1);
|
|
scriptNew(script174);
|
|
scaleTime(10, 1, 0.5, 0.5);
|
|
angleVel(0.0, 0.0, 0.15176776);
|
|
+4: // 24
|
|
scriptNew(script174);
|
|
+4: // 28
|
|
scriptNew(script174);
|
|
+2: // 30
|
|
nop();
|
|
scaleTime(90, 4, 0.9, 0.9);
|
|
+90: // 120
|
|
scaleTime(40, 1, 0.0, 0.0);
|
|
+40: // 160
|
|
delete();
|
|
loop {
|
|
+60: // 220
|
|
scaleTime(60, 9, 1.0, 1.0);
|
|
+60: // 280
|
|
}
|
|
stop();
|
|
}
|
|
|
|
|
|
script 176 script176 {
|
|
sprite(sprite328);
|
|
layer(15);
|
|
type(1);
|
|
blendMode(1);
|
|
scale(0.1, 0.1);
|
|
scaleTime(120, 4, 15.5, 15.5);
|
|
+90: // 90
|
|
alphaTime(30, 4, 0);
|
|
+30: // 120
|
|
delete();
|
|
}
|
|
|
|
|
|
script 177 script177 {
|
|
sprite(sprite375);
|
|
blendMode(1);
|
|
layer(14);
|
|
scale(0.1, 0.1);
|
|
rotate(0.0, 0.0, 1.0);
|
|
type(1);
|
|
scaleTime(10, 1, 0.4, 0.4);
|
|
+10: // 10
|
|
nop();
|
|
scaleTime(60, 4, 0.5, 0.5);
|
|
+30: // 40
|
|
alphaTime(30, 0, 0);
|
|
+30: // 70
|
|
delete();
|
|
}
|
|
|
|
|
|
script 178 script178 {
|
|
type(1);
|
|
sprite(sprite376);
|
|
color(255, 0, 255);
|
|
layer(12);
|
|
alpha(0);
|
|
alphaTime(20, 1, 192);
|
|
scale(1.0, 1.0);
|
|
scaleTime(20, 1, 0.1, 0.1);
|
|
+20: // 20
|
|
scale(0.1, 0.1);
|
|
scriptNew(script177);
|
|
scaleTime(10, 1, 0.4, 0.4);
|
|
angleVel(0.0, 0.0, 0.15176776);
|
|
+4: // 24
|
|
scriptNew(script177);
|
|
+4: // 28
|
|
scriptNew(script177);
|
|
+2: // 30
|
|
nop();
|
|
scaleTime(45, 4, 0.45, 0.45);
|
|
+45: // 75
|
|
scaleTime(20, 1, 0.0, 0.0);
|
|
+20: // 95
|
|
delete();
|
|
}
|
|
|
|
|
|
script 179 script179 {
|
|
I0 = RAND % 4;
|
|
if (I0 == 0) {
|
|
sprite(sprite370);
|
|
} else if (I0 == 1) {
|
|
sprite(sprite371);
|
|
} else if (I0 == 2) {
|
|
sprite(sprite372);
|
|
} else {
|
|
sprite(sprite373);
|
|
}
|
|
layer(2);
|
|
type(4);
|
|
blendMode(1);
|
|
ins_74(1);
|
|
F0 = RANDRAD / 32.0;
|
|
angleVel(0.0, 0.0, F0);
|
|
scale(1.5, 1.5);
|
|
F0 = RANDF * 255.0;
|
|
I0 = $F0;
|
|
color(255, I0, 0);
|
|
F0 = %REG[10019] * 400.0;
|
|
F1 = %REG[10020] * 400.0;
|
|
F2 = %REG[10021] * 400.0;
|
|
F0 += %REG[10016];
|
|
F1 += %REG[10017];
|
|
F2 += %REG[10018];
|
|
F3 = RANDF2 * 100.0;
|
|
F0 += F3;
|
|
F3 = RANDF2 * 100.0;
|
|
F1 += F3;
|
|
F1 += 50.0;
|
|
alpha(0);
|
|
alphaTime(30, 0, 96);
|
|
pos(F0, F1, F2);
|
|
F2 -= 200.0;
|
|
posTime(200, 0, F0, F1, F2);
|
|
+100: // 100
|
|
alphaTime(100, 0, 0);
|
|
+100: // 200
|
|
delete();
|
|
}
|
|
|
|
|
|
script 180 script180 {
|
|
sprite(sprite375);
|
|
blendMode(1);
|
|
layer(14);
|
|
scale(0.1, 0.1);
|
|
rotate(0.0, 0.0, 1.0);
|
|
angleVel(0.0, 0.0, 3.1415927);
|
|
type(1);
|
|
loop {
|
|
scaleTime(20, 9, 1.02, 1.02);
|
|
+20: // 20
|
|
scaleTime(20, 9, 1.0, 1.0);
|
|
+20: // 40
|
|
}
|
|
|
|
interrupt[1]:
|
|
scaleTime(20, 4, 0.0, 0.0);
|
|
+20: // 60
|
|
delete();
|
|
}
|
|
|
|
|
|
script 181 script181 {
|
|
type(2);
|
|
sprite(sprite376);
|
|
color(255, 0, 0);
|
|
layer(12);
|
|
alpha(0);
|
|
alphaTime(20, 1, 255);
|
|
scale(0.1, 0.1);
|
|
scriptNew(script180);
|
|
loop {
|
|
scaleTime(20, 9, 1.1, 1.1);
|
|
+20: // 20
|
|
scaleTime(20, 9, 1.0, 1.0);
|
|
+20: // 40
|
|
}
|
|
|
|
interrupt[1]:
|
|
scaleTime(20, 4, 0.0, 0.0);
|
|
+20: // 60
|
|
delete();
|
|
}
|
|
|
|
|
|
script 182 script182 {
|
|
sprite(sprite375);
|
|
blendMode(1);
|
|
layer(14);
|
|
scale(0.1, 0.1);
|
|
rotate(0.0, 0.0, 1.0);
|
|
angleVel(0.0, 0.0, 3.1415927);
|
|
alpha(224);
|
|
type(1);
|
|
scaleTime(20, 9, 1.0, 1.0);
|
|
+20: // 20
|
|
scaleTime(20, 9, 1.02, 1.02);
|
|
wait(20);
|
|
scaleTime(120, 0, 0.25, 0.25);
|
|
wait(120);
|
|
loop {
|
|
scaleTime(20, 9, 0.251, 0.251);
|
|
+20: // 40
|
|
scaleTime(20, 9, 0.25, 0.25);
|
|
+20: // 60
|
|
}
|
|
alphaTime(120, 0, 0);
|
|
+10: // 70
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
scaleTime(20, 4, 0.0, 0.0);
|
|
+20: // 90
|
|
delete();
|
|
}
|
|
|
|
|
|
script 183 script183 {
|
|
type(2);
|
|
sprite(sprite376);
|
|
color(255, 0, 0);
|
|
layer(12);
|
|
alpha(0);
|
|
alphaTime(20, 1, 255);
|
|
scale(0.1, 0.1);
|
|
scriptNew(script182);
|
|
scaleTime(20, 9, 1.0, 1.0);
|
|
+20: // 20
|
|
scaleTime(20, 9, 1.1, 1.1);
|
|
wait(20);
|
|
scaleTime(120, 0, 0.25, 0.25);
|
|
wait(120);
|
|
loop {
|
|
scaleTime(20, 9, 0.275, 0.275);
|
|
+20: // 40
|
|
scaleTime(20, 9, 0.25, 0.25);
|
|
+20: // 60
|
|
}
|
|
|
|
interrupt[1]:
|
|
scaleTime(20, 4, 0.0, 0.0);
|
|
+20: // 80
|
|
delete();
|
|
}
|
|
|
|
|
|
script 184 script184 {
|
|
sprite(sprite375);
|
|
blendMode(1);
|
|
layer(14);
|
|
scale(0.1, 0.1);
|
|
rotate(0.0, 0.0, 1.0);
|
|
angleVel(0.0, 0.0, 3.1415927);
|
|
type(1);
|
|
loop {
|
|
scaleTime(20, 9, 0.25, 0.26);
|
|
+20: // 20
|
|
scaleTime(20, 9, 0.251, 0.251);
|
|
wait(20);
|
|
+20: // 40
|
|
}
|
|
|
|
interrupt[2]:
|
|
scaleTime(120, 0, 2.2, 2.2);
|
|
wait(120);
|
|
loop {
|
|
scaleTime(20, 9, 2.205, 2.205);
|
|
+20: // 60
|
|
scaleTime(20, 9, 2.2, 2.2);
|
|
+20: // 80
|
|
}
|
|
|
|
interrupt[1]:
|
|
scaleTime(20, 4, 0.0, 0.0);
|
|
+20: // 100
|
|
delete();
|
|
}
|
|
|
|
|
|
script 185 script185 {
|
|
type(2);
|
|
sprite(sprite376);
|
|
color(255, 0, 0);
|
|
layer(12);
|
|
alpha(0);
|
|
alphaTime(20, 1, 224);
|
|
scale(0.1, 0.1);
|
|
scriptNew(script184);
|
|
loop {
|
|
scaleTime(20, 9, 0.25, 0.25);
|
|
+20: // 20
|
|
scaleTime(20, 9, 0.26, 0.26);
|
|
wait(20);
|
|
+20: // 40
|
|
}
|
|
|
|
interrupt[2]:
|
|
scaleTime(120, 0, 2.1, 2.1);
|
|
wait(120);
|
|
loop {
|
|
scaleTime(20, 9, 2.11, 2.11);
|
|
+20: // 60
|
|
scaleTime(20, 9, 2.1, 2.1);
|
|
+20: // 80
|
|
}
|
|
|
|
interrupt[1]:
|
|
scaleTime(20, 4, 0.0, 0.0);
|
|
+20: // 100
|
|
delete();
|
|
}
|
|
|
|
|
|
script 186 script186 {
|
|
sprite(sprite375);
|
|
blendMode(1);
|
|
layer(14);
|
|
scale(0.1, 0.1);
|
|
rotate(0.0, 0.0, 1.0);
|
|
angleVel(0.0, 0.0, 3.1415927);
|
|
type(1);
|
|
loop {
|
|
scaleTime(20, 9, 0.52, 0.52);
|
|
+20: // 20
|
|
scaleTime(20, 9, 0.5, 0.5);
|
|
+20: // 40
|
|
}
|
|
|
|
interrupt[2]:
|
|
scaleTime(60, 0, 0.75, 0.75);
|
|
wait(60);
|
|
loop {
|
|
scaleTime(20, 9, 0.76, 0.76);
|
|
+20: // 60
|
|
scaleTime(20, 9, 0.75, 0.75);
|
|
+20: // 80
|
|
}
|
|
|
|
interrupt[3]:
|
|
scaleTime(60, 0, 1.0, 1.0);
|
|
wait(60);
|
|
loop {
|
|
scaleTime(20, 9, 1.01, 1.01);
|
|
+20: // 100
|
|
scaleTime(20, 9, 1.0, 1.0);
|
|
+20: // 120
|
|
}
|
|
|
|
interrupt[4]:
|
|
scaleTime(60, 0, 1.2, 1.2);
|
|
wait(60);
|
|
loop {
|
|
scaleTime(20, 9, 1.21, 1.21);
|
|
+20: // 140
|
|
scaleTime(20, 9, 1.2, 1.2);
|
|
+20: // 160
|
|
}
|
|
|
|
interrupt[1]:
|
|
scaleTime(20, 4, 0.0, 0.0);
|
|
+20: // 180
|
|
delete();
|
|
}
|
|
|
|
|
|
script 187 script187 {
|
|
type(2);
|
|
sprite(sprite376);
|
|
color(255, 0, 0);
|
|
layer(12);
|
|
alpha(0);
|
|
alphaTime(20, 1, 255);
|
|
scale(0.1, 0.1);
|
|
scriptNew(script186);
|
|
loop {
|
|
scaleTime(20, 9, 0.52, 0.52);
|
|
+20: // 20
|
|
scaleTime(20, 9, 0.5, 0.5);
|
|
+20: // 40
|
|
}
|
|
|
|
interrupt[2]:
|
|
scaleTime(60, 0, 0.75, 0.75);
|
|
wait(60);
|
|
loop {
|
|
scaleTime(20, 9, 0.76, 0.76);
|
|
+20: // 60
|
|
scaleTime(20, 9, 0.75, 0.75);
|
|
+20: // 80
|
|
}
|
|
|
|
interrupt[3]:
|
|
scaleTime(60, 0, 1.0, 1.0);
|
|
wait(60);
|
|
loop {
|
|
scaleTime(20, 9, 1.01, 1.01);
|
|
+20: // 100
|
|
scaleTime(20, 9, 1.0, 1.0);
|
|
+20: // 120
|
|
}
|
|
|
|
interrupt[4]:
|
|
scaleTime(60, 0, 1.2, 1.2);
|
|
wait(60);
|
|
loop {
|
|
scaleTime(20, 9, 1.21, 1.21);
|
|
+20: // 140
|
|
scaleTime(20, 9, 1.2, 1.2);
|
|
+20: // 160
|
|
}
|
|
|
|
interrupt[1]:
|
|
scaleTime(20, 4, 0.0, 0.0);
|
|
+20: // 180
|
|
delete();
|
|
}
|
|
|
|
|
|
script 188 script188 {
|
|
sprite(sprite332);
|
|
layer(15);
|
|
type(1);
|
|
blendMode(1);
|
|
F0 = RANDRAD / 32.0;
|
|
angleVel(0.0, 0.0, F0);
|
|
F0 = RANDF * 3.0;
|
|
F0 += 1.0;
|
|
scale(F0, F0);
|
|
F0 = RANDRAD;
|
|
F1 = cos(F0);
|
|
F2 = sin(F0);
|
|
F3 = F1 * 256.0;
|
|
F0 = F2 * 256.0;
|
|
pos(F3, F0, 0.0);
|
|
posTime(60, 4, 0.0, 0.0, 0.0);
|
|
alpha(0);
|
|
alphaTime(30, 4, 128);
|
|
+30: // 30
|
|
alphaTime(30, 1, 0);
|
|
scaleTime(30, 1, 0.0, 0.0);
|
|
+30: // 60
|
|
delete();
|
|
}
|
|
|
|
|
|
script 189 script189 {
|
|
alpha(0);
|
|
+1: // 1
|
|
I4 = 30;
|
|
loop {
|
|
scriptNew(script188);
|
|
+8: // 9
|
|
}
|
|
+60: // 69
|
|
delete();
|
|
}
|
|
|
|
|
|
script 190 script190 {
|
|
sprite(sprite374);
|
|
layer(26);
|
|
type(4);
|
|
blendMode(1);
|
|
ins_74(1);
|
|
F0 = RANDRAD / 320.0;
|
|
angleVel(0.0, 0.0, F0);
|
|
rotate(0.0, 0.0, RANDRAD);
|
|
scale(0.5, 0.5);
|
|
F0 = RANDF * 255.0;
|
|
I0 = $F0;
|
|
F0 = %REG[10019] * 400.0;
|
|
F1 = %REG[10020] * 400.0;
|
|
F2 = %REG[10021] * 400.0;
|
|
F0 += %REG[10016];
|
|
F1 += %REG[10017];
|
|
F2 += %REG[10018];
|
|
F3 = RANDF2 * 200.0;
|
|
F0 += F3;
|
|
F3 = RANDF2 * 200.0;
|
|
F1 += F3;
|
|
F1 -= 0.0;
|
|
F2 -= 100.0;
|
|
alpha(0);
|
|
alphaTime(30, 0, 64);
|
|
pos(F0, F1, F2);
|
|
F3 = RANDF2 * 10.0;
|
|
F0 += F3;
|
|
F3 = RANDF2 * 10.0;
|
|
F1 += F3;
|
|
F1 += 0.0;
|
|
F2 += 50.0;
|
|
posTime(200, 0, F0, F1, F2);
|
|
+100: // 100
|
|
alphaTime(100, 0, 0);
|
|
+100: // 200
|
|
delete();
|
|
}
|
|
|
|
|
|
entry {
|
|
path: "bullet/etama8.png",
|
|
img_width: 256,
|
|
img_height: 256,
|
|
sprites: {
|
|
sprite377: {x: 0.0, y: 0.0, w: 32.0, h: 32.0},
|
|
sprite378: {x: 32.0, y: 0.0, w: 32.0, h: 32.0},
|
|
sprite379: {x: 64.0, y: 0.0, w: 32.0, h: 32.0},
|
|
sprite380: {x: 96.0, y: 0.0, w: 32.0, h: 32.0},
|
|
sprite381: {x: 128.0, y: 0.0, w: 32.0, h: 32.0},
|
|
sprite382: {x: 160.0, y: 0.0, w: 32.0, h: 32.0},
|
|
sprite383: {x: 192.0, y: 0.0, w: 32.0, h: 32.0},
|
|
sprite384: {x: 224.0, y: 0.0, w: 32.0, h: 32.0},
|
|
sprite385: {x: 0.0, y: 32.0, w: 64.0, h: 64.0},
|
|
sprite386: {x: 64.0, y: 32.0, w: 64.0, h: 64.0},
|
|
sprite387: {x: 128.0, y: 32.0, w: 64.0, h: 64.0},
|
|
sprite388: {x: 192.0, y: 32.0, w: 64.0, h: 64.0},
|
|
},
|
|
}
|
|
|
|
|
|
script 191 script191 {
|
|
type(1);
|
|
ins_82(1);
|
|
alpha(0);
|
|
I0 = 0;
|
|
|
|
interrupt[7]:
|
|
sprite(sprite1);
|
|
type(1);
|
|
scale(5.0, 5.0);
|
|
alphaTime(8, 0, 255);
|
|
scaleTime(8, 4, 1.0, 1.0);
|
|
+8: // 8
|
|
goto label_376;
|
|
|
|
interrupt[8]:
|
|
sprite(sprite1);
|
|
scale(5.0, 5.0);
|
|
alphaTime(15, 0, 255);
|
|
scaleTime(15, 4, 1.0, 1.0);
|
|
+15: // 23
|
|
goto label_376;
|
|
|
|
interrupt[9]:
|
|
sprite(sprite1);
|
|
scale(6.0, 6.0);
|
|
alphaTime(25, 0, 255);
|
|
scaleTime(25, 4, 1.0, 1.0);
|
|
+25: // 48
|
|
goto label_376;
|
|
|
|
interrupt[2]:
|
|
label_376:
|
|
I0 = 1;
|
|
alpha(255);
|
|
scale(1.0, 1.0);
|
|
alphaTime(0, 0, 255);
|
|
scaleTime(0, 4, 1.0, 1.0);
|
|
sprite(sprite0);
|
|
stop();
|
|
+15: // 63
|
|
|
|
interrupt[1]:
|
|
alphaTime(14, 0, 0);
|
|
blendMode(1);
|
|
scale(1.0, 1.0);
|
|
scaleTime(14, 4, 1.5, 1.5);
|
|
+14: // 77
|
|
delete();
|
|
}
|
|
|
|
|
|
script 192 script192 {
|
|
sprite(sprite366);
|
|
blendMode(1);
|
|
type(1);
|
|
alpha(0);
|
|
alphaTime(60, 0, 255);
|
|
scrollY(0.01);
|
|
anchor(0, 1);
|
|
stop();
|
|
|
|
interrupt[1]:
|
|
color(255, 0, 0);
|
|
caseReturn();
|
|
|
|
interrupt[2]:
|
|
color(255, 0, 255);
|
|
caseReturn();
|
|
}
|
|
|
|
|
|
script 193 script193 {
|
|
sprite(sprite0);
|
|
rotate(0.0, 0.0, RANDRAD);
|
|
type(1);
|
|
alpha(0);
|
|
I0 = 0;
|
|
|
|
interrupt[7]:
|
|
type(1);
|
|
scale(2.0, 2.0);
|
|
alphaTime(8, 0, 255);
|
|
scaleTime(8, 4, 1.0, 1.0);
|
|
+8: // 8
|
|
goto label_360;
|
|
|
|
interrupt[8]:
|
|
scale(3.0, 3.0);
|
|
alphaTime(15, 0, 255);
|
|
scaleTime(15, 4, 1.0, 1.0);
|
|
+15: // 23
|
|
goto label_360;
|
|
|
|
interrupt[9]:
|
|
scale(4.0, 4.0);
|
|
alphaTime(25, 0, 255);
|
|
scaleTime(25, 4, 1.0, 1.0);
|
|
+25: // 48
|
|
goto label_360;
|
|
|
|
interrupt[2]:
|
|
label_360:
|
|
I0 = 1;
|
|
alpha(255);
|
|
scale(0.3, 0.3);
|
|
alphaTime(0, 0, 255);
|
|
scaleTime(4, 4, 1.0, 1.0);
|
|
stop();
|
|
+15: // 63
|
|
|
|
interrupt[1]:
|
|
alphaTime(12, 4, 0);
|
|
scaleTime(12, 4, 0.0, 0.0);
|
|
+12: // 75
|
|
delete();
|
|
}
|
|
|
|
|
|
script 194 script194 {
|
|
sprite(sprite375);
|
|
blendMode(1);
|
|
layer(14);
|
|
scale(0.1, 0.1);
|
|
rotate(0.0, 0.0, 1.0);
|
|
angleVel(0.0, 0.0, 3.1415927);
|
|
type(1);
|
|
scaleTime(20, 9, 0.75, 0.75);
|
|
+20: // 20
|
|
scaleTime(20, 9, 0.77, 0.77);
|
|
wait(20);
|
|
scaleTime(120, 0, 0.25, 0.25);
|
|
wait(120);
|
|
loop {
|
|
scaleTime(20, 9, 0.251, 0.251);
|
|
+20: // 40
|
|
scaleTime(20, 9, 0.25, 0.25);
|
|
+20: // 60
|
|
}
|
|
alphaTime(120, 0, 0);
|
|
+10: // 70
|
|
delete();
|
|
|
|
interrupt[1]:
|
|
scaleTime(20, 4, 0.0, 0.0);
|
|
+20: // 90
|
|
delete();
|
|
}
|
|
|
|
|
|
script 195 script195 {
|
|
type(2);
|
|
sprite(sprite376);
|
|
color(255, 0, 0);
|
|
layer(12);
|
|
alpha(0);
|
|
alphaTime(20, 1, 255);
|
|
scale(0.1, 0.1);
|
|
scriptNew(script194);
|
|
scaleTime(20, 9, 0.75, 0.75);
|
|
+20: // 20
|
|
scaleTime(20, 9, 0.8, 0.8);
|
|
wait(20);
|
|
scaleTime(120, 0, 0.25, 0.25);
|
|
wait(120);
|
|
loop {
|
|
scaleTime(20, 9, 0.275, 0.275);
|
|
+20: // 40
|
|
scaleTime(20, 9, 0.25, 0.25);
|
|
+20: // 60
|
|
}
|
|
|
|
interrupt[1]:
|
|
scaleTime(20, 4, 0.0, 0.0);
|
|
+20: // 80
|
|
delete();
|
|
}
|
|
|
|
|
|
script 196 script196 {
|
|
sprite(sprite332);
|
|
layer(5);
|
|
type(1);
|
|
blendMode(1);
|
|
F0 = RANDRAD / 32.0;
|
|
angleVel(0.0, 0.0, F0);
|
|
F0 = RANDF * 3.0;
|
|
F0 += 1.0;
|
|
scale(F0, F0);
|
|
F0 = RANDRAD;
|
|
F1 = cos(F0);
|
|
F2 = sin(F0);
|
|
F3 = F1 * 256.0;
|
|
F0 = F2 * 256.0;
|
|
pos(F3, F0, 0.0);
|
|
posTime(60, 4, 0.0, 0.0, 0.0);
|
|
alpha(0);
|
|
alphaTime(30, 4, 128);
|
|
+30: // 30
|
|
alphaTime(30, 1, 0);
|
|
scaleTime(30, 1, 0.0, 0.0);
|
|
+30: // 60
|
|
delete();
|
|
}
|
|
|
|
|
|
script 197 script197 {
|
|
alpha(0);
|
|
+1: // 1
|
|
I4 = 30;
|
|
do {
|
|
scriptNew(script196);
|
|
+2: // 3
|
|
} while (--I4);
|
|
+60: // 63
|
|
delete();
|
|
}
|